It wouldn't be an Abbi campaign thread without anime gifs!
With that said I want to start by expressly stating that I am taking this far more seriously than anything else I've ever done here as this is the first time I've really felt that I truly want something. I've learned a lot of things about myself lately one of those being that I have very few passions but the things I'm passionate about I'm obsessive over and Werewolf is one of those things.
I want to note here and now that everyone involved in this election is not only deserving but a fantastic choice and despite my desire to win this position I would be proud of any choice so I only ask that you read every campaign and vote for the most deserving choice in your eyes. I want to see a close election but most of all I want to see a lot of votes.
1) Why are you running for this position?
I care deeply about Werewolf and the community around it and want to see it prosper
2) What do you aim to accomplish as thane? As part of this, you must include at least one thing that you promise to do beyond the minimum listed duties of the position during your term. It should be measurable, so that it's black and white whether you fulfilled this mandate at the end of the term if you are elected.
I intend on doing a lot of things which I will outline below.
2a) If you are an incumbent running for re-election, did you fulfill your mandate from the last election? If not, why didn't you?
N/A
3) What qualifications or experience do you have in the area that you are running in?
I've been playing Werewolf for years now I've been the Wintreath sub for Mafia Championships I ran my first game recently I've fostered relationships with players and communities outside Wintreath.
4) How do you plan to have the time to fulfill the duties of the position until the next election?
I have a pretty tight schedule but I always have open slots that I will spend focusing on my duties as Thane of Werewolf
5) Are you currently a part of any other NationStates regional or organizational government? If so, please include those regions and positions.
Nope
Now I know you want more so let's get to brass tacks
Abbi's Platform McPlatformfaceThe Werewolf community in Wintreath is active and wonderful and the players within it are some of the most dedicated and fun people I've ever played with. We've fostered relationships with communities across the greater Werewolf community a lot of which was done by both Silv and Lau and I'm hugely thankful for that. But I've seen some things I truly think we need to work on.
The problems
1. A lack of retaining new players
2. A lack of general Werewolf organization
3. A lack of instrumental Werewolf tools
4. A lack of understanding for different community playstyles
5. A lack of understanding of Werewolf at large
6. A lack of community input
These are the big 6 things I have a strong desire to focus on. 4 & 5 really go hand and hand so it's more like 5 things.
Anybody Can Say Things Are Wrong But What's Your Plan?Patience. I have a plan.
Problem: A Lack of Player Retainment.
Solution: There's a multi pronged solution I hope to implement starting with the Werewolf Academy. Taking some of the ideas from RP but implementing them in a new way the Werewolf Academy would be a subforum with a bunch of information about the game of Werewolf, it would teach players about the game and what to expect and I would also like to implement some interviews I would conduct with some of the players across Wintreath and the greater community who I think will be able to provide invaluable knowledge to new players. Unlike the RP academy I'm not looking to make people pass a test to participate this is just a place to give people more resources and info.
Step 2 is to start the implementation of mentorship games. I think we have seasoned Werewolf players who will be more than willing to join mentorship games alongside new players and teach them the ropes. This will require a careful balance because I don't think every mentorship game will reach enough of a player base to run a full game solely with new players and I wouldn't want it to. I want a mixture of new players playing alongside veterans in the scene and experienced players playing alone in order to give an overall feeling of the pressure your going to face when you're playing solo. I want to gather a group of mentors who are willing to play both these roles depending on needs so you may be called upon to mentor a new player or to play the game itself. I think we've pushed too many players away by throwing them to the wolves but I do think we need to give them that simulated game experience because this game is certainly not for everyone and I want them to understand what is going on so they can decide if they want to continue playing.
Step 3 is a wealth of game types. I've thought long and hard about this and I do think we have an identity here that I want to foster. For a while I've thought it was as the place full of chaos games. Which is true but I think we are almost only catering to that audience. I think we should foster an identity as the place to go to play Werewolf games with detailed stories told through flavor. We certainly have a group of hosts who enjoy writing stories. Fostering this identity will allow us to alternate between vanilla games/ chaos games/spin off games and mentorship games while keeping an identity that makes us feel original in the greater Werewolf community.
Problem: A Lack of Organization
Solution: One of the biggest things I want to implement is the creation of a hosting index. Everyone who wants to host can use the thread to enter their game into the hosting pool. I also want this thread to include go to information for new hosts. This thread will allow us to both see who is working on games who's games are ready and what flavor each game is using to prevent two people from accidentally working on flavor that will interfere with each other. It will also provide us with knowledge of who has games ready so we can both make sure everyone who wants to host is given the opportunity and that we do not have times without regular games or the confusion over who is next host.
Problem: A Lack of instrumental Werewolf tools
Solution: Moot has been making great inroads into giving us systems that make games more approachable for host and player and it's something I'm vastly thankful to them for doing. When they have the time to work on this system I would work with Moot on very important systems that will continue to improve the state of Werewolf in the region. First and foremost with the implementation of an ISO system.
Problem: Confusion over playstyles and over the game.
Solution: I think first and foremost we need to better define our games. I've seen players who join expecting something completely different from what they are thrust into and it is indeed something I myself experienced when joining for the first game I played. With regards to helping foster relationships with different communities that might play with a different style I think there's a number of things to keep in mind. Primarily that we must foster an attitude where players are able to play aggressively but understand that they need to focus on the play and not the player and the opposite side of that coin is that a player who's play is being attacked must be aware that these are not personal attacks but rather the aggression is directed at the inconsistencies we see in your play. This is a delicate balance but at its core we must foster a community that understands that the game is just a game and has no bearing outside of the game. I've first hand gotten into huge arguments with players within the game and afterwards or in dead chat we are just laughing and messing around because what happens in the game stays in the game. With all this said, game mods need to take action when the aggression extends beyond what is reasonable or beyond the game itself in any fashion and should be empowered to do so
Problem: A Lack of community input
Solution: I would like to involve the Werewolf community in a number of decisions. General game decisions like how often we should be holding games and what type of games they are most interested in but also I want to set up a flavor suggestion thread to allow the community to state IP that they would like to see turned into a Werewolf Game.
As always I am ready to answer any questions but I hope you have a greater understanding for my goals. And remember vote.