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Teaspoonlandia Application for Citizenship
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Teaspoon
  • Former Citizen
  • Section I: Basic Information
    1) Please take a moment to introduce yourself to us! What led you here, what your interests are, what you hope to get out of being a part of our community as a Citizen, and anything else you would like us to know. :)
      Hello! Of the telegrams I received upon joining Nationstates, I felt that Wintreath was the best to join.
    2) What timezone are you in?
      Eastern Daylight Time
    3) How did you find out about Wintreath? If you received a telegram, please include the nation that sent it so they can receive credit!
      I received a telegram from The Wintrean Monarch of Wintermoot.
    4) What interested you in becoming a member of the community?
      I am a student of cultural anthropology researching how online communities structure their own spaces. If it is okay, I would like to research how the members of this region interact through both the game of nationstates as well as on this website and discord. I plan on retaining the anonymity of all involved, changing usernames/region/country names as necessary.
    Section II: NationStates
    5) What is the name of your Wintreath nation in Wintreath?
      The Community of Teaspoonlandia
    6) Do you have nations in any other regions? If so, where? Also, do you serve in any official roles in any of them? If so, what are they?
     No
    7) Are you new to NationStates?
    Yes
    2 people like this post: taulover, Imaginative Kane
    Teaspoon
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    Wintermoot
  • Regional Stability Squad
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  • Hey @Teaspoon, and welcome to Wintreath! Your application is approved!

    I hope that you're liking the region and that you'll stick around and become part of our community. We have a lot of things that you can get into if you would like...if you have any questions or need help settling in, don't hesitate to ask or let us know. :)

    Now, to answer your question...I don't think it would be a problem, though I am curious why you want to study our community specifically. I and I think others would also like to see your findings at the end, too.
    2 people like this post: taulover, Imaginative Kane


    I went all the way to Cassadega to commune with the dead
    They said "You'd better look alive"
    Wintermoot
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    Teaspoon
  • Former Citizen
  • Thank you! As for my research, it is a group project for a cultural anthropology class, and we decided to use Nationstates to find communities that were able to form and structure themselves in an otherwise unstructured space. I really only chose Wintreath because they were one of the first communities I received a telegram from, and are active and have multiple offsite communications. I can share what I find afterwards, but I can't promise it will be anything super interesting; this is my first time doing a study like this. I'll just be analyzing how everyone interacts and how the community runs itself.
    4 people like this post: Red Mones, taulover, Excalibur, Imaginative Kane
    Teaspoon
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    Wintermoot
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  • The Greyscale Magi-Monk
  • Thank you! As for my research, it is a group project for a cultural anthropology class, and we decided to use Nationstates to find communities that were able to form and structure themselves in an otherwise unstructured space. I really only chose Wintreath because they were one of the first communities I received a telegram from, and are active and have multiple offsite communications. I can share what I find afterwards, but I can't promise it will be anything super interesting; this is my first time doing a study like this. I'll just be analyzing how everyone interacts and how the community runs itself.
    If your group is covering NationStates regions in general, it might be interesting to see what comparisons you guys make. It's incredibly hard to find an unbiased comparison because of course we're all too close to the regions and the game. :P
    2 people like this post: taulover, Excalibur


    I went all the way to Cassadega to commune with the dead
    They said "You'd better look alive"
    Wintermoot
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    Teaspoon
  • Former Citizen
  • Yeah, that would be really interesting! I'll share what we find.
    4 people like this post: Wintermoot, Red Mones, taulover, Excalibur
    Teaspoon
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    Gerrick
  • Regional Stability Squad
  • Welcome to Wintreath!

