Post #161022
July 28, 2021, 04:31:58 AM
Wintermoot
Regional Stability Squad
The Greyscale Magi-Monk
Post #161022
July 28, 2021, 04:31:58 AM
This is the first complete draft of the design for the upcoming Mage Wars expansion! The mechanics are pretty well-defined at this point, but I haven't had a chance to test damage formulas and make sure they're appropriate...those are an educated guess at this point. If any part of this catches your eye, let me know what you think.
I went all the way to Cassadega to commune with the dead
They said "You'd better look alive"
Post #161024
July 28, 2021, 07:27:06 PM
taulover
Regional Stability Squad
Seeker of Knowledge
Post #161024
July 28, 2021, 07:27:06 PM
Interesting. Not exactly clear on what action points / AP are?
Résumé
Wintreath:
Citizen: 8 April 2015 - present
From the Ashes RP Game Master: 29 November 2015 - 24 July 2018
Skydande Vakt Marshal: 29 November 2015 - 28 February 2017
Skrifa of the 13th Underhusen: 13 December 2015 - 8 February 2016
RP Guild Councillor: 9 February 2016 - 6 March 2018
Ambassador to Lovely: 23 February 2016 - 17 August 2016
Werewolf VII co-host: 11 May 2016 - 5 June 2016
Skrifa of the 18th Underhusen: 8 October 2016 - 7 December 2016
Ambassador to Balder: 1 December 2016 - 1 March 2022
Skrifa of the 19th Underhusen: 7 December 2016 - 9 February 2017
Ambassador to the INWU: 11 March 2017 - 1 March 2022
Ambassador to the Versutian Federation: 18 August 2017 - 22 March 2018
Thane of Integration: 29 September 2017 - 7 March 2018
Speaker of the 24th Underhusen: 10 October 2017 - 7 December 2017
October 2017 Wintreath's Finest: 4 November 2017
Speaker pro tempore of the 25th Underhusen: 9 December 2017 - 7 February 2018
Wintreath's Finest of 2017: 6 January 2018
Werewolf XIV host: 20 January 2018 - 23 February 2018
February 2018 Wintreath's Finest: 5 March 2018
Thane of Embassy Dispatches / Foreign Releases and Information / Foreign Dispatches: 7 March 2018 - 15 March 2020
Speaker of the 28th Underhusen: 10 June 2018 - 7 August 2018
Second Patriarch of the Noble House of Valeria: 10 October 2018 - present
Arena Game 6 Host: 28 December 2018 - 9 March 2019
Librarian of the Underhusen: 29 January 2019 - 12 February 2019
Speaker of the 32nd Underhusen: 12 February 2019 - 8 April 2019
March 2019 Wintreath's Finest: 4 April 2019
Librarian of the Underhusen: 12 April 2019 - 23 October 2020
Commendation of Wintreath: 24 September 2020
Peer of the Overhusen: 9 December 2020 - 8 February 2021
Vice Chancellor of the Landsraad: 26 May 2021 - 15 September 2022
Arena Game 8 Host: 10 June 2021 - 19 July 2021
June 2021 Wintreath's Finest: 5 July 2021
Regional Stability Squad: 28 February 2023 - present
Minecraft Server Admin: 8 March 2023 - present
Aura Hyperia/New Hyperion:
Plebeian: 16 April 2014 - 21 July 2014
Patrician: 21 July 2014 - present
Adeptus Mechanicus: 24 October 2014 - 16 November 2014
Co-founder of New Hyperion: 29 October 2014 - present
Lord of Propaganda: 16 November 2014 - present
Mapmaker for Official Region RP: 27 November 2015 - present
WACom Delegate: 11 November 2017 - present
Other positions: Hyperian Guardsman, Hyperian Marine (Rank: Scout)
Post #161026
July 31, 2021, 01:01:31 AM
Wintermoot
Regional Stability Squad
The Greyscale Magi-Monk
Post #161026
July 31, 2021, 01:01:31 AM
@taulover: For purposes of building tower components, an AP is the equivalent of an apprentice's movement points. If it takes 10AP to construct something and you have 10 apprentices with 1 movement each working on it, it would be complete in 1 turn.
At the beginning of the design, I envisioned apprentices having action points that would determine how far they could move and what abilities they could use. However, I didn't want them to be able to move more than 1 tile without a lot of investment, so I ended up creating the movement stat and sitting a hard limit of 1 ability per turn. The building stat is kinda a holdover from that, but I couldn't think of a better name for it.
I went all the way to Cassadega to commune with the dead
They said "You'd better look alive"
Post #161075
August 11, 2021, 03:17:39 AM
Wintermoot
Regional Stability Squad
The Greyscale Magi-Monk
Post #161075
August 11, 2021, 03:17:39 AM
I've added section 2.0.1 - Item Generation to the design document, which details how items are generated and lists the items that you can find in the game. There's a lot of new items, and all the previous ones have been reworked in some way or another, so I'd appreciate your feedback.
I went all the way to Cassadega to commune with the dead
They said "You'd better look alive"