My big puzzle for this round is going to be whether one bad game is really likely to make you play with what I would consider an honestly defeatist attitude for this game. If it is, then I will say the same to you I did to Coz: let the past go, man. You honestly played well. Your logic was very good, you just didn't push it in enough directions, and suffered from what I would say was being way too forgiving of new players.
I'm not treating it as defeatist, I'm saying that in the event we cannot conclusively solve the game, by taking some honestly pretty simple actions we can create a safety net for ourselves.
Do the math; with just
one no lynch we buy an entire extra day for ourselves, and with three we get two. The only reason I'm pushing for it today rather than tomorrow is because if we do it today, we still have the option of the third no-lynch, instead of being forced into LyLo.
I don't consider building ourselves a safety net to be defeatist; I consider it common sense. We
could rely on our ability to scumhunt and solve the game, just like we
could rely on good diet and exercise to stay alive long-term, but just like most people want insurance just in case the whole diet and exercise thing doesn't work out because you develop, idk, cancer, I'd also rather be able to fall back upon the Seer in case that plan doesn't work out.
Vote Tracker:Sapph: Legacy
Gerrick: Nyght
Lau: Gerrick
Doc: No LynchNyght: Lau
LoS: AnubhavTGN: Sapph
Doc: cozmikraeColberius: BSR
LoS: Doc
Doc: No Lynch
Vote Count:LoS - Sapph (1)
Nyght - Gerrick (1)
Gerrick - Lau (1)
Lau - Nyght (1)
TGN - Sapph
BSR - Colberius (1)
Doc - LoS (1)
No Lynch - Doc (1)
Fascinating interplay between Nyght, Gerrick, and Lau incidentally. Neat little triangle there. I don't read anything into it, but it's amusing.