    Anthropology seems like a really interesting field to study (I studied geography for my undergrad, but my favorite courses were often the cultural/human geography ones). I hope you enjoy your classes as well as your time here!
    4 people like this post: Ogun of Valeria, Excalibur, Imaginative Kane, taulover

    Duke of Wintreath and Count of Janth
    Patriarch of the Noble House of Burdock
    Curriculum Vitae
    Citizen: 15 November 2015 - present
    Recruitment Contest Winner: December 2015
    Recruitment Contest Winner: January 2016
    Secretary of the 14th Underhusen: 8 February 2016 - 8 April 2016
    RP Guild Councillor: 9 February 2016 - 24 February 2017
    Recruitment Contest Winner: April 2016
    Wintreath's Finest: April 2016
    Ambassador to Nesapo: 5 July 2016 - 13 March 2017
    Jarl of Culture: 30 November 2016 - 13 September 2019
    Wintreath's Finest: November 2016
    Wintreath's Finest: February 2017
    Count of Janth: 17 September 2017 - present
    Patriarch of the Noble House of Burdock: 17 September 2017 - present
    Recruitment Contest Winner: September 2017
    Duke of Wintreath: 13 September 2019 - present
    Wintreath's Finest: September 2019
    Skrifa of the 37th Underhusen: 8 December 2019 - 8 February 2020
    Wintreath's Finest of the Year: 2019
    Commendation of Wintreath: 27 June 2020
    Citizens' Council Member: 14 September 2020 - 8 March 2021
    Skrifa of the 43rd Underhusen: 9 December 2020 - 8 February 2021 🔥

    Alder of the Riksraad: 7 June 2021 - 17 June 2021
    Jarl of Culture: 17 June 2021 - 14 November 2021
    Alder of the Riksraad: 14 November 2021 - 1 March 2022
    Regional Stability Squad: 27 February 2023 - present
    Gerrick
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    Teaspoon
  • Former Citizen
  • Welcome to Wintreath!

    Anthropology seems like a really interesting field to study (I studied geography for my undergrad, but my favorite courses were often the cultural/human geography ones). I hope you enjoy your classes as well as your time here!

    Thank you! I'm actually really enjoying my time here, even though I haven't posted anything really. Everyone seems so nice and inviting, which is great because I was so anxious about having to do this (I don't have much experience in communicating with others online, or in general tbh).
    3 people like this post: Excalibur, Gerrick, taulover
    Teaspoon
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    Red Mones
  • Citizen
  • Wintreath's Official Money Launderer
  • Welcome to Wintreath! (*)

    Edit: If you wanna get involved and get to know us, play a game with us! :) We've got sign-ups for Spyfall and Werewolf open right now!
    3 people like this post: Teaspoon, Excalibur, taulover
    « Last Edit: July 27, 2020, 10:48:11 PM by Red Mones »
    Red Mones
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    Teaspoon
  • Former Citizen
  • I'm not really sure where to put this, but the project I was working on is complete and I'd thought I'd share the results here.
    Each of us created a sort of mini ethnography on the regions we studied and used the observations we made to conclude that the political simulation structure of Nationstates facilitates communities centered around open discourse. We then discussed how the communities themselves were structured and shared similar strategies to determine and enforce what is acceptable.
    For Wintreath, I made the conclusion that this community is built on the openness and friendliness between members, just as it claims. The interactions I observed supported the ideas of creating a space for people to have positive interactions with others. When there are conflicts or a potential for conflict, community members act to resolve the situation peacefully. I identified the main methods of conflict resolution for Nationstates regions as censorship/avoidance of conflict, organization (creating spaces for certain discussions, simulated judicial systems), and banning. Despite the differences between the regions we studied, similar methods were used to structure them.
    This is a summary of what we did/found through our research. Please tell me if any of the conclusions I made were wrong. Sorry if this isn't what anyone was expecting when I said I wanted to research Wintreath, this was literally my first real college class and this project wasn't intended to be a true ethnography.
    Teaspoon
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    monkey
  • Former Citizen
  • Super interesting! I've never thought about someone doing a project like that, but I'm glad you did :)

    Out of curiosity, did other people do other regions in NationStates? If so, were the findings similar? Different?
    5 people like this post: Red Mones, Imaginative Kane, taulover, Excalibur, Teaspoon
    monkey
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    Teaspoon
  • Former Citizen
  • The other members of my group looked at other regions, and we found that the methods for structuring the regions were similar. The regions themselves, however, were very different, such as in terms of ideologies and what was considered acceptable. Conflicts appeared to be more common in the other regions based on what my group reported.
    Teaspoon
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      Wintreath Nation
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    Teaspoon
  • Former Citizen
  • Here is the report I wrote on Wintreath, if anyone is curious:

