Centuries ago, there lived a happy people known as the
Oratians. They were a proud people that lived in huts and enjoyed a diet of
coconuts and fish. Every afternoon like clockwork, they would get out of bed, shedding their
old skins (which they had to do daily), and would begin their daily activities around Ora
Island...which included fishing, making clothes and jewelry, and teaching the young through
sermons about the old gods that they believed watched over them. On occasion,
they would even partake in bonfires, where they would dance and sing and
have a festival of sorts while the moon was out, normally when it was full moon.
Even though life seemed peaceful, this was soon to end.
Wolves were said to have somehow made it to the island, though they were never seen before.
One night, however, a scream was heard in the distance, as villagers went to investigate.
Lilli, the chief’s daughter and one of the village’s most prominent dancers, was
found laying in a pool of her own blood, dead to the world. The wolves had begun their attack.
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Welcome to Werewolf 12, a game in a series of games centered around paranoia and deception. Much like the other 11 games, in this one it is your job to figure out who the bad guy is and stop them before they destroy the town and all of its inhabitants. If you’re the bad guy, however, then your job is to find ways to pin the blame on other players so that they’ll be killed off. The game will conclude when either A) The villagers have successfully snuffed out the bad guy, or B) the wolves have killed enough people for them to steal the win.
This game, however, has an unfortunate glitch. During each day, a small tidbit of information will appear in the form of a clue about your killer. If you can piece together the clues before it’s too late, you’ll have your killer’s identity and can tip the odds in your favor.
Now, here are the roles of the game:
The Guardian
During each night, the guardian can choose to either scan a player for their role, or protect them. If they scan a good player, they can add them to the fold...whereas with bad players, they’ll have to convince the others to vote against them. If they choose to protect someone, they can’t choose the same person twice in a row. It’s also noted that being protected by a Guardian means that a scan from the other guardian on the same person will fail. The Guardian will keep their powers for as long as the Decoy lives. There are two (2) guardians, and neither know who the other is.
The Decoy
Like the villagers, this role does nothing at night, but votes in the day time. Also, if scanned, it will be deflected as if they were protected. However, if they are lynched while the Guardians are still alive, then the Guardians lose their powers. But in an interesting twist, if the Decoy is killed they will leave behind a major clue as to the identity of the Grand Wolf.
The Werewolf
During each night, the werewolf can choose to attack and kill one of the player characters off, thinning down the playing field if successful. There are a total of two (2) werewolves.
The Grand Wolf
The Grand Wolf is a role that is unknown by the Werewolves (though they know the Werewolves). During each day that they post, they’ll attempt to put pressure on a person other than themselves to get them lynched. Being a cocky role, however, they’ll also carefully allude to their role in very subtle ways. If the Grand Wolf is eliminated, then the game is won by the villagers. Unlike their underling, the Grand Wolf does not kill each night, preferring not to get their hands dirty.
The Village Fool
This is possibly the cruelest role in the game. The Village Fool knows the identity of both the Grand Wolf as well as the Decoy, however they’re barred from doing anything with such knowledge. In fact, they’re doomed to go through the game as looking the most guilty, and will come up in scans as a “Werewolf.” If the village fool dies by the hand of the villagers, the werewolves will gain an extra kill in the night.
The Villagers
During each day, these players, along with the rest of the roles, will vote on who they believe is the bad guy. During each night, these folks will rest up and do nothing.
And here’s some good old fashioned rules:
1) Power roles cannot reveal their roles, meaning the Guardian (and obviously Werewolf, but why would they out themselves?) can’t reveal, disclose, hint, or suggest that they’re a power role or who they’ve used their powers on.
2) Adding onto that: Players who did not receive a PM are villagers. If you did/didn’t get a PM, do not discuss it in the thread.
3) Power roles each night will send PMs to me discussing their targets.
4) The game will be won if the Grand Wolf is killed, or if the number of living villagers equals the remaining wolves.
5) This is a game of guessing under pressure. It’s a game full of deceptions meant to trick you, and a game where you can only trust yourself (and the Guardians + friends if they find you). Use your wits to outwit the bad guy and win the game for the good guys.
6) Phases will last as followed: Day Phase will last 48 hours, Night Phase will last 24 hours.
7) The game will begin in the Day phase.
8 ) Majority votes cannot equal “Abstain/No Vote/No Kill.” If a majority vote isn’t met, someone will be picked and killed off.
9) It goes without saying, but if you're dead, you can say your goodbye (without giving game-breaking spoilers), and then watch and converse in the dead PM.
And that’s the workings of the game.
We will start voting now, and the phase will end on August 1st, 2017 at 8PM PST.
Living players list:
Wintermoot
Aragonn: Werewolf, killed by the crowd.
North - Villager, killed by strangulation by the werewolves.
Gerrick
xXTheHydraXx
taulover - Guardian, Killed by the Werewolves
BraveSirRobin - Villager, Killed by the sound of a child's laughter on loop for 24 hours.
La Hareng Rouge
DekuNutDoc - Villager, Killed by
unluck of the draw.
Crushita - Guardian, Killed by the Werewolves
Fayt - Villager, killed by being forgotten by most.
Mathyland - Villager, killed by the Werewolves
Barnes -Werewolf, Killed by jazz music on loop