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From the Ashes: A Galactic Nations RP! (OOC)
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taulover
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  • Could @North (and ideally @Commander_Zemas of course) respond to my Wintrean Remnant posts? Thanks.
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    taulover
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    Due to taking 3 College Courses in High School, and having Marching Band as well, expect my posts to decrease in quantity. I promise that I will manage to get a post up next weekend though. Sorry for the inconvenience real life is giving me. I would love to post and catch up, but unfortunately, real life responsibilities are catching up with me. But I will definitely have time for posting Roleplay stuff next weekend.
    1 person likes this post: taulover
    Commander_Zemas
    taulover
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  • Due to taking 3 College Courses in High School, and having Marching Band as well, expect my posts to decrease in quantity. I promise that I will manage to get a post up next weekend though. Sorry for the inconvenience real life is giving me. I would love to post and catch up, but unfortunately, real life responsibilities are catching up with me. But I will definitely have time for posting Roleplay stuff next weekend.
    I completely understand. Don't feel forced to post ASAP if you need the rest or time for work.
    1 person likes this post: Commander_Zemas
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    taulover
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  • I will get a post up soon.
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    I Hope You Have A Nice Day :]
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    Ashton Mercer
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  • My factbook is complete! Tell me what you guys think.
    Ashton Mercer
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    Aragonn
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  • My factbook is complete! Tell me what you guys think.
    Loading laser weapons with solid ammunition is by all means impossible. Unless those weapons have two different barrels for the two different means of destroying shit. And being powerful enough to punch through any armor no matter what is OP as fuck. Tone it down to something more reasonable. I'd say punching through my Ulfsark and Húd armors in one shot, Huskarl armor takes two or three hits depending on where the shots land, and my Fárbjóđr armor needs roughly five shots concentrated on a single point. As for taking out vehicles, it depends on the ammunition, armor composition, armor shape, armor thickness, and any additional factors such as shielding and reactive armor. You also need to take into account crew and components. Landing a penetrating hit isn't a guaranteed kill.

    This alloy of yours.... I feel like it's not something we can reference a well known source for it. As for being malleable in extreme heat and being electroconductive when cool, you're going to have issues with plasma based weaponry, and anything made with this material will need to be kept far away from circuitry and energy conduits.

    Also, be aware that these nanoswords, while incredibly sharp, can be broken and will be stopped by a weapon sheathed in a molecule-splitting energy field. Being sharpened to a single atom has an advantage, but the disadvantages can be devastating to the weapon and the warrior if taken advantage of. Not an actual issue I have. I'm just letting you know so you're not calling bullshit during a melee fight.

    I look at your military and can't help but think of all the ways my military could absolutely destroy you if they wanted to. It looks cool on paper but isn't very effective in practice. You can keep what you have, but I suggest diversifying your military and technology and adding in new types of weaponry and improved armor. It may take some time, but I promise it will be worth it.
    Jarl Aragonn
    The Aesir Empire


    Aragonn
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  • My factbook is complete! Tell me what you guys think.

    XCOM fan, are we?
    I Hope You Have A Nice Day :]
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    Ashton Mercer
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    Loading laser weapons with solid ammunition is by all means impossible. Unless those weapons have two different barrels for the two different means of destroying shit. And being powerful enough to punch through any armor no matter what is OP as fuck. Tone it down to something more reasonable. I'd say punching through my Ulfsark and Húd armors in one shot, Huskarl armor takes two or three hits depending on where the shots land, and my Fárbjóđr armor needs roughly five shots concentrated on a single point. As for taking out vehicles, it depends on the ammunition, armor composition, armor shape, armor thickness, and any additional factors such as shielding and reactive armor. You also need to take into account crew and components. Landing a penetrating hit isn't a guaranteed kill.

    This alloy of yours.... I feel like it's not something we can reference a well known source for it. As for being malleable in extreme heat and being electroconductive when cool, you're going to have issues with plasma based weaponry, and anything made with this material will need to be kept far away from circuitry and energy conduits.

    Also, be aware that these nanoswords, while incredibly sharp, can be broken and will be stopped by a weapon sheathed in a molecule-splitting energy field. Being sharpened to a single atom has an advantage, but the disadvantages can be devastating to the weapon and the warrior if taken advantage of. Not an actual issue I have. I'm just letting you know so you're not calling bullshit during a melee fight.