    Nationstates is a website in which people run their own fictional countries, which are located in regions that act as independent communities where users can interact with each other. Upon creating my country, I received many messages, called telegrams, from representatives of different regions, asking for my membership. I chose to apply to a region with an active community, complete with its own website, forums, and discord server, as well as a Minecraft server and Steam group. Members of the region can choose to participate in roleplays, contests, and other events within the game on Nationstates, as well as communicate offsite. It has been active since 2013 and has a few hundred members.
       The application for the region’s community involved signing up on their website and posting a thread answering a few basic questions, explaining why you wish to participate in their community, and whether you are experienced in Nationstates. After this, I joined the discord, and went on to request their consent to be studied. Upon receiving a confirmation, I began to examine the ways in which the community structures itself and interacts within their various methods of communication, and ultimately determine what this means for both the community and Nationstates.
       The first observations I took note of within the community were its openness and overall friendliness. It appeared that everyone was as close-knit as had been described in the telegram I received. Upon further investigation, I found these elements to be repeated throughout the various interactions in the community. These observations have led to an understanding of Nationstates in that it is not just a simulation of global politics, but also a space that provides a potential for the formation of meaningful relationships and connections with others. The region I studied had itself made clear, through observations between the interactions of both those within the community and those outside, that the feeling of belonging generated from friendly interactions was the primary structure keeping the community together, rather than acting within the simulation of Nationstates.
       One of the first actions I took in participating in the community was answering a poll looking to see what members’ favorite genres of music were. I chose “other”, and later received a message from a member asking me, along with two others who answered “other”, what genre I liked. It immediately became apparent that the people in this community wish to know each other and become friends, despite likely having never met in the real world. This theory was confirmed as I saw on their forums and Discord messages with a similar friendliness, such as asking how people’s days went, and the existence of an “Ask Me Anything” Board in which members can create threads where others ask them questions, usually involving personal interests and opinions.
       The region’s website consists of several sections of forums, all with multiple active threads. The topics discussed were varied; general discussion, debate, gaming, an arts showcase, an LGBT chat, a spam chat, and regional politics were among these. Gameplay on Nationstates, although central to the initial foundation of the community, is not its primary function. Overall, the community seems to function as a place to interact with others, sharing ideas, and communicating as friends. Although elections are run to establish leadership and maintain the functioning and structure of the region, the politics of Nationstates did not appear to be the sole purpose or motivation of interaction between members.
       The government of the region is run by a Monarch, with subdivision ministries of culture, foreign affairs, and regional affairs, each run by an individual. They are followed by further subdivisions of leadership roles with more specific roles, such as for gaming in the Ministry of Culture. The region also has a legislative branch composed of two chambers, one whose members are elected by the citizens on a regular schedule, and one whose members are chosen by the Monarch. Elections for the lower chamber of the legislature were in process at the time of my observations. The roles of people in this system and its processes were well structured and organized, described through a set of laws acting as a Constitution to the region. Those involved in government positions are among the most active members of the community, and work to stimulate further interaction between the citizens. This was made apparent in the campaign message posted by a nominee. A large portion of the post was proposing the creation of an Academy, where members would teach courses “from History to Math to even Scottish Gaelic”, simulating a college environment and structure, complete with degrees. The motivations behind this idea were described as follows, “I believe [region name] really needs to reaffirm its place as a region of cultural and connectivity, and i think this will allow us to connect more”. Lastly, the campaign mentioned improving the military, but no further detail was given. This, combined with the observation that the political forums had less activity than others on the website; one section dedicated to weekly meetings had not been active since 2019, led to my interpretation that connecting others through a virtual environment is fundamental to the functioning of the region, and that simulating conflict or competition was not. This is further emphasized in the openness of the region shown through their acceptance of any nation, regardless of how they run their governments.
       A reply to a comment made on Discord brought up a similar idea about the importance of positive interaction between the citizens. It was quoting a suggestion made by another user, in agreement. The message went as follows:

    “I’d also like to recommend a Wholesomeness channel. It’d be for complimenting others, posting motivational things as well as cute animal, nature, and motivational pictures. Overall it’d be a positive feel good channel for people to go when they’re feeling down. Venting channel would still serve its purpose for talking up people when they’re angry or depressed, but Wholesomeness (or whatever we choose to call it) would just be all positive and uplifting vibes. Arguments, drama, and spam would be kept out because it would go against the purpose of the channel, since it’s a place for people to get an uplift when they may be frustrated or upset (and spam has its own channel already).”

