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Forests of Tauria OOC and sign-up
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Drexyl Nox
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  • Hello, yes, I'm trying this, don't expect much, it's my first time, anyway, for this RP you can be human, elf, drow, half-elf, orc, half-orc, etc... no modern equipment, bows and swords, people, bows and swords.
    Drexyl Nox
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    Drexyl Nox
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  • Deep in the Taurian Forests, an ancient evil stirs, the dark, twisted lich Moria. He raises an army of the undead, desecrating the once pure forests. His zombies and wights kill and destroy all in their path, and eventually besiege the city of Cormalla, the capital of Tauria, the High Council of Elders sends word by falcon to all reaches of the globe for help, few respond. It is up to a small group of Taurian rangers and independent adventurers to free the forests from the hold of Moria.
     
    Drexyl Nox
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    Drexyl Nox
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  • To take part just fill out this:

    Full Name: (full name)
    Nicknames: (If applicable)
    Appearance: (description, picture optional)
    Gender: (Male, female, or the appropriate adjective.)
    Age: (the number)
    Race: (Wood elf, half elf, orc, etc...)
    Affiliation: (Any loyalty to Fiefs, guilds, factions, etc.)
    Occupation: (job experience.)
    Physical Details: (Optional details)
    Weapons: (A short list of weapons that your character carries.)
    Apparel: (Any clothing or armour your character may have.)
    Items: (Any items your character regularly carries)
    Personality: (At least a two or more sentences.)
    Skills: (Areas your character specializes in, e.g. languages, navigation, hunting, etc.)
    History: (Your character's story. How were they raised? How did they get to where they are? This is the place to include information on how your character attained certain skills, association with certain groups, etc.)
    « Last Edit: January 13, 2014, 09:05:47 AM by Drexyl Nox »
    Drexyl Nox
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    Drexyl Nox
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  • Use mine as an example

    Full Name:  Helana of Tauria
    Nicknames:
    Appearance:

    Gender: Female
    Age: 24
    Race: Moon Elf
    Affiliation: Forest Rangers of Tauria
    Occupation: Adventurer, Ranger of the Holy Forests
    Physical Details: Unique white hair, Pointed ears
    Weapons: A longbow made from twisting roots, A pair of shortswords. Arrows dipped in a deadly paralytic poison
    Apparel: Light leather armor
    Items: An amulet of the forests
    Personality: Helana is cool and composed
    Skills: An excellent archer and shortsword fighter, Good at mixing potions, Great at hunting, Falconry
    History: Helana was raised from a baby to be a Ranger of the Holy Forests, She never knew her real parents. The Rangers of Tauria trained her from the age of six to defend the forests and hunt abominations like the undead. She learned to mix her own poisons at the age of ten, and became a full ranger at sixteen. She is one of the few that survived Moria's initial assault and now looks to recruit others to help her fight back, she is waiting in a small tavern in the border town of Tardale
    « Last Edit: January 14, 2014, 06:56:57 AM by Drexyl Nox »
    Drexyl Nox
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    Omega
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  • Vidarr Braighart Kasten
  • Full Name: Dancing Hawk
    Nicknames: Dancing
    Appearance:
    Spoiler
    Gender: Male
    Age: 22
    Race: Plains human
    Affiliation: The Skeli Tribe (one of the Plains Tribes), Priest of the Helmse
    Occupation: Hunter-gatherer, priest
    Physical Details: Small dick, weak heart
    Weapons: Two obsidian blade tomahawks, a bow with sixteen arrows
    Apparel: Heavy cured leather upper body armor. A series of empty nut shells make a set of shaking 'instruments' attached to his ankles, designed to frighten when used en-masse. His clothing is made of leather that isn't toughened, and horse and other animal hides. His helmet is the modified skull of the fearsome helmse beast, which he has killed. He has a cape made from helmse fur.
    Items: Helmse teeth necklace, various charmed rocks (may or may not work, kind of a weak plot device, up to GM, most rocks cannot be charmed, only works on some rocks, about 1/2000 but obsidian can always be charmed), pack with food and a blanket, his horse with pack for food and other materials for it, three cured leather water bags, war paint (blue and a greenish-grey).
    Personality: He is a proud Skeli tribesman, son of the great leader Sky Light, and as such has a slightly higher position over everybody else, as his father still retains leadership. Though the Skeli do not endorse others due to their birth origin, Dancing Hawk has become arrogant and prideful as the slight fame has gone to his head. However, for those he cares he will burn the world, and very few outside of his tribe are cared for by him.
    Skills: Navigation, hunting, prayer/magic, food gathering, hunt stalking, archery
    History: He was born to Sky Light and Singing Water. He was raised to be a proud member of his tribe, and he has become so, though slightly more arrogant than his brothers and sisters. The Skeli tribe is only a few hundred strong, and every 'family' member calls the older hunters 'grand-father' or 'grand-mother' and every other hunter 'brother' or 'sister'. Dancing Hawk took on the challenge of becoming a Priest of the Helmse, and had to go live with them, then take one of their lives and return alive himself. He did, and became one of sixteen. He fought in the three, each two years, Plains Wars as a young warrior and has faced off with the iron-clad knights of the expanding Gener Kingdom, and pushed them back. The Plains tribes then attacked south towards the Gener Kingdom, raiding their towns and castles and burning them to the ground. Now, with the blood of the Gener staining the grounds, their people either sacrificed to the gods or scattered to the four winds, the tribes gather for a meeting. The Forest of Tauria lies south, and the Plains Tribes might just have to face what is within.
    Vidarr Braighart Kasten
    Alterra - Vidarr - Delta
    President of Wintreath and Spiritus (disputed, aka Government in Exile)

