Round 15The Mountain Jaguar attacked Taurus, scratching him for 5 damage.
The Wintrean Wolf attacked Elbbsas, biting down on her ankle several times for 18 damage.
Wintermoot pulled out his bow and released a Precise Shot on the Wolf. The arrow hit one of its legs, crippling it and dealing 10 damage.
Rosashia Byrnweave then cast a Charm spell on the Wolf to prevent it from attacking back. It wandered off and began to lick its wounds.
Dr. Taurus Valeria prepared another Healing spell for Martin Breakshield. He placed his glowing hands on him, healing him for 4 health.
Elbbsas the Reka raised both of her hands toward the Mountain Jaguar, casting a Leech Life spell on it. Slowly, the beast began to cry out in pain as a dull reddish-purple light pulled from out of its body, dealing it 7 damage, then floated over into the Mystic, healing her for 3 health.
Martin drank his Agility Potion then yelled a Call to Arms to his teammates, temporarily boosting their strength and agility.
Again, the Hawk flew into the Arena, lightly scratching Hyrda because of his inactivity for 1 damage.
Current Stats
Cooldowns: The number listed is the round in which you may use the ability again.
Potions: H=Health, S=Strength, D=Defense, A=Agility, L=Luck
The Combat Order for Round 16 is:
16(11+5) -
@taulover 15 - Mountain Jaguar
13(3+10) -
@Doc 11(6+5) -
@Elbbsas 10,11 -
@Wintermoot 10(5+5),10 -
@Hydra 6 -
@Aethelia 0(10-10) - Wintrean Wolf
The round will end around 1pm ET on Sunday, November 26.Anybody have any ideas how to speed this game up? Shall I just throw a bunch of beasts at you this next wave? Or should I open up a secret second door that releases two separate waves that the different teams have to fight as you suggested (though I'd understand that it might be too late for that, and we can try that in a different game)? Or something else completely different? Or are you all alright with us just continuing to chug along?