Wintreath Regional Community

The Amalyan Quarter - Fun Things We Do => The Lost Village - Werewolf/Mafia Games => Topic started by: Michi on December 04, 2018, 07:01:46 AM

Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 04, 2018, 07:01:46 AM
Welcome everyone, to Werewolf XVII.  The game you play today is a result of your choices in the CYOW question thread (https://wintreath.com/forums/index.php?topic=5583.msg133965#msg133965).  This means the setting, characters, difficulty, and bonuses/negative effects were all a result of your own choices.

The Story So Far
Somewhere in a Galaxy far far away,

Emperor Niklas Claus is a Jolli Lord training his new apprentice, Merin Noel in the ways of the Kristma: a power that that can summon many a great thing, from Kristma Light, to Kristma Sight, and even to Kristma Flight.  It is powered by a user's emotions, and can create many splendid things.

However, where there is the Jolli Lords that use the power of Kristma for good, there is also the Joieux who use it for their own personal gain.  Unlike the Jolli, the Joieux channel things such as Kristma Control (to put thoughts and control another person unknowingly), Kristma Conjuration (to create objects out of nothing), and even Kristma Force (To move objects or people).

The Joieux Masters reside in various temples scattered across the Wintaros Galaxy, their headquarters on a planet known as Polaria.  The Jolli Lords are mainly found wandering the Galaxy, with their flagship (simply known as the Workshop) hovering the planets, eager to spread their message of goodness and spreading the wonder of Kristma to the people while teaching the dangers of using it for personal gain.

Emperor Claus has just finished constructing a new base, the Bellstar: a large bell-shaped ship capable of shooting out a large planet-sized beam of warm light that will warm the hearts of any hit by it while not actually hurting anything it touches.

To this end, many have formed a resistance against the Emperor and his Jolli regime.

As we speak, many Joieux and Jolli defects have gathered on the planet Misteline to discuss their strategy against the Emperor's new base.
---------------------------------------
Characters:
Holiday Mones - Almonaster
North Pole - Taulover
Ebenezer Scrooge - Laurentus
The Disbeliever - Fortis Scriptor
Lloyd Christmas - North
Jacob Marley - Syraj
Christmasmoot - Elbbsas
Al Mo Bar Humbug (Wintermoot)
Tommy "The Grinch" Tingleton - Holiday Mones
Tiny Tim - Doc
Krampus - Sapphiron
Taurus Winters - Gerrick
Elffsas - Hydra

Roles:

Resistance Fighters:
Tired of living the life that the Jolli have set for them, the resistance are ordinary citizens made up of Joieux sympathizers and those who have defected from the Jolli lines.  During each day, they'll try to find those among them still sympathetic to the Jolli cause, and will send them off to the Mizer Mines to spend their days.  During the Battle Stage, the Resistance fighters will be too busy fighting off Jolli forces to do anything else.

The Watcher
A resistance fighter, code-name: The Watcher, this fighter is gifted with the Kristma Sight.  During the Battle Stage, The Watcher will be able to target a single Cane-Wing or Pie-Fighter aircraft and use the Navida Interface to pull up the pilot's data.  If the pilot is a true and blue resistance fighter, he can patch himself through to them and become allies.  If the pilot is really a Jolli spy in disguise, the Watcher can save the data he has find a way to use it to implicate the spy.  However, as the spy also carries a Presently Un-present teleport ray, the Watcher can't outright implicate the spy or give any signs that he knows who the spy is, lest he be teleported to the Workshop and be turned into a Jolli lover.

The Kringle Brothers
Two brothers who both sport a small gun known as a Kringle Cannon (hence their name).  During the Battle Stage, the Kringle Brothers can each choose to protect someone from the Jolli's influence.  However, they cannot protect the same person in two consecutive phases, and their powers only have a 50% chance of success.

Emperor Claus, Hol Berin, Sucha Pluim
Jolli Lords that seek to bring everyone to their rule of benevolence and positivity.  During each Battle Phase, the three as group can seek to bring someone to their side.  If successful, the chosen resistance fighter will become a Jolli lover, disappearing to another planet to spread the ways of the Jolli.  During each Planning Phase, the Jolli Lords wear their holi-guises and pretend to be a resistance fighter to better understand their motivations and find ways to convert them to their side.

The Apprentice: Merin Noel
Unknown to Emperor Claus, his apprentice has taken a Holi-Guise and also hides among the resistance fighters.  Unsure of his alliance, Merin Noel is neither inherently good or bad, and will decide how he choose during the planning stage (as he will share his win with whatever team wins...as long as he stays alive).  During each Battle Phase, Merin Noel will be given a scenario.  Depending on how he answers will dictate either a bonus or penalty to either side during the next Planning or Battle phase.
-------------------

The Bonus:

The Wheel of Merriment has made its way into the galaxy! Upon this wheel are various bonuses and penalties, including the following:
*Automatic Protection
*Automatic Sight
*Automatic Kill
*Extra Vote
*Negated Protection
*Negated Sight
*Negated Kill
*Loss of Vote

and many more surprises.  This wheel loves to spin every 2-3 Battle Phases, so be aware!
------------------------------------------------------------------------------
Finally, we have...

The Rules:

1. Do not reveal your role.  Names are fine, as they mean absolutely nothing, but roles will stay hidden.  This means no hinting, leaving cryptic clues, or being subtle about it.  Any role revealing will be met with being sent to the Mizer Mines for eternity.

2. The dead are welcome to post a goodbye post, but that's it.  No game-breaking reveals or spoilers.  You will be welcome to talk in the Mizer Mines PM, where even Jolli lovers will join because they love helping.

3.  The game will start with a 52 hour Planning Phase.  After this phase, Planning Phases will be 48 hours long, and Battle Phases will be 24 hours long.

4. The Kringle Brothers can protect each other, but not themselves.  They cannot protect the same person twice in a row.  The Kringle brothers do know each other.  Because of the questionnaire result, the Kringle Brothers only have 50% success rate with their power.

5. The Jolli Lords can choose 1 person as a group to convert to their cause each Battle Phase.  The Jolli Lords also know each other.

6. The Adventurer will be given scenarios in PM.  Their choice will not be revealed in chat, but the consequence of said choice will be.  IE: If the Adventurer chooses an option that has the consequence of killing off a player, the result posted will simply be "____ was killed at night by the Adventurer."  Unlike Until Dawn, the Adventurer CAN die in this game.  Also, unlike U.D, the Adventurer does not know any of the roles.

7. Players are allowed to Vote: Send nobody to the Mines one time only.  Players do go against this rule will inact a penalty.  Likewise, players who don't vote for 2 consecutive day phases will either be sent to the mines or inact a penalty.

Any questions or whatnot can be PMed or asked in this thread.

PMs have been sent, so the game will start now and will end on Friday, December 6th at 3AM PST.

Living Resistance Fighters:
1. @Red Mones
2. @North Death by impaling because he was crying.
3. @Doc Death by Impalement by a Master.  Was a Jolli Lord
4. @Syraj
5. @Gerrick Jolli Lord, died screaming after being impaled by 12 canes that were imbued with Kristma that makes its victim suffer in agony for 12 hours.
6. @Fortis Scriptor
7. @Wintermoot Converted by the Jolli and shot down by a resistance fighter.
8. @Almonaster Converted by the Jolli in an ambush.  Was a Kringle Brother
9. @Laurentus Converted by Emperor Claus.  Was the Watcher
10. @Hydra Killed after being mistaken for a Jolli Lover at a rally.
11. @Sapphiron
12. @taulover
13. @Elbbsas Accidentally converted by the Apprentice.  Was a Kringle Brother.

Sidenote: Also, I noticed that for some reason, I posted this in the main forum...again.   :))
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 04, 2018, 07:16:20 AM
Oh god.
I hate the theme, but I love the theme.
Pengu, you absolute monster.

EDIT:
I realize it's poor form to edit, but I'm hoping I get a pass here because it's the first post, I have a mechanical question, and I don't want to double-post.
And if I don't get that pass, I'd like to once again break out the pity tool of 'b-but I got lynched day 1 a lot early on in my Werewolf career'. Day one lynch curse is real!

For the Kringle Brothers, is it that only one of their choices to protect succeeds, or that there's a coinflip for each, so while there's a chance we might successfully get both protections, the flipside is that we might also wind up with nobody protected for the night?
Title: Werewolf XVII: Santa's Apprentice
Post by: Elbbsas on December 04, 2018, 07:42:23 AM
So... wait. I'm confused.

If the Jolli Lords "seek to bring someone to their side" and The Watcher "patch(es) himself through to them and become allies" if they aren't a jolli, then are the only ways for people to properly die hanging miner exile and Merin Noel (and the Wheel of Merriment, come to think)? At least, I assume the Planning Phases are going to have voting and hanging. It's not mentioned in the Original Post and I don't want to assume anything. If that's the case, then that'll do wonders for keeping activity up in the late game and be horrid for paranoia. Also, what are the activity rules for this game?


Also, I can confirm that all Doc previously said was:
Oh god.
I hate the theme, but I love the theme.
Pengu, you absolute monster.
Because I've been sitting here trying to puzzle this out for the past ten minutes.
Title: Werewolf XVII: Santa's Apprentice
Post by: Arenado on December 04, 2018, 07:44:27 AM
I agree with Doc about the theme.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 04, 2018, 07:57:16 AM
Because I've been sitting here trying to puzzle this out for the past ten minutes.
It seems like Star Wars had a baby with Christmas.
But then that seems like an oversimplification, because it seems like the 'Sith' are...good guys? Because they're spreading selfless holiday cheer? While the 'Jedi' are bad guys who are that hypercapitalist conception of Christmas? But then the 'good' guys are the werewolves, and the 'bad' guys are...not even really represented except by the rebels and maybe the Watcher might be a Jedi?
It's confusing. Which I think is a big part of the 'I hate it' bit of me, that I don't perfectly understand the references, if any are even being made, and I'm consequently paranoid about it.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 04, 2018, 08:20:35 AM
So... wait. I'm confused.

If the Jolli Lords "seek to bring someone to their side" and The Watcher "patch(es) himself through to them and become allies" if they aren't a jolli, then are the only ways for people to properly die hanging miner exile and Merin Noel (and the Wheel of Merriment, come to think)? At least, I assume the Planning Phases are going to have voting and hanging. It's not mentioned in the Original Post and I don't want to assume anything. If that's the case, then that'll do wonders for keeping activity up in the late game and be horrid for paranoia. Also, what are the activity rules for this game?


Also, I can confirm that all Doc previously said was:
Oh god.
I hate the theme, but I love the theme.
Pengu, you absolute monster.
Because I've been sitting here trying to puzzle this out for the past ten minutes.

So basically think of it this way:

The Jolli Lords = Werewolves
Bringing someone to their side = The equivalent of killing them in a normal WW game.
Sending a voted person to the Mizer Mines = The equivalent of lynching them in a normal WW game.

So really, take Star Wars' Jedi Masters and Sith Lords, apply them to the Jolli (Sith) and Joieux (Jedi), flip the personalities around (so basically the Sith are benevolent and lovely people, while the Jedi are dicks that do bad stuff), but keep the conflict in the same perspective (so basically you're all bad guys, and your goal is to kill the good guys).

In other words:

Joieux: The protagonists of the game.  The Watcher, Kringle Brothers, and normal Resistance Fighters are all on the side of the Joieux and want the Joieux to win.

Jolli: The antagonists of the game.  While they are obviously written as lovely people, they are considered the villains of the game.

Keep in mind this quote:

Quote
if the pilot is a true and blue resistance fighter, he can patch himself through to them and become allies.  If the pilot is really a Jolli spy in disguise, the Watcher can save the data he has find a way to use it to implicate the spy.

Meaning if the person they scan is a Jolli Lord, they won't be patched through to them because it's like having the seer reveal a Werewolf.  You'll have the knowledge that the person is a Jolli Spy and you'll have to figure out how to handle that carefully without getting implicated if you're the Watcher...but you won't get to set up a line and talk to them, as that would basically be suicide for you.

And I added the activity rules at the end.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 04, 2018, 08:22:55 AM
Oh god.
I hate the theme, but I love the theme.
Pengu, you absolute monster.

EDIT:
I realize it's poor form to edit, but I'm hoping I get a pass here because it's the first post, I have a mechanical question, and I don't want to double-post.
And if I don't get that pass, I'd like to once again break out the pity tool of 'b-but I got lynched day 1 a lot early on in my Werewolf career'. Day one lynch curse is real!

For the Kringle Brothers, is it that only one of their choices to protect succeeds, or that there's a coinflip for each, so while there's a chance we might successfully get both protections, the flipside is that we might also wind up with nobody protected for the night?

They each get a choice, but there's only a 50% chance for each of them that their defense succeeds.

There are ways around this, such as possible scenario outcomes and possible Wheel of Merriment outcomes.  But for them typically, each of them only has a 50% Success rate.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 04, 2018, 09:42:48 AM
Too much talky-talky, too little killy-killy.

I don't have a great target yet, obviously, but I really hate voting for no one.

I will vote: Doc for now, because he's talking too much. I don't like it when he talks too much, because that's how he tried to confuse people once as a Wolf.

My vote is subject to change when something better comes up, because this reason is absolute garbage.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 04, 2018, 10:50:21 AM
Too much talky-talky, too little killy-killy.

I don't have a great target yet, obviously, but I really hate voting for no one.

I will vote: Doc for now, because he's talking too much. I don't like it when he talks too much, because that's how he tried to confuse people once as a Wolf.

My vote is subject to change when something better comes up, because this reason is absolute garbage.
It's been 2 hours, which were in the middle of the night for most of the region, since it was posted, and most of the 'talky-talky' was about the setting and how weird it is.
Moreover, in the last game, which, I'll remind you, you ran, and in which I was a Protector, people made the exact same arguments saying that I must thus be a wolf (although, admittedly, only one vote came my way for it).
I think by this point we should just come to terms with the fact that I love the sound of my own voice (or, in this case, sight of my own writing) far more than is probably logical.

Question for Pengu: Is the limit on Vote: Nobody game-wide, or player-specific? Which is to say that, if 6 of us vote Nobody day one, and the other seven are spread out such that nobody is lynched day 1 (poor Nobody, I've really got it out for him), can the other 7 still vote Nobody on Day 2 onwards (assuming they survive the night(s))?
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 04, 2018, 12:29:46 PM
Too much talky-talky, too little killy-killy.

I don't have a great target yet, obviously, but I really hate voting for no one.

I will vote: Doc for now, because he's talking too much. I don't like it when he talks too much, because that's how he tried to confuse people once as a Wolf.

My vote is subject to change when something better comes up, because this reason is absolute garbage.
It's been 2 hours, which were in the middle of the night for most of the region, since it was posted, and most of the 'talky-talky' was about the setting and how weird it is.
Moreover, in the last game, which, I'll remind you, you ran, and in which I was a Protector, people made the exact same arguments saying that I must thus be a wolf (although, admittedly, only one vote came my way for it).
I think by this point we should just come to terms with the fact that I love the sound of my own voice (or, in this case, sight of my own writing) far more than is probably logical.

Question for Pengu: Is the limit on Vote: Nobody game-wide, or player-specific? Which is to say that, if 6 of us vote Nobody day one, and the other seven are spread out such that nobody is lynched day 1 (poor Nobody, I've really got it out for him), can the other 7 still vote Nobody on Day 2 onwards (assuming they survive the night(s))?

Each player gets 1 "No lynch" type of vote, and then they get no more.
Title: Werewolf XVII: Santa's Apprentice
Post by: Almonaster on December 04, 2018, 12:32:53 PM
@Pengu
Should I take it that the Apprentice and the Adventurer are the same role?
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 04, 2018, 01:45:33 PM
Yes.  The Apprentice is the Adventurer in this game.  But like everyone else, they'll have one of the listed character names rather than keeping their normal name.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 04, 2018, 04:37:01 PM
Good luck, everyone! And if I could not be killed first night phase again, that'd be great.

@Wintermoot, it appears that I don't have mod powers in the main Frostmist Arena forum, so could you either give me mod powers there or move this thread to the Werewolf subforum? Thanks! :D
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 04, 2018, 06:09:10 PM
Can the Kringle brothers target the same person at the same time?
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 04, 2018, 06:54:06 PM
Is this in the wrong subforum?
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 04, 2018, 07:03:00 PM
Yup.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 05, 2018, 12:19:47 AM
Can the Kringle brothers target the same person at the same time?

I've never had that question before, but I suppose so.  But that might be a waste of their possibility of protecting 2 people, and it doesn't up the success rate...it's still a 50% success rate for both attempts
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 05, 2018, 01:38:18 AM
That would be a 75% success rate though
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 05, 2018, 02:17:36 AM
Sapph gets it. :P
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 05, 2018, 03:52:38 AM
It's a 75% chance, sure, but if the person is so important to protect, recognize that that's a 75% chance to protect in one round, and a 0% chance in the other round, because they cannot protect the same person in consecutive rounds. If the Jollis really do target that person, and fail, they're likely to just target them again the next round, in which case it's game over for that guy.
Conversely, having each brother protect that person in consecutive rounds has a 50% chance of being protected in each round. I like that idea a lot better.
Title: Werewolf XVII: Santa's Apprentice
Post by: Almonaster on December 05, 2018, 01:58:37 PM
Are we lynching this round?


~ Lynch early, lynch often.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 05, 2018, 02:02:02 PM
Oh, shit, I just realised people haven't voted, so unless at least two people vote to lynch no one, then Doc will get lynched. I'm thinking I may have to change my vote.

I also see a lot of people have responded, but only one person has actually sat down to cast a vote.
Title: Werewolf XVII: Santa's Apprentice
Post by: Almonaster on December 05, 2018, 02:09:43 PM
We didn't lynch last game, so I wasn't clear whether that was a local rule.

I'll vote Hydra for inactivity so far.

Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 05, 2018, 02:10:37 PM
Aw, fuck.
Well in the interest of preserving myself without accusing someone completely at random, I Vote: Nobody.
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 05, 2018, 03:54:14 PM
I willVote: No Lytch as there is no evidence.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 05, 2018, 05:53:52 PM
This may be a waste of my no lynch vote, but seeing as there is no evidence against anyone I Vote: No Lynch.
Title: Werewolf XVII: Santa's Apprentice
Post by: Wintermoot on December 05, 2018, 07:00:50 PM
I suppose I will vote no lynch as well. :)
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 05, 2018, 10:07:36 PM
I shall continue the trend with a vote of : No Lynch
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 05, 2018, 10:57:34 PM
Hydra has still yet to post... But I suppose since it's likely to win anyway, I'll go ahead and

Vote: No Lynch
Title: Werewolf XVII: Santa's Apprentice
Post by: Elbbsas on December 06, 2018, 12:34:07 AM
Welp, considering there's a clear majority of no lynches, I'm going to keep my one-time no lynch vote for the future, and just take an inactivity frowny face this round.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 06, 2018, 02:24:12 AM
Hmm.
Weird number of people voting no lynch and effectively wasting their one use of it, considering that all that was necessary was to pick someone who had no votes on them after we got up to two. Maybe Wintermoot's use of it was practical to really ensure nobody reversed course suddenly.
OTOH probably nobody really thought the consequences through so idk.
At any rate since there's now 4 votes + mine to no lynch, I'm going to preserve my no lynch vote for the future by switching it to Vote: Gerrick for the shiggles.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 06, 2018, 10:49:00 AM
Just a reminder that there are 24 hours and a few minutes left in this phase.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 06, 2018, 11:26:54 AM
I willVote: No Lytch as there is no evidence.
Vote: Syraj for deceptively cunning spelling error

To be honest? Just don’t want to waste away my no lynch vote
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 07, 2018, 12:26:12 AM
The first day phase always seems so long...... :P
Title: Werewolf XVII: Santa's Apprentice
Post by: Hydra on December 07, 2018, 01:15:11 AM
I willVote: No Lytch as there is no evidence.
Vote: Syraj for deceptively cunning spelling error

To be honest? Just don’t want to waste away my no lytch vote
FTFY :P

Anyway, so sorry for not being able to keep up that well (probably will be a trend because of finals). I'll Vote: Almonaster for some playful revenge and because I don't want to use my no lynch (lytch?) vote just yet.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 07, 2018, 02:18:15 PM
In a faraway galaxy known as Wintaros, Kristma is the force that drives the beings that reside there.  An unusual force that can manifest the purest, but also most selfish desires of whoever wields it.  Whether it be easing the most uneasy heart of a comrade, summoning an item to one's presence, moving objects with one's finger, or even seeing the possible futures...the power of Kristma was an infinite pool of possibilities.

It is this power that divided the beings in this galaxy.

For many years, the Jollijieux were architects of Wintaros' future.  They paved the way for an endless utopia, using their gifts to ensure all of those, Kristma-users and non, were happy, peaceful, and content.

But one day, a change hit the tribe.  Seemingly out of nowhere, there were suddenly those that resisted this utopia, one that they saw as suffocating, one that they believed held them back from their true potential. This belief caused a great rift between the tribe, slowly breaking them and splintering them between the Joieux (those that desired more with their power) and the Jolli (those that desired only everlasting peace).  The Joieux began to use their own power to remove the people from what they saw as chains of goodness that tied them down, as the very destiny of the galaxy itself began to take a new shape.

For a time, the Joieux had more control over the universe than could have been imagined.  They began building temples to train new Joieux users, keeping the memories of the once repressive time and vowing to never let it come again.

But a clever Jolli by the name of Niklas Claus began to rise to power.  Coming from what was thought to be out of nowhere, Claus had somehow found himself rising through the ranks at an almost unrealistic speed.  Once being a simple member of the Grand Council, he quickly found himself the leader in mere days, wowing the people with his extraordinary ideas, to even suggesting creating a sort of truce between the Jolli (one idea in which the Joieux masters were highly skeptical of).

Not all of the Joieux masters were convinced of his motivations, however, and sent one of their apprentices, a boy named Merin Noel to keep a close watch on him.  This was made easier, it seemed, since the Grand Councilor had grown quite fond of the boy after he'd broken into a Jolli vessel, and supposedly saved the Grand Councilor after accidentally leaving his captor in a permanent, blissful dreamful sleep.  From that moment, the Grand Councilor had seen something in the boy that he knew he could use.
-----------------------------

"Well? What is your report?" Master Krinkus asked, his gaze focused on a young raven-haired boy standing in the center of the circle of masters. 

"The Grand Councilor seems to know a lot more than he lets us believe." The boy replied, as the deer-faced Master Krinkus rolled his eyes. 

"That much was obvious boy, have you learned what it is he knows?" he asked as he took a hit of his Merrymaker (a bell-shaped glass tube that the Joieux would smoke to relax).

"I haven't yet.  But I believe I'm getting close, sir." The boy answered, as he watched the other masters took out their own Merrymakers.  "Masters...isn't it time that I be allowed a seat amongst you? I believe I'm ready."

The masters could barely contain their laughter at this notion, save for Kel al Kringle...the boy's teacher.  He was about to speak up as another Master, a smaller Penguin-like being named Nooa spoke up instead. "Noot Noot, Noot.  Noot Noot." He said, as master Krinkus nodded.  "Master Nooa is correct.  You're being far too arrogant Merin.  There is still much more you must do if you want a seat in our chambers.  Do not bring this question up again." he replied, as the boy known as Merin bowed in apology.  "Of course, forgive my arrogance, masters."

"Why on Polaria did you do ask something so foolish in front of the masters?  I thought we agreed that it wasn't time yet." Kel al asked as he caught up to Merin in the temple halls.  "I told you that they weren't going to accept you just yet.  They see how you've taken in with the Grand Councilor, and they're worried about your own intentions." he continued.

"My intentions are to uphold the values of the Joieux. Why would they believe I'd jeopardize that?" Merin asked, as Kel al walked up and put his hand on Merin's shoulder. "Look, for now you've got to do what you can to appeal to them.  They see your potential, but they're afraid of the divide they see in you." he started, as he put his other hand on Merin's shoulder and focused his gaze on the boy.  "Prove them wrong.  Go to the Grand Councilor and prove to the masters that you are a Joieux through and through.  Don't give them reason to doubt you." Kel al continued, as Merin nodded.

"If that's what I have to do, then so be it.  What do they want me to do when I'm with him?" Merin asked, as Kel al removed his hands and broke away from him.  "They just want information.  What the councilor is planning, what his end-game is.  Find out what you can when you see him, and any information you can get will help your case in getting a seat as a master." Kel al replied.

