Here is a complete list of Werewolf Terms:
Terms in alphabetical order:Active Lurking
The act of posting (thus differentiating it from ordinary Lurking), but the material posted is irrelevant or otherwise useless for scumhunting. (Also referred to as Fluffposting or Fillering)
Examples of active lurking include posts made only of taunts, excuses for not posting, incoherent gibberish that will lead people to suspect that you do not have the Internet savvy to play Mafia, general bland agreement with whatever is going on, prod dodges, and so forth.
This tactic is employed by scum who wish to appear more active than they actually are; either for the scum who has no comment on the current matter but does not want to seem like they are lurking, or for the lurker who wants to paint themselves as slightly better than some other lurker.
The effectiveness of this tactic is quite impressive if players are not specifically looking for it. It is a common Town mistake to wish for the elimination of people they violently disagree with over the people who post whatever they can to stay on the periphery.
Active Role
An Active Role is one that must choose whether to use their role-related ability, and/or who to use their ability on. Most power roles are active in nature. Doctors and Cops are examples of Active Roles.
Alignment
What faction you are apart of. Generally there are two factions; Werewolves/Mafia and Town. There can also be factions that are not aligned with the two main factions. The Serial Killer is an example of a role not aligned with either Town or Mafia.
Anti-Town
"Anti-Town" is a term used to describe play or players that hinder the Town's ability to achieve their Win Condition of hunting down the scum. For example, lurking, self-voting, and claiming without reason are usually considered to be anti-Town behavior. There is often debate in a mafia game about the question of if someone's anti-town behavior is inherently scummy - that is, if it implies that the person acting in an anti-town way is more likely to be scum because of it, or if it's just a sign of poor play dragging the Town down.
Roles can be inherently anti-Town; specifically, any role or faction whose Win Condition is to kill off all pro-Town players is such.
In addition to killing all the pro-Town roles, most third-party anti-Town roles also need to kill off any other anti-Town players in the game. The most common third-party anti-Town role is the Serial Killer.
Anti-Town roles or factions are commonly referred to collectively as Scum.
Associative Tell
An associative tell is a scumtell based on the way that one player is interacting with another specific player. For example, if two players repeatedly try to stall each other's elimination on flimsy reasoning, they would typically be assumed to be either Groupscum or Masons.
Burden of Proficiency (BoP)
This logical fallacy is based on the assumption that renowned players are expected to find scum. The attacker asserts that because the player in question has not yet found (enough) scum, they themselves are more likely to be scum.
Eliminate-or-Lose
Eliminate-or-Lose, or ELo, is a game state wherein the Town must eliminate scum during the present Day phase or they will lose the game (often by being endgamed by scum). It is also called Eliminate-right-or-lose.
It is generally easy to tell when a game is in ELo because there will only be one more Town player alive than the number of scum. For instance, if there are five players alive and two of them are scum (thus three of them are Town), the game is in ELo. This can be adjusted for the presence of multiple killing groups, but the premise remains the same.
Information Instead of analysis (IIoA)
A commonly used scumtell describing a player consistently posting summaries, setup speculation, and other content, but that doesn't critically analyze content to actually sort players and decide on an elimination. This behavior tends to indicate mafia members attempting to look active but are failing to fake genuine scumhunting.
Examples:
Posting long walls summarizing the game yet coming to no conclusions.
Performing what appears to be Post by Post Analysis on a player that really just amounts to listing things that player did, without explaining what is alignment-indicative about that player's actions.
Engaging in setup spec or drawn out mafia theory discussions while avoiding talking about who to eliminate.
Posting analysis unrelated to the game, or that doesn't come to conclusions about the game, i.e. walls of self-meta, or walls analyzing another player's meta in another game without tying it back to the game at hand.
Power Role (PR)
A power role is any role that is not Vanilla. This does not imply that the role is actually powerful, or even helpful - just different from the ubiquitous Vanilla Townie.
These roles are further divided into Active Roles and Passive Roles.
Village Idiot (VI)
Slang for a player who seems to habitually say or do the wrong things, then not understand the consequences of saying them. Most of the time, this tendency is due to inexperience with the game. Other times, it is due to poor intelligence or social skills on the part of the player. Still other times, the person saying these wrong things really is scum.
Townie VIs are sometimes used as convenient scapegoats by Mafia, who will build a case around the stupid things the VI says as a case for eliminating them. The other Townies are sometimes easily duped into such an elimination, or agree to eliminate them on policy.
