Total Members Voted: 16
Voting closed: February 17, 2020, 03:08:17 AM
After reviewing this region's lore, I have an idea for a RMB game stylized after Crusader Kings 2 where you play as a character in a noble house and the object is to have your dynasty survive as long as possible, it would be set on the Wintreath Regional Map. Another idea was to create an earth map and have people claim on it. The Wintreath game would be better for more experience Roleplayers though, and an MTRP or PMTRP Game set on an Alternate history earth is a good place to train newer players in worldbuilding and nationgaming.
Quixvilireem posted on February 10, 2020, 08:19:11 PMAfter reviewing this region's lore, I have an idea for a RMB game stylized after Crusader Kings 2 where you play as a character in a noble house and the object is to have your dynasty survive as long as possible, it would be set on the Wintreath Regional Map. Another idea was to create an earth map and have people claim on it. The Wintreath game would be better for more experience Roleplayers though, and an MTRP or PMTRP Game set on an Alternate history earth is a good place to train newer players in worldbuilding and nationgaming.Those sound like good ideas! There are some things that would need to be fixed, though. First of all, I am not certain of the canon status of the lore, as that was mainly written for Wintreath Bleeds IIRC. I also don't know how many people have read the lore. I have, but I'm not sure who else. The other main problem I see is that there are not a lot of experienced roleplayers in Wintreath, and as it seems like a daunting prospective, not many people are willing to try. I know the Jarl of Culture, Ruguo, and I are working on a "RP Academy" to try and help introduce people to roleplay, but we currently do not have a centralized system to introducing new roleplayers to RP. After the RP Academy was developed, I was going to create a "dimensional crossroads" Wintreath in which players could freely choose what they wanted to play as and adventure in Wintreath. However, this does not mean your idea is impossible. I really like both of them, and I'd be happy to work with you (if you want) to help refine and realize them.
Some Ideas:Moderators cannot take part in the roleplay, if they want to they have to create another nation. This would be in for the same reason that Gamemasters don't play tabletops, to prevent a conflict of interest. It was a problem on The East Pacifics Map that combined with their discrimination against new members, led to me eventually leaving.A System that uses the color code system to utilize NS Stats in roleplay without crazy population and economies. It was an idea I had for a long time but nobody would pay attention.
Quixvilireem posted on February 11, 2020, 10:55:39 PMSome Ideas:Moderators cannot take part in the roleplay, if they want to they have to create another nation. This would be in for the same reason that Gamemasters don't play tabletops, to prevent a conflict of interest. It was a problem on The East Pacifics Map that combined with their discrimination against new members, led to me eventually leaving.A System that uses the color code system to utilize NS Stats in roleplay without crazy population and economies. It was an idea I had for a long time but nobody would pay attention.I understand the problem with conflicts of interest, but I would disagree with the fact that gamemasters don't play in tabletops. The gamemasters "are" the world. I agree with the "creating a new nation thing", but I would move to create a new map, as an alt earth map opens up the issue of people taking and holding IRL strategically important spots. Having a new, unfamiliar map would prevent this. I also know in the past mapmakers have made uranium/plutonium extremely rare, so as to make sure that people can't nuke each other out of existence.I once had the idea to use NS stats too, but I was quickly talked out of the idea. NS stats are so unrealistic that any sufficiently old nation will have the highest of everything. Issues, especially when a nation is old, like mine, don't have much effect. For example, I recently went socialist, and my economy did not drop at all. Even if we exclude population and economies, there still are a number of factors that are so "out there' that it isn't possible to RP with them without being steamrolled by an extremely powerful nation. My idea is to use a point system, in which nations "spend" points to change their stats. For example, being advanced in technology, but not being able to govern large amounts of land.How do these suggestions sound to you?