Merin nodded as he left the temple via the Heat Wave: a quick bullet-train with no tracks that looked like a blazing inferno from a distance when it ran.  His destination was clear: he would head to the Polaria Theater where the Grand Councilor waited for him.  But what he would do with his next visit was unclear...as was the thoughts of his own heart.

Elsewhere, a pocket of resistance against the growing Jolli forces had made their way to a hidden base on the planet of Tundar.  Even though the Joieux still had clear dominion, it was becoming obvious that someone powerful was leading the Jolli forces, which had proven relentless in their attacks.  There was rumor that some of the Jolli Lords themselves had infiltrated the Joieux ranks, converting people from the inside.

Today, the troops were having an emergency meeting, where some of the Joieux masters had gathered after hearing a troubling transmission from one of the resistance scouts.

"What's the situation?" master Krinkus had asked as he made his way into the frozen base.  "Master Krinkus, it seems like the Jolli forces are building something massive, but we have no idea what it is."  the resistance soldier replied, as Krinkus seemed puzzled.  "And...you didn't think to just destroy whatever it was?" he asked, as the soldier looked to another soldier nearby, who spoke this time.  "We tried to, sir.  But whatever they're building, they've got the whole area protected by a barrier of pure Kristma."

"It figures." another voice replied as Krinkus turned to see the walrus-form of master Hollen make his way into the room.  "How long ago did you make this discovery?" Hollen asked, as the soldier seemed nervous to give the answer.  "About 5 hours ago...sir." he replied, as Krinkus immediately grabbed the soldier.  "And you didn't think to tell us until now?!" he screamed out as the soldier trembled.  "I-I'm sorry sir! I wanted to, but the Jolli somehow knew where I was! I tried to send out a transmission from there, but they jammed my radio! I was lucky to make it out of there without being made into one of their slaves!" he pleaded, as Krinkus sighed in disgust and let him go.

"It is curious how they knew you'd be there." Hollen stated in a matter-of-fact tone, as Krinkus turned to him.  "Perhaps there's a mole amongst us?" He asked, as Hollen nodded solemnly.  "I wouldn't put it past them if they're infiltrating our other forces.  Who's to say they didn't discover our little rebellion and hide amongst us as well?"  he asked, as he took out a retractable candy-cane shaped scythe and immediately sliced at the pleading soldier.

The soldier was cut in half almost instantly, looking down as his licorice-black ooze-like blood trickled down (as opposed to the cinnamon-red blood of the Jolli), his halves hitting the ground before melting away.  "Wh-what's the meaning of this sir?!" the other soldier asked as Krinkus gave Hollen a look.  "Relax.  If there's a Jolli or more among us, we need to know who it is.  Gather the others, it's time we interrogated the lot of you.  And if you're a Jolli, then you'd better enjoy the taste of the end of our canes." Krinkus replied as the soldier ran off to gather the others.

Back on Polaria, Grand Councilor Claus and Merin sat and watched a performance.  This one was a space opera in a style similar to Romeo and Juliet.  During the performance, an attendant came to the Grand Councilor's seat and whispered in his ear.  He then nodded as the attendant walked away.  "It seems I have something important that's come up.  If you'll excuse me my boy." Claus stated as he walked out of the balcony area.

Merin, unsure of what to think, decided to tail Claus.   They approached the Grand Councilor's office, as Claus looked around suspiciously, and then opened his closet door.  He reached in and pulled out a small metallic box with a red button on the top, as he pressed it.  His clothes immediately changed, as did his very features themselves, and within an instant he looked like what Merin believed was a basic resistance fighter.

Before Merin could say a word, Claus used a Kristma power he'd never seen before (or he had assumed at least it was a Kristma power), disappearing before his very eyes.  Merin made his way into the room, looking at the box that the Claus had left behind.  He pressed the button as Claus did, and he could feel himself changing, though even when his own features changed, it didn't hurt.  Though as he looked in the reflection of a nearby mirror, he could see someone that wasn't him dressed as a resistance fighter looking back at him.  But before he could react to this new look, he felt a strange sensation pulling at him...and the room began to disappear before his very eyes, only to be replaced by the cold feel and the barren look of the resistance home base.

But what was the Grand Councilor planning?

He barely had his answer when the resistance fighters had all formed in the main planning room.  They were bickering amongst each other like animals.  There was belief that their ranks were infiltrated (which, they were), and more questions were raised about what the Jolli were building up in space.

This question seemed to hit Merin a little hard.  He had remembered during one of his visits when Grand Councilor Claus had accidentally let slipped that he'd always enjoyed the Merrymakers, and had dreamed of making his own sort of Merrymaker in space.  Claus was fully aware that Merin would piece the connection together easily, but he also knew that Merin's torn feelings would make him unsure of what to do with it.

Sure enough, Merin was lost on what to do with this realization.  The soldiers continued to bicker (much to the Joieux masters displeasure of nothing getting accomplished this way), as Merin continued to try to blend in with little suspicion, waiting to see what Claus' next move would be.

Nobody was killed or converted this phase.

@Syraj @Holiday Mones @Wintermoot @Fortis Scriptor @Gerrick
A reminder that you have chosen to use your No Vote this round, meaning you will have to choose a person for the rest of the game.

@Sapphiron @taulover @Elbbsas @North
A reminder that you didn't vote this phase, and that you need to vote in the next phase to avoid penalty.

Battle Stations everyone! It's time to get out there and fight the Jolli scum!  Kringle Brothers, PM me your choices on who you want to protect this phase, and remember it's only a 50% chance that it'll succeed.

Watcher, PM me your choice on who you want to use your Kringle Sight on this phase.

Emperor Niklas Claus and the Jolli Lords, please PM me with who you'd like to convert this phase.  Remember that by converting them, you're basically robbing them of their free will and making them your blissful puppet, which for some people is like killing them.

And for Apprentice Merin Noel, our Adventurer, a Scenario will be heading your way soon.  This phase will end at 6:30AM PST on Saturday, December 8th.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 07, 2018, 04:26:49 PM
Oh? Is my vote against Syraj in the day phase not considered?
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 07, 2018, 11:42:11 PM
Oh, my apologies. It slipped through my notice.  You're fine.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 08, 2018, 04:38:43 PM
As the resistance soldiers continued their arguing, the compound's alarms began to go off.  "An unknown ship has entered our airspace.  I repeat, an unknown ship has entered our airspace." The voice on the intercom stated as the soldiers began hurrying their way outside, the masters casually following behind.

Soldiers at the turrets began to aim their guns at the possible hostile approaching ship as they awaited their orders to fire.  Others waited behind the snowy trenches, their Frostkiller (a cold lethal substance that seeps into the victim's body and freezes them from the inside out) pistols and rifles at the ready.

"Hold your fire!" A commanding voice shouted as Master Rudon, a half-human, half Elfarin (A race of elf-like beings) quickly made his way out of the compound's entrance.

The ship was now in full view, sporting the crest of the Laurentia royal family - the ruling family of the planet of Hyria whom were all devout followers of the Joieux.  Stepping out of the ship was a young lady, Princess Katia de Laurentia, heir to the throne.  The resistance soldiers saluted the approaching princess as she tossed her coat at one of them (who swore that he'd treasure it always).

"My lady, what brings you here?" asked Master Rudon as he quickly made his way to her side.

"I've come to see for myself just what the resistance is up to." Princess Katia responded in a pleasantly calm, yet strangely unnerving tone.  "After all, my father has heard the rumors of what the Jolli are building, so I had to see if it was true." she continued as she made her way into the compound.

"I'm afraid it's true my lady.  We don't know what exactly it is that they're working on, but they're protecting it with a type of Kristma, so it can't be good for us." Master Rudon replied as they made their way into the planning room.

"Or perhaps...it can?" Master Krinkus stated as he and Master Hollen also made their way into the planning room.

"What on Polaria are you babbling about?" Master Hollen asked, as Master Krinkus stepped over to the resistance's holographic viewer.

"A hunch, if you will." Master Krinkus replied, as he looked toward the entrance to the room where the resistance soldier who had sent the transmission from earlier was standing.  "Come down here and tell them what I heard you tell another soldier during that little shouting match earlier." He continued, as the soldier made his way down to the table.

"Well, the only reason I even knew there was a barrier was because I was trying to make out what the Jolli were even building.  It was a strange shape to be sure, but it looked strangely like a bell.  When I tried to get closer, that's when I hit the barrier." the soldier explained, as the masters outside of Krinkus looked confused at the statement.

"A bell? Why on earth would they be building something like that?" Master Hollen asked, as he took out his Merrymaker for a puff.

"I think, Hollen, that you hold the answer in your hands." Master Krinkus replied, as both Hollen and Rudon looked at the Merrymaker in his hand.  "What is the purpose of Merrymakers? To relax us, as a form of instant gratification if you will.  As we all know, the Jollis' main goal is finding a way to subdue us into being their willing servants once more.  Perhaps what they're building is a type of giant Merrymaker for that end." Krinkus explained, as Rudon seemed somewhat unconvinced.

"But how would they even know about Merrymakers? They're something that only the Masters and their select few know about.  The Jolli would have no way of knowing about them." Master Rudon explained, as Hollen thought to himself.

"Isn't one of the select few in our Grand Council?" Hollen asked as Master Rudon seemed confused by that statement.  "Yes, but why would that--" he started, stopping mid-sentence.  "Wait, do you think the Grand Councilor...?"

"That's exactly what I think.  We can't deny that something has felt off about him ever since he first became Grand Councilor, which is why we used the boy to get close to him.  If what we're hearing is correct, Grand Councilor Claus is the only one that would make sense.  He would have complete access to a Merrymaker and its secrets, as well as the resources to pull something like this off." Hollen explained, beginning to take a puff of his own Merrymaker, before realizing what he was doing and throwing it at a wall in disgust, shattering it.

"I mean, I really can't argue with that.  He's always been a bit queer of a character to where I was convinced he had Jolli blood in him.  And with how quickly he's amassed power already, I wouldn't be surprised if he was even a Jolli Lord, let alone one of the more powerful ones." Krinkus replied, as Rudon still seemed somewhat unconvinced.

Princess Katia seemed disturbed, as the masters took notice.  "Lady Katia?" Rudon started, as Princess Katia shook her head.  "No, it's nothing.  I just felt a disturbance." she replied, as the masters looked around with puzzled expressions.  "Strange, I didn't feel anything." Master Krinkus replied.

"Jolli forces are heading toward us!" a resistance soldier shouted as he quickly made his way to the planning room.

"What?! How in Polaria did they escape detection?!" Master Hollen demanded as Master Krinkus seemed unusually calm.  "I think the more pressing question is why we didn't feel their presence, but our Princess did." he stated, as Rudon nodded in agreement.  "Indeed, but now is not the time to ponder over that.  For now, get everyone to their battle stations and prepare to fight!" Rudon ordered as the soldier saluted and made his way out of the station screaming out the master's orders to the soldiers.

One by one, soldiers boarded their ships and took flight as they took to the skies, battling the Jolli forces.  Other soldiers at the turrets fired at the Jolli's Mammoths: frost constructs that shot beams of pure light from their eyes.  If hit by this light, the victim would suffer a similar outcome as if they'd been hit with Winterbliss dust.  The resistance soldiers in turn wore a unique type of goggles that would block out the pure light, firing their own Frostkiller at any soldiers.

Meanwhile, the masters took to the field, fighting off hordes of Jolli Merrymen, making a game out of slicing each of them with their Canes (which, when gripped by a Joieux user would produce a type of blade.  Hollen's being a Scythe, Krinkus' being a pike, and Rudon's being the most unique of the three of them; a cane that split into two and turned into deadly chakrams that would always return to him).

As soldiers and masters alike fought the forces, one particular resistance soldier resisted the call to fight.  This soldier's purpose was unknown from the others, his motives hidden from the sight of the Masters.  Not a normal member of the resistance, Merin Noel had still kept up his disguise throughout the entire affair, finding ways to eavesdrop on many a conversation including the one between the masters and Princess (who had hidden away in the compound, knowing the Jolli's visit was to find her).

Merin was uninterested in taking part in any of the fighting as he explored the base, unsure of what he was looking for.  For some reason, however, it was as if Grand Councilor Claus' voice had reached his thoughts, as he recalled memories of time that he'd spent with Claus.  The goodness of Claus was gnawing at him like a dog, pushing at him, his blood unsure of whether it wanted to be black and thick like tar, or red and sweet like cinnamon.

He could feel himself struggling more as he made his way into one of the compound's quarters, falling to the ground immediately upon entry as he was clutching his chest as if having a heart attack.  "Are you...okay?" a strangely calm voice asked as he looked up to see the Princess looking at him with concern.

Slowly standing up, the urge was becoming too much for him.  Without realizing it, he had grabbed the Princess and subconsciously called forth his Kristma power of light as he touched her.  The Princess had a horrified look on her face as she started to let out a scream, but it was immediately silenced as the light overtook her completely.

As the light disappeared, the Princess' unusual look of pleasant calm yet strange sense of unnerving was replaced, now looking more like a genuine state of peppiness and calm, to an almost unrealistic degree.  It took a moment for Merin to realize what he'd done; he'd turned the Princess herself into what he thought a now unwilling slave for the Jolli.  The Princess, however, simply kept a smile that would never disappear as she nodded gracefully to Merin as she looked to him.

"Thank you, stranger.  Now I am truly free." the Princess stated in a voice as tranquil and pleasant as her own state of mind as she used her Kristma power and produced a mask. "May this protect you in the future.  Now I must take my leave." she continued, as she disappeared in a flash of light.


"This is fighter Al Mo Humbug, I'm pinned down by the Jolli forces!" one of the fighters called out.

"I'm on my way to you Humbug!" another resistance fighter called out.

The pilot known as Al Mo Humbug continued firing his guns at the approaching Jolli, to no avail.  "Dammit, I can't see with these things!" he shouted as he pulled off his goggles.

"Humbug, put those back on this instance!" Another resistance fighter commanded, but his command came too late.

In mere seconds, one of the Mammoths from below shot its beam of light upward as it hit Al Mo Humbug's ship.  In an instant, Al Mo Humbug felt the dark veil in front of him fade away, replaced only by the desire for peace, love and sugarplums as well as the desire to make others feel the same.

"Dammit!" the approaching resistance fire shouted.  "I've got no choice, I'm sorry Al." he added as he fired shots at Al Mo Humbug's ship, blowing it up and killing Al Mo Humbug instantly.

Wintermoot, aka Al Mo Humbug...a simple resistance fighter was converted by the Jolli, and given a mercy killing by his comrade.

The Adventurer chose to explore the base.  By choosing this, they accidentally converted the Princess to the Jolli's side.  But in a stunning turn of events, was given the item of a mask. When used, the mask will give the wearer instant protection for 1 night.  During the next night, along with their scenario, the Adventurer will be given the choice to keep the mask and use it, or give it to another player.

As always, nobody will know who has the mask, nobody can reveal they have the mask, and the mask-holder can't reveal when they've used it.  You just get to be burdened with the knowledge that such a mask now exists, and the Adventurer will be burdened with the task of giving it away, or using it the next night.

On that note, it's back to base for the next Planning Phase! Now that we've lost a good soldier, we need to get together and get a win for the team. 

We'll make a battle plan, and then get ready for the next battle at 8:30AM PST on 12/10/2018.

Until then, let's get voting! The Mizer Mines demands some workers!

Also, @Syraj @Holiday Mones @Wintermoot @Fortis Scriptor @Gerrick Keep in mind that you must vote for a person from now on, as you've used your No Vote.

@taulover @Elbbsas @North Remember to vote this phase, or face the penalty.

Good luck everyone!
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 08, 2018, 05:38:27 PM
Well, we lost Moot. Never a good thing. He will be with us, always.

Anyhoo, I will vote for Doc, seeing as I still don't have a better target. His posts usually contain something worthwhile as a good guy. So far, that just hasn't been the case.

My vote is not set in stone, though.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 08, 2018, 05:39:28 PM
Also, Pengu, have the Wolves of the game gained an extra member, now?
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 08, 2018, 07:42:39 PM
Also,...Wintermoot...Keep in mind that you must vote for a person from now on, as you've used your No Vote.
Kind of mean to make Wintermoot have to vote when he's been killed off.
Also, Pengu, have the Wolves of the game gained an extra member, now?
Wintermoot, aka Al Mo Humbug...a simple resistance fighter was converted by the Jolli, and given a mercy killing by his comrade.
Which is good, because like Laurentus I too worried that the Jollis would get extra guys. That just seems like it would have been pretty much a guaranteed loss for us.

On to matters of substance.
One, salty that Laurentus is picking on me again (two days! two days in a row!), but I'll treat it as a data point rather than going on the offensive, mostly because he didn't actually bold a vote and so I'm going to pretend I haven't been voted for.
Two, nobody voted 'late' (the latest vote, Hydra's, came in more than 12 hours before Pengu's update, which doesn't really feel like having it squeak in) - so if people are trying to fly under the radar, it'd be the ones who didn't vote at all. That puts Tau and North up on the 'very vague suspicion' list - mostly because both were active on  the forums within the ~48 hours we had. Of the two, North is most suspicious, since he actually posted in this thread within hours of it coming up, but also can't claim inactivity because he posted elsewhere in the forum sometime last night around the time of Hydra's vote.
'But wait', you tell me. 'Elb also didn't vote! Why is she not on this Very Vague Suspicion list, which has now become capitalized for some reason?'
To which I respond with
Welp, considering there's a clear majority of no lynches, I'm going to keep my one-time no lynch vote for the future, and just take an inactivity frowny face this round.
Which is a horrendously poor choice because it has all the visibility of voting, with the suspicion of trying to fly under the radar and risking an inactivity lynch.
It is a perfect confluence of strange-and-thus-suspicious choices that puts her on the Vague Suspicion list (as distinct from the Very Vague Suspicion list, because it's less so).
Well, would, anyway, if I wasn't reasonably sure this is her first game and thus a rookie mistake.

What are my conclusions?
Weel, seeing as this is day two, we voted no lynch yesterday, and we have no information whatsoever because the person killed also voted no lynch, instead of an obvious target we can point at, I have no idea who to lynch. I am beginning to understand why people don't want to vote no lynch day one (or at all!), because of the profound lack of information we have to work with. It's a symptom of analysis paralysis that traps us even deeper in analysis paralysis.
So I'm just going to pick Vote: North and kinda work from there, mostly because I'm making a shitty  'lightning doesn't strike twice' guess that he's unlikely to be a Kringle Bro because he was van Helsing the last game.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 08, 2018, 07:45:31 PM
In the interest of not editing what is a much longer post than I thought (and thus would be, like, the most suspicious thing ever to edit), I will note that when I quoted Pengu the second time, I neglected to highlight the relevant part, which was 'and given a mercy killing by his comrade', which suggested he was dead, and not converted.
Hence my followup about being relieved the Jollis don't get extra dudes.
Title: Werewolf XVII: Santa's Apprentice
Post by: Almonaster on December 08, 2018, 08:00:55 PM
It would quickly get out of hand if they did.

Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 08, 2018, 08:28:13 PM
I'm curious what you think of everything happening right now, Almonaster. You were in the same Wolf team as Wintermoot last game, after all.

And again, Doc is just a bit too mouthy for my tastes. That, coupled with a big fucking oversight which is completely out of character is serving to make me much more suspicious of him. Which oversight am I referring to? Funny you should ask...

'But wait', you tell me. 'Elb also didn't vote! Why is she not on this Very Vague Suspicion list, which has now become capitalized for some reason?'
To which I respond with
Welp, considering there's a clear majority of no lynches, I'm going to keep my one-time no lynch vote for the future, and just take an inactivity frowny face this round.
Which is a horrendously poor choice because it has all the visibility of voting, with the suspicion of trying to fly under the radar and risking an inactivity lynch.
It is a perfect confluence of strange-and-thus-suspicious choices that puts her on the Vague Suspicion list (as distinct from the Very Vague Suspicion list, because it's less so).
Well, would, anyway, if I wasn't reasonably sure this is her first game and thus a rookie mistake.

I find it VERY bizarre that you could forget how Elbbsas is not only not a new player, but was instrumental in your defeat during the Game of Thrones-themed Werewolf.

My non-serious vote just got a lot more interesting. So for emphasis, I shall now boldly reiterate my vote for Doc.
Title: Werewolf XVII: Santa's Apprentice
Post by: Elbbsas on December 08, 2018, 09:05:58 PM
Also, Pengu, have the Wolves of the game gained an extra member, now?
Since the whole "By choosing this, they accidentally converted the Princess to the Jolli's side" was not in bold, and that I don't think a Princess is referred to in the rolelist or names (as far as I'm aware), I don't think so.

*hits preview*

Oh, okay, that's a thing. So we can assume Doc and Laurentus are either not in a PM with each other or playing a very long game of some description, which seems real unlikely. To be fair to Doc that was two games ago, both of which I didn't take part in. Flattered to be called instrumental, though, when it was more a flailed spanner. =D

Honestly, I'm pondering if voting either Doc or Laurentus off is a good idea. On the one hand, removing one of you will set the other on analysing the other players, which would be more helpful than you jabbing fingers at one another for rounds upon rounds. On the other hand, the moment one of you is voted off, if the other is not a wolf then the wolves will probably remove that player, since it'll no longer provide a nice distraction.
On the complete other hand, if you two agree to stop yapping at one another and being a nice shiny distraction, it would be really helpful to see what your more in-depth questionings of everybody else's characters are. Laurentus seems to have a pretty good memory for how people act, and Doc's pretty good at general trends and the like, so if you'd kindly focus on someone other than each other, that would be a massive help. We already know you dislike each other (in these games). Plus, once we have all your ideas squared out, if one (or both) of you do turn out to be a wolf, things will get very interesting in analysing your word choices.
...The complete other hand's partner does have "one of you two could be the seer" though. If that's involved in this, then I don't even know. It also has the problem of how the only way non-wolves can kill is via votes rather than other roles (and the Adventurer) so following this logic is essentially asking to give these two temporary immunity from non-wolf death. Drat. Stop being good and useful albeit dangerous if evil players, guys! =P

(Yes, Doc, I'm aware you haven't jumped down Laurentus's throat yet, but the yet is the important part, please don't).
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 08, 2018, 09:24:58 PM
I don't dislike Doc... normally. I think I've just got his wolf-behaviour figured out. :D

I'm also flattered to be called evil (albeit with certain conditionals, but I'm going to practice some selective reading, as this serves my already over-inflated ego).

Anyway, I think what we have here is one of those one-or-the-other scenarios. If we vote Doc off this round and he's not a Wolf, then I'm cool with me being voted off next round, and vice versa if this goes the other way and I end up getting chopped this round.

Live fast, die young. >:D
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 08, 2018, 09:47:06 PM
I find it VERY bizarre that you could forget how Elbbsas is not only not a new player, but was instrumental in your defeat during the Game of Thrones-themed Werewolf.
GoTwolf was almost a year ago, dude. I barely remember one game back. I honestly don't remember two games back, and so was surprised to see that that one was beauty-pageant themed upon looking back.
And I won that one. (Sort of. It was a dead-win.)
I wish I'd remembered that, actually. I didn't think I'd ever actually won a game of Werewolf (on further examination, I also dead-won Werewolf 40K, so there was that too). I feel a lot better about my track record now, since it's 2 for 6 (or 7, depending on how you count GoTWolf: Wall Edition) (even though I've also died in literally every game I've ever played, which is a sad track record) (also incidentally why do I keep being put on the wolf team? Seriously, in the 5 games where there actually were wolves (because GoTWolf: Kings Landing Edition had no wolves, just teams, and in PenguWolf, the host was the wolf all along), I've been a wolf 3 times! This is typecasting and slander).
Anyway since Laurentus is gonna bring up old information to target you, everyone should probably go back over their past werewolf career so he doesn't catch a 'big fucking oversight' and paint a target on your back with it.