       The comment quoting the above message itself had signs of support from others. This further proves the overall intent of the community to be a positive space for everyone to interact in.
       As in all communities, there is an issue of conflicts, which may come both within the community and outside of it. Regions may be competitive towards other regions within Nationstates, in some cases simulating invasions. In the case of the region I studied, there did not appear to be any outstanding conflicts with other regions. There were, however, relationships with other regions, in the form of embassies. These relationships appeared to be on friendly terms, as members of these other communities are allowed to post messages to the regional message board. On this message board, I noticed a member stating that they were leaving for a while to join another region. This was responded to with a positive message, “I hope you have fun in –, we’ll be waiting for your return : )”, again showing the theme of cooperation and friendliness that runs the community.
       Although there was no apparent conflict between this region and others, there had been conflicts within the community itself. I was not present at the time of these conflicts, but there had been some “drama in the community that has caused people to feel like they can no longer give their opinions, open up personally, or be themselves out of fear that they’ll be bashed or made out to be bad people by those who disagree with them,” as quoted in an announcement made by the Monarch of the community. It is made clear that conflict is not tolerated within the community, and that any disagreements must be handled in a peaceful manner, or else people will be forced to leave, “If someone consistently proves to be unable to disagree with others civilly and respectfully, they will no longer be part of our community.”
       An example of an appropriate response to potential conflict was observed on the Discord server. One member brought up a controversial topic, and another replied, “Yeah let’s not. I agree with you but let’s not”. It is clear that this interaction was designed to avoid a conflict and maintain civility on the server, and therefore the entire community. As anyone is welcome into the community, it is structured on the basis that no one should have negative interactions with each other. Acceptance is a fundamental value of the community.
    Despite the importance of avoiding conflict within the community, debate is not discouraged. On their website is an entire group dedicated to “Discussions and debates about serious real-life matters.” Space is provided within the community to hold conversation about controversial topics, provided that the discussion is productive in some way.
    On the region’s website, members of the community may participate in games and roleplay. These are activities that are generated by the participants themselves. One of these is a variation on “Mafia”. In that game, there are two groups, the “mafia” and ordinary people. Members of the mafia group know each other’s identities, but members of the other group do not know either their own group’s identities or those of the mafia. Each round of the game, the mafia “kills” a citizen, removing them from the game. The goal of the game for the citizen group is to identify the mafia members, and the goal of the mafia group is to not be found. Another game played by the community involves a group of people who must determine who among them is a spy by asking each other questions. The spy does not know the location the group is imagining to be in, and so they must be careful not to reveal themselves by answering questions with incorrect context to the imagined situation. The spy wins the game if they can guess the location, and loses if they are correctly identified.
    The basic elements of lying and deceiving are crucial to the fun of both games. This is in contrast to the values of the community, as this activity is just a game played for enjoyment, not to create tensions. Another subject that interested me about these games was the fact that, aside from the basic rules, winning or losing conditions, roles of the players, and proper etiquette (maintaining civility, not cheating, etc.), the experience revolved around the imaginations of the players. The games ran on a story that was procedurally generated by the people playing them, which results in a unique experience every time. Cooperation is required for these games to run effectively, again showing the importance of positive interaction to the community.
    This region, one of many initially created through Nationstates, has evolved into a community including people from all over the world, with different experiences, beliefs, and cultures. Yet, they manage to cooperate within the space they have created online, forming positive connections and relationships that ultimately hold the community together. This may not be the case with all communities, however, due to their differing structures and cultures. Nationstates provides a space for people to interact and structure unique communities.
    Teaspoon
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    taulover
  • Regional Stability Squad
  • Seeker of Knowledge
  • Ah, an interesting read. It's very nice seeing an ethnographic writeup of Wintreath's communities.

