Alright so this is a revival of Geography of Wintreath! It's an idea I proposed a little over two years ago, that I ended up never doing. (Original thread is
here). It's a nation RP of sorts, however it does have limited slots, HOWEVER you can also have other RP Citizens, or other parts of your nation.
I'm probably going to be designing a new map, instead of re-using my old one. Details are below:
Lore
Today first meeting of the Wintreath Council has started and with that the age of international cooperation has begun, however with that nations are set, ties, good and bad, have been formed. In the past, stability and peace were merely a wish, a dream, nations had formed and had fallen. Superpowers emerged and then collapsed. However today, marks a new day in the world. International cooperation has been achieved, and an era of peace and stability has begun; to ensure it continues the Superpowers of the world joined together into the Wintreath Council, and have brought along the smaller nations. Each member nation has it's own interests, whether it's to prevent their enemies from controlling their neighbors, protection, a true interest in peace, or perhaps other interests. One of those is why you, and your nation, has joined. Will the peace last? Will the Council stand the test of time? These questions will be answered in due time.
Rules
1. The game shall, at this time, be limited to the earth.
2. Nation names will default to their Citizenship Nation Names, unless otherwise specified.
3. The Wintreath Council will have it's own charter and the like, this will be modifiable in game. The Council itself is a bicameral legislature with the upper chambers having ultimate veto power. Both Chambers have the ability to pass resolutions binding to it's member states only. The lower chamber is of the weaker nations and the upper chamber is of the super-powers, plus one elected by the lower chamber as a representative of the will of the minor nations.
4. Any procedure or resolution that is passed by the council must at least seem to be followed. (However unless you are trying to develop an entire story arc around a potential war (and if you do please contact a GM for it's approval, so they do know what is going on) please follow them)
5. Citizens are to follow the laws of the nation, they may do what they wish.
6. The GM's have the final decision on any disputes and/or what is cannon.
7. The game will start at a tech level around Post-WWI, Early WWII.
More to come.
World Information
Planet Type: Terrestrial/Earth-like
Name: 'Terra'
Mass: 3.49 Earth Masses (Approx. 2.2888 * 10^25 kg/ 22,888 Yg)
Radius: 1.5 Earth Radii (Approx: 5938.1338 mi/9556.5 km)
Density: 1.034074074 Earth Densities (Approx. 5.325481481 g/cm^3)
Gravity: 1.525341492 Earth Velocities (Approx. 17.08382471 km/s^2)
Escape Velocity: 60045.26039 km
Surface Area: 1147645062 km^2
Volume: 3.65582334 * 10^12 km^3
NOTE: I have mathematically derived all of these, however I may have made errors due to rounding and the like, if I have please let me know! (Also the EV, SA, and V may be off, if someone could check it please do so!)