We already know you dislike each other (in these games).
I don't actually think I've actively aggroed Laurentus before.
Really I think it's just different styles of play.
What I'm used to is a very chaff-heavy kind of play, where people are just constantly spewing shit out and drowning out any potential 'clues' with just oceans of dreck.
What seems to be the method du jour here is being more taciturn and watching for the slightest hint of suspicion.
The former interacting with the latter will make the latter be suspicious, and the former just, like, 'dude, the game started, start fuckin playing'. Hence the imbalance of suspicion.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 08, 2018, 10:33:34 PM
I'm not convinced that your memory is as bad as you claim. For one, you clearly recalled that someone else had made a very similar claim of 'you talk too much' in the previous one, and for another, when we did play the GoTwolf (thanks for that apt name, you're much better at coming up with names than I am), you knew enough of my history to attempt the play of 'Laurentus is mind-gaming us,' thereby showing some degree of memory for past games.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 08, 2018, 10:43:20 PM
(Also, just saying this because I know my style of play can come across as aggressive, and thereby make people think I am angry, but that's not the case. I don't mean anything by it when I'm putting the screws to anyone here, it's just the way I play. I sincerely hope I don't hurt anyone's feelings when I do put people under the microscope like this. It's just a game, after all).
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 08, 2018, 10:53:56 PM
@Gerrick @Wintermoot could we get this moved to the Werewolf forum?

As for Doc's accusations, I decided to save my no lynch vote for later, but forgot to make a post justifying it. (As the last game probably shows, I can be somewhat careless/overlook things in when I'm busy/stressed/not playing an important role here.)
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 09, 2018, 02:17:21 AM
Also, Pengu, have the Wolves of the game gained an extra member, now?

If you mean the Princess, no.  Any story characters converted are simply plot devices unless otherwise specified.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 09, 2018, 03:03:30 AM
Oh, thank god.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 09, 2018, 05:54:58 AM
Lot of quiet people with two main talkers. Laurentus and Doc are usually quite chatty in Werewolf, so not sure if the werewolves are silent to hope the two get each other killed or if it was a long game plan to secure one of them as innocent. I'm leaning more towards the former, although I wouldn't put the latter behind them. But if just one of them is a werewolf, the "lynch them both and hope for the best" approach is usually the appropriate response, though I'd prefer not to not to go offing people so willy-nilly this early. I am, however, interested in Elbssas' proposal of the two focusing on others as I think the back and forth could go on forever.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 09, 2018, 06:22:13 AM
I suppose I'll do more than sit on the sidelines and just say Jolli can all die horrible deaths!
Title: Werewolf XVII: Santa's Apprentice
Post by: Almonaster on December 09, 2018, 02:17:09 PM
Still nothing significant to go on. I'll wait to see how the L vs D argument pans out.

North and Sapphiron are low on activity, so for now I'll go with vote North
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 09, 2018, 03:28:48 PM
North, it'll be to your benefit to stand with me and vote for Doc.
Title: Werewolf XVII: Santa's Apprentice
Post by: Elbbsas on December 09, 2018, 06:21:47 PM
Elbssas'
=D

In case I'm not around when the deadline hits, I'm going to vote @taulover. Firstly, because tau hasn't voted yet and I'm figuring a gentle reminder never hurts. Secondly, North's already gotten votes, and he was the only other option I'd be comfortable with right now (since self voting seems like a very poor idea when there's only a slight majority).

That being said if anyone else votes for tau I will change my vote. Unless someone does so while I'm asleep, in which case what the heck guys. Random generators never fail except for when they do.

Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 09, 2018, 06:46:24 PM
Elbssas'
=D

In case I'm not around when the deadline hits, I'm going to vote @taulover. Firstly, because tau hasn't voted yet and I'm figuring a gentle reminder never hurts. Secondly, North's already gotten votes, and he was the only other option I'd be comfortable with right now (since self voting seems like a very poor idea when there's only a slight majority).

That being said if anyone else votes for tau I will change my vote. Unless someone does so while I'm asleep, in which case what the heck guys. Random generators never fail except for when they do.


Godammit I was waiting to vote for myself (since as you said, that's not going to be a safe option unless votes pile up more on other people)

Given that that's not an option for me and I also must vote, I'll just Vote: Elbbsas. Same as you, I'll change my vote if anyone else votes for you and I'm not asleep.
Title: Werewolf XVII: Santa's Apprentice
Post by: Elbbsas on December 09, 2018, 06:57:06 PM
Godammit I was waiting to vote for myself (since as you said, that's not going to be a safe option unless votes pile up more on other people)

Given that that's not an option for me and I also must vote, I'll just Vote: Elbbsas. Same as you, I'll change my vote if anyone else votes for you and I'm not asleep.
That's more than fair. Sorry for undercutting your plan. =D
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 09, 2018, 07:54:01 PM
To be honest, without much info, I have to say the most evidence points to North. So Vote: North. (See? No typos.)
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 09, 2018, 08:09:36 PM
What Info? What in the world makes North more suspicious than anyone else? Let alone so suspicious that we should risk not leaving him at a 50/50 with someone equally as suspicious?
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 09, 2018, 08:23:43 PM
What Info? What in the world makes North more suspicious than anyone else? Let alone so suspicious that we should risk not leaving him at a 50/50 with someone equally as suspicious?

Aight I've been trying to be nonconfrontational and just ignore what you've been saying here, since everyone else seems to be opined that we shouldn't be at daggers drawn with each other, but it's just been nonstop aggression from you directed at me and frankly not defending myself after this constant tirade of 'Doc's guilty Doc's guilty Doc's guilty' is pretty damn likely to make me look more guilty than firing back.
Seriously, you've got no grounds to make claims of me being suspicious apart from, I guess, me forgetting the details of a game that ended in fuckin February. Sure, I died as a result of something Elb did, but as I observed before, there hasn't been a single Werewolf game where I've lived, so it's not like it's something I'd remember to hold a grudge over.
It's inane finger-pointing for no real reason at all, and the only reason I'm not shooting back at you by changing my vote to target you is because it's in my best interests to maintain a 3:1 vote when my head's on the chopping block than lower the ratio to 2:1:1 and risk RNGesus fucking me again if North both 1) decides to vote and 2) to target me.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 09, 2018, 08:42:25 PM
Best way to exonerate yourself, as always, is to try and find a better target.

Even you are not a great target, but this early in the game, great targets are hard to come by. North is just such a strange target to consider, though, as his level of activity has been on a steady decline for weeks now.

I also find it very strange that no one has yet considered the significance of having Moot as the first victim, and tried to analyse that.

Try and take the following as a compliment, if you can, despite the situation, but I just genuinely don't believe you'd forget such a crucial detail, seeing as how you are generally spot-on with your observations.

It also is not typically like you to take anything so personally, from what I've seen.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 10, 2018, 09:48:57 AM
Only 6 1/2 hours remain before the end of the phase!

If you haven't voted yet, there's still time!

@North
@Fortis Scriptor
@Gerrick
@Hydra
@Sapphiron
@Holiday Mones
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 10, 2018, 01:10:30 PM
frankly not defending myself after this constant tirade of 'Doc's guilty Doc's guilty Doc's guilty' is pretty damn likely to make me look more guilty than firing back.
It also is not typically like you to take anything so personally, from what I've seen.
oh my god i can't win here

That said, while I'll note that you make a valid point about Wintermoot, the only post he's made was his no lynch vote, wherein he said literally nothing. Strikes me that it was likely just a random attack.
Which makes sense, because the Jollis are only working with marginally more information than we are (since the only resistance fighters who presumably know each others' identity are the Kringle Bros, while the Jollis know who each other are and so can avoid lynching each other out of blindness). But in round 1, they've got just as little clue who a valuable target is as we do.

I also had a terrifying thought - what happens if Merin Noel gets Jolli-ed? Do they get to keep him, because they've turned him to the Ight Side (a name I have arbitrarily chosen based on the powers being a Jolli provides), which, if this is the Prequel parody that this seems, would have been Emperor Klaus' goal all along?
Or do we get cut a break and he just fucks off for the rest of the game?
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 10, 2018, 02:01:15 PM
Basically, as I said, anyone who gets "jollied" (a term I love, by the way) is basically killed, much like Wintermoot's character was.  Even if they're not outright killed in the story, just treat it like a death sentence, rather than the bad guys gaining someone new.

Merin's actual personality/side will be dictated by how the scenarios are approached.  For example, the last scenario saw it end with him accidentally using a Jolli-specific Kristma on the princess.  Had another choice been taken for that scenario, it could have gone a different direction.

But if the Jolli Lords pick Merin as their choice during the battle phase, it'll basically be like when the werewolves choose their victim during the night phase; the victim will be out of the game and considered dead.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 10, 2018, 02:26:54 PM
That said, while I'll note that you make a valid point about Wintermoot, the only post he's made was his no lynch vote, wherein he said literally nothing. Strikes me that it was likely just a random attack.
Which makes sense, because the Jollis are only working with marginally more information than we are (since the only resistance fighters who presumably know each others' identity are the Kringle Bros, while the Jollis know who each other are and so can avoid lynching each other out of blindness). But in round 1, they've got just as little clue who a valuable target is as we do.

True, it could be a random kill of a good player, but at the same time, I wonder whether it is not worth considering that someone who has previously been on his team, and therefore knows how dangerous he can be, could have been the one who decided to kill him.

Also, yeah, sorry, but you're pretty much gonna be on my hit-list until you have a deciding role in the lynching of a Wolf. Just letting you know now.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 10, 2018, 02:51:54 PM
Merin's actual personality/side will be dictated by how the scenarios are approached.  For example, the last scenario saw it end with him accidentally using a Jolli-specific Kristma on the princess.  Had another choice been taken for that scenario, it could have gone a different direction.
Hmm. Does this suggest that if he keeps making these sorts of choices, he will fall to the Ight Side? Or just that he'll be reckoned with the Jollis for victory purposes?
Because the impression I got was that all he wanted was to survive, and survival would constitute his victory.
Essentially I'm just worried that the Jollis will get a 4th person and I want reassurance that this can, in no way, occur.

Also, yeah, sorry, but you're pretty much gonna be on my hit-list until you have a deciding role in the lynching of a Wolf. Just letting you know now.
That's an unreasonably high bar, considering that nobody else seems to need to clear that bar.
Notch it up in the 'grudge match' column, I guess.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 10, 2018, 03:13:02 PM
To be honest, without much info, I have to say the most evidence points to North. So Vote: North. (See? No typos.)
While I take my time to find out why Laurentus and Doc are at each other’s throat, I am going to point out this weird attack on North. If there isn’t “much info”, then there isn’t “most evidence” to point at North. It sounds more like a random / inactivity lynch with weak reasoning.

Vote: Syraj
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 10, 2018, 03:30:50 PM
Merin's actual personality/side will be dictated by how the scenarios are approached.  For example, the last scenario saw it end with him accidentally using a Jolli-specific Kristma on the princess.  Had another choice been taken for that scenario, it could have gone a different direction.
Hmm. Does this suggest that if he keeps making these sorts of choices, he will fall to the Ight Side? Or just that he'll be reckoned with the Jollis for victory purposes?
Because the impression I got was that all he wanted was to survive, and survival would constitute his victory.
Essentially I'm just worried that the Jollis will get a 4th person and I want reassurance that this can, in no way, occur.

No. If anything, his personality shift will be more just a plot device than anything substantial to the game itself.

Remember, it doesn't matter which side wins, as long as the Adventurer is alive, they'll share that win with the winning team.

The only time the Adventurer may kill someone is if it's a result of one of their scenarios.  They won't be joining either side exclusively any time soon.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 10, 2018, 04:18:51 PM
Oh, everyone else has to overcome that too. You just happen to be a tad higher on my immediate hit-list than the others. My hit-lists tend to be long at the start, until I gain a proper idea of people's allegiances. The clearest hints to those allegiances, of course, are playing instrumental roles in lynching Wolves.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 10, 2018, 04:25:02 PM
“To Al!” One of the resistance fighters called out as he held up a glass of Frost Wine.  “To Al!” The other soldiers (and some of the masters) called out as their held up their own glasses and took a sip.

The base was bustling with conversation as everyone took a small break to celebrate the life of their fallen comrade.  There were, however, no tears as the Joieux were a stone-faced people who didn’t believe in tears.  That was, however, except for one person.

“Soldier! Are you...crying?” one of the masters called out, looking at one of the soldiers who indeed had tears running down his face.

“I’m sorry, sir.  He was a good friend of mine.  I just can’t believe that he’s gone.” he replied as he sobbed a bit more.  The masters themselves seemed unsure of what to make of this man, since they believed even their own genetics should have disallowed them from shedding even one tear.

“Maybe...maybe he’s a Jolli in disguise! Only the Jolli scum would think of resorting to shedding tears for another!” Another resistance fighter called out, as others shouted in agreement.

“What’s your name, solider?” Master Krinkus asked, as the soldier mustered up his strength.  “Lloyd, sir.  Lloyd Christmas.” he replied, as the soldiers gasped at the sound of the name.

“That’s a Jolli name!” a soldier who went under the code name of The Disbeliever shouted, pointing his finger accusingly at the one called Lloyd Christmas.

“Settle down, he could have defected from the Jolli cause.” Another soldier by the name of Holiday Mones called out.  “I mean, considering I’m also an escapee from the Jolli, I can sympathize.” he added, as The Disbeliever seemed unconvinced.

“Maybe you’re in cahoots with him.  Maybe you’re both spies!” The Disbeliever shouted accusingly, as he turned to the masters.

“Do you really think we’d be that stupid to be spies with names like “Lloyd Christmas” and “Holiday Mones?” Holiday Mones asked, as the soldiers still remained unconvinced.

“Possibly, or you think you’re so clever to make us believe that you’d choose something so obvious to throw us off.” A soldier by the name of Krampus stated, as the other soldiers nodded.

“Silence! Surely you morons realize names mean nothing these days.  With defectors and Joieux born from Jolli ancestory, names like this are becoming increasingly common.” Master Hollen stated as he looked toward Master Rudon.

“Indeed.  After all, my great grandfather was a Jolli before my grandparents switched sides.  In fact, my full name is Master Rudon de Wintmas.  My family before my grandparents defected resided on the Jolli-loving planet of Wintreath.” Master Rudon explained, as the soldiers began whispering gossip between each other.

“Enough.  The point of the matter is that if we were to look at any of your history or your names, there will always be some link to the Jolli, considering we descended from the ancient Jollijieux.  What matters here is our soldier friend here actually showing such an emotion that the Joieux have evolved past.” Master Krinkus explained, as eyes turned back toward the crying resistance fighter.
“What should we do with him?” Master Hollen asked as Master Krinkus tapped his Cane on the ground, the deadly blade of the pike popping out.  Without warning, he thrust his Cane into the crying soldier, who died almost instantly.  As he died, the licorice black ooze-like blood dripped from him and to the ground, as the soldier melted away.

“Interesting.  He wasn’t a spy, simply a defected model.” Master Hollen stated, as Krinkus pulled back his cane and tapped it on the ground again, the blade retracting back into the cane.

“It’s for the best.  A defect like that would have ended up bringing us down at some point in our fight.” Krinkus stated as he turned to the rest of the crew.  “As for the rest of you, we will find our intruders.  You can be sure of that, even if we have to kill you one by one to root you out.” He warned as he and the other masters made their way out of the base.

But before they could make their way completely out, they were stopped by a panicking soldier...the one they had put in charge of communications between themselves and Polaria.  Something in his face had told them that the news was severe, as Rudon turned to him.  “What is it? What’s happened?”

“Masters...it’s...it’s Polaria." 

Meanwhile on Polaria, Grand Councilor Claus had called an emergency meeting with the various councilors.

“What is the meaning of this, Claus?” One of the older Council members called out, as Claus sighed and turned to the members who all sat in their seats that surrounded the large Council headquarters.

“Members of the council, things have become most grave.  I’ve received reports that the Jolli are building something that threatens the Joieux’s way of life.” Claus explained, as the council members turned toward each other, whispering with concerned expressions.

“Yes, we’ve heard rumors.  Have you heard exactly what it is they’re making?” Council member Colberus Xian asked, as Claus nodded.

“I have.” He said simply as he looked towards the doors.  The security at the doors nodded as they locked and bolted each of the doors quietly, making it impossible for any kind of escape.  “It seems the Jolli are building something to convert masses of Joieux simultaneously.  They’re using the technology of Merrymakers to do so.” he explained, as Council member Noxia Vex seemed confused.

“Merrymakers? I’ve heard of those, but what exactly would they do to benefit the Jolli?” Noxia asked, as Claus reached into his pocket.  “Well, I suppose they’d do what they were intended, but with an added kick.” he started as he pulled out what looked to be like a Merrymaker...but this one was built much differently than the others with a button on the top of it.

The security at the top of the steps each put on masks, as Claus himself pulled out as mask as well and put it on.  “You could say that they broaden your horizons.  One touch by the Bellstar’s pure light will help you see the light that the Jollis wish to show you.  Just like the gas of this Blissmaker.”

Realizing what was happening, the council members immediately attempted to retreat the building, blocked by the locked doors that kept them inside.  Grand Councilor Claus then pressed the button on his Blissmaker, as a pleasant smelling light-blue gas came out, filling the room almost instantly.
Struggling to hold their breaths and cover their mouths, the council members one by one succumbed to the gas, each of feeling as if a large weight was being lifted...as if a dark veil was suddenly being removed from their eyes and their bodies able to move freely.  As the gas seeped into them, their blood began to change to the bright red-colored blood that gave the sweet smell of cinnamon.  They were all turning into Jolli, each of them feeling as if they were truly free.

The gas disappeared, as the Council took their seats once more, this time with a much less constrained, more fluid movement.  Claus and the security took off their masks, as he walked back to his podium.  “My friends, the time of the Jolli is at hand! We will reclaim the galaxy in the name of peace and love, even if we have to do it by force!” he stated as the council gave support in unanimous applause.

“Masters...it’s...it’s Polaria.” The communications soldier hesitated saying as he turned to Master Krinkus.  “The council has been infiltrated, and Polaria has been taken over by the Jolli.” the soldier stated, as Rodun could barely hold himself up at this news.

“It was Grand Councilor Claus...wasn’t it?” Hollen asked, as the soldier nodded in response.  “He’s now Emperor Claus, by unanimous vote of the council and by support of the people of Polaria.” the soldier added.

“Damnit.  Why hasn’t the royal family fought this?” Krinkus asked, as the soldier’s expression turned even more solemn.

“The royal family has...succumbed to the Jolli influence as well.” the soldier explained as the masters seemed alarmed at this notion.  “How is that possible? Laurentia has always been strongly under our influence.  How in Polaria did they succumb to the Jolli?” Hollen asked.

“It seems the Princess herself was converted to the side of the Jolli, and nobody questioned her when she made it home.  She herself then converted the King and Queen, as well as the soldiers.  Only one soldier managed to make it to Polaria before even it fell.”

“Where is he now?” asked Master Rudon.

“He’s currently in the medical wing, sir.  He was weak, but he was able to escape from Polaria when it fell (he seems rather good at doing that), but he was able to make it here.” the soldier explained as Rudon thought to himself.

“Good, see to him, and prepare the others for battle.  It’s time for us to fight for our city back.” Rudon commanded as the other masters nodded in agreement.

North, aka Lloyd Christmas, a Resistance Fighter, was thought to be a Jolli Lord because he's able to cry, and was thus executed by Master Krinkus.

Alright all, it's time for a Battle Phase! We're heading out to take back Polaris from the Jolli scum!

This would be the perfect time for the Watcher to scan a player.  Maybe you'll get some insight on the Jolli, or better yet find someone to help you take them down.

Likewise, it's also a good time for the Krinkle Brothers to send some insight as to who they want to protect during the battle.

I shouldn't have to mention this, but beware because the Jolli Lords will be using this time to try to convert someone to their side...which is pretty much death.

Finally, also remember that Merin Noel is still out there.  He'll have 2 objectives to complete tonight: One involving the mask he was given in the last Battle Phase, and the other...well, you'll find out when he makes his choice for the second one.

This battle should be over by 8:30AM PST on Tuesday, 12/11/2018, so be sure to get your choices in before that deadline!
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 10, 2018, 05:56:51 PM
Shite. I had family over yesterday and completely forgot that I had to vote. :( Do I get a penalty for that? Nevermind, you said 2 consecutive day phases. My apologies anyway.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 10, 2018, 06:17:22 PM
Yeah, it was my wife's birthday yesterday, so I was busy most of the day and forgot. Didn't get a notification from the mention for some reason. :/
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 10, 2018, 06:37:54 PM
Damn, sorry about that. I'll make sure to get on it sooner next time should I live to see it.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 11, 2018, 10:42:17 AM
Just a reminder that there are 5 hours and 48 minutes left in this phase.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 11, 2018, 02:27:00 PM
Alright, since I've gotten all of the PMs, I'm going to go ahead and end this phase a little early.
--------------------------------------------------------
The sound of guns were what filled the air over in Polaria as the resistance forces made their way into the atmosphere.  The Jolli had already deployed their own forces, attempting to defend the city from the battle.  Resistance fighters were popping in left and right, shooting down several of the Jolli ships, as they seemed to just keep coming.

   “Look alive Holiday Mones, you’ve got Jolli ships on your tail!” One of the resistance fighters shouted, as the one called Holiday Mones attempted to outmaneuver them.  “Really?! You think?! I never would have guessed!” he spat out in response as he kept trying to shake off the Jolli ships.

   Meanwhile back at the resistance base, the masters were on their way to interrogate the soldier in the medical wing, realizing that he may have known something.  Little did they realize, however, that another had already snuck into the room to interrogate the soldier themselves.  The soldier was fast asleep, as he felt a hand cover his mouth...waking up with a start.

   “It’s okay, I mean you no harm.  I just want to ask some questions is all.” Merin Noel asked, as the soldier seemed startled.  “Who are you? How did you get in here?” he asked demandingly as Merin tried to quiet him down.  “I’m one of you, I just need information on what you know.  Now what’s your name?” he asked, as the soldier still seemed somewhat unconvinced.

“I don’t trust you enough to tell you that, but my code name is Christmasmoot.” the soldier replied as Merin continued talking in a calm, but somewhat hurried tone.  “Okay, good, Christmasmoot it is then.  What do you know about the Jolli attack?” he asked, as the soldier looked around the room, as if considering escaping.

“I...I should wait for the masters.  They’re wanting to know the same thing, and I’d trust telling them more than I’d trust you.” Christmasmoot replied, as Merin seemed a little offended by this remark.  “Well you can tell me too, I promise I’m on your side.”

“Sorry, but no.  You need to leave, now.” The soldier said simply, as Merin didn’t want to take no for an answer.  He grabbed Christmasmoot’s hand and demanded an answer, as something seemed to happen to the soldier upon his touch.  Christmasmoot’s expression suddenly changed as if a new sensation went through his body like a lightning bolt.  Merin knew what had happened, as he’d seen the same thing happen to the Princess before...his power had gone out of control once again, and the soldier known as Christmasmoot was being engulfed internally by the Kristma Light that the Jolli would use to convert those to their side.

This was to Merin’s advantage since the soldier would now freely tell him everything...but this was also something that he didn’t want, since he was led to believe it robbed the soldier of his free will and basically made him a blissful slave.

Voices were heard down the way; the approaching masters.  Panicking, Merin quickly made himself disappear before his crime could be spotted.


“Damnit, I can’t shake them!” Holiday Mones shouted as he still tried to outrun the Jolli Cane Wings that seemed to follow him almost too easily.  He had made his way in between a narrow path between buildings as he watched the ships hit, unable to make the same journey through.

Mones relaxed for a bit, relieved that he had finally shaken off his pursuers, but that relief was short lived.  As he made it to the end, an entire line of Jolli ships were waiting for him.  He had barely made it out of the passage before he was engulfed by countless light-beams (beams of Kristma Light) that were shot from each of the ships.  Before he realized it, something in him had changed...the dark veil against his face was finally lifted as if he had woken from a long sleep.  He was now a Jolli, converted to the other side.

Elbbsas, aka Christmasmoot, a Krinkle Brother, was accidentally converted by the Adventurer (by random choice of the Wheel of Possibilities) when the Adventurer attempted to interrogate him for information.

Almonaster, aka Holiday Mones, the second Krinkle Brother, was ambushed by the Jolli and converted.

Before you ask, both characters are basically dead.

Well, the battle is over, and Polaria is still in the hands of the Jolli.  It’s time to get back to base and regroup.  You still have Jolli Lords in your midst, and it’s become even more crucial to beat them now that there are a total of 6 non-Jolli players left, technically 5 since the Adventurer is a neutral member.