    I look at your military and can't help but think of all the ways my military could absolutely destroy you if they wanted to. It looks cool on paper but isn't very effective in practice. You can keep what you have, but I suggest diversifying your military and technology and adding in new types of weaponry and improved armor. It may take some time, but I promise it will be worth it.
    I'm going to preface my response by admitting that my factbook is still very much a work in progress, as can be seen from the several "TBW" placeholders in important areas. With that being said, let's go deeper:

    -Of course, the Carbine would have a special compartment for solid ammo when it is available or needed. I should have specified that when I wrote it. Mea culpa. However, on your other point, I said the Carbine was capable of penetrating "virtually any INFANTRY armor as well as most terrestrial vehicle armor". After looking at the specifics of your ground-based armored vehicles, I see now that penetrating their armor with a standard infantry weapon may be OP, (so I'll edit that), but being able to penetrate infantry armor is not. Most modern ballistic vests used by police or soldiers can't stop anything with more penetrating power than a 9mm bullet, which is laughably underpowered when compared to most assault rifle rounds. In any case, I only said it would be able to penetrate in one shot, not kill. But penetration of armor is crucial to destroying any vehicle. You can't hit a fuel or ammo compartment without hitting armor first, after all. It's a moot point anyways since I'm going to reduce the Carbine's power anyways and add in actual anti-armor weapons.

    -To be perfectly honest, I only included the alloy to make a reference to some videogame I like. I recognize that my description of it doesn't make much sense. I plan on repurposing it to something similar to what Aluminum is today: super lightweight, super tough, and used primarily in aerospace technology.

    -Wait, hold on. Energy swords are allowed? Time to retcon the fuck out of the nanoswords and turn them into, like, crystal energy blades or something.

    -As I mentioned above, my factbook is far from complete. I haven't even gotten into War Mantles, deceptively named Mining Ships, plasma explosives, Reaper devices, and the like. I just wanted to put in enough information so that I could join the story. Right now, I'm just landing my Scouts on planets nearby other player characters. By the time war actually breaks out, I'll have a comprehensive guide to all my technology, military or otherwise. And then you will be utterly fucked. :P

    Moderators, am I good to go?
    Ashton Mercer
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    Ashton Mercer
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    XCOM fan, are we?
    No, actually. Knew I should have just called the aliens "Wanderers"...
    Ashton Mercer
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    Aragonn
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  • My factbook is complete! Tell me what you guys think.
    Loading laser weapons with solid ammunition is by all means impossible. Unless those weapons have two different barrels for the two different means of destroying shit. And being powerful enough to punch through any armor no matter what is OP as fuck. Tone it down to something more reasonable. I'd say punching through my Ulfsark and Húd armors in one shot, Huskarl armor takes two or three hits depending on where the shots land, and my Fárbjóđr armor needs roughly five shots concentrated on a single point. As for taking out vehicles, it depends on the ammunition, armor composition, armor shape, armor thickness, and any additional factors such as shielding and reactive armor. You also need to take into account crew and components. Landing a penetrating hit isn't a guaranteed kill.

    This alloy of yours.... I feel like it's not something we can reference a well known source for it. As for being malleable in extreme heat and being electroconductive when cool, you're going to have issues with plasma based weaponry, and anything made with this material will need to be kept far away from circuitry and energy conduits.

    Also, be aware that these nanoswords, while incredibly sharp, can be broken and will be stopped by a weapon sheathed in a molecule-splitting energy field. Being sharpened to a single atom has an advantage, but the disadvantages can be devastating to the weapon and the warrior if taken advantage of. Not an actual issue I have. I'm just letting you know so you're not calling bullshit during a melee fight.

