Ok thanks for this explanation. Can you explain the application in your wagonomics reasoning for your Hapi vote then?
Wanting multiple wagons in order to be able to compare/contrast voting patterns between them (or observe a lack thereof).
Unless scum absolutely fucks up, there's about 90% odds D1 will be a mislynch. Paired with the fact that - as I noted earlier - on D1, townie lives are relatively low value, that suggests that regardless of whether you're particularly convinced someone's scum or not - and you'll rarely be
genuinely convinced someone is scum D1 unless they actually legit fucked up - you might as well make sure that there's at least 2 reasonably-sized wagons going for the purposes of accumulating useful information.
To use an analogy, D1 (and likely D2) wagonomics operates on much the same basis as WWII USSR: just like they traded land for time to blunt Barbarossa, so too must town necessarily trade townie lives for information with which they can root out scum.
So: D1, I make the wagonomics call on the basis of Most Viable Second Wagon, and Hapi died as a result. Which, while unfortunate* because she turned out to be town, was the mathematically likely outcome anyway. But as far as I'm concerned, if we trade a couple of mislynched townies in exchange for being able to halve-or-better our list of scumspects, that's a good trade. I'd do it again**.
*Again, the only reason I'm giving out the future-game-D1-pass for that is because I really don't want the perception that I have some kind of vendetta against her since I
keep fucking doing it and consequently feel kind of guilty about it.
**...in the sense of 'I'd make that trade again', not 'I'm gonna D1 hammer lynch Hapi again'.
Might as well make my own minor reads list at this point.
Reads List
Town Core -
Nyght - Behavior, reasoning, and tone very highly indicative of towniness. If Nyght's a wolf I have never been more thoroughly bamboozled.
Town Leans -
Red Mones - Behavior highly indicative of town imo, making very reasonable defenses for his actions, not afraid to have a stand-alone controversial opinion.
Gerrick - Traditional town Gerrick activity level, early and insightful reads list.
Wischland - Started off with not much original line of thought, explained herself for that well, has behaved similarly to her last game here. Provides insightful reasoning when prompted.
cozmikrae - Reasoning follows what I believe is a townie line of thinking. Making questionable susses but aligns with what I hesitantly expect from a newer player.
Nulls -
Melehan - Chaotic probing, yet what I feel are town motivated reads and analysis, need more knowledge about to state a town lean for certain.
Ruguo - Would almost put them in town leans, except I can't shake the nagging feeling that the admittedly townie line of thought they are presenting would be easy for them to fake with their playstyle and talent. Sees things rather differently from the majority, which I like.
Wintermoot - I never have any idea how to read Moot. Line of thought very similar to last game's, branching off on vanity wagon again, what I feel is townie reasoning presented with flaws, yet the lower participation makes it hard to be more sure of his alignment.
Kane - Has made one decent size post, would prefer to see his promised second decent-sized post before making any judgments. Want to put him in town leans.
Doc - Admittedly more scum-hunting and posting than last game which is promising, yet an underdeveloped vote (surrounded by otherwise good reasoning) which I admittedly have a personal bias against prevents me from moving him up.
Anubhav - Need more participation in the game to make a read.
Sapphiron - Has had maybe one good post but has otherwise dipped, which at D2 is disappointing and a detriment to town. May threaten again.
Alexander - I do not think a wolf would be this disengaged, but with absolutely no sign that he even has opened this thread his activity may be NAI.
ENE - Has spoken once or twice, would greatly like to hear his personal line's of thinking.
TGN - Why do you do this to me... I do not feel comfortable attempting to read.
Minish - Always has excellent reasoning and a great town tone, which makes her suggestion all the more worrying to me personally. Presents a scenario which at worst will reveal a power role to the wolves, at best presents a case of WIFOM later on making it unnecessary and/or dangerous.
Ogun - ALWAYS sounds sus, has presented inconsistent logic, which unfortunately may be NAI. Has posted at a better rate.
BraveSirRobin - Has appeared to be disengaged, has emerged with a decent post with several problems instantly shot down by Silv. If Michi is a wolf I believe BSR has higher chance of being a wolf.
Scum Leans -
Michi - Started off with a slight meta sus, have been very unsatisfied by his responses, still can't shake the worry that many experienced players who have played with Michi are uncomfortable with his vote and that his activity at this point may speak more to a disengaged town than a saved wolf. Would be up for lynching at least for info if no new leads are presented.
If you have a question about this list I will attempt to answer to your satisfaction. In short, the lynches I personally am slightly more comfortable with atm whether they will be possible/favorably viewed or not are: Michi, BSR, Ogun, Minish.
If it's a question of self-preservation I may be inclined to lynch the other null reads.
Frankly, this reads like my readslists from last game.
Maybe my opinion is tainted, but I'm just reading Vro and TGN arguing RN as a distancing play to keep one of them alive if the other gets lynched.