But before you go, it’s time for a special present! That’s right, it’s time for the wheel of Merriment!



For those of you who can’t view youtube, the result was “Negated Kills next night” which means that the Jolli will be unable to convert someone in the next night phase.  This also extends to the Adventurer: if their scenario involves a choice which could invoke any kind of death/converting, it will automatically be nulled.

So take heart Joieux! You’ll have a night of respite in the next night to recover from the horrendous loss of 2 members.

But for now, let’s get back into our Planning Phase! Talk it out and let’s see if you can figure out a Jolli this phase.  We’ll end this Planning Phase on 12/13 at 6:30AM PST.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 02:46:29 PM
So our two victims are both people who have previously been partners of two people in particular: Almonaster and Doc. Red Mones even remarked how he did not trust Doc ever since he saw what a good Wolf he was.

Is this not where we should start our questioning?

Anyway, I will continue my recent trend and vote: Doc.

I will shift my attention over to Almonaster should Doc get lynched this round.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 11, 2018, 02:48:50 PM
Elbbsas, aka Christmasmoot, a Krinkle Brother, was accidentally converted by the Adventurer (by random choice of the Wheel of Possibilities) when the Adventurer attempted to interrogate him for information.

Almonaster, aka Holiday Mones, the second Krinkle Brother, was ambushed by the Jolli and converted.
Hold on a second, isn't Almonaster one of the people killed? Who are you referring to, Laurentus?
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 02:51:49 PM
Huh, I didn't see pay attention to the previous part. I only saw Holiday Mones and proceeded. Which one is actually dead now, @Pengu?
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 11, 2018, 02:52:27 PM
Huh?

No, Almonaster was converted, which is basically death.

Why would I be referring to Laurentus? o_O
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 11, 2018, 02:54:15 PM
Pengu, I wasn't talking to you :P I was quoting your post, and asking Laurentus a question
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 02:54:36 PM
[Facepalm]

What we have here is a misunderstanding heaped on a misunderstanding, heaped on another misunderstanding.

I was confused by your message, Pengu, so Sapphiron was confused by mine, and then you, in turn, were confused by Sapph's. Sapph was directing his question at me.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 11, 2018, 02:55:57 PM
Yeah, the fact that I got quoted made me think the question was directed at me.  I was like "uhhhh, what?  It should have been obvious in what you just quoted."  XD  Anyways, back to the game.

*slips out*

But anyways, BOTH are dead.  One was "converted" by the Jolli, and one was "converted" by accident by the Adventurer.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 02:57:25 PM
It might be better to avoid using any names of actual people in the characters, going forward. Holy shit, this was confusing.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 02:57:51 PM
Also fuck we have lost all our defenders we're doomed oh my god
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 11, 2018, 02:59:37 PM
Jesus Christ.
Both the protector roles wiped out in one fucking night?
(Incidentally, I'd like to note for posterity's sake, 'suck it Laurentus I was right about Elb not being suspicious'.)
Still having my no-lynch available or not, we're in crunch mode, because we're 2:1 Resistance:Jollis now, and even though we get a bye tonight if we don't get one (or at least Merin Noel to reduce his ability to tip it to them early) every night now we've functionally lost.
So please, don't vote no-lynch because the only people who stand to benefit from that at this point are the Jollis who can kill us at their leisure overnight.

The real and serious problem here is that me and Laurentus are the only ones saying anything, everyone else is playing their hands very close to their respective chests.
That said, I'll also note that both nights, the people who wound up getting murdered were people who, in essence, voted with me (I have to note 'in essence' because while I did call for no lynch day one, I did switch my vote at the end of the day to save it for later).

Lastly, mechanical question Pengu: does the Mask Merin gave out still have any effect, or was it only for last round?

Oh 4 OH NOW 8 OH MY GOD NOW 9 replies since I started typing this, let's go down the list...

So our two victims are both people who have previously been partners of two people in particular: Almonaster and Doc. Red Mones even remarked how he did not trust Doc ever since he saw what a good Wolf he was.

Is this not where we should start our questioning?

Anyway, I will continue my recent trend and vote: Doc.

I will shift my attention over to Almonaster should Doc get lynched this round.
This...is actually weirdly evidence that suggest to me that Laurentus is innocent. The Jollis jolli-ed Almonaster overnight, so they'd know he was dead, but this suggests he didn't?
But on the other hand, Laurentus keeps going on about slipups from other fucking games entirely, so for all I know it might be a Freudian slip.
AAAAAAAAGH

Huh?
No, Almonaster was converted, which is basically death.
Why would I be referring to Laurentus? o_O
I think he was asking Laurentus who he was referring to, because how would Laurentus be still playing if he was dead?

It might be better to avoid using any names of actual people in the characters, going forward. Holy shit, this was confusing.
Yeah, I'm a little disappointed that our character-names didn't correspond to the ones we put in the questionnaire. I wanted to be Scrooge and just screech BAH HUMBUG at all of you, for crying out loud. And if that had been the case, we wouldn't run into this sort of confusion.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 11, 2018, 03:01:31 PM
Quote
Lastly, mechanical question Pengu: does the Mask Merin gave out still have any effect, or was it only for last round?

It was a one use thing.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 11, 2018, 03:03:53 PM
It was a one use thing.
Well, shit. Even less chances to avoid Jolli-ing.
Would have been nice if it was keep-till-used, but there you go.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 03:36:57 PM
I think a case can conceivably be made that I would make a mistake like that on purpose just to fuck with everyone's heads, because that is legit something I would do were I a Wolf, and I'd have a good laugh about it too, but for now, I'm going to ask that people remember all the goddamned times that I've been a total idiot with my foot in my mouth and realise that this is totally within character for me.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 11, 2018, 04:20:53 PM
By acknowledging that that's something you would do, I'm not sure if you're just further trying to fuck with everyone's heads or digging yourself a deeper hole alongside Doc. :P
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 05:48:41 PM
Could go either way at this point. I'll just note that I legit thought Almonaster might be a Wolf, so seeing him be revealed as the defender was shocking.

Also, guys. We cannot make any more mistakes here. We need to lynch a Wolf this round.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 11, 2018, 05:49:35 PM
I changed my name back to hopefully avoid anymore confusion.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 11, 2018, 06:16:48 PM
You know, part of me wonders if both Doc and Lau are the wolves and all their bickering is just an act to lull us into a false sense of trust in them.

Ah fuck it I'm voting Lynch Laurentus.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 06:22:06 PM
Why am I the least trustworthy one? :P

Also, your mother was a hamster and your father smelt of elderberries!

Also, use your head, man.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 11, 2018, 06:32:58 PM
alongside Doc
OH FUCK OFF NOW YOU TOO
I should never have voted for you in the first round.

You know, part of me wonders if both Doc and Lau are the wolves and all their bickering is just an act to lull us into a false sense of trust in them.
Ah fuck it I'm voting Lynch Laurentus.
I mean, on the one hand I feel you, on the other hand I'd like to think I haven't done all that much in the way of bickering.
I still have no idea whether to interpret his Almonaster screwup from earlier as genuine or as a calculated 'aha see how I'm not a Jolli with this carefully feigned confusion' ploy.
And out of 'I'd really like to not fuck this up and essentially hand it to the Jollis by lynching an innocent person', I'm going to hold off on joining you barring clearer evidence or a more pressing timetable.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 06:39:29 PM
Please, God, if you're there, kill me, please, kill me now.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 11, 2018, 06:45:36 PM
Please, God, if you're there, kill me, please, kill me now.
oh, well, since you asked, Vote: Laurentus

TO BE CLEAR I AM JOKING
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 06:56:07 PM
Is no one in the least bit suspicious of Doc for voting for North? It was the strangest out of all the targets he listed, and to add onto it, he and North shared a PM in the previous Werewolf, so it would have been a prime time to get rid of someone who knew his play style well.

Really, the fact that he's coming to my defense makes me more suspicious, not less, because he clearly stated he would vote for me were his neck not on the line in the last round, and he knows I would definitely play mind games like these, so his lack of commitment here is the most suspicious thing I've seen him do. Now would be the best time to get rid of me if I were the wolf, and he's not taking it.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 06:57:22 PM
Weird formatting mistake, sorry guys.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 11, 2018, 07:22:36 PM
Yeah, Doc's chattiness yet lack of conviction on anything (except for the fact that he's not a werewolf) is what's making me suspicious of him. But Laurentus is usually aggressive regardless of whether or not he's a werewolf, so I find him also suspicious.

But wait, why was Doc's vote for North suspicious?


Since there's already a vote each for Doc and Laurentus, I'm going to put down a security vote (subject to change) in case I forget to vote again later and subsequently get an inactivity lynch:

Vote: Syraj because the only posts he's made here were votes (one of which was the deciding vote to kill North, and his only reasoning was "the most evidence points to North") and yet he's made several posts around the forums, so he could be trying to hide under the radar.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 07:24:41 PM
I found North to be least suspicious of the ones Doc considered voting for, because his activity has been on a steady decline for weeks, therefore making his absence not as strange as the others he was considering.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 07:26:26 PM
Also, just to make sure I understand, you find what suspicious of me, my lack of aggression in this game or you just always find me suspicious?

Because I've certainly been aggressive, so if it's the latter, I suppose I can't really avoid your suspicion, then.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 11, 2018, 07:36:48 PM
Is no one in the least bit suspicious of Doc for voting for North? It was the strangest out of all the targets he listed, and to add onto it, he and North shared a PM in the previous Werewolf, so it would have been a prime time to get rid of someone who knew his play style well.

Really, the fact that he's coming to my defense makes me more suspicious, not less, because he clearly stated he would vote for me were his neck not on the line in the last round, and he knows I would definitely play mind games like these, so his lack of commitment here is the most suspicious thing I've seen him do. Now would be the best time to get rid of me if I were the wolf, and he's not taking it.

Mostly I was just leaving you alone out of the possibility that you might just consider that I'm not a Jolli and maybe generate some useful insights for us in dealing with the 'if we make one wrong move, we lose' situation that we're in right now, but frankly the fact that you seem to once again be circling back around to 'Doc is a wolf!' is grounds for me to do exactly as you've said.
If we hadn't lost two people in the last round, I would absolutely have leapt down your throat and pushed to lynch you first thing, because this obsession with the idea that I might be the wolf is frankly adulterating your ability to make any useful assessments. But we did lose two people the last round, and so right now we have exactly 1 remaining chance to make a mistake.

Let's do the math, shall we?
If we miss a Jolli this round, it will be (5):3, where the 5 will come from (4 Resistance, 1 Watcher, 1 Apprentice):Jolli. The best-case scenario for that is hitting the Apprentice, in which case it's 5:3, Resistance:Jolli, and we have one extra person and thus an extra chance if we fuck it up in the future.
The worst-case is hitting the Watcher, where it's, essentially, 4:4, and if we don't hit a Jolli the next day we lose, even if we vote no lynch because one of us will be converted in the night and the Apprentice will switch sides.
If we hit a Jolli this round, it will be (worst-case where we count the Apprentice as a Jolli), 5:3, where, again, we have basically 1 spare life, total.

Considering our astonishing shitty odds if we cock it up tonight and kill a Resistance member, I want desperately to get it right, because, let's face it, if we fuck it up here, we lose.
So you'll forgive me for not 'committing' to your death because I'd rather look like an idiot for changing my mind about you and winning, rather than getting you lynched out of spite so I can wind up losing, because that's the epitome of cut off your nose to spite your face.
Frankly, the fact that you're so blase about your own death is only making me think you actually are a Jolli, since the only people who'd feel comfortable right now are the Jollis who are two steps from winning.

Yeah, you know what, Vote: Laurentus.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 07:47:43 PM
I mean, it's also not exactly a secret that I deeply despise losing.

I would say the most suspicious people right now are you and me. I can't very well go voting for myself. So you're it. There is literally no one else I can even consider as being as suspicious as we two.

You'd like to play down my arguments as useless, wouldn't you, but the fact of the matter is that you have not given us a single valuable vote, except for this one, and you did this one very reluctantly. Why is that? Sure, a mistake would cost us, but when is that ever not true? Why not immediately go for the one who you actually find suspicious than all this verbosity and flopping around?

Also, you'd love to make us think this situation is so dire if you are a Wolf, because a discouraged team doesn't try as hard, but we can absolutely win if we play our cards right, given the reprieve we have this night from any action by the Wolves.

Also, just as chance removed one of our defenders, chance can save our asses with the wheel of fortune.

So yeah.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 07:49:51 PM
In fact, you were willing to vote for North based on a lot less evidence, so I find it baffling that you would be so reluctant to vote for me with all the suspicious things I've done, especially if my arguments are so useless.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 11, 2018, 08:24:59 PM
In fact, you were willing to vote for North based on a lot less evidence, so I find it baffling that you would be so reluctant to vote for me with all the suspicious things I've done, especially if my arguments are so useless.
Because, again, the calculus of 'we can afford to fuck up' has changed dramatically as a result of losing not one, but two people overnight, and worse luck losing both of the defenders.
Yes, it's true that the Wheel might save us, like it did tonight. But basing your chances of victory on chance is not smart play, it's gambling. And gambling is for people who don't know math.
Moreover, I'm not saying we are going to lose. But I am saying that tonight is crucial. If we make the right play and axe a wolf, which I'm increasingly certain you are, then we win. If we make the wrong play, that's when the situation is dire because we're on a knife's edge the rest of the game where we either make all the right plays, or lose.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 08:30:12 PM
Consider this: If I were a wolf, why would I go right back to targeting you when I could have had the opportunity to just step back into the shadows, ever so quietly? Why would ANY wolf tatget someone so persistently and draw that much attention to themselves?
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 11, 2018, 08:34:20 PM
I mean sure, things are looking good for the Wolves, but do you think the others wolves would approve of me potentially throwing a victory away with such a blasé attitude?
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 12, 2018, 01:58:33 PM
Usually I would bite onto your mistake Laurentus, and call you out for "thou doth protest too much, methinks". Ironically, this time round, your Almonaster/Mones mistake inclines me to think that you are a fellow innocent. I will stick to Vote: Syraj for the weak argument against North as I have voted in the previous phase.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 12, 2018, 02:07:25 PM
By God, what more do I need to do to get lynched?  :o
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 12, 2018, 02:17:59 PM
Why are you so desperate to be lynched? Not sure if strategy or reverse psychology ... :P Anyway, if you ever end up dying and validating my belief that you are innocent, I get your message loud and clear.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 12, 2018, 02:19:33 PM
Hehe, suppose there's only one way to find out which it is.
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 12, 2018, 03:40:38 PM
Yes, I voted north with weak evidence. But its was weak evidence or a random lynch.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 12, 2018, 05:45:31 PM
I don't know a damn thing right now. Nobody and everybody is suspicious. I really don't know who to vote for.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 13, 2018, 04:31:11 AM
I obviously can't afford to not vote this phase. I think our best bet is to knock out either Laurentus or Doc and go from there. If I vote for one and they're innocent? Well, I'll be fucked. Now I guess Lau is innocent based on the previous, but who knows, he's a good player. I'll just have to take a shot and hope for the best. Vote: Doc
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 05:01:35 AM
Just a reminder to @taulover and @Hydra that they still need to vote.
Title: Werewolf XVII: Santa's Apprentice
Post by: Hydra on December 13, 2018, 05:06:45 AM
I'm also inclined to believe Laurentus innocent due to his mistakes, his typo in "tatget," and constant incessant posts. I also need to vote to avoid an inactivity lynch (:-[ sorry i'm cramming for finals!), so I'll Vote: Doc.
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 13, 2018, 05:14:22 AM
Well crap, I haven't been keeping too close attention to this game. To me, it looks like Laurentus and Doc are playing their usual playstyles, which isn't really helpful, since they'd possibly do what they're doing right now regardless of whether they're the wolves or not.

My initial instinct is to tip the odds toward letting RNGsus decide the vote, but it's late and I really can't be bothered to count the votes properly, so I'll just vote: taulover.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 07:28:05 AM
And that means @Syraj is the only person who still needs to vote. It will be most illuminating to see what you do.
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 13, 2018, 07:56:50 AM
Ok, it is between Laurentus and Doc. And Laurentus provides good arguements for not being a Jolli (even if it is some sort of messed up wolf thing) so I will Vote: Doc
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 08:06:22 AM
Alas, it is sad that I will not get to use a pithy line about becoming one with the force, this round.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 13, 2018, 03:31:23 PM
“Well shit, that was a bloodbath out there.” Master Rudon stated as the surviving resistance fighters and the Masters made their way back into the compound.  As they made their way to the planning area, a voice filled the room.  “Masters, I see you’ve returned safely.”

   Standing in the center was an intimidating looking figure, one who had the look of a mixture between a regal white tiger and of a human.  This person had no distinguishing traits to discern their gender...which the race whom they hailed –- the Tajin-- had evolved beyond.  This was Master Revelus, one of the more distinguished Masters who rarely ever left the Polaria temple.

   “Master Revelus, it’s glorious to see you.  I’m relieved you made it out of Polaria safely.” Master Krinkus stated as he bowed upon seeing Revelus.  This was Master Krinkus’ teacher, the one who took him in as a young Joiuex youngling and taught him the ways, grooming him to be a master himself.  It was one of Revelus’ proudest moments when Krinkus was given a seat alongside the masters...though you would have never known it since the Tajin had also evolved beyond simple emotion including showing any hint of their pride.  But with Krinkus, Revelus had let some emotion appear on slight occasion.  This was not one of them.

   “Ah, Master Krinkus.  Yes, I and the others are safe.” He stated, as several of the other masters walked up to the table.  “Master Donnen had sent us a message of the situation on Laurentia, and we sensed the shift in tide in the council.  We were able to evacuate the temple before the Jolli’s influence had hit us.” He added, as the one called Master Donnen (who resembled a polar bear) stepped forward.

   “We’re also here.” Another voice said, as all of the masters turned back toward the entrance where the source of the voice was.  Standing there were masters Kel Al Kringle and Nooa, also looking like their normal Joieux selves.

“Kringle? Nooa? Where the hell have the both of you been throughout this entire story?!” Krinkus asked in a semi-4th wall breaking way, as Master Nooa brushed off his penguin-like fins.

“Noot, noot noot noot.  Noot noot, noot. Noot.” Master Nooa explained, as the other masters seemed to understand right away.  “I...I had no idea.  I retract my anger.” Master Krinkus said in a somewhat apologetic way.

“Take that back, I know you’re a Jolli scum!” a voice from the outside shouted, as the masters made their way out there.  Two of the resistance fighters were going at it, almost getting into a full on brawl in front of the other soldiers there.  One of them had accused another, a soldier called Tiny Tim of being a Jolli Lord in disguise.  Tiny Tim had argued that he had helped take part in the battle with him, but also stated that he greatly appreciated how civil the soldier was in his accusation...a notion that the Joieux looked at with incredible disdain as if it was one of the most derogatory things that could be said to them.

“What’s all this then?” Master Revelus asked plainly as they made their way to the center of the conflict.  They then turned to soldier with an insistent look as they spoke once more.  “You there.  What is the meaning of this scuffle?”

“That guy there, I know he’s a Jolli!” the soldier insisted, as the masters seemed intrigued by this accusation.  “Do you now? And what makes you so sure?” Revelus asked, as the soldier seemed somewhat reluctant at first to say.

“Before we went to Polaria, I...I saw something.” He started, as he looked up and pointing an accusing finger.  “I saw him sending a message to Emperor Claus about our arrival!  That’s how they knew we were coming...because of him!” He screamed out as the other soldiers gasped.

“That’s quite a serious accusation.  Where’s your proof on this?” Master Revelus asked as the soldier pulled out what looked to be a small box.  He pushed the button on top as a hologram appeared out of it...a hologram of Tiny Tim.

“My Liege, the Joieux resistance is planning an attack on Polaria.” The hologram of Tiny Tim stated, as a voice answered back...the familiar voice of Niklas Claus.  “I see.  Excellent, we’ll be able to help them see the light soon.” the voice stated, as hologram-Tiny Tim nodded.  “And what of my apprentice?” Claus asked, as hologram-Tiny Tim smiled.  “I know not, but one of the resistance fighters that escaped before your ascension to Emperor is now in our Medical Wing.  I know he’ll be tempted to speak with the soldier for information.” Tiny Tim explained, as the voice seemed satisfied.  “Excellent, I know that he’ll struggle if he tries, and his powers may even go out of control like they did for the Princess.” The voice explained.  “Continue your work there, and we’ll have a plan for when they arrive here.” The voice continued, as the hologram Tiny-Tim saluted.  “Yes my liege, for peace!” he stated.

Everyone was at a loss for words as the hologram finished.  Tiny Tim began to try to explain himself, but his explanation was cut short, as was he.  In a surprisingly quick action, Master Revelus pulled out their Cane: an ordinary cane that, when flicked, produced more canes.  In equally quick motion, they impaled the soldier with multiple canes, as the soldier lay screaming in agony.

As they cried out, their disguise melted away...revealing a content looking human in a higher Jolli attire (which resembled that of the Jollijieux tribe outfits) that coughed out cinnamon red blood.  "The Jolli will free all of you from your fate." the Jolli Lord stated simply as he lay there in agony.  Revelus knelt down, whispering something into his ear as the Jolli lord looked horrified, and another Cane impaled him in the head, killing him instantly as he melted into a pool of his own blood.

“Well, one down...I suppose.” Master Kel-Al stated, as the others nodded in agreement.

Doc aka Tiny Tim, a benevolent Jolli Lord by the name of Hol Berrin, was discovered by the resistance and killed by Master Revelus' Cane.

Good job team! That leaves only 2 Jolli lords left, including Emperor Niklas Claus!

Word has reached that construction on the Bellstar is nearing completion.  In their haste, the Jolli have lowered the barrier to start sending their team over to get it operational.  Now is the time to take to the skies and dispose of the Jolli menace before they have a chance to fire that weapon!

So it's time to enter our Battle Phase!

Watcher, send me your choice for the evening.

Adventurer, a scenario will be coming to you shortly.

And to the remaining Jolli Lords, remember that your power was negated this phase due to the Wheel of Merriment's choice, so just sit tight this phase!

We'll end this phase on 12/14 at 7:30AM PST, or when I've gotten responses from the power roles...either one.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 13, 2018, 03:37:32 PM
Dead
The Jolli order shall never die, merely its members!
You cannot kill an idea!
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 03:40:01 PM
#SuckItJedi #JusticeForAlmonasterAndWintermoot
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 13, 2018, 04:14:37 PM
Whew, nice going, guys!
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 04:49:43 PM
Well, I see little reason to be quiet this night phase, as we cannot die.

Time for another round of interrogations:

@taulover, why did you decide to vote for yourself and not me or Doc?

@Gerrick, why go for Syraj instead of me or Doc?

@Sapphiron, same question as Gerrick.

@Fortis Scriptor, why go for me instead of Doc?
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 13, 2018, 05:03:54 PM
Well, I see little reason to be quiet this night phase, as we cannot die.

Well, we could if we are unlucky with the adventurer...
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 13, 2018, 05:06:24 PM
As I said. Both you and Doc looked just as suspicious, or not suspicious: both of you seemed to be behaving in your normal playstyles, which would usually mean that I would vote to try to keep the vote balanced, but I didn't want to bother with counting the votes (as it turns out Doc already had the plurality I think?), so I just effectively abstained.

Through the lens of hindsight of course Doc looks quite suspicious, but without that information I was not particularly sure either way, as Doc was putting up a rather convincing defense.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 05:09:40 PM
As I said. Both you and Doc looked just as suspicious, or not suspicious: both of you seemed to be behaving in your normal playstyles, which would usually mean that I would vote to try to keep the vote balanced, but I didn't want to bother with counting the votes (as it turns out Doc already had the plurality I think?), so I just effectively abstained.

Through the lens of hindsight of course Doc looks quite suspicious, but without that information I was not particularly sure either way, as Doc was putting up a rather convincing defense.

Noted. And who's most suspicious of those who are left?
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 13, 2018, 05:11:01 PM
At the time I voted, I didn't want to break the balance (it was 1:1). Later when the scales started to tip against Doc, I didn't want to vote for you in case Doc really was a werewolf as that could make it look like I was defending him. And as you two were bound to get lynched anyway since you're the most suspicious, it didn't really matter to me who died. So didn't seem worth it to switch votes, especially since I'm still suspicious of Syraj -- not exclusively, but my suspicion has only increased with the fact that he voted for Doc even when Doc already had a plurality, which makes it seem to me that he was trying to cover his ass when Doc would inevitably be lynched.