    I look at your military and can't help but think of all the ways my military could absolutely destroy you if they wanted to. It looks cool on paper but isn't very effective in practice. You can keep what you have, but I suggest diversifying your military and technology and adding in new types of weaponry and improved armor. It may take some time, but I promise it will be worth it.
    I'm going to preface my response by admitting that my factbook is still very much a work in progress, as can be seen from the several "TBW" placeholders in important areas. With that being said, let's go deeper:

    -Of course, the Carbine would have a special compartment for solid ammo when it is available or needed. I should have specified that when I wrote it. Mea culpa. However, on your other point, I said the Carbine was capable of penetrating "virtually any INFANTRY armor as well as most terrestrial vehicle armor". After looking at the specifics of your ground-based armored vehicles, I see now that penetrating their armor with a standard infantry weapon may be OP, (so I'll edit that), but being able to penetrate infantry armor is not. Most modern ballistic vests used by police or soldiers can't stop anything with more penetrating power than a 9mm bullet, which is laughably underpowered when compared to most assault rifle rounds. In any case, I only said it would be able to penetrate in one shot, not kill. But penetration of armor is crucial to destroying any vehicle. You can't hit a fuel or ammo compartment without hitting armor first, after all. It's a moot point anyways since I'm going to reduce the Carbine's power anyways and add in actual anti-armor weapons.

    -To be perfectly honest, I only included the alloy to make a reference to some videogame I like. I recognize that my description of it doesn't make much sense. I plan on repurposing it to something similar to what Aluminum is today: super lightweight, super tough, and used primarily in aerospace technology.

    -Wait, hold on. Energy swords are allowed? Time to retcon the fuck out of the nanoswords and turn them into, like, crystal energy blades or something.

    -As I mentioned above, my factbook is far from complete. I haven't even gotten into War Mantles, deceptively named Mining Ships, plasma explosives, Reaper devices, and the like. I just wanted to put in enough information so that I could join the story. Right now, I'm just landing my Scouts on planets nearby other player characters. By the time war actually breaks out, I'll have a comprehensive guide to all my technology, military or otherwise. And then you will be utterly fucked. :P

    Moderators, am I good to go?
    My Ulfsark, Huskarl, Húd, And Fárbjóđr armors are all infantry armor. Ulfsark armor is a simple armor made with ceramite (a durable ceramic material) and aluminum designed to slightly enhance the soldier's strength and endurance while providing basic protection against projectile and plasma weaponry. Huskarl, Húd, and Fárbjóđr armor suits have adamantium armor plating at varying thicknesses. Huskarl armor has a standard thickness that can protect from at least one hit from most weapons. Húd armor is less armor and more of a stealthsuit, so the armor plating is thinner. Fárbjóđr armor is the dreadnought of my armor suits. The Einherjar who wear these suits are like walking tanks. The reason why I don't like you penetrating any infantry armor in one shot is because you can protect your infantry with more than just steel and Kevlar. I understand my standard infantry and the Sækjar getting one shot killed, but my standard Drekrekkr and especially my Einherjar should be able to take some hits and keep going.

    And with armored vehicles, solid projectiles are subject to basic physics no matter what they're made of. If you're firing an 88 mm APCR (Armor Piercing Composite Rigid) round, you only have about 250 mm of steel you can penetrate at 500 m distance with a chance to ricochet at slopes greater than 60 degrees, the chance being greater the more the armor is sloped. Angled armor also plays into bouncing the projectile as well as rounded armor. I'm not denying the fact that armored vehicles will have weak points. I'm just making sure you know they usually have very strong defenses.

    I'm not talking about a special compartment. I'm talking about a whole new system to fire the solid projectiles. If you try firing the slug through the same barrel as the laser, you're going to destroy all the focusing lenses and make the laser part useless. It just doesn't work.

    If it's more like aluminum, that's more understandable. But still, being malleable at high temperatures does present a significant weakness to plasma weaponry.

    Yes, energy weapons are allowed. Somebody didn't bother looking at my factbook... :P

    I saw all of that and am eager to see what else you add.
    Jarl Aragonn
    The Aesir Empire


    Aragonn
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    Arenado
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  • My factbook is complete! Tell me what you guys think.
    Loading laser weapons with solid ammunition is by all means impossible. Unless those weapons have two different barrels for the two different means of destroying shit. And being powerful enough to punch through any armor no matter what is OP as fuck. Tone it down to something more reasonable. I'd say punching through my Ulfsark and Húd armors in one shot, Huskarl armor takes two or three hits depending on where the shots land, and my Fárbjóđr armor needs roughly five shots concentrated on a single point. As for taking out vehicles, it depends on the ammunition, armor composition, armor shape, armor thickness, and any additional factors such as shielding and reactive armor. You also need to take into account crew and components. Landing a penetrating hit isn't a guaranteed kill.