Wine In Front Of Me (WIFOM)
A dilemma that arises from trying to predict whether someone has made an optimal but expected choice, or a suboptimal but unexpected one.
Abbreviations:AFAIK: As Far As I Know
AI: Alignment-Indicative
AtE: Appeal to Emotion
BoP: Burden of Proficiency
BWCS: Best Worst Case Scenario. This is most commonly used when there is a claim of a Vanilla Townie to argue that that player should be eliminated (if they are scum, well and good; if they are Town, no power roles were lost).
E-1: Elimination minus one. This either refers to the second-to-last vote before an elimination is obtained, or a state where a player only needs one more vote to be eliminated.
E-#: Elimination - number, The number indicates how many votes a player needs to be eliminated. Eg, in a 9 player game, a player with 3 votes on them is at E-2 (5-3).
EBWOP: Edit By Way Of (Double) Post. Because actual editing of posts in mafia games is forbidden in most games, the only way to "edit" a post which contains an error is to make another post containing the correction.
ELo: Eliminate-or-Lose. This is a stage in the game where the town must eliminate scum or they will lose the game.
F-3: Final 3, a stage in the game where there are two townies and one scum left.
F-5: Final 5, a stage in the game where there are three townies and two co-aligned scum left.
FoS: Finger of Suspicion. Used to indicate that you find someone suspicious but are not going to vote them, for whatever reason (often because you are voting for someone even more suspicious).
FMPOV or FYPOV: From My (or Your) Point Of View
FTFY: Fixed that for you. Usually said under quotes that have been altered for truthery.
IC: Innocent Child, a Town-aligned role that has the power to prove itself as town.
IIoA: Information Instead of Analysis
ISO: Isolation. Usually refers to reading a player's posts in isolation.
LAMIST: Look at me, I'm so town.
L-1: Lim minus one. This either refers to the second-to-last vote before an elimination is obtained, or a state where a player only needs one more vote to be eliminated.
L-#: Lim - number, The number indicates how many votes a player needs to be eliminated. Eg, in a 9 player game, a player with 3 votes on him is at L-2 (5-3).
LyLo: Lim-or-Lose. This is a stage in the game where the town must eliminate scum or they will lose the game.
ME: Miselimination
MeLo: Miselimimate and Lose. A stage in the game where the town can no-eliminate safely. However, should they miseliminate instead, it is likely one of the town will die the next night, resulting in a scum victory.
Misrep: Misrepresentation
ML: Mislim
MyLo: Mislim and Lose. A stage in the game where the town can no-eliminate safely. However, should they miseliminate instead, it is likely one of the town will die the next night, resulting in a scum victory.
NAI: Non-Alignment Indicative
NE: No Elimination, when no majority on a player is reached, or when a majority of players vote to not have anyone eliminated.
NK: Night Kill, specifically the scum's factional kill.
NKA: Night Kill Analysis
NL: No Lim, when no majority on a player is reached, or when a majority of players vote to not have anyone eliminated.
OMGUS: Oh My God You Suck. While occasionally used on its own as an insult, it's usually used as an inferred reasoning for purely retaliatory actions. For instance, an OMGUS vote on someone is one made purely on the basis that they are voting for you.
PbP: Play by Play. An analysis of a series of posts.
PbPA: Point by Point Analysis. This is a detailed analysis of (usually one player's) posts.
PoE: Process of Elimination
POV: Point Of View
PR: Power Role
QFT: Quoted for Truth(ery). Said after a quotation to express agreement/approval.
RQS: Random Questioning Stage, an alternative to the Random Voting Stage for starting a game of Mafia. This has one player posing either a survey to all players or a separate question to each player.
RTFT: Read the F*cking Thread.
RVS: Random Voting Stage. Most Mafia games start with a phase wherein people vote for silly reasons, until someone slips up or makes a legitimate accusation.
SE: Semi-experienced. This refers to nominally experienced players with no extra responsibility in Newbie games.
Sus: Suspicious
SR: Scum Read
Towncred: Town credibility or a fictional currency or value of credit.
TR: Town Read
TWTBW: Too Wolfy To Be a Wolf. When a player is acts so suspiciously that they most likely aren't a wolf, as wolves wouldn't usually draw so much attention to themselves.
V/LA: Vacation/Limited Access. A catch-all term for "unavailable due to real-world constraints".
VCA: Vote Count Analysis
VI: Village Idiot
VT: Vanilla Townie
WIFOM: Wine In Front Of Me
YMMV: Your Mileage May Vary. This means your interpretation or results may be different.