I think the person on the very bottom of my suspicion list is Hydra since he was the deciding vote to kill Doc, but everyone else still has varying levels of suspicion to me.

My suspicion list, in order:
Syraj
Fortis Scriptor
taulover
Laurentus
Sapphiron
Red Mones
Hydra
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 13, 2018, 05:18:21 PM
Also as I said, haven't been paying too close attention, so currently, pretty much everyone, including those who voted against Laurentus/Doc via vote for Syraj and some who bandwagoned onto Doc later on when he already had a plurality.
Well, I see little reason to be quiet this night phase, as we cannot die.

Well, we could if we are unlucky with the adventurer...
Though talking won't get us killed I don't think, considering that adventurer-caused deaths seem to be random.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 05:21:37 PM
At the time I voted, I didn't want to break the balance (it was 1:1). Later when the scales started to tip against Doc, I didn't want to vote for you in case Doc really was a werewolf as that could make it look like I was defending him. And as you two were bound to get lynched anyway since you're the most suspicious, it didn't really matter to me who died. So didn't seem worth it to switch votes, especially since I'm still suspicious of Syraj -- not exclusively, but my suspicion has only increased with the fact that he voted for Doc even when Doc already had a plurality, which makes it seem to me that he was trying to cover his ass when Doc would inevitably be lynched.

I think the person on the very bottom of my suspicion list is Hydra since he was the deciding vote to kill Doc, but everyone else still has varying levels of suspicion to me.

My suspicion list, in order:
Syraj
Fortis Scriptor
taulover
Laurentus
Sapphiron
Red Mones
Hydra

That is not a bad argument. I don't know if I personally would ever feel safe placing Sapph that low, but that's just bias. :D

@Syraj and @Fortis Scriptor, how would you respond to Gerrick's order of suspicion?
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 05:41:46 PM
Oh, and also, let's try something else, too: how would you rank everyone who's still alive, including yourself, in the way that Gerrick has done, if you had to do so objectively.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 05:50:32 PM
For me, it would be:

Fortis Scriptor (because you voted for me without specifying why I was more suspicious than Doc)

Syraj (because Gerrick has a good point about your late vote)

Me (because I would definitely throw a fellow wolf under the bus in an attempt to secure my 'innocence' and continuing my murder spree unfettered by any consequences)

Gerrick (you're too cooperative)

Sapphiron (because you're you)

Tau (I don't know, I kinda believe him about just being too busy)

Hydra (pushed Doc over the edge, but I do think he'd see the writing on the wall and try to get ahead with Doc's potential impending death, therefore reasoning that if he's the one who breaks the tie before an inevitable 3rd vote does, he made evade suspicion, but this is a long stretch)

Red Mones (made it equal between me and Doc, when there was no reason to believe I was innocent)
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 13, 2018, 05:53:51 PM
@Laurentus
It was honestly a coin toss for me, it was one or both of you in my eyes so I am not kidding flipped an old quarter I had lying around. XD
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 13, 2018, 06:21:47 PM
Red Mones (made it equal between me and Doc, when there was no reason to believe I was innocent)
I like my rankings right now. :P

At the time you were both equally suspicious in my eyes, but your slip up made you ever so slightly less suspicious. I was not at all taking the current vote tallies into account (I didn't even know what they were). I was voting for Doc entirely based on of your mistake. Kinda dumb, I know, but the way I saw it was lynch one of you and lynch/don't lynch the other guy based on what role the dead guy was.
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 13, 2018, 07:12:58 PM
I can see why Gerrick has ranked me highly, but I'm rubbish at being not suspicious (see last game). I do think people like Red mones and Sapphiron are slightly suspicuous, as wolves like to play by the sidelines (mostly).
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 13, 2018, 07:30:09 PM
God, you're all making reasonable arguments. Fuck you guys.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 14, 2018, 12:12:56 AM
I'm actually more impressed that ya'll are making these arguments during a battle.   :))
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 14, 2018, 01:08:32 AM
@Pengu Talk makes up a good portion of time in trenches and foxholes  :D
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 14, 2018, 01:28:13 AM
@Pengu, you should probably change my name back to Red Mones on the character list.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 14, 2018, 02:31:10 AM
@Pengu Talk makes up a good portion of time in trenches and foxholes  :D

You mean time in space and on flying spacecrafts?
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 14, 2018, 05:26:16 AM
The next phase will be very interesting....
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 14, 2018, 04:06:42 PM
That is not a bad argument. I don't know if I personally would ever feel safe placing Sapph that low, but that's just bias. :D
Sapphiron (because you're you)
Such preconceived notions, such injustice :o

Anyway, my vote against Syraj comes from the fact that although I am personally against inactivity lynches (unless absolutely no evidence, in which case inactive players are safe bets), there is really no reason to obscure an inactivity lynch with weak reasoning (claiming that most evidence point to North - which made me go "huh?"). The weird targeting of North followed by the revelation that he is innocent increased my suspicion of Syraj.

Meanwhile, I couldn't decide if it was you, or Doc, who is the werewolf. Mainly because I have never analysed Doc's gameplay, and you are playing with the usual "dominate the discussion" strategy. Now that Doc is revealed to be the werewolf, my suspicion of you is even further lowered. Unless, of course you are playing some grand strategy where from the very start you start targeting a fellow wolf, in which case well done, but my instincts tell me it's unlikely.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 14, 2018, 04:11:49 PM
"Noel, we have urgent matters to attend to, return to me at your earliest convenience if you please." A hologram of the Emperor stated as Merin Noel looked at it alone in a hidden area of the compound.  It had been so long that he'd been in disguise, that if it wasn't for the constant reminder of his out of control powers...he would have forgotten that he was even in disguise in the first place.

But as tantalizing as sticking around the compound was, he knew that he had to return to the emperor.  By this time, the masters would have realized that he'd been away so long something was up.  And they had known of his out of control powers, so it was only a matter of time before the masters had connected his disappearance with the strange conversions of the Princess as well as the resistance fighter that they had went to interrogate.

Word had reached the ears of the resistance that the barrier surrounding the Bellstar was down since it was near completion.  Perhaps this was the urgent matter that the Emperor was referring to, or perhaps like with Polaria, he had caught wind of the resistance's upcoming attack.  Either way, this proved to be a valuable cover for Merin as he hopped aboard one of the Cane Wings readied for battle, and followed the troops as they made their way toward the Bellstar.

"Tell Emperor Claus that I'm on my way, and to help provide a distraction so that I can slip into the Bellstar unnoticed." Merin commanded on his hologram communicator (which showed him in his real form to the person on the other side).  "Yes sir." The Merryman on the other side acknowledged as he began relaying Merin's order to the troops before making his way to the emperor with the update.

Merrymen appeared in droves outside of the Bellstar on their own Pie-fighters as well as various ships of Jolli design known as Joy Jets (which were the ships that shot beams of Kristma light in Polaria).  The Joieux began attacking as the Merrymen fought back, Merin seeming as if he was joining the fight.

But he had noticed some of the Merrymen near his area move away from the Bellstar, as Joieux resistance fighters near him had followed.  He took this as the provided distraction as he quickly changed course, making his way toward the nearly-completed Bellstar.

Making his way inside, he immediately shed his disguise as he was greeted by several Merrymen on patrol.  They escorted him to the nearest elevator that led to the Emperor's room, both parties getting updates on the situation.

Some moments later, the elevator reached its destination, as Merin stepped out to see the Emperor gazing out his window away from his throne.  "It's perplexing, isn't it? Why do the Joieux reject peace as if it's a plague? Why do they desire the need to rebel against the light?" Claus asked as Merin approached.  "I do not know your excellency.  I've fought with these feelings for so long that I barely understand my own.  Is peace really the right choice? Is it really right to sacrifice one's free will for the light?" Merin asked, as the Emperor turned away from his window.

"It must be, it has to be.  Why wouldn't anyone want a brighter future where everyone could be happy?  Sure, some might take more solace in being miserable and emotionless...but what good does that do the universe?  They'll die, forgotten by history and potentially making it worse rather than doing anything to make it better." Claus explained, as Merin seemed somewhat unconvinced.

"But what is better?  The Joieux fight for what they believe is the better future. One where...sure, they might enjoy being more chaotic, but they're being what they choose to be.  The Jolli fight for their version of the future, but their vision believes in making everyone happy even if they don't choose to be.  Sure, the universe is steadier with everyone working together, but is it really right?" Merin explained, as the Emperor walked over to him.

"Isn't it?  Aren't you the least bit curious as to why I haven't used such power on you?" Claus asked, as Merin seemed genuinely surprised by this question.  Sure, it was obvious that Claus in any one of their outings could have just used the same light on him that he had accidentally used on others.  But instead, he had chosen not to...but why? "It's because I wanted you to see the light on your own.  You saw how the Joieux killed their own without hesitation just because they assumed their soldiers were Jolli in disguise simply because they expressed different emotions.  They even went as far as to call the simple act of crying a "defect" which was punishable by death." he explained, as he stepped back a bit.

"Sure, this light will take something away from the people...but it's not free will as the masters have made you or the others believe.  We cherish free will, and embrace it.  What we want to take away is the desire for evil, the darkness in hearts.  That's what the light does; it cleanses the heart of darkness."

"But what about the Princess? When I accidentally used my light on her, she basically became a robot, and then went off just to convert more people to your side." Merin explained, as Claus thought to himself.

  "Yes, she was an odd case...but again, she didn't become a "robot" as you say.  Her heart was just covered with so much darkness that she had to, in a sense, re-calibrate herself the moment it was gone.  As for her converting basically all of Laurentia, that's not entirely how it actually happened.  You see, when she was cleansed of that darkness, she worried for her parents as well as the people.  So one by one, she helped cleanse them of their own darkness.  Just like the council was surrounded by a thick veil of that same darkness that the Joieux masters have reveled in, and I had to resort to barbaric methods to help them see the light." Claus explained, as he sighed and walked toward his throne.

"But I've spoken far too much at this point.  I need you to oversee construction on the Bellstar.  I know that your heart still searches for the real truth, and I only hope that in time, it chooses wisely.  But for now, I only hope that you see that the Jolli aren't these evil free-will sucking monsters that the masters want you to believe.  We just want to restore the light that was splintered so long ago."  Claus added, as Merin was still a bit hesitant.  He simply bowed, saying "I'll see how construction is going." simply before making his way back down into the main area of the Bellstar.

The Apprentice's heart has been swayed more by the Emperor, leading him to trust the Jolli more and the Joieux less. His win is now tied to the Jolli's win only, but as he's not completely "bad", he does not need to die for the Joieux to win.

It's time for another Planning Phase! Once again, the battle was a failure, as the Bellstar still stands.  In fact, with Merin now helping with its construction, the Bellstar is very close to completion.  Soon they'll be able to test the Light Ray on an entire planet, converting them all into Jolli.  As the Joieux, you must not let that happen.

So let's sit down and discuss what needs to be done, and figure out who the last two Resistance spies are before it's too late.

This planning phase will end on 12/16 at 8:30AM PST.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 14, 2018, 04:36:05 PM
Dead

From my point of view, the Joieux are evil! (https://www.youtube.com/watch?v=U1htC8Rf3qQ)
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 14, 2018, 08:15:27 PM
Hmm, I've given this a lot of thought, and I must say, out of everyone alive right now, Gerrick is the most suspicious for me. He usually plays things very close to his chest, and he's been downright cooperative this past night phase. Pointing the finger at Syraj seemed reasonable, at first, but there are a few things I'm starting to doubt about it.

I must say it does create problems for Syraj not to try and equalise things between me and Doc. Sure, Doc was on the verge of going, but before Syraj's vote, it was not set in stone yet. If he had equalised things between me and Doc, he could easily have gone with a defense of "Well, they both looked guilty, so I played it safe," which is something Tau wanted to to, too. I think I'll try and lynch him next round if Gerrick gets lynched  this round, but for now, I'm voting: Gerrick.

Also, you will regret your allegiances soon enough, young master Merin.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 14, 2018, 08:24:53 PM
You make a great point, but I don't know Syraj is still pretty suspicious in my eyes.
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 14, 2018, 08:27:41 PM
I feel so dead at the moment  :(.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 14, 2018, 08:30:58 PM
What I'm seeing from Syraj is far more inexperience (and yes, fatally flawed reasoning) than suspiciousness.

The good thing is we have a bit of room to fuck up again, even with Merin having changed sides, as Pengu stated Merin does not have to be lynched for us to win.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 15, 2018, 04:08:51 AM
I don’t get how you can consider “fatally flawed reasoning” as inexperience though. My experience in the other round with Lumenland made me particularly weary of any attempts to dismiss such as mere “beginner’s mistake”.

I stick to my Vote: Syraj
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 15, 2018, 05:04:39 AM
Fair enough. In this case, however, we've already seen Syraj make simple beginner's mistakes in the previous game, too. A mistake that got him lynched. In the first round. As a defender.

It is not outside his character at this very moment, because again, he has no real experience with this yet.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 15, 2018, 05:30:38 AM
I had actually considered whether this insistence to lynch Syraj might be a late play by the Wolves, but it is clear now that at least 4 of you are going to remain suspicious of him, so you can't all be Wolves.

I get it. Usually, all we have to go on is any sort of mistake the Wolves might make. The Wolves in this game have made very few mistakes, though. I had to bait Doc and take a gamble by making myself look a lot more suspicious after my own mistake, so I could finally have something to convince more of you that he might be a Wolf, too, by virtue of his own lack of commitment to lynch me, after he had previously said he would.

Whoever these Wolves are, I'm not sure they are going to allow each other to make such rookie mistakes.

I can see how you might remain unconvinced, Sapph, because Lumenland was in my team during the incident we're discussing now, after all, and we weren't able to get her not to make those types of mistakes, but there is a fundamental difference between Syraj and Lumenland's characters. Syraj actually listens.

Whoever the Wolves are have thus far remained hidden by extraordinary play. I'm not sure our usual strategies are going to cut it.

Of everyone present, the people I believe would stand the best chance of playing such an extraordinary game as a Wolf would be Gerrick, you, me and Tau.

I'm going for Gerrick, because he has behaved the most out of character in the previous round by being so looselipped, and I can't shake the feeling that he's trying to manipulate us into voting for a great scapegoat like Syraj.

I will again point out that it would not have been in Syraj's interest to pile onto Doc, because had he voted for me, he might have been able to save a fellow Wolf, and could have easily dismissed the suspicions afterwards by saying that he was merely voting for two suspicious candidates.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 15, 2018, 06:12:07 AM
I'll support your notion Lau, I vote to Lynch Gerrick.
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 15, 2018, 07:11:17 PM
I am siding with Laurentus because I do not like being scapegoated. I am  suspicious at Sapphiron, as she (with or without reason) as consistently voted against me.
I would vote gor Sapphiron, but it would lead to nothing exept probably my death. So I will Vote: Gerrick
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 15, 2018, 07:21:58 PM
*He. Sapphiron is a guy. Must say I made the same mistake, at first.
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 15, 2018, 07:35:45 PM
Sorry!
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 15, 2018, 07:56:08 PM
I mean, you can go back through the previous games and see that I also am cooperative in some games. And those games are usually when I'm not a werewolf. I play close to the chest in games where I have something to hide in the games (when I'm a power role), which just happens to be most games.

But it seems that I, like Syraj, have no choice in my vote today. And my suspicion of Syraj has not waned since my last post anyway.

Vote: Syraj
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 15, 2018, 08:23:15 PM
Care to address the point about how problematic it would have been for Syraj to vote for a fellow Wolf?

Much as expected, you go right back to targeting Syraj again. True, it is now a matter of survival, but the comment about him still being suspicious is amusing.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 15, 2018, 08:38:01 PM
I think the werewolves knew Doc was going down, so they sacrificed him so that the others would look more innocent. Since Syraj didn't vote for you (to make it 50/50), he put the nail in Doc's coffin, thinking it'd make him look less suspicious, rather than having the 50/50 chance to not save him anyway. And although Syraj may be inexperienced, if he is a werewolf then he had Doc to help guide him (as well as whomever the other werewolf is).
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 15, 2018, 08:44:44 PM
That's just the thing, with the mistakes he's made, it doesn't look like he's had experienced help at all, so far.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 15, 2018, 09:00:41 PM
I mean, he's certainly made slip ups, but on something that big, I'm sure Doc would've chimed in.

Besides, reread from here (https://wintreath.com/forums/index.php?topic=5615.msg134206#msg134206) and see how Doc swoops in to cover Syraj's mistake by drawing attention away to himself.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 15, 2018, 09:07:06 PM
Intriguing point, but I highly doubt that Doc would sacrifice himself to save someone as inexperienced as Syraj.

I have no doubt you will continually find intriguing arguments to draw attention away from yourself and place suspicion on Syraj, but I'm not going to buy it. I know exactly what you're capable of. You'll always find some way to counter my arguments. :D
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 15, 2018, 09:29:58 PM
I mean, that's the name of the game -- nobody's above suspicion, and Syraj is the one I find most likely to be a werewolf. After he's dealt with, we'll need to find the final one, and that'll mean rereading all the little slip ups on everyone else.

And Doc's death didn't come out of nowhere -- it was coming for a long time. So saving another werewolf on the way out does seem like something he might do.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 15, 2018, 10:18:27 PM
@Pengu, I'm not sure if it's been addressed yet, but does Merin form part of the win condition for the Jolli?

Because if it does, I think I may have underestimated the situation we're in. If we fuck up today, and we lynch an innocent, we're down to 4:3. We have no defense against a kill during the night, so functionally, if we don't eliminate another Jolli today, we still lose.

Everyone had better consider their vote carefully. The wolves are going to come out in full force to lynch someone - anyone - innocent, so we're likely to see them pile up now in a final push, with victory so close at hand. This is something I've seen Sapph do before, as a Wolf.

I am fairly set on Gerrick as the ringleader right now. No matter which way we slice it, it just doesn't make much sense to target Syraj, because if Doc was helping him, I just don't think he would have allowed him to make these slip-ups to begin with.

My case against Doc was incredibly weak most of the time, especially at the point Gerrick is referring to now, so there was no point to divert attention off Syraj that would likely have stuck with him all the way to the end of the game, anyway.

This is a typical Wolf play, and I sincerely hope we don't fall for it.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 15, 2018, 10:26:07 PM
I also urge everyone to actually pick a side, and not to leave it up to chance by making it tied between anyone. If we pick the wrong one, then so be it, we lose and the Wolves get a well-deserved win, but I'm going to ask everyone to judge the situation carefully before they cast their vote.

And yes, I also realise that this is a Werewolf game, and me saying all of these things can also look suspiciously like a final Wolf play, but I'm beyond subtlety right now, because we are done for if we don't make the right move now. The Wolves have less to lose than we do.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 16, 2018, 01:08:44 AM
I am siding with Laurentus because I do not like being scapegoated. I am  suspicious at Sapphiron, as she (with or without reason) as consistently voted against me.
I would vote gor Sapphiron, but it would lead to nothing exept probably my death. So I will Vote: Gerrick
This is the problem you see, you could always say “I am voting against Gerrick  because I have no interest to be lynched” since self-defence is a legitimate argument. But instead, you start leaning onto the terminology of others, calling yourself “scapegoated” which is a theory Laurentus surfaced just a while ago when you are blatantly exposing signs of a Wolf.

This is something I've seen Sapph do before, as a Wolf.
Nice deflection there. I also recall when I made my argument as a Seer, even offering to sacrifice myself if Lumenland turns out a Wolf, no one believed me and the villagers subsequently lost. And you were a Wolf.

My instincts still tell me you are innocent, but if this is really a grand theatrical performance where you lynched Doc to safeguard the Wolves’ victory, seeing the bandwagon is building up under your leadership, then really well played.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 16, 2018, 01:17:31 AM
^Correction, I wasn’t a Seer, I was perceived to be a Seer, I was just a normal villager making deductions
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 16, 2018, 01:25:08 AM
Thanks. :D

I understand how you, most of all, would feel conflicted about this. I didn't make that statement about you to raise your own suspiciousness level (although again, I can never rest easy when you are still alive and not definitively on my team), but simply to state a fact that this is something I have seen Wolves do.

At this point, I wouldn't trust myself if I was anyone else, because after all, I have sacrificed one of my fellow wolves, very early on, in a game where you yourself were the Seer. Which, again, makes me understand how you would be extra apprehensive.

In this case, though, I would like to point out that there are 3 wolves, and that they would have had to concede to me pulling off such a bonkers strategy and sustaining it for this long. Doc and I would have been able to comfortably ignore each other for quite a few rounds, without suspicion, and we would already have won through our numbers advantage if we hadn't adopted this strategy, in all likelihood. There is also the problem that of all the potential Wolves, I am by far the most suspicious and likely to get scanned as a default, so really, if we did decide to throw a Wolf under the bus, I would have been the logical choice to get rid of, as I would have been an immediate liability for my team.

The Seer is still in play, and they would have said something a long time ago if they had scanned me and found out I was a Wolf. I haven't given them any shortage of evidence to use against me, either, so it would have been done in a cinch.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 16, 2018, 03:40:57 AM
@Pengu, I'm not sure if it's been addressed yet, but does Merin form part of the win condition for the Jolli?

but as he's not completely "bad", he does not need to die for the Joieux to win.

That's a no.  As he's not completely "bad" and doesn't need to die for the Joieux to win, he doesn't actually add to their numbers, either.  Nor does he know who they are...just in case you're wondering.

His actions (such as scenario choices and voting with the Jolli if he figures them out), however, may sway more toward helping the Jolli since his winning is now tied to them winning...rather than sharing the win with the winning team regardless of who that team is.

Unless he goes completely "bad," he's still considered a neutral character with just a bit more pull toward the bad guys.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 16, 2018, 06:27:11 AM
It certainly seems Gerrick and Sapph are desperate to get Syraj lynched. Maybe they're teammates? Maybe they're the last two wolves? Who knows. I think I'm gonna Vote: Gerrick on this one.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 16, 2018, 11:09:29 AM
Oh ho ho, once again no one believes me :P
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 16, 2018, 11:13:06 AM
Hmm. Should I not be around during the next round, make sure not to trust Sapph too much, but don't be too quick to lynch him, either. Carefully consider all your options.

Right at this moment, I do believe Gerrick is a Wolf, but I'm not completely sold on Sapph yet. Still, out of everyone, he is probably more suspicious, and would definitely be able to play the type of game that we've seen here, so far.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 16, 2018, 07:58:59 PM
Once more reminding @Hydra and @taulover to vote.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 16, 2018, 07:59:12 PM
So let me get this straight: I'm a werewolf because I'm too "cooperative" and... you're just not sure about Syraj despite the stronger evidence I've given?

I find it strange how Laurentus was so suspicious of Doc's vote for North on Day 2 but not Syraj's (https://wintreath.com/forums/index.php?topic=5615.msg134316#msg134316) (when the two of them were themselves on the chopping block until Syraj made the deciding vote to kill North, a resistance fighter).

I'd encourage everyone to quickly reread the thread and see who looks more suspicious: Syraj or me? Syraj has just given short, vague answers and reasoning for his votes. It seems to me that he has tried to fly under the radar for the most part until he was found out.

Also @Hydra and @taulover don't forget to vote. I'm going to strongly encourage you to trust me on this one. We're at the point where every death and every vote can be the deciding factor for the game. Just because Laurentus got one werewolf killed does not mean that every vote he makes is correct, especially one with as flimsy of a case against me.

@Red Mones and @Fortis Scriptor , you may still change your votes to Syraj. And if you're still not convinced either way, you may still vote to make Syraj and myself equal and thus just put it up to chance. Trust me, you won't regret Syraj dying.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 16, 2018, 08:05:35 PM
And I'm going to urge the exact opposite. :D

You've trusted me so far. Trust me again, just as Gerrick is urging you to do for him. My reasoning for Doc was just as weak, but I went to extraordinary lengths to try and make you all vote for him.

I'll remind you that this is Gerrick we are dealing with. There will never be great evidence against a player as skilled as him, and there will always be someone who made rookie mistakes for him to shift blame to.