    <+IH> There needs to be some constant to life that we can hold onto, something extremely difficult to find if we are constantly on the move.
    <@Vidarr> I hold onto the constant of change
    <+IH> How delightfully paradoxical.

    <@IH> Omega also suits you, it’s the symbol for electrical resistance.
    <@Delta> Are you saying I'm slow? :P
    <@IH> You were a component (see what I did there?) of the resistance in Wintreath, were you not?

    NS History
    Omega
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    Drexyl Nox
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    Drexyl Nox
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    Weissreich
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  • Full Name: Selena Tokoroto
    Nicknames: Lena
    Appearance: At 6''1', Selena is not the tallest of her race, but her lithe frame lends her a grace that entrances many. Her dark hair, usually braided, is the result of her dark-elf mother, who also lent her a marble complexion. Most of the time, Selena observes the world from half-hooded, hazelnut eyes. Her armour is highly ornate.
    Spoiler
    Gender: Female
    Age: 37
    Race: Half High Elf, half Dark Elf
    Affiliation: Tokoroto Dynasty
    Occupation: High Sorceress / Mercenary. (High in this context not meaning the title, but a level of skill)
    Physical Details: Selena has three tattoo's, one across her left shoulder depicting a wing, one on her right thigh depicting an ornate spiral pattern and one behind her ear.
    Weapons: 2-handed sword that she wields in her left hand. 3 knives hidden about her person.
    Apparel: Ornate enchanted armour in Japanese style capable of taking some heavy punishment. Otherwise she wears hunting leggings and a leather jacket.
    Items: Some currency, food, a large book with a highly decorative cover, quills and ink. She also owns a garter of gems that she has around her upper right arm, hidden by clothing.
    Personality: Selena is an intense, quiet individual who spends most of her time observing the world around her. In serious debates, she is not afraid to put forward her opinion and argue her case, but she prefers to stay on the side-lines if possible. With friends, she is relaxed but somewhat aloof.
    Skills: Incredibly gifted with her two-handed sword, and very graceful and agile. Her battle-style is flowing and rapid, encompassing elements of dancing and various martial arts as well as free-running. She has a very quick, analytically-based mind, and can sing with a beautiful captivating voice. Her magic is powerful and offensively based with an abstract twist, allowing her to produce incredible displays of lights and destruction or focused attacks through her sword.
    History:

    Selena was born into the Tokoroto dynasty 37 years previously. Due to her lineage, she was at first shunned from many her age, instead turning to literature and arts as well as perfecting her own particular style of fighting. At the age of 17, she left the Dynasterial halls of her hometown in Jaa'sephli to travel, and spent the next 5 years of her life wandering the realms of man.