    This alloy of yours.... I feel like it's not something we can reference a well known source for it. As for being malleable in extreme heat and being electroconductive when cool, you're going to have issues with plasma based weaponry, and anything made with this material will need to be kept far away from circuitry and energy conduits.

    Also, be aware that these nanoswords, while incredibly sharp, can be broken and will be stopped by a weapon sheathed in a molecule-splitting energy field. Being sharpened to a single atom has an advantage, but the disadvantages can be devastating to the weapon and the warrior if taken advantage of. Not an actual issue I have. I'm just letting you know so you're not calling bullshit during a melee fight.

    I look at your military and can't help but think of all the ways my military could absolutely destroy you if they wanted to. It looks cool on paper but isn't very effective in practice. You can keep what you have, but I suggest diversifying your military and technology and adding in new types of weaponry and improved armor. It may take some time, but I promise it will be worth it.
    I'm going to preface my response by admitting that my factbook is still very much a work in progress, as can be seen from the several "TBW" placeholders in important areas. With that being said, let's go deeper:

    -Of course, the Carbine would have a special compartment for solid ammo when it is available or needed. I should have specified that when I wrote it. Mea culpa. However, on your other point, I said the Carbine was capable of penetrating "virtually any INFANTRY armor as well as most terrestrial vehicle armor". After looking at the specifics of your ground-based armored vehicles, I see now that penetrating their armor with a standard infantry weapon may be OP, (so I'll edit that), but being able to penetrate infantry armor is not. Most modern ballistic vests used by police or soldiers can't stop anything with more penetrating power than a 9mm bullet, which is laughably underpowered when compared to most assault rifle rounds. In any case, I only said it would be able to penetrate in one shot, not kill. But penetration of armor is crucial to destroying any vehicle. You can't hit a fuel or ammo compartment without hitting armor first, after all. It's a moot point anyways since I'm going to reduce the Carbine's power anyways and add in actual anti-armor weapons.

    -To be perfectly honest, I only included the alloy to make a reference to some videogame I like. I recognize that my description of it doesn't make much sense. I plan on repurposing it to something similar to what Aluminum is today: super lightweight, super tough, and used primarily in aerospace technology.

    -Wait, hold on. Energy swords are allowed? Time to retcon the fuck out of the nanoswords and turn them into, like, crystal energy blades or something.

    -As I mentioned above, my factbook is far from complete. I haven't even gotten into War Mantles, deceptively named Mining Ships, plasma explosives, Reaper devices, and the like. I just wanted to put in enough information so that I could join the story. Right now, I'm just landing my Scouts on planets nearby other player characters. By the time war actually breaks out, I'll have a comprehensive guide to all my technology, military or otherwise. And then you will be utterly fucked. :P

    Moderators, am I good to go?

    What body armour specs are you looking at? The body armour specs for the lowest type armour in my unit is rated up to a 44 calibre. The highest (which is a bitch to patrol in) is rated up to 7.62 NATO. And that's just the police.
    1 person likes this post: BraveSirRobin
    I Hope You Have A Nice Day :]
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    BraveSirRobin
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  • My Dear Jean-Luc!
  • @Aragonn how about your Aesir and @Ashton Mercer 's Dominion duke it out while the Romulans and the Acarians just dominate the Remnant?  It sounds like a wonderful plan!! :P 
    Sir Robin of Camelot

    "Whilst the men of Caenia were scattered far and wide, pillaging and destroying, Romulus came upon them with an army, and after a brief encounter taught them that anger is futile without strength."  -Titus Livius, Ab Urbe Condita

    (Ravenclaw is the best!)