We are almost there. We just need to make that final push.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 16, 2018, 08:34:52 PM
There's a Seer in play right? @Pengu
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 16, 2018, 08:46:43 PM
Pengu will never answer a question like that directly. Our Seer is still alive, though.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 16, 2018, 08:50:28 PM
And while it is a rarely used tactic, it is not out of the question for Wolves on the ropes to pretend to be Seers. It is usually a sign of desperation, though.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 16, 2018, 09:12:44 PM
I meant is there a Seer in this game
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 16, 2018, 09:18:51 PM
Yup.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 16, 2018, 09:29:16 PM
Also, @Pengu, should this phase not have come to an end already?
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 17, 2018, 02:41:27 AM
Yes it shold have, and it is.  I just slept in a bit since it's my weekene, so I neglected to end it on time.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 17, 2018, 03:29:23 AM
The resistance fighters were still reveling in the victory over their last Jolli Lord, celebrating despite the fact that the Bellstar was still floating in space, untouched by the previous battle.  Even though the Joieux seemed to be losing against the Jolli, this didn't seem to deter them from having a good time and revving up for another --hopefully victorious-- encounter against the Jolli scum.

"I mean did you hear the way he begged for his life? It was priceless." A resistance fighter laughed as others joined in.  "I know, right? Those Jolli are such weaklings.  It's a wonder they've kept alive for so long!" Another joined in as others joined in agreement.

"Ehem." A voice said simply, as Master Revelus looked toward them.

"M-Master Revelus!" one of the reveling resistance fighters said nervously, as Master Revelus' expression remained stony.

"You revel in the victory of a Jolli lord, yet more remain.  Not to mention, that eyesore of a weapon that will suppress all of us still remains." Revelus said simply, as the resistance fighters looked at each other.

"Yeah...we know that.  But the others can't hide for long, we'll find and kill them too.  And we'll destroy that Bellstar for good!" the resistance fighter countered, as Master Revelus seemed unimpressed by this.

"Will you, now?  How?" Revelus asked simply.

"Well, we don't know yet.  But we'll figure it out!" another resistance fighter replied.

"How quaint.  You'll figure it out.  Meanwhile, the Jolli are building their base and actually have a plan of action.  Before you know it, you might be a Jolli slave yourself.  But that's okay, because you'll figure it all out.  Good luck with that."  Revelus mocked in his normal tone as he walked away toward the other masters.

"He gives me the creeps." one of the resistance fighters stated as the others near him agreed.

The other masters didn't partake in the revelry either, as they made their circle around the battle map in the center of the planning room.

"Have we made any progress?" Master Revelus asked, as the other masters shook their heads. 

"I'm afraid not Revelus.  With those Jolli cowards hiding in our ranks, it's difficult to come up with a plan that they won't know about." Master Krinkus replied.

"We could just kill them all and get a new batch of fighters." Revelus said simply, as Master Rudon shook his head in disagreement.

"As easy as that sounds, we can't just kill all of them.  And that'll just make other Joieux less hesitant to follow us if they know that we just kill an entire squad just to get to a few Jolli spies." Master Rudon explained, as Revelus let out a sigh.

"As insufferable as you can be Rudon, you make a fair point." Revelus replied.  Rudon was taken back for a moment as he'd never heard Revelus agree with many before, which was quite a compliment to him.

"However, every moment they live is a moment that the Jolli will hear of our plan and funnel them back to their so called "Emperor."  And if they happen to succeed, then it will be your fault for not taking my advice." Revelus added.

That was the Revelus that Rudon knew.

As they continued discussing, there was suddenly an abrupt change in the atmosphere, as Revelus sensed it.

"We're being watched." Revelus said simply, as he extended his hand out toward the door.  A resistance fighter was pulled by an unseen force toward the entrance of the planning room...toward Master Revelus.  In mere seconds, he was hanging in the air near Revelus, whose stony expression seemed particularly unsettling in this moment.

"Well, did you enjoy our conversation?" He asked, as the resistance fighter said nothing, his mouth held shut by the same force that pulled him to Revelus.

Revelus simply sniffed the air, as an equally unsettling small grin appeared on his face.  "Ah, a familiar scent.  Don't you agree, Rudon?" he asked, as Rudon sniffed as well.

Cinnamon, the scent of the Jolli.  The scent surrounded the soldier being held by Revelus' powerful invisible grip.

"Well Rudon, we may not have to kill all of the resistance fighters to get to the Jolli after all.  It seems they're just going to walk right up to us." Revelus stated, as he pulled out his Cane, knowing he was about to enjoy what he was going to do.  Revelus' Cane was much like the actual nature of the race he hailed from -unchanging, yet deadly...and even more so in higher numbers.

The resistance fighter's grip was loosened as he fell to the ground, coughing up a red, sweet smelling blood.  "Long live Emperor Claus." He said as Revelus pulled out his cane with an equally great force.  "May your Emperor die in agony at our hands." Revelus stated as he pulled out his Cane and flicked it.  11 canes appeared as each of them impaled the soldier in different areas.

The soldier fell to the ground, still somehow alive but in agony.

"Such fools." Revelus stated, as he turned back to the other masters. "Now where were we before we were so rudely interrupted?"

"But what about him?" Master Rudon asked, as Master Revelus looked back at the soldier.  "He'll get to suffer for the next twelve hours until he passes.  I needed something different after my last kill went rather quickly"

12 Hours passed, as the Canes each disappeared, the soldier letting out a final breath before dissolving into his pool of blood.

Gerrick aka Sucha Pluim, a Jolli Lord, was killed by Master Revelus after being impaled by his Cane.

It's time for another Battle Phase folks!

Watcher, send me your choice of target.

Remaining Jolli Lord, send me your target.

Apprentice, your scenario will be sent shortly.

This phase will end on 12/18 at 3AM, when I get home from work.  Or earlier if the three remaining power roles send their choices quickly.
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 17, 2018, 03:55:03 AM
DEAD

Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 17, 2018, 04:54:13 AM
Holy shit Laurentus, you are right. I think I know what's going on now. Now my misconceptions are making me suspicious, blarghh.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 17, 2018, 05:32:25 AM
Yeah Sapph you're looking like the most obvious suspect.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 17, 2018, 06:19:14 AM
Alright, brothers. I highly doubt I'll survive the night. I've thwarted the nefarious plans of the Jedi too many times.

But Jedi be warned, you can't win. If you strike me down, I shall become more powerful than you can possibly imagine. (https://youtu.be/t8RCQDDsMpU)
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 17, 2018, 06:26:00 AM
I salute you Laurentus!
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 17, 2018, 07:50:08 AM
Well done!
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 17, 2018, 08:26:35 AM
We cannot discount the possibility that Sapph identified Gerrick as the Seer and acted based on that, because honestly, Syraj was the most obvious suspect. Keep this in mind for the next round.

However, put Sapph's brain to good use. If he doesn't give you any useful reasoning, lynch him.

Right now, I would say the remaining Wolf might be Sapph, Tau or Hydra. Yes, Hydra did vote to lynch Doc, but Gerrick's statement about the writing being on the wall for Doc makes me think that Hydra would have known which way the wind was blowing. It is noteworthy that he was online multiple times during the previous phase, and Gerrick and I both mentioned him, yet he kept declining to vote.

Tau is a bit less suspicious for me, there, as his activity has just been overwhelmingly spotty for days, anyway. He is still capable of playing the type of game we've seen so far, though.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 17, 2018, 09:40:17 AM
Nah, actually, let's use Ockham's razor and call a duck a duck. Lynch Sapph first, if you please. :D
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 17, 2018, 11:24:29 AM
Well, after making the “fatally flawed reasoning” by believing (and falsely deducing) that Syraj is a Wolf, I am not entirely sure how I can shake off the big neon sign board writing “suspicion” at the top of my head. Anyway, even if you lynch me (an innocent), you still have a couple more tries (in other words, you can afford to make mistakes), so I think I can still get a dead win. :D

Anyway, while I am still alive, go ahead and point out my other suspicious acts. I will defend my actions, and if you are still not convinced, I guess that’s it for me. :P
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 17, 2018, 11:28:00 AM
Honestly, I am not sure you would be that obvious. Something just feels off. But you're right, we can now afford to make mistakes again. What are your thoughts on the situation? Who looks more suspicious right now?
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 17, 2018, 12:33:52 PM
"Construction of the Bellstar is in its final stages, my liege." Merin stated as a smile appeared on the Emperor's face.  "Excellent.  It'll soon be time to start our little project and help this galaxy see the light." He stated simply, as he came away from his window for a moment.

"Merin.  There's another task I'd have you take care of.  As you know, on Planet Yulon, we've been working on enhancing our ships...refining the light-ray to basically reach out more and attract more targets.  After all, if the worst happens and our Bellstar fails...we need a backup plan." he stated, as Merin nodded in understanding.

"Yes, I know of this project. Is something the matter on Yulon?" Merin asked, as the Emperor sighed.  "As a matter of fact, word has reached that one of the Joieux Masters is on his way there to destroy what we've accomplished.  His blindness to the good ways of the Jolli makes him a threat." The emperor explained, as something was bugging Merin in his explanation.

"That's...not all, is it?" Merin asked, as Claus chuckled a bit.  "You were always a sharp one, even if your heart was always unsure of where it should lie.  I am glad that you yourself are starting to see the light and have stayed willingly with us.  Yes, it's true, there's more to this story than what I stated.  The master in question is your old teacher; Master Kel Al Kringle.  And, as much as it pains me, I must be blunt: my body is old and frail, and I fear that I may not make it to see the Bellstar's completion." he started, as he walked again toward the window, staring out at the empty space.

"I know this is a most cruel thing of me to ask, but should you encounter your old teacher and fight him, I ask that you not kill him.  Instead I'd humbly request that you simply disarm and render him unconscious.  I ask of this because I will be accompanying you on this trip, and once he's been knocked out, you and I will use a special Kristma so that I can switch bodies with him." Claus stated bluntly, as Merin couldn't help but express both his surprise as well as a bit of shock at this request.

"But...but he's my teacher.  I couldn't do that to him." Merin stated, as Claus' smile turned somewhat sorrowful as he continued to stare into space.  "I completely understand your hesitation on this.  But realize that by coming to me, the Joieux will never take you back.  Even Master Kringle wouldn't hesitate to kill you the moment he finds you.  But if we can succeed with this, you no longer have to look at me as a villain.  Master Kringle was your teacher, and I could continue to be your teacher in his body.  He'll have no recollection of anything after the switch, and we could even erase his memories completely and make him believe he's a resistance fighter...using my holo-guise on him unwillingly of course so he doesn't get found out and killed." Claus explained more, as Merin still seemed hesitant.

"Either way, you'll have to deal with him if you want the Jolli plan to succeed.  You do want it to succeed, right?" Claus asked, as Merin seemed much less reluctant on this one.  "Of course.  I may have not at first, but I understand that there's more to this story than I've been told, and that the masters have been scaring people to believe worse than it actually is.  But I do believe that this is the right way." Merin answered as Claus turned toward him.

"Then this is the only way that nobody gets hurt.  As I said; if Master Kringle sees you, he'll kill you.  There's no going back to him if your heart is set on this path.  You can either do the unspeakable and kill him first, or you can keep him alive...but with a fresh start." Claus explained, as something still bothered Merin.

"But if that's the case, why not alter his memories into believing he's one of the Jolli?" he asked, as Emperor Claus simply let out a brief smile.  "As strange as this may come out since I'm asking you to let me switch bodies with your old teacher and re-write his memories...I don't want to rewrite his heart as well.  My job as the Jolli leader is to actually remove the darkness from the Joieux hearts and help them see the light...not simply hide it behind a wall and make them believe there's nothing there.  And yes, I know that you're about to ask why I don't simply remove the darkness from him then and there.  It's because once I switch bodies, my power will be too exhausted, as will yours, from using such powerful Kristma.  I'll only have just enough to send him back to the resistance unharmed." Emperor Claus explained, as Merin sighed.

"Very well." He stated simply, still feeling a little uneasy about Claus' vague response as Claus himself seemed pleased with this answer.  "You won't regret this Merin, you've made a wonderful choice.  And I promise that I'll try to be even half the teacher that Master Kringle was to you."

"But what will the others think when they see that Master Kringle is gone?" Merin asked.

"Don't you worry.  I don't plan on keeping them in the dark.  Once the Bellstar is complete, I'll be making an announcement galaxy-wide with my new body.  Until then, they'll simply think he's still on his mission."


Meanwhile on Planet Yulon, scientists were hard at work breaking down the Kristma-light guns, exploring each element carefully and figuring out how to enhance them to the Emperor's wishes.  One scientist had suggested simply increasing both the length of fire, and the number of guns on each ship so that they could reach multiple targets.  Another had suggested creating smaller drones that traveled with the ships, each of them being equipped with both a Kristma-light gun as well as a tracker that would hone in on Joieux targets precisely and fire, even if the Jolli driving the ship didn't see them.  The head scientist, Govinus Revia, seemed more interested in the second idea, and ordered both the other scientists and engineers to begin work on the drones.

Hiding in the shadows just outside was Master Kel Al Kringle...waiting for the precise moment to strike.  He was just about to come into the view of the Jolli scientists when one of the Merrymen ran inside.  "Dr. Revia! We've just spotted Merin's ship approaching the base." He stated, as Kringle's interest shifted.  He could still feel the bitter sting of betrayal, knowing that his student had turned his back on the Joieux and shifted to the Jolli.  His new purpose was clear: as much as it pained him, he had to kill his old apprentice first.

The ship landed, as Merin Noel stepped out of it.  Unknown to both Kringle and the others, Emperor Claus waited inside, biding his time.  "I will join you when the time is right, Merin.  For now, I'll leave this to you...whatever you decide to do." he stated simply as the doors of the ship closed.

Merin made his way toward the icy-cavernous compound as he was approached by Dr. Revia.  "Lord Noel, I assume you're here about the intruder?" he asked, as he and Merin continued walking.  "Yes I am.  Is everyone alright?" he asked, as Dr. Revia nodded.  "Everyone seems to be alright so far, we've not heard of any casualties...so I can only imagine that he's watching us from somewhere." he replied, as Merin sighed.  "That sounds like something he'd do." he stated simply as they both made their way inside.

"You there.  You were the one that sent the call, where was he last seen?" Merin asked the Merryman, as the soldier began to answer.  The response was unheard by Merin, however, as his gaze shifted towards the center of the compound...the Frozen Falls.  Without letting the Merryman finish answering, Merin simply walked out of the room and toward the center, where he could only imagine his former master was waiting for him.

Sure enough, as he stepped out of the compound and toward the Frozen Falls, he looked up to see Master Kringle staring down at him.  "So you came, knowing I was here." he stated, as he hopped down from the large height and landed softly on the ground below.  "That means you must be here to kill me." he continued as he brought out his Cane...one that, when flicked, would reshape a portion of the Cane into an exquisite looking one-handed sword.  For reasons unknown, Merin didn't hesitate bringing out his own Cane that, when flicked, turned itself into a whip with thorn-like bits scattered around.

"You know, even though us Joieux aren't supposed to feel, it hurt when I found out that you betrayed us." Kringle stated, changing into a battle-ready stance.  "I betrayed you because I had to know the truth.  The Jolli aren't as twisted as we make them out to be." Merin stated, as Kringle's stance changed in the heat of his emotions.  "The Jolli want to get rid of our free will! They want to make us into their unwilling slaves!" Kringle shouted, as Merin shook his head.  "That's not true, and you know it.  The Joieux Masters are twisted, and have everyone scared into believing that the Jolli are evil.  Well in my mind, the Joieux are evil!" he screamed out, as Kringle's face grew angrier.

He lashed at Merin with quick speed, ready to strike with his sword.  Kringle was normally a man of calculation, but this was an emotional battle which clouded his moves.  Merin more than easily dodged the oncoming strike as he struck with his whip, narrowly avoiding striking his former teacher...who dodged at the last moment.

Emperor Claus had made his way inside the compound, sensing the time drawing nearer as he watched from a distance inside.  The two were relentless in their attacks, though neither had managed to land a blow just yet.  But Claus knew deep down that Merin's lack of hits was intentional, as he was clearly holding back on hitting his former teacher.  As he watched, he sensed another presence nearby...a Joieux was clearly hiding, watching him.  He made it seem as if he didn't see anything as he walked into another part of the compound, the Joieux following behind.  As the Joieux followed him into the room, he had lost sight of the Emperor.  He looked around, but was greeted only by a beam of pure light...feeling any darkness being taken out of his heart.  Now feeling a weight off of his shoulder, the former Joieux happily made his way to help the scientists...since he had a knack for sensing irregularities and was thus a new asset to their team.  Emperor Claus, approaching from the shadows with a warm smile on his face in what he'd done, made his way back to the window to continue watching the fight.

Kringle hopped back up to the tip of the frozen waterfall, looking down at Merin in a mocking way.  "I have the high ground here, Merin." He said simply with a taunting voice.  Merin looked for options to get up there with his former teacher, but as he searched around, he had a different idea.

Using his Kristma, he focused on a large frozen stalactite above Master Kringle's head.  The stalactite began to shake as it broke from its place, falling to the top of the frozen falls.  Sensing it in the last moment, Kringle hopped back down just as the stalactite hit.

Taking advantage of the second of Kringle's distraction, Merin quickly used his Cane-whip not to strike at his former teacher, but to yank the Cane-sword away from him.  Kringle seemed genuinely shocked as his former student took the upper-hand as Merin pointed his former teacher's sword toward him.  Kringle's look of betrayal stayed on his face even after he got to his knees, ready to die after this disgrace.  "Well what are you waiting for.  Kill me!" He shouted, as Merin walked closer to his teacher, the Cane-sword still pointed at him.

But to Emperor Claus' relief, Merin smacked Kringle hard with the base of the Cane-sword, rendering him unconscious.

"Well done my boy. I knew you wouldn't kill him." Emperor Claus stated in relief, as he walked out towards the two.  "Now...shall we?" he asked, as Merin still seemed a little reluctant.  "I promise, all will be well once this is all over." Claus added, as Merin hesitantly nodded.

The two then held out their hands toward Master Kringle as a powerful aura surrounded the three of them.  Emperor Claus then knelt down as he grabbed Master Kringle's hand as Merin continued focusing his power on them.  As he watched, Emperor Claus' spirit came out of his body, floating into Master Kringle's body.  Likewise, Master Kringle's spirit retreated from his body angrily, being forced into Emperor Claus' body.  Merin watched as Emperor Claus' body then laid on the ground, unconscious, as Master Kringle's body suddenly stirred.

Merin readied his weapons, just in case it was still Master Kringle.  "Steady, my boy.  It's me." Master Kringle stated in a very familiar tone that mimicked Emperor Claus' way of speaking identically.  The process had clearly worked, as Emperor Claus brushed off his new body.  He then walked over to the unconscious Master Kringle who was now in Claus' old body, as he placed his hand on Kringle's head, and closed his eyes.

Master Kringle's now old and frail body began to shake and convulse in reaction to what Emperor Claus was doing, as the memories of his time as a Master were erased...only to be replaced by false memories of being in the resistance.  Claus then activated the holo-guise on Kringle, as Kringle's frail body shifted to that of a typical resistance shoulder.  In his last bits of Kristma for the moment, Claus then used his power to put the Holo-guise inside of Kringle's body so that it couldn't be un-triggered accidentally, and sent him back to the resistance base before he woke up.

"Well, now I feel fit as a fiddle.  Shall we, then?" Claus asked in his new, much younger body as him and Merin made their way back to the Bellstar.

Laurentus aka Ebenezer Scrooge, the Watcher was converted by the Jolli, and now will be helping with their ship-enhancing project for the rest of the game (so he's basically dead)

The Adventurer chose to confront the intruder in Planet Yulon, which turned out to be Master Kringle.  This resulted in a fight between Master Kringle and Merin, with Merin knocking him unconscious.  This also resulted in the Emperor switching bodies with Master Kringle, and sending him off both believing and looking as if he's a resistance fighter.  Meaning the remaining Jolli Lord has switched roles with another player.

And that means it's time for another Planning Phase! Master Kringle has been out for his mission for some time, but nobody has heard from him.  Perhaps the Jolli got to him, or perhaps he's still out there.  But Emperor Claus is still at large, and it's time for you guys to really get together and find him before it's too late.

We'll end this Planning Phase on 12/19 at 4:30 AM.
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 17, 2018, 12:53:42 PM
DEAD

I leave now to become a slave. Best of luck to the remaining players!
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 17, 2018, 01:29:58 PM
This also resulted in the Emperor switching bodies with Master Kringle, and sending him off both believing and looking as if he's a resistance fighter.  Meaning the remaining Jolli Lord has switched roles with another player.
This essentially makes useless every single post prior to this, besides trying to identify the Adventurer.

Anyway, a question here. What happens to Laurentus' followers if one of them was converted? Or is this random switch restricted to non-scanned players (in which case it narrows down the possible list) with the exception of the Adventurer.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 17, 2018, 01:34:12 PM
This also resulted in the Emperor switching bodies with Master Kringle, and sending him off both believing and looking as if he's a resistance fighter.  Meaning the remaining Jolli Lord has switched roles with another player.
This essentially makes useless every single post prior to this, besides trying to identify the Adventurer.

Anyway, a question here. What happens to Laurentus' followers if one of them was converted? Or is this random switch restricted to non-scanned players (in which case it narrows down the possible list) with the exception of the Adventurer.

With the exception of the Adventurer, the switch would have affected any of the players that weren't scanned and added to the Seer's group...since it'd make it incredibly obvious if a player just happened to disappear from the seer's group PM.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 17, 2018, 01:39:58 PM
With the exception of the Adventurer, the switch would have affected any of the players that weren't scanned and added to the Seer's group...since it'd make it incredibly obvious if a player just happened to disappear from the seer's group PM.
Ah alright, another question if you don't mind. Would Laurentus' followers revealing themselves be a violation of Rule 1? To be honest, I have a rough idea of who they are, but it would be better if they can just declare themselves.

I am calling out Fortis Scriptor and Red Mones as the loyal followers of Laurentus, I can't tell whether Syraj is just voting as a form of self-defence or was scanned (but would be a brilliant irony if Syraj isn't scanned and turns out to be the new Wolf)
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 17, 2018, 01:55:40 PM
I mean technically they could...but that would also be leaving them open to attack by the bad guy during the night were they to do so.  And if he only scanned 1 good guy, there's nobody to protect them from a night attack if they decide to out themselves.

And that's if Laurentus even scanned any good guys that are alive in the first place.

So in reality, sure.  But you have to assume that:

A) He may have scanned all good guys
B) He may have scanned 2 good guys and a bad guy
C) He may have scanned 2 bad guys and a good guy
D) He may have scanned all bad guys
E) He may have scanned players that are currently dead
F) He may have scanned a mix of dead players and bad guys
G) He may have scanned a mix of dead players and good guys
H) He may have scanned a dead guy, bad guy, and good guy

Since he only had 3 chances to scan someone, and was killed this last battle phase before he was given the chance to scan another.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 17, 2018, 02:01:09 PM
Oh wait a minute, he probably scanned Doc and Gerrick, that's why he went all out offensive. Ah careless mistake there, thanks for pointing it out. Great, so he probably only scanned one good guy, that's pointless, please don't reveal yourself.
Title: Werewolf XVII: Santa's Apprentice
Post by: Syraj on December 17, 2018, 04:10:04 PM
So, where do we go from here? How do we work out who the wolf is?
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 17, 2018, 07:08:05 PM
I mean, our plan of action is fairly straightforward I think... we figure out who might have been the wolf and who else Laurentus scanned, and we don't vote for them, and instead vote for the person who used to be least suspicious (least chance of being former wolf, greatest chance of being wolf now). Figuring that out might be tricky though (but something I must do since I missed yesterday's vote)...
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 17, 2018, 07:18:17 PM
Man, I was gone for only a couple of hours, and everything just went to shit. :P
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 17, 2018, 08:52:38 PM
No joke there @Red Mones

This is one hell of a shit show. We're down another innocent, and almost back to square one evidence wise.