    Just before she turned for home, Selena encountered a man in similar armour to that which she now wears. He offered her training, allowing her own style to move from proficient to deadly. When she left, he gifted her the highly stylized custom-made blade she wields to this day. She takes family allegiance very seriously, often acting as the head of the shady family branch that tackles security.

    On her travels she made several friends in Cormalla, and when news reached her of the actions taken by Moria she immediately set out to aid the High Council.
    « Last Edit: January 14, 2014, 09:25:48 PM by Weissreich »
    Duke Klause Edíl-Astos Meindhert
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    "Not all those who wander are lost."
    Weissreich
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    Drexyl Nox
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    Drexyl Nox
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    The Golden Persian
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  • Argh...SO MANY CHOICES!!!!!! Scantily clad vampire lord...extremely mysterious person from the North....a gypsy.....
    Age-old Extra-Terrestrial Being of Wintreath.

      Has the sworn loyalty of the Extra-Terrestrial Azure, the Demonic Mercenary Nova Arrakis Polaris, and the fiery Italian Ignazio Prospero.

      In a complicated relationship with Jonewest, Eternal Queen of the Hill.
    The Golden Persian
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    Umbro
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  • Full Name: Arthur Mornin
    Nicknames: Sir Mornin
    Appearance:
    Gender: Male
    Age: 29
    Race: Human
    Affiliation: The Knights of the Serpent, a vague order with only a handful of knights.
    Occupation: A knight
    Physical Details:
    Weapons: A simple sword and shield with a serpent emblem on it.
    Apparel: He has two sets of armor. One for battle, which is plate mail, and a ceremonial piece which is decorated in case he has to make an appearance.
    Items: Books, some yarn, knitting needles, and a vial of green sand.
    Personality: Sir Mornin is not your typical knight. Although an excellent fighter. He has social problems and is very quirky. He is oblivious to other's feelings and shows some serious signs of OCD. Such as cleaning his armor ever night before bed, Keeping his tent facing north, always keeping his sword in his lap at 180 degrees, and says a silent prayer to an unknown god for every meal.
    Skills: Ser Mornin is an excellent fighter and investigator. He is good at gathering information and tracking down people.
    History: Ser Mornin grew up in a small town. His dad was a farmer and his mother was simply a low-born woman born to farmer. Nothing special, except one day his village was caught in the crossfire between two armies from separate kingdoms. His village was in the middle of a battle. His family watched in horror as men were slaughtered on their farm. Luckily, the whole family survived but this proved to be the last straw for Mornin. He was already tired of living like a pauper so he went outside, found a suit of armor from a dead soldier that fit, and left home to find his own destiny.