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    BraveSirRobin
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    Ashton Mercer
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  • My Ulfsark, Huskarl, Húd, And Fárbjóđr armors are all infantry armor. Ulfsark armor is a simple armor made with ceramite (a durable ceramic material) and aluminum designed to slightly enhance the soldier's strength and endurance while providing basic protection against projectile and plasma weaponry. Huskarl, Húd, and Fárbjóđr armor suits have adamantium armor plating at varying thicknesses. Huskarl armor has a standard thickness that can protect from at least one hit from most weapons. Húd armor is less armor and more of a stealthsuit, so the armor plating is thinner. Fárbjóđr armor is the dreadnought of my armor suits. The Einherjar who wear these suits are like walking tanks. The reason why I don't like you penetrating any infantry armor in one shot is because you can protect your infantry with more than just steel and Kevlar. I understand my standard infantry and the Sækjar getting one shot killed, but my standard Drekrekkr and especially my Einherjar should be able to take some hits and keep going.

    And with armored vehicles, solid projectiles are subject to basic physics no matter what they're made of. If you're firing an 88 mm APCR (Armor Piercing Composite Rigid) round, you only have about 250 mm of steel you can penetrate at 500 m distance with a chance to ricochet at slopes greater than 60 degrees, the chance being greater the more the armor is sloped. Angled armor also plays into bouncing the projectile as well as rounded armor. I'm not denying the fact that armored vehicles will have weak points. I'm just making sure you know they usually have very strong defenses.

    I'm not talking about a special compartment. I'm talking about a whole new system to fire the solid projectiles. If you try firing the slug through the same barrel as the laser, you're going to destroy all the focusing lenses and make the laser part useless. It just doesn't work.

    If it's more like aluminum, that's more understandable. But still, being malleable at high temperatures does present a significant weakness to plasma weaponry.

    Yes, energy weapons are allowed. Somebody didn't bother looking at my factbook... :P

    I saw all of that and am eager to see what else you add.
    I really, really don't want to have to fight you. Because that means that I would have to read your entire factbook and, in the immortal words of an ancient meme, "Ain't nobody got time for that". :P

    Fair enough. If you have armor that can block such weaponry from doing a one-shot kill and you have it in your factbook, that's fine by me.

    Obviously, fighting armored vehicles is an entirely different ballgame than infantry combat. But my weapon, especially using a slug, should be able to disable external turrets and severely damage exposed mechanisms (i.e. joints, engines, turret barrels, etc) with ease. Piercing armor without multiple consecutive hits? Very unlikely.

    The idea is that the laser would ablate the back end of the slug and vaporize it, sending it flying at supersonic speeds towards a target. The laser would push everything out the barrel, protecting the fragile focusing lenses and the power source from the debris. Think like a laser-powered grenade launcher.

    I'm retconning the sensitivity to heat. Mistarillium (as I'm renaming it) will be lightweight, heat resistant, and strong but incredibly hard to work without advanced tools.

    I didn't get that far, apparently. I knew plasma and laser weapons were allowed, but I didn't think that energy blades would be a thing. Energy-focusing crystal blade with a mistarillium core, coming right up.

    What body armour specs are you looking at? The body armour specs for the lowest type armour in my unit is rated up to a 44 calibre. The highest (which is a bitch to patrol in) is rated up to 7.62 NATO. And that's just the police.
    Honestly, if it's not aerospace, I usually just pull the statistics out of my ass. I heard that somewhere but definitely not from a reliable source, so I'll take your word for it.

    @Aragonn how about your Aesir and @Ashton Mercer 's Dominion duke it out while the Romulans and the Acarians just dominate the Remnant?  It sounds like a wonderful plan!! :P
    ...

    @Aragonn, I propose an alliance.  The Romulans seem like they have good technology to plunder and the Acarians sound tasty. ^-^
    « Last Edit: August 28, 2016, 08:00:05 PM by Ashton Mercer »
    Ashton Mercer
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    Ashton Mercer
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  • Do I have to wait for a moderator to approve me before I post or am I good to go?
    Ashton Mercer
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    taulover
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  • @Aragonn, I propose an alliance.  The Romulans seem like they have good technology to plunder and the Acarians sound tasty. ^-^
    The Wintreath-Aesir-Lernaea-Science-Exodite Alliance shall prevail! :P

    Do I have to wait for a moderator to approve me before I post or am I good to go?
    Aragonn is a moderator, and I'm the GM. I would prefer that you flesh out your factbook a bit before getting into the RP more heavily, but if you want, you can begin. Remember to make a map claim first, though. (I'll let you claim a bit more than 50 sectors, since everyone else has more right now... What do you think is a good number, Aragonn?)
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    taulover
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