Tau brings up a good plan of action and I fully agree with it.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 18, 2018, 01:00:52 PM
While we are discussing, I am recalling Hydra’s silent Wolf gameplay, so I will Vote: Hydra. The vote may change according to our discussions. In case he is eliminated by virtue of inactivity, I am voicing out my suspicion of taulover as the possible Adventurer / Wolf.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 18, 2018, 06:00:07 PM
@Sapphiron it could be Hydra but this'll be one quick victory if it is since he's been so inactive. XD
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 18, 2018, 06:50:07 PM
Laurentus made a good point about Hydra being suspicious last night phase. But also remember that the former wolf is now a villager. So if we're to take Hydra's silence as a sign that he may have been wolf, the logical thing to do is to not vote for him.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 18, 2018, 07:32:03 PM
I agree with Tau. I don't think Hydra is our guy.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 19, 2018, 02:36:13 AM
Laurentus made a good point about Hydra being suspicious last night phase. But also remember that the former wolf is now a villager. So if we're to take Hydra's silence as a sign that he may have been wolf, the logical thing to do is to not vote for him.
Not really, I was the most suspicious person. When I referred to Wolf, I included Wolf-aligned Adventurer
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 19, 2018, 04:06:04 AM
Hmm, you do have a point, and Laurentus' arguments for Hydra being suspicious do work for him as Adventurer as well, perhaps even more so (voting for Doc -> may not have known or cared that Doc was wolf, being inactive despite being online during the lynching of Gerrick -> had just fallen to the light side). On the other hand, we are kinda grasping at straws at this point, and all of this might also just be red herrings considering that Hydra has been consistently silent throughout (no change like we might expect if he was the Adventurer and became wolf-aligned partway through).

Additionally, Laurentus didn't immediately point fingers at a single person, like he did for Doc or Gerrick, meaning that he probably didn't successfully scan the former final wolf, and anything he said was likely just his guesses. While Sapph was the most suspicious person to him, he also pointed out the counterarguments and other suspects, so we can't rule out the possibility of others being the former wolf.

Anyway, I must vote to avoid inactivity lynch. Following my earlier idea of lynching the formerly least suspicious people not in Lau's seer army, I am somewhat inclined toward Vote: Red Mones. Looking back to when Mones voted for Doc, he said that he didn't really know who to vote for and also was suspicious of Laurentus, making me think that he wasn't in communication with Laurentus and also wouldn't have been scanned later on (having helped turn the tide against Doc).

Hydra (given Sapph's point about him possibly being Adventurer) and No Lynch (since we have very little to go off of currently) are also some relatively good options, I think. I'm entering in the Red Mones vote for now in case I forget to come back later (and apologies if you die and I was completely wrong, since there's not much to go off of), but I'll change my vote if some better argument against someone else comes up.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 19, 2018, 07:04:31 AM
I've got to get my vote in or else I'll be penalized. I was honestly pretty sure someone was going to come to the conclusion that taulover just did. I don't really have a way of defending myself and therefore will probably die, but I might as well go with a retaliatory vote and Vote: taulover.
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 19, 2018, 09:06:30 AM
In the interest of self-preservation, and because Sapph does have a point, I am changing my vote to Hydra.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 19, 2018, 12:53:01 PM
The phase is now closed, I'll post the result of this phase shortly.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 19, 2018, 02:40:50 PM
"Greetings, everyone.  I'm happy to let you know that the construction of our wonderful new base has finished." A hologram of Master Kringle (now Emperor Claus) stated in the middle of the resistance room, much to many surprised looks on the faces of both resistance fighters and masters.

"Wait, is that Master Kringle?" Master Hollen asked, as Master Krinkus sighed.  "It would seem so.  It looks as if the Jolli got to him as well.

"I'm sure you're wondering, "Wait, why is Master Kringle broadcasting to you today about the glorious nature of the Bellstar's completion?" Well, fear not...for I'm not Master Kringle, not anymore." the hologram stated, as the masters shot the hologram a suspicious glance.

"Master Kringle is still alive and well, somewhere in my old body.  I am Emperor Niklas Claudias Claus, taking new residence in Kringle's former body."  Claus explained, as this reveal caused the masters to stand up suddenly from their seats.

"Come again? Is that even possible?" Master Rudon asked, as the other masters seemed perplexed at this possibility.

"It has been my dream to bring Wintaros back to the way it was in the beginning.  As some of you may know, there was a time when the Jolli and Joieux were a once united force known as the Jollijeux.  When we were united, anything was possible, and the galaxy was at peace." Claus explained, as the resistance fighters nodded in agreement, shuddering slightly at the idea of ever being in the same league as the Jolli.

"And as I'm sure you may know, there was a sudden shift in the Kristma, when nearly half of the tribe split from the rest, becoming what you know as the Joieux today.  Those who call themselves the Joieux revel more in the misery and chaos of others, enjoying what they've called "free will" and reject the Jolli as they are led to believe that we seek to stamp out that very will for our own ends." Claus continued, as the resistance fighters seemed unsure of why he was explaining the obvious.

But the masters had an inkling of where this was going, as Master Nooa looked toward Master Hollen, who nodded in understanding.

"This is because the masters have--" Claus started, as Master Hollen sneakingly waved his hand, and the hologram shuddered for a moment.

"This is because the masters are correct.  We wish to make you slaves to the Jolli way, whether you desire it or not.  Peace is all that matters, even if you do not desire it.  Your absolute submission to us is all that we desire, not your approval to our cause.  To that end we've built the Bellstar, which will make sure that you obey us without question.  And once we've taken over every planet, you'll have no choice but to obey our rule." the hologram stated much to the resistance's shock, though the masters seemed much pleased with themselves.


Meanwhile back on the Bellstar, Emperor Claus stood in the center of the bridge.  "And as I'm sure you may know, there was a sudden shift in the Kristma, when nearly half of the tribe split from the rest, becoming what you know as the Joieux today.  Those who call themselves the Joieux revel more in the misery and chaos of others, enjoying what they've called "free will" and reject the Jolli as they are led to believe that we seek to stamp out that very will for our own ends." He explained, as his expression turned grave.

"This is because the masters have lied to you.  During the utopia of the Jollijeux, a detestable creature known as the Black Winter came to our galaxy.  This creature had an unimaginable power and desired nothing more than to bring Wintaros to nothing.  But to do this, the creature used its own dark power to corrupt many of the Jollijieux's hearts, turning them into creatures of chaos that would do its bidding.  These corrupt beings are your own Masters, those whose hearts and vessels now belong to the Black Winter.  They in turn corrupt the hearts of others, and sow chaos in hopes of fulfilling their own dark master's designs.  When they've corrupted the heart of a Kristma user enough, they will then turn that user into another dark vessel of the Black Winter...amusingly enough calling them a "master" even though they themselves are merely pawns.

To that end, we've created the Bellstar: a device that channels the pure light of the Jollijieux Kristma; a light that does not sap free will as you've been led to believe...but finds corrupted hearts and the darkness that seeps inside, and harmlessly removes it and thus removes the Black Winter's corruption.  We want nothing more than for you to be free of the corruption so that you can regain your former selves.  We wish for nothing more than for the free will that was stolen from you by the Black Winter and its minions to be restored...for the true unity of our tribes to be restored.

But the true goal of the Bellstar is to destroy the Black Winter once and for all, and to hopefully remove its influence on each of you for good.  I am truly sorry that you've all had to endure the betrayal of your own, but please do not hate them as they themselves cannot truly control what they do.  As one who has been alive since the Jollijeux Utopia, I've seen the cunning and cleverness of the Black Winter, and know that it pulls all of the strings.  The masters are not evil, nor are any of you that have been corrupted.  You're all merely pawns in a much more sinister game, and our only wish is to save you from your cruel fate.

Worry not though, even if the Bellstar fails, we will find a way to save you.  That, I promise all of you.  You all deserve a much better future than what the Black Winter has forced upon you."

Emperor Claus ended his speech, to the applause of several Merrymen as well as his commanders aboard the Bellstar.  They had each known his resolve and followed him unquestionably, knowing deep down that he would lead the galaxy to its long awaited salvation.

Merin seemed a little surprised that he was applauding as well, but he seemed more surprised in the revelations in the Emperor's speech.  Why had the Emperor not told anyone about his Jollijeux time? Why did he wait until this moment to speak of this "Black Winter?"  As he asked himself this, Claus walked past him on his way back to his chambers, giving Merin a look and a smile that told Merin that he already knew the answer to those questions.  And he was right...after all, if he had told Merin any of this during their outings, Merin would have immediately been skeptical and told the masters, who would have immediately reduced the Emperor's claims to "ramblings of an old man who wanted to control everyone."

But seeing how those who were converted firsthand seemed genuinely more happy and more free convinced him that there was truth to the Emperor's words.  Though he still didn't feel right going entirely against his own people, perhaps this was a good thing.  It meant that he still felt love for them deep down for who they were, but he also knew that there was indeed some dark hold that tightened on their hearts like a vine tightening its grip...for this was a feeling he had also known as their apprentice before he had been tasked to watch the Emperor when he was still the Grand Councilor.  But whereas the others had been converted via Kristma light, he had no such conversion himself other than his own gradual shift.  He could easily attest to the feeling of what felt was a strangling feeling on his heart loosening more and more the more he opened himself to the Emperor's way of thinking.  And now here he was standing by the Emperor himself, feeling as if for the first time he could finally breathe easily.

Merin followed behind the Emperor to his chambers, as they rode in the elevator together.

"Merin, do not be surprised if the Joieux are still hostile to us even after my speech.  I have no doubts that the Masters have either refused its showing to their people, or have used the Black Winter's power to manipulate into it something else." Claus stated as Merin nodded in understanding.

"To that end, we need to get back to their base and see just what has transpired since." He continued, as Merin seemed worried.  "But what about the Bellstar?" he asked, as Emperor Claus merely smiled.  "Worry not, my boy.  I have high hopes that the Bellstar will be here when we return, and we'll soon be able to do just as I promised." he stated.

They arrived in the Emperor's chambers, activating their Holo-guises.  The now resistance-fighter looking and sounding Emperor Claus looked to the Merryman who stood at the chamber entrance as he did during each of their outings.  "Tell no one that we've left.  We'll be back in time for the Bellstar's first test." Claus stated as the Merryman saluted in understanding.  Claus and Merin then both teleported themselves away to the resistance base.

"I knew it! The Emperor wants us to be his obedient lapdogs!" a resistance fighter shouted as the two quietly made their way into the crowd.

"What else would you expect? We already knew the Jolli wanted to steal our free will away from us, and that speech just confirmed it! He even said "We wish to make you slaves to the Jolli way, whether you desire it or not." bluntly for all of us to hear! He's a despicable coward!" another fighter shouted.

It was just as the Emperor said: the masters must have manipulated the hologram to play on the resistance's fears.

"Masters, I have terrible news!" a resistance fighter shouted as he ran into the compound.

"What is it?" Master Hollen asked, as the resistance fighter took a moment to regain himself.

"It seems our brother, Elffsas, was seen in a Jolli rally by another Joieux user.  Elffsas claimed he was trying to break up the rally...which looking back at reports, he actually was.  But the Joieux user was enraged at seeing one of us there and assumed he was one of the Jolli in disguise...and he...well, he killed Elffsas in the heat of the moment." the resistance fighter explained.

"That is troubling news.  Where is the joieux who found him now?" Master Rudon asked.

"He was taken in for questioning, though it seems as if he was just truly enraged in the moment." the resistance fighter stated.

"Well damn.  Elffsas made some pretty good brews, guess I'll have to get them from someone else now." Master Krinkus stated.

Hydra, aka Elffsas, a resistance fighter was found at a Jolli rally (attempting to break it up) by a Joieux user, and killed after he was assumed to be a Jolli.

You heard the news Joieux! The Emperor has taken over Master Kringle's body, and has finished work on the Bellstar! You can't let him take away what you all hold dear and become slaves to the Jolli.  So now it's time to take to the skies and destroy that Bellstar once and for all!  That's right, it's time for a Battle Phase!

Emperor Claus, please send me a PM of who you wish to convert.

Adventurer, a scenario will be appearing shortly.

This battle phase will end at 7:00AM PST on 12/20/2018

@Fortis Scriptor and @Syraj: Both of you did not vote in this last phase.  If you do not vote in the next phase, there will be consequences.

Also, be prepared for the end of this battle phase, as it's guaranteed to be a merry one.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 19, 2018, 03:22:00 PM
Also Gerrick's death has also been updated with a story. (https://wintreath.com/forums/index.php?topic=5615.msg134542#msg134542)
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 19, 2018, 04:19:20 PM
Dammit
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 19, 2018, 05:52:04 PM
:(
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 19, 2018, 08:15:36 PM
I'm okay with taking the inactive hit rather than lynching someone without any evidence.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 19, 2018, 08:40:38 PM
Be careful though, until we lynch the last wolf, they'll be picking us off one by one.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 19, 2018, 09:55:31 PM
Yeah, good point. I wish luck to everyone except to the wolf. Go fuck yourself wolfy.
Title: Werewolf XVII: Santa's Apprentice
Post by: Hydra on December 20, 2018, 12:33:23 AM
DEAD
Well... rip me! Sorry for being so inactive guys! Good luck!
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 20, 2018, 03:38:05 PM
Everyone was gearing up to get ready for what they considered one of the biggest battles: the battle to destroy the Bellstar (the second round). The masters still were unsure of how to destroy it, as it seemed like it had no glaring weaknesses to exploit.  Not to mention, as it was finished and gearing up for a test run, it was obvious the Jolli would place a barrier to protect it once more until it was ready to fire.  But they still had to try, because their way of life was at stake.

Merin, on the other hand, took this time to explore the base a bit more, spotting something that seemed out of place on one of the resistance fighters' beds.  Sitting there was a familiar looking black box with a button...a holo player that the masters had usually forbidden the resistance from having, believing they were a tool for the Jolli to spy on and manipulate them to their ways.

Picking up the box, Merin turned on the holo player, seeing the familiar recording of the Emperor giving his speech...though this one seemed to be untainted by the masters, as it gave the identical speech that he had seen the emperor give.  He couldn't help but wonder why this was here, who had access to this, and why?

"What are you doing here soldier?  You should be getting ready for battle." Master Rudon said as he approached the room.  "Oh, I'm sorry sir, I found this sitting on one of the soldiers' beds, and I was just about to turn it in." the disguised-Merin replied, feeling slightly guilty deep down.

Master Rudon took the cube from Merin's hand as he examined it, and then pushed the button revealing the speech that he had seen.  Rudon's expression turned grave as he smashed the cube in his hands.  "Do not believe anything you see, as it was clearly edited.  What you saw in the planning room was the real speech." Rudon explained, as Merin nodded.  "Of course, the Jolli would do anything to manipulate us." He replied, as Rudon produced a short smile.  "That's correct, I'm glad that you understand that."

"Hey, what are you all doing in my room?" A resistance fighter named Krampus asked.  "This is...your room?" Master Rudon asked, as Krampus seemed puzzled.  "Yes it is master, is something the matter?" Krampus asked as Master Rudon nodded.  "I'm afraid so.  One of your comrades found a very interesting box sitting on your bed." Master Rudon explained, as Krampus looked horrified.

"Wait, I can explain.  It's not what it looks like!" Krampus started, as Master Rudon pulled out his Cane, flicking it as it changed into his pair of Chakrams.  "Rudon, hold!" A voice commanded as Rudon was about to strike.  The figure of Master Revelus walked up, as Rudon relaxed himself.  "Let this one live, for now.  They may prove useful." Master Revelus stated, as Master Rudon seemed confused.  "But what if they're a Jolli spy?" Rudon asked, as Revelus surprisingly let a small grin slip.

"I doubt they'd give themselves away so easily if they were.  However, if I'm wrong, then we'll be able to squeeze them for info on their "Emperor" of course.  But for now, we'll confine them to their quarters until we figure out what to do with them." Master Revelus explained.

Merin struggled for a moment with his emotions.  Why did he give away an innocent soldier?  What if that was Emperor Claus in his disguise (they all looked similar with their helmets on)? Surely if it was, then Emperor Claus would have no troubles using his Kristma to teleport away from there and avoid any potential torture.  Yes, that thought comforted Merin a little more as he made his way back to the Bellstar base.


"Masters, I have terrible news!" A resistance fighter shouted as he ran into the docking area.

"What, again? Can we get good news for once? Who died this time?" Master Krinkus asked as the soldier seemed confused.

"Look, we've been through the motions already, it's not hard to see that you're here to tell us that someone else died, so tell us who, and how, and why we shouldn't kill you ourselves right here for giving us this news." Master Hollen explained.

"No, nobody has died, sirs.  We have a report that our top soldier, Jacob Marley, was ambushed by the Jolli, taken captive, and converted into one of them." the soldier explained, as the masters looked to one another.  "Why do they insist on taking people from us?" Master Rudon sighed out, as Master Revelus turned toward the soldier.

"Thank you for this news." He said simply, as a Cane appeared from out of nowhere and impaled the soldier.  "W-why?" the soldier asked, as Revelus and the masters walked away.  "Because I don't tolerate bad news.  The next time anyone gives us bad news, you'll share the same fate.  Enjoy your 12 hours of agony before you die." Revelus explained as the masters made their way back into the planning room.

Syraj aka Jacob Marley, a Resistance fighter, was converted by Emperor Claus.

The Adventurer chose to report the soldier when they found the holo-cube on the soldier's bed.  This in turn angered Rudon, who almost killed them if it hadn't been for Revelus' surprising intervention.  Because of this, Krampus was simply confined to their quarters.  That means that in the next planning phase, Sapphiron aka Krampus will not be able to vote...but doesn't free them from being voted against.  This will still count towards the inactivity count.

Alright folks, it looks like this may be our last Planning Phase! With only 4 players left, it's absolutely crucial that you figure out the Jolli this round if you don't want the Joieux to win.  Keep in mind that the Adventurer still lives, but even if they share a win with the bad guy, their being alive doesn't affect your end count.  That being said, you'll still want to pick the right person, since there will be no stopping the Joieux from claiming their final victim in the next Battle Phase.  And no matter who they choose, it may spell the end for the Joieux.

This Planning phase will end at 7:40AM PST on 12/22/2018

And before I forget, the results of the Wheel of Merriment:



Basically, nothing happened.  It's a free round!
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 20, 2018, 08:22:54 PM
Well that means taulover and Fortis can vote me out, then kill Sapph in the night. Fuck. My only hope is that the adventurer switches sides last minute and helps me bag the last wolf. Thoughts, @Sapphiron?
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 21, 2018, 02:06:38 AM
Not happening buddy. If you wanted to win you would have pretended to be the Wolf / Adventurer, not outright declare your innocence. You pretty much forfeited the game at this point. Remember, I can’t vote this day phase.
Title: Werewolf XVII: Santa's Apprentice
Post by: Sapphiron on December 21, 2018, 02:10:03 AM
Furthermore, the Adventurer’s win is tied to the Wolves’ win so he isn’t going to suddenly change last minute. I guess this is it.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 21, 2018, 02:23:28 PM
Just a reminder that there are 25 hours and roughly 20 minutes left in this phase.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 22, 2018, 12:31:33 AM
So because at some unknown point the game tried to end itself by locking itself, I'll extend the time.  The phase will end at 4:30PM PST on the 22nd.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 22, 2018, 09:04:19 PM
Roughly 3-4 hours left and no votes? Tsk tsk.

@taulover @Red Mones @Fortis Scriptor
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 22, 2018, 09:45:38 PM
DEAD

Might be worth declaring it in favour of the Wolves, or calling it another draw.

At this point, it seems interest has been lost, either way.

Personally, I'd say the tide has turned in favour of the Wolves, but the game seems to have favoured them too much from the outset, anyway. There were too many things completely outside the players' skill or ability to control that continually pushed this in the Wolves' favour, like the death of a defender by random chance.

Therefore, a draw seems reasonable.

That said, I would not be opposed to simply declaring the game in favour of the Wolves, either, because practically, that's the only logical outcome that can still be had here.
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 22, 2018, 11:09:40 PM
Yeah I agree with Lau. There really isn't much point in voting, so I'd lean towards an honorable draw.
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 23, 2018, 12:01:40 AM
I dunno, I do think the wolves were on the cusp of losing until Adventurer + RNG.

But yes, I do think a draw would be the reasonable option.

In the event that @Pengu decides that we shouldn't do a draw, I will be using my no lynch vote.
Title: Werewolf XVII: Santa's Apprentice
Post by: Red Mones on December 23, 2018, 12:42:18 AM
First off I apologize again for essentially releasing my role, I thought the wolves pretty much won and was ready to call it quits (though that makes me a sore loser and ruins it for the rest of the players). So again, I'm sorry.

Secondly, I'm ok with a draw but if not, I guess I Vote: Fortis Scriptor
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 23, 2018, 11:45:08 PM
You gave away your role?

And if that's what everyone wants, then we can do a draw.

But before that, what would you all have voted if I chose to keep the game going?
Title: Werewolf XVII: Santa's Apprentice
Post by: Fortis Scriptor on December 24, 2018, 12:31:46 AM
Probably Red Mones
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 25, 2018, 09:50:44 AM
Alright, so I'm going to officially end this now at a draw.  However, I will say that had the game continued without the role reveal and Sapph been able to vote, the game could have still gone either way.  That being said, the ending is going to reflect if the Jolli had won.
---------------------------------------------------------------------------------------

"Fire!" The emperor shouted as a large array of light formed at the center of the Bellmaker, as it then shot out a colossal beam toward the planet of Hohondus, a well known Joieux haven.  The light didn't seem to physically hurt the planet rather than engulf it and continue past, also hitting another Joieux planet known as Desparia some distance away.

Waiting nearby the planets were several Jolli ships with orders to survey the planets after the beam was fired.  As the colossal beam faded, the Merrymen aboard the Cane-Wings nearby landed on the planets discreetly, preparing themselves just in case the beam itself failed.

The first was Lieutenant Haildross landing on planet Hohondus.  Immediately upon landing, he was surrounded by many Joieux soldiers, telling him that the beam had clearly failed.  He was hesitant to step out of the ship, but a voice appeared among the group surrounding the ship.

"Hello! Please, do not be alarmed.  Come out!" The voice stated gently, as it seemed to reassure him that it was okay to leave the ship, as he did so.  When he did, an elderly figure stepped through the crowd with a genuinely pleasant look on his distinguished face, clearly the leader of the area that he was in.

"I welcome you to our humble planet.  You are a...Merryman, correct?" the elderly man asked, as Lieutenant Haildross hesitantly nodded.

"Then it is you that we should thank for freeing us from that dreadful curse that held onto us.  For many moons, we were slaves to our darkest whims...hurting and even killing and taking part in unspeakable acts.  We lamented it greatly...but we could not stop ourselves.  It was as if our very souls were pushed away as this malevolent force took root.  Your emperor is a true savior, and we are forever in your debt." the elderly man explained.  Something in his voice and his mannerisms suggested to Haildross that the man was sincere in his words, as the other soldiers dropped their own weapons and saluted the Lieutenant.  The soldiers removed their helmets, breathing in the air as if for the first time in many years and reveling in the feeling that they had in being able to do so freely.

Captain Candin met with a similar reaction on planet Desparia, with children embracing him in thanks and the adults bowing and revering both him and the rest of the Jolli forces as heroes.  In fact, they had gone so far as to decide to no longer call the planet Desparia, declaring that from that day it would be forever known as Jollinia.


Meanwhile aboard the Bellstar, the Emperor had received word that the beam had successfully turned the darkness away from the planets.  Claus was relieved, but the look on his face suggested that his work was far from finished...and the Black Winter was probably none too pleased and would find ways to destroy the progress he had made.

"So...Emperor Niklas Claudias Claus, how amusing that you've chosen to call yourself that now." A sinister, yet familiarly simple yet elegant spoke as Emperor Claus seemed not to be startled at the figure who had appeared behind him, though his Merrymen were ready to fight.  Claus simply held up his hand as the Merrymen held off.

"I find it more amusing what you call yourself now.  Revelus was it?" Claus said simply as he turned to indeed see Master Revelus standing there, Cane in hand.  "You can change your name and your form all you want, but to me you will always be a parasite that feeds on chaos.  Isn't that right...Black Winter?" he stated accusingly, as the Jolli seemed particularly startled by the revelation.  This was the dreaded Black Winter that the Emperor had warned them of?  Master Revelus indeed had the most dreadful reputation of the Masters, but he was also the leader?

Black Winter simply chuckled slightly at this, something the Jolli were even more startled by since the race the Revelus seemed to hail from were thought to have evolved from emotions.  "I must say, I was baffled as to how you survived for so long since your kind are so fragile, and then you put on that wonderful show in your shiny new body.  But I'd expect nothing less from Gerrin Scrius." Black Winter explained, as the Jolli's shock at these revelations continued.

