I'd like to take this moment to try and lay out my arguments for why I feel like changing the requirements so that we can try to reach a point of potential understanding.
I personally feel like citizenship should be something you work towards getting, that it should be easy to acquire and maintain but not something you can hold without being at least present in the community. Since we have moved towards an open legislature and all citizens are allowed to vote in all legislative referendum, having citizenship be too easy to maintain would lead to people who are not active in the community and contribute little to nothing in either cultural or other ways to participate and vote on things when they are not really members of the community. I do not want to exclude people, I want to incentivize people to participate in the community and I feel like mildly higher limits would accomplish that.
Furthermore, I personally believe it would be good for prospective citizens too. If you can join and gain citizenship through too easy a means, like just having a non-WA nation in the region, you don't really have an impetus to try to contribute beyond your own personal wish too, which will ebb and flow. But if you need to make a small effort to reach an activity goal, or you contribute by having a WA nation endorsing the delegate in the region, you have an incentive to participate. That participation will 1) lead you to ingratiating yourself in the community, making you more confident and making it easier to find your footing in the region, 2) will increase the chance that you find yourself enjoying the community and making you wish to stay because you enjoy it.
Now, I do agree that too high a limit will end up dis-incentivizing this but I also feel like our current limits of 5 forum posts and 50 discord posts are not high enough. I would like to find a happy middle ground that would be workable.
As for some of the other points made, such as Gerrick's point about 2.1 and 2.2, I would be more than happy to incorporate. I would like to hear from more people, I think a proposal like this should definitely have a vigorous discussion.
The main issue is, is that by making it harder to get Citizenship you are inherently excluding people from the region. Think of it this way: Someone who is new to NS and has little idea what to expect comes to Wintreath. They see Citizenship exists and that everyone who does things in the region has it, there is also some push to get Citizenship. So they go to do so and they are told they don't meet the requirements because they must spend time before they can fully join the region. They will likely leave, because they are being asked to participate in the community before they are allowed to fully participate. They will go elsewhere because there are other regions that are cultural focused that don't have the requirement. What if someone used to other regions come by and sees that there is an activity requirement to get and hold citizenship? They might very well bounce out because they don't know if they'll enjoy the community and don't particularly want to take the extra time that would be required (or tie down their WA Nation, esp if they have it elsewhere). What about people with anxiety issues, or people who might have trouble socializing initially? I can tell you I would likely lurk a lot more if I joined now, then when I joined the region years ago. Because years ago it was a lot less overwhelming to join the region, because there was less.
Also there is the fact that external rewards can
decrease intrinsic motivation[1]. While, yes, the situation is a bit different here, I firmly believe requiring activity to maintain citizenship would, more than likely, see an overall decrease of activity for many people -- especially newer people than would be offset by the requirement. Someone's activity is generally spurred by intrinsic motivation and if we required it, it would likely damage it and make people who are not already a part of the community not want to participate as much. Furthermore, should activity go up it would likely incentivize low effort engagement and activity, which I believe is not helpful and can very well be overall harmful to the community, because what's the difference between someone posting once a day in a non-spam topic with a few sentences, and actually participating in events, actively posting on the RMB, and being more generally active elsewhere in the community. Also, I wish to point out that the last time there was any activity requirement to become a Citizen, Citizenship applications just stopped and people didn't really stay around. The last requirement was 5 posts. I have little reason to believe that a change back to this would be any different anyways.
As for being a WA nation, sure it's a somewhat inactive way to keep citizenship, however there are still issues with it that are necessarily harmful. A new person may very well have issues in joining the WA or may not want to join the WA because they don't know or understand it. Maybe they want to RP their nation and they don't want WA decisions to impact them. A person in NS might be WA Immobile, might participate in R/D, or might not be able to join the WA for one reason or another. None of these are as convenient, easy, and accessible as having a nation in the region. Furthermore, it would be a likely be a violation of our constitution, Article V, Section 4 and Section 6.
Finally, I personally think our issues are a mix of two: There is too much presented to a new person and We push people towards citizenship. For the former, think of it this way: A new person joins and may have no idea what they want to do here. They got a telegram and decided to check out the region. When they join the Discord they have access to myriad channels with different topics, and while none of them are extremely active, it can be overwhelming. Especially because there's a decent amount of upfront reading. When they join the forums things are organized and compartmentalized, and they are not sure where exactly to start. The RMB itself is particularly active and also has RP on it. There's also WARP which a new person probably sees, and has no idea what exactly it is or how it fits in. Where exactly does a new person begin? Sure they can say hi, but how does a new person figure out where to go, what to do, and how to try out new things? I legitimately do not know if we have any resources for this, but if we do I would say we could probably make these resources even more widely known, so that anyone can greet and help out a new person in our region. There is a lot to do in Wintreath, but this is a double edged sword.
As to the pushing people towards citizenship, to my knowledge, if you want to do more than just participate in events, it's at least somewhat expected that you become a citizen. And to some extent, I have little issue with certain things requiring Citizenship -- like voting in elections and participating in the Landsraad. However, if you want to participate more deeply, if you want to run a Werewolf game, if you want to do an event, it very much seems like you need Citizenship to do so. To an extent, I can understand this, however this fundamentally means that Citizenship is required if you want to do more than just hang out. So long as this is the case, Citizenship should be as easy to get so that people can easily join and start trying out their ideas. New people coming in, and proposing new things and new ideas can do so easily, as it helps those new people to get invested into the region. If these requirements do not exist, then we should explicitly state as such to make it easier for new people to understand. If it got to the point where Citizenship wasn't nearly as needed, I might begin to agree that maybe we should make Citizenship more restricted, but as of now, I personally don't think we should.
[1]
Deci, E L et al. “A meta-analytic review of experiments examining the effects of extrinsic rewards on intrinsic motivation.” Psychological bulletin vol. 125,6 (1999): 627-68; discussion 692-700. doi:10.1037/0033-2909.125.6.627