    He became inducted into a small band of knights that acted as local police men called: The Knights of the Serpent. He joined up with them and eventually became a lieutenant. They went after robbers, murderers, etc. The group has since disbanded and is known among small towns as an urban legend. However, one member remains...Sir Mornin... unable to cope with the fact that most of his friends got bored or died, he clings to the only thing that gave him any sense of glory or honor. He is simply a lone knight serving a dead order.
    "Don't talk about "Rights of man" as if that means anything. You're not born into the world owing anyone anything. Rights are only guaranteed by a 400 year old piece of paper"
    Umbro
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    Drexyl Nox
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    Drexyl Nox
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    Reon
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  • I will be using this space to make a character in about seven hours.
    Face the facts of being what you are, for that is what changes what you are.
    Reon
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    • Follow the Truth, whoever that may be.
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    Torghust
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  • Full Name: Carduneglin
    Appearance:
    Gender: Male
    Age: 87
    Race: Elf
    Affiliation: Order Arcanus
    Occupation: Wizard
    Physical Details: Not the strongest of fellows Carduneglin is however quiet and quite graceful. 
    Weapons: Carduneglin carries a dagger and a quarterstaff which doubles as a walking stick
    Apparel: He wears a heavy white cloak around his shoulders and a necklace which is one of his magical focuses.
    Items: His spell book, ink, pen, paper, maps, a magical pendant necklace, and a journal.
    Personality: Carduneglin can be a bit unfriendly to other races but he is professional and intelligent. Carduneglin seeks knowledge above all else and anything that helps him practice and understand magic. He is very well educated and looks down on others who are less intelligent than himself. He finds himself tempted by dark magics with their promises of eternal life and knowledge of the twisted sides of magic. 
    Skills: Carduneglin specializes in the use of arcane magic. He primarily uses elemental offensive spells but he also has skill in illusions. He also is well-versed in history, and languages.
    History: Sent to the Order Arcanus at a very young age, Carduneglin took to his studies and now barely remembers his life before. The life of a Guild Mage is spent in solitude, studying the arcane formulae. While Carduneglin cared little for riches and material wealth he was fascinated by the accounts of ancient tombs and the wealth of knowledge collected inside them. Carduneglin began sneaking out late at night to accompany travelling adventurers in their raids of the nearby barrows. They found his magic useful and Carduneglin was rewarded with the knowledge of the long-dead. Several times these antics almost resulted in Carduneglin being expelled from the Order, but his obvious intelligence and the artifacts and knowledge he recovered were enough to win the High Mages' approval. When word reached the Order of the return of Moria and the plight of Cormalla, Carduneglin proposed leading an expedition. This was immediately shot down by the High Mages and so in the black of night Carduneglin once again sneaked  out, this time never to return.
    Torghust
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    Drexyl Nox
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    Drexyl Nox
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    Alexej III.
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  • Spoiler

    Full Name: Leonard "Leo" Nomeruda
    Nicknames: Rat
    Appearance: He is about average tall, with a quite athletic stature. His clothes are more rags than clothes but still seem to do their job. The blue eyes of him are allways watching thinkfully and the scar through is left eye can truly not been unseen. He does not appear to give a fuck about his mid-long brown hair or unshaved beard. But the black hat seems to be quite important, as it is compared to the rest of the equiment in almost flawless shape. The sword he is wearing on his belt seems very special, at it is a cutlass.
    Gender: Male.
    Age: 28
    Race: Human
    Affiliation: -
    Occupation: Sailor, Smuggler
    Physical Details: See above in character description.
    Weapons: A dagger and a cutlass
    Apparel: Leather bracers, Leather boots,  Leather gloves, Sailor's Dress, a black hat
    Items: His bag, filled with.. oh dem.. nothing!
    Personality: He may not appear this way, but actually he's a guy wearing his heart on the right spot. Most time he is punishing his suroundings with his grimm face and thinkfull pose. Actually, he doesn't seem to know how he ended up being at the place he actually is. He may did things that have been against the law or the interessts of some powerful people, but he did it for the helpless. Actually his biggest coup was to smuggle tons of food into a besiged city. But as we all know, fucking around with some mighties never goes well. And loosing your beloved sloop and be doomed to suffer as landlubber without occupation and purpose, while still having strong enemies to wish you being dead.. well YOU WOULD BE PISSED TOO!
    Skills: Common (language), appreciate value, navigate (on water), climbing, swimming, swordfight (cutlass), trade, read (common), search, notice, track, woodcraft (for maintaining boats), ropemaking (for maintaining boats), sewing, hide, athletics (run/jump etc.)
    History: (Is this realy important? I like to explore character backgrounds, maybe other players do aswell - why should I take this opportunity for dialogue away? Just my 50ct)
    Alexej III.
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    • Lazarus, most glorious region in world!
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