Even in the history taught by the Joieux, Gerrin Scrius was the name given to the Luminous One, the being who led the Jollijieux tribe since Wintaros was conceived.  If what the Black Winter was saying was true, they were not only on the same ship as basically darkness incarnate...but an actual god as well.  Though the Joieux master always taught that Gerrin Scrius was simply a being that sought only to bring what he considered absolute order without question.

Gerrin shot a beam of pure Kristma light at the Black Winter, as the Black Winter seemed unaffected by it, almost taunting him as it took the light in, and then belched it back out in wisps of bright smoke.  "It does have a sort of sickening sweet taste to it, I must say." Black Winter said in a mocking tone.  "But your power is nothing to me.  I can creep into people's hearts with just a fraction of my power and make them into my playthings.  Your sorry excuse for a darkness extinguishing power can never hope to match my immense power of darkness.  Soon your pathetic Jolli race will be forever extinguished.  This galaxy will be mine, and I will accomplish what I came to do: turning it to nothing.  When I'm finished, the entire Jollijieux line as well as any of their followers will be extinct.  Winter is coming, Gerrin Scrius...and it will be an eternally Black one." Black Winter explained in an overly confident tone as he readied his Cane.


Unknown to Black Winter, their encounter was being broadcast throughout the galaxy...minus the Resistance base where the Masters were since they had suppressed communication to the main Holo-screens.  But throughout the rest of the galaxy and even with some of the Resistance fighters, they had seen Revelus' reveal of his true nature.  This was someone who was out to control them so that they could destroy them.  But this was also a being that was the true threat to their very core...not the Jolli who were fighting against it.

with the Black Winter's identity revealed, it was clear to the Joieux that the masters had lied to them.  Many Joieux, feeling betrayed, made their way to the resistance base to slaughter the masters that they had trusted.

Getting wind of the attack, the remaining resistance soldiers who sided with the masters geared up as well, preparing to fight some of their own brethren.  The masters themselves made ready as well, though Krinkus quietly slipped away to give his teacher support.  As he made his way toward the back entrance of the compound, he stopped for a moment as a small grin appeared on his face.

"Out of everyone, I never expected that you'd show your face here.  I always knew Kringle made the wrong choice in trusting you.  I mean, look where he's at now! Actually you can't, because now it's your new master in his body." Krinkus stated, as he turned around to see Merin pointing his Cane toward Krinkus, waiting to flick it into its thorn-whip form.

"Oh...you really don't want to fight me, boy." Krinkus added as he flicked his own Cane, producing its pike-blade.


"It will be wonderful to see you finally die." Black Winter stated with a slightly sinister grin as he readied his Cane.  "The only thing you'll see is your reign of darkness finally ending." Gerrin countered as he pulled out his own Cane; one equally elegant in design as the Black Winter's, but something was remarkably different about his.  Unlike the normal Cane which was a sort of crimson red in coloring, Gerrin's cane was pure white like snow.

This was because the Black Winter had tainted the Canes when it had arrived in Wintaros.  Even his own unique Cane was more of a bastardization of the Jollijeux canes, something that was made in purity altered to serve a more chaotic purpose.

Gerrin flicked his Cane as it split in two, producing a larger shield as well as a unusual pair of gauntlets that rested on his hands.

the Black Winter struck first, immediately being dodged by Gerrin's Cane-shield as Gerrin countered by summoning a ball of Kristma light onto the gauntlet and hurling it at the Black Winter.  Black Winter took the hit, completely unaffected as it smiled its sinister smile, summoning more Canes to throw at Gerrin.

Gerrin was barely able to block each of them with his shield, using his Kristma to produce another shield to block an upcoming barrage of Canes being shot at him like bullets.  He immediately teleported away, as the Black Winter grinned and teleported, following him.


Back on the resistance base, Master Krinkus had lunged at Merin with his Cane-Pike, as Merin barely dodged out of the way and attempted to use his cane-whip to pull Krinkus' own cane away from him.  He failed, as Krinkus used this chance and used his power to hold Merin in place.  He slowly walked toward Merin with a disappointed look on his face, shaking his head in equal disappointment.

"You really are predictable." He said simply as he pulled back his Cane-Pike, ready to strike the invisibly-held Merin.

But before he could strike, something at him had shot from behind.


"You really think you could escape me, Gerrin?" a voice cackled as the Black Winter appeared in Master Revelus' form near him.  Gerrin turned and dodged more oncoming onslaughts of Canes, conjuring shields to block each of them even though his Kristma was nearing being spent.  He countered by firing bullets of Kristma Light, as Black Winter took each hit with a satisfied smile on its face as he enjoyed each one.

Gerrin and Black Winter continued drifting in the space outside of the Bellstar, Gerrin continuously dodging the Black Winter's attacks, now having to resort to his own Cane Shield since his own Kristma had to regain itself.  "You're weak, and now you have no power against me." Black Winter mocked, as it made its way toward Gerrin, ready to strike.


The shot had barely missed Krinkus, who had dodged at the last moment and turned to see his attacker.  "Princess Katia, I see you're still alive." He said simply as Princess Katia removed her white hood, letting her hair escape and flow freely.

Merin found himself free to move as the Princess caught Krinkus' attention, as he used the moment of distraction to his advantage.  He quickly shot a ball of Kristma light at Krinkus, who narrowly dodged it.  But as he dodged Merin's attack, he didn't see the second beam of Kristma light hurling at him from the Princess' gun, as it hit him square in the back.  This did nothing as Krinkus turned and mocked her for her attempt, not realizing that a second ball of Kristma light was hurling at him until it had also hit him.


"You're weak, and you have no power against me." Black Winter mocked as they made their way toward Gerrin, readying its Cane to strike.  Just as they was about to strike, something seemed to internally attack them as Black Winter clutched their chest in a brief moment of pain.  Their hold over the masters had weakened, they had felt, as one of them had fallen to their enemy...the Jolli.  But Black Winter's hold on the masters was strong, so only one as strong as them could release that grip.

Merin.  That treacherous boy that had turned on the Black Winter and his designs for him.  Black Winter knew the boy had power, which was why they had been careful to tailor the boy's powers and channel his anger.  But the moment the other masters made the foolish mistake of having him watch his enemy, he had lost the boy forever.

Black Winter regained themselves, readying for attack once more.  One fallen master wasn't enough to bring him down, as he would kill Gerrin and simply reaffirm his hold for good.


Krinkus regained himself, as he looked lost for a moment.  "What...what have I?" he started, piecing everything together.  There was an almost immediate shift in his personality as he fell to the ground, unconscious.

"Hold my hand, Princess.  We need to get to Bellstar as quick as possible." Merin stated simply, as the princess nodded.  "Yes, we must save the Emperor." Katia said simply as she held Merin's hand, and the two of them used their power to teleport to the Bellstar base.


Black Winter's moment of weakness gave Gerrin a moment to regain some of his Kristma, as he threw another flurry of Kristma light bullets at Black Winter, slowly making his way around the base.  Black Winter seemed to take the hits a little harder now that his hold had weakened, as he angrily shot Canes like bullets back at Gerrin, who countered them with his shields as he continued flying around the base.

Merin and the Princess appeared on the bridge of the Bellstar, demanding to know where the Emperor was.  One of the Merrymen captains pointed outside, as they looked outside to see the Emperor fighting Master Revelus.  But something was different about Revelus...as he seemed more angry, more emotional in general to be precise.

"He called himself the Black Winter, and he called the Emperor Gerrin Scrius." The captain explained, as Merin seemed surprised.  So this was a showdown between the fabled Luminous One and the dreaded Black Winter?

"You know, it's quite rude not to greet your guests." A familiar voice called out, as Merin and Princess Katia turned to see the figures of Master Hollen and Rudon walk onto the bridge.

The Merrymen immediately pointed at fired at Hollen and Rudon, who lazily dodged each of the bullets.  The Princess also attempted to fire a few bullets, as the two masters brushed off the bullets with ease.

"Clearly you don't know how the masters are if you simpletons think bullets will be enough against us." Hollen stated mockingly, not paying any care or attention to a ball of Kristma light that flew at him, landing squarely in the chest.

Hollen took the hit, seeming alright at first as he regained himself.  He started to laugh at the attack, as he felt a gradual change in him.  He looked at his hands as he felt a strong darkness leaving his body, and for the first time a tear had left his eye.

Rudon seemed shocked by this, and was caught off guard by Merin, who had made his way behind Rudon and grabbed him, channeling the Kristma light into him.  He succumbed quicker than Hollen, both of them falling to the ground unconscious as the darkness left their bodies for good, turning them back into the Jollijeux they were before.

Before Merin could react, something had struck him from behind.  Coming out of his chest was an arrow, piercing him in the heart.  He turned to see the figure of Master Nooa holding a Cane-Bow in his hand.

"Noot." He said simply, as Merin fell to the ground.


Meanwhile, Black Winter was making their way closer to Gerrin, as Gerrin's energy seemed as if it was once again spent.  However, Black Winter had felt the stings of two more masters being torn from their grip, though Hollen's pull seemed to sting particularly hard.  This was because despite them being teacher to Krinkus, Hollen was their very first master that they corrupted when they appeared in the galaxy.

Gerrin took this moment and floated a bit more, making his way to the center.  Now completely enraged, Black Winter sped more toward Gerrin, not realizing what was truly happening and only concerned with destroying the one who was ruining their plans.

But Gerrin had made it where he wanted, as the Captain screamed out "Now!" as urgently as he could.  Master Nooa realized it too late as the Jolli manning the Bellstar's beam quickly pressed the button.

Kristma light formed massively at the tip of the Bellstar, as it shot out another colossal beam of light.

This time, its target was Gerrin Scrius and more importantly, Black Winter itself.  Not realizing until it was too late, Black Winter was hit with the full force of the Bellstar's light, as they felt themselves being ripped from the body they were attached to.

Everyone including Master Nooa watched as a formless figure of pure darkness emerged from Master Revelus' body as it screamed in agony before being shredded into nothingness by the beam of light.  Black Winter was finally no more.

The other masters quickly shifted as the Black Winter's corruption left their hearts.  Master Nooa, realizing what he had done quickly made his way to the fallen Merin as the others surrounded him, worrying about the state of the boy who had helped achieve the impossible.  He was immediately taken to the medical wing as the masters (whom had all regained themselves) watched over him.

Merin finally regained consciousness some days later.  The arrow was gone, and he was slowly on the path of recovery.  The masters were still there watching over him, as Rudon had gone outside to tell one of the Merrymen the news.

Within moments, Kel Al Kringle had quickly made his way inside.

"So it's true.  You're alive after all." Kringle stated, as Merin seemed surprised.  "Master Kringle? But I thought--" he started, as another voice interrupted.

"Yes, well I thought with Black Winter gone, that my purpose was fulfilled." the voice stated as Gerrin Scrius, now back in his original body, entered the room.

"So does that mean...?"  Merin started, as Gerrin nodded.  "Yes, eventually I will die, and I will pass my power to a new Luminous One." Gerrin explained, as Master Kringle turned to Merin.

"He's chosen you to be the new Luminous one.  Even with the darkness corrupting me, I knew deep down that I had chosen the right person to take under my wing." Kringle explained as the masters nodded in agreement.

"I may not have agreed with it when I was under the Black Winter's control, but when I saw you turn on your own to the Jolli, I knew that it was only a matter of time before you saved us." Master Hollen noted.

"Noot, noot noot noot.  Noot noot noot noot noot noot noot."  Master Nooa explained, as Master Rudon countered.  "What matters is that if he hadn't had some part in intervening, we would all be under the Black Winter's control and wiped from existence.

"So what happened with Master Revelus?" Merin asked concerningly, as he remembered seeing the Black Winter clearly leaving the Master's body which meant that Master Revelus was just another pawn...even if he was the main vessel of choice.

"I'm perfectly fine, I appreciate your concern." Master Revelus' voice stated as he made his way into the room.  "I thank you from the bottom of my heart for saving me from that wretched creature."  he added.

"If you don't mind me asking, why did Black Winter choose you specifically as their vessel, master?" Merin asked, as Revelus sighed and turned to face Gerrin.

"It's because like the rest of the masters, we were the ones who led the Jollijieux.  But they chose me specifically, because Gerrin and I are in love."  he said simply as him and Gerrin held hands.  "Their goal was to destroy everything, and when they couldn't control my love himself, they decided to destroy our love for each other by controlling me and ripping me away from him." Revelus added.

"Well...now that we're back together and everything is in order, I think we should celebrate.  What do you think?" Gerrin asked, as Merin nodded.  "I think that's a wonderful idea."

"Great, then let's hope Rutie's tavern on Beltoon is still open for business, and drinks are on me!"  Gerrin replied as the other masters laughed.

But little did they know that Black Winter was only the beginning, for there was something far worse making its way to Wintaros.

The End...?
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 25, 2018, 10:33:52 AM
And here's the results:

The game has ended on a Draw, meaning neither side has won or lost.

Your remaining Jolli was: Fortis Scriptor!

Your previous remaining Jolli was: Sapphiron!

Your Apprentice was: Taulover!


Guardian Activity:
Elbbsas chose to protect Gerrick the first night.  The Defense Failed
Almonaster chose to protect Elbbsas the first night.  The Defense Failed

Elbbsas chose to protect Laurentus the second night.  The Defense failed due to death.
Almonaster chose to protect Sapphiron the second night.  The defense failed due to death.

Seer Activity:
Laurentus chose to scan Doc the first night (succeeded)
Laurentus chose to scan Elbbsas the second night (failed due to Elbbsas and Almonasters' deaths)
Laurentus chose to scan Gerrick the third night
Laurentus chose to scan Sapphiron the fourth night (failed due to his death)

Jolli Activity:
Wintermoot was the discussed target, and was chosen for the first night
Laurentus was the discussed target, Almonaster was the chosen one by accident for the second night.
*Jolli Kills were halted for the third night
Laurentus was the chosen target for the fourth night
Sapphiron was converted to Resistance Fighter, Fortis Scriptor converted to the last Jolli in the fifth night.
Syraj was the chosen target for the final night.

Adventurer Activity:

So in this game, the scenarios were tailored to the Adventurer's overall morality meter.  The more they shifted to either Jolli or Joieux side, the more the scenarios would be tailored to that side, giving them still a chance for a more neutral side, but less chance to back out and follow the other path completely.

Since Tau made choices with Jolli results, the story and future scenarios further reflected that.

Night 1:
As many of the other resistance fighters get aboard their crafts and take off to battle, you decide to:
A) Take a look around the base a bit.  Resulted in Jolli-siding story shift, given protection item
B) Explore the Tundar Caverns near by. (Results in neutral story shift, lost for a phase meaning unkillable and unable to vote for that phase.)
C) Go back and take a look around the Grand Councilor's office (Results in Joieux-siding story shift, given scanning item)
D) Board one of the Cane-Wings and join the fight (results in neutral story shift, nothing happens)

Night 2:
Task 1 (non story related):
You have a mask which will grant protection from attack if used this phase.  It's guaranteed a 100% success rate.  You have the choice to:
A) Use the Mask (gives kill protection for that night)
B) Give the mask to another player. (gives that player kill protection for that night as well as lynch protection that following day)


Task 2:
-You've heard about the soldier resting in the medical wing.  It sounds as if he may have some knowledge of the Jolli that may prove useful.  You can either:

A) Eavesdrop on his conversation with the masters (Joieux-siding story, you learn Claus' identity)
B) Sneak in and talk to him yourself (Jolli-siding story, accidental conversion of Kringle brother)
C) Leave it alone and join in the battle for Polaria (neutral-shifting story, nothing happens)


Night 3:
You've received a message from Emperor Claus, asking that you return to the Workshop.  When you do, he tells you that he has several things he needs to be done, which you volunteer yourself for one of them.  Which do you choose?

A) Oversee Maintenance on the Bellstar (Jolli-shifting story, if third Jolli choice, win condition is altered, otherwise nothing else happens)
B) Gather troops to secure the Bellstar (Jolli shifting story, if third Jolli choice, win condition is altered.  Also alters Bellstar storyline and gives the Jolli an easier target)
C) Answer the Distress call on the Jolli-Planet of Hohonda (Neutral story, nothing happens)
D) Fly to Polaria's moon, Ical for Lindus Dust (Joieux-shifting story, gain Lindus Dust which negates all powers for a night)

Night 4:
There's word of an intruder on one of the Jolli planets, disrupting progress on what seems to be a more refined version of the Jolli-light guns on their ships.  The Emperor knows of this, and suggests staying behind to help with the finishing moments of the Bellstar.

Do you:

A) Convince the Emperor to let you confront the intruder.  The Jolli need a backup in case the Bellstar fails. (Jolli-shifting story, role swaps Claus with another player)
B) Accept his suggestion and watch the Bellstar's completion.  This is much more important in the long run. (neutral shifting story, nothing happens)

Night 5:
On the resistance base, you find a copy of the Emperor's speech on a holo-recorder, this one un-edited by the masters.  Do you:

A) Report the Joieux whose room you found it in (Neutral option, random player is barred from voting next phase)
B) Confront the Joieux about it (Jolli option, shifts Merin's story, nothing happens)
C) Hide it elsewhere (Neutral option, item of Holo Recorder is gained, allowing public reveal of a random player)
D) Hold on to it (Neutral option, you're found out by it and killed by one of the masters)


Game highlights
*PM activity was fantastic for the Jolli, as they were actively discussing their victims quite a bit.  However, amusingly enough the Seer was actually the most active PM, as Laurentus was constantly talking strategy whenever he suspected a Jolli, and especially when he actually successfully scanned one.  It was lovely to see all that he had to say both in PM and in Discord PM about his plans and to see when he fleshed them out in the game.  Seeing him being one of the most active players as he was practically painting a sign that said "Kill me!" was fun to watch, even if he eventually did get killed off.

taulover was great as the Adventurer, but caught me by surprise a few times...especially when he decided to pretty much just go full Jolli.  Again, it was nice watching him figure things out since he knew none of the roles (and they didn't know him), and seeing his decisions play out.

*I especially loved the banter between Laurentus and Doc, even if it seemed like it got a little heated.  This is an intense game especially if you're on the chopping block, and that was an excellent example of what that means.

*I most enjoyed the fact that Laurentus pegged all of the bad guys pretty early on.  At first, his suspicions were Doc, Elbbsas, and Almonaster.  But after the latter 2 were killed, Gerrick and Sapphiron were at the top of his suspicion list.  In fact, as mentioned, before he died, Sapphiron was his next scan choice.  If he had succeeded and lived and the Adventurer chosen differently that night, I really believe he would have found a way to have Sapphiron killed off during Day 5.

And that's game! What are your thoughts on this? What worked, and what didn't?  What would you like to see improved? What other elements do you want to see in future games?  Are you excited for Werewolf 18 when it gets announced?


I will say, in a way this was one of my definitely more ambitious games in the writing at the very least.  After Laurentus' game, I wanted a story that rivaled his in length, so creating the story for this was a huge undertaking since I was writing each segment at the phase end...meaning I wasn't giving myself too much time to really think about how each scenario came about until it was time to make it.

This was both a fun idea, and challenging one to do.  One the one hand, I love planning out ahead of time for stories, so writing each bit on the fly was something different and overall a little difficult...especially since the adventurer's scenario choices could drastically alter it...and my original idea shifted completely (originally the Jolli were supposed to be more like bad guys that wanted your free will...later that shifted to those ideals being lies told by the masters, who they themselves were controlled and the Jolli were actually misunderstood saviors).  But I still loved writing it from beginning to end.

Anyways, let me know your thoughts on the game!
Title: Werewolf XVII: Santa's Apprentice
Post by: Laurentus on December 25, 2018, 12:19:51 PM
Ironically, after the Almonaster death, I was taken aback because I kept playing a game with myself where, if I were the Wolf, I would choose a target, and on that specific night, out of everyone, I would have targeted Almonaster if he himself weren't a Wolf. So I felt like I was playing against myself. Ergo Gerrick and Sapph came to the fore of my mind.

I liked the inventive roles here, as I'm just not that creative in my own games, but I really don't like these games of chance. I much prefer it if the players' skills alone are at play to determine the result.

I was a bit baffled by Doc, at one point, because I was pretty sure he knew I had scanned him, so on the surface taking it so personally annoyed me a bit. I later realised this was probably just part of his strategy.

The Wolves really didn't give me anything to work with to build a case against them, I had to get creative with things to find them suspicious for. Doc's comment on Discord about me being a demagogue was entirely accurate. :D
Title: Werewolf XVII: Santa's Apprentice
Post by: taulover on December 25, 2018, 07:02:37 PM
I thought I was picking the most neutral options for the first three night phases. Evidently I was completely wrong.

Once I was forced to the Jolli side, it was clear after Gerrick got lynched that Sapph was next, regardless of whether Laurentus lived or not (disagreeing with Pengu here, Lau took enough steps to ensure that Sapph would be lynched the next day phase), so I took the obviously riskier of the two options in the hopes of a better reward.

I started to focus on Red Mones once his actions implied that he was innocent both before and after (analysis of posts/voting records reveals that Laurentus probably scanned someone who died, and Doc/Gerrick, as people who voted against Doc like Mones were clearly not in his army unless Mones was up to some next level lying), which turned out to be right.

As Adventurer, it was quite interesting that I actually had to read and comprehend all the story posts for the choices to make any sense. Was a pretty good story, so that was rather enjoyable.

Interesting that you allowed communication by Discord DM. In Werewolf XIV I pretty much forbade that, as the Who's Online exploit was just being discovered and heavily abused, and that would've given the Lannister faction a heavy advantage.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 25, 2018, 11:58:39 PM
To be fair, the DMs weren't anything super serious since they were between only us.  They started after Doc was lynched with him just asking if I could tip the scales next time to make sure Doc wouldn't be a wolf for once.

Outside of that, it was casual talk about him making sure he stayed within the rules of role revealing, him discussing choices he'd made in strategy, what he's usually like as a wolf, and discussing ideas like having an MVP.

If it had been more serious or involved more than just him and I, I would have been more hesitant to allow it for that reason.

But it also helped that he was usually only on and DMing when other players were on (not DMing)...and since he hadn't scanned anyone outside of dead people and bad guys, everyone would have been equally suspicious of each other.
Title: Werewolf XVII: Santa's Apprentice
Post by: Michi on December 26, 2018, 02:28:43 AM
On a different note, for anyone that's interested in reading the story its entirety, I've spliced together the story sections.  Thankfully, most of it already flows alright between phases, but I did add a paragraph or two as well as changed some elements to match the later tone of the story, since I sort of changed gears unexpectedly in how the story progressed.

It's 37 pages long, and 17,523 words total...something I'm quite proud of since it's my highest word count to date.

Werewolf XVII: Santa's Apprentice (https://drive.google.com/open?id=12Bg8qQa-cxHomhGuwCabJj5WElJYWaJ5)
Title: Werewolf XVII: Santa's Apprentice
Post by: Gerrick on December 26, 2018, 03:32:32 AM
I really enjoyed that game. Doc and Sapphiron were great teammates and Laurentus a worthy opponent. Probably would've won more easily if Laurentus had been killed Night 2 like we were discussing, though probably wouldn't have been as fun. Also, sorry to Syraj for becoming our scapegoat, but we had to choose somebody :P -- thanks for being a good sport. Had to pull out all the tricks I could think when it became clear that Laurentus scanned me (as I had jumped from being middley-suspicious the day before to most suspicious after). And thought we were goners for sure until that switcheroo thanks to taulover.

Good game, everyone, and thanks for hosting and writing, Pengu.
Title: Werewolf XVII: Santa's Apprentice
Post by: Doc on December 26, 2018, 04:34:13 AM
They started after Doc was lynched with him just asking if I could tip the scales next time to make sure Doc wouldn't be a wolf for once.
over
fucking
due
I really enjoyed that game. Doc and Sapphiron were great teammates and Laurentus a worthy opponent. Probably would've won more easily if Laurentus had been killed Night 2 like we were discussing, though probably wouldn't have been as fun.
Aw thanks dude.
And yeah we shoulda gone for him after all.
Good game, everyone, and thanks for hosting and writing, Pengu.
Also this.
Absolutely true.