    I don't know if I'd go as far as to say that we think all conflict and negative interactions are to be avoided. Interpersonal conflict is inevitable in any tight-knit community, it's how those conflicts are deescalated and resolved that matters.
    3 people like this post: Teaspoon, Excalibur, BraveSirRobin
    Résumé
    Wintreath:
    Citizen: 8 April 2015 - present
    From the Ashes RP Game Master: 29 November 2015 - 24 July 2018
    Skydande Vakt Marshal: 29 November 2015 - 28 February 2017
    Skrifa of the 13th Underhusen: 13 December 2015 - 8 February 2016
    RP Guild Councillor: 9 February 2016 - 6 March 2018
    Ambassador to Lovely: 23 February 2016 - 17 August 2016
    Werewolf VII co-host: 11 May 2016 - 5 June 2016
    Skrifa of the 18th Underhusen: 8 October 2016 - 7 December 2016
    Ambassador to Balder: 1 December 2016 - 1 March 2022
    Skrifa of the 19th Underhusen: 7 December 2016 - 9 February 2017
    Ambassador to the INWU: 11 March 2017 - 1 March 2022
    Ambassador to the Versutian Federation: 18 August 2017 - 22 March 2018
    Thane of Integration: 29 September 2017 - 7 March 2018
    Speaker of the 24th Underhusen: 10 October 2017 - 7 December 2017
    October 2017 Wintreath's Finest: 4 November 2017
    Speaker pro tempore of the 25th Underhusen: 9 December 2017 - 7 February 2018
    Wintreath's Finest of 2017: 6 January 2018
    Werewolf XIV host: 20 January 2018 - 23 February 2018
    February 2018 Wintreath's Finest: 5 March 2018
    Thane of Embassy Dispatches / Foreign Releases and Information / Foreign Dispatches: 7 March 2018 - 15 March 2020
    Speaker of the 28th Underhusen: 10 June 2018 - 7 August 2018
    Second Patriarch of the Noble House of Valeria: 10 October 2018 - present
    Arena Game 6 Host: 28 December 2018 - 9 March 2019
    Librarian of the Underhusen: 29 January 2019 - 12 February 2019
    Speaker of the 32nd Underhusen: 12 February 2019 - 8 April 2019
    March 2019 Wintreath's Finest: 4 April 2019
    Librarian of the Underhusen: 12 April 2019 - 23 October 2020
    Commendation of Wintreath: 24 September 2020
    Peer of the Overhusen: 9 December 2020 - 8 February 2021
    Vice Chancellor of the Landsraad: 26 May 2021 - 15 September 2022
    Arena Game 8 Host: 10 June 2021 - 19 July 2021
    June 2021 Wintreath's Finest: 5 July 2021
    Regional Stability Squad: 28 February 2023 - present
    Minecraft Server Admin: 8 March 2023 - present

    Aura Hyperia/New Hyperion:
    Plebeian: 16 April 2014 - 21 July 2014
    Patrician: 21 July 2014 - present
    Adeptus Mechanicus: 24 October 2014 - 16 November 2014
    Co-founder of New Hyperion: 29 October 2014 - present
    Lord of Propaganda: 16 November 2014 - present
    Mapmaker for Official Region RP: 27 November 2015 - present
    WACom Delegate: 11 November 2017 - present
    Other positions: Hyperian Guardsman, Hyperian Marine (Rank: Scout)
    taulover
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    Wintermoot
  • Regional Stability Squad
  • The Greyscale Magi-Monk
  • That was seriously awesome to read! It was fascinating to read an objective description of our community...being here for so long, I think it's easy to lose objectivity and become biased, so it's great to see how someone who is new sees things. I was particularly pleased that the friendly and personal nature genuinely came across...I think it's the thing that makes Wintreath most special, and it's gratifying to know that it's not just a case of us believing our own bullshit. :)

    I don’t think it’s our intention to avoid conflict or sweep it under a rug, but I think people want to avoid another conflict that spirals out of control to the point where people get upset and leave, so that may be the net effect. Part of it is that the need for moderation at all is a relatively new thing in Wintreath. Prior to the last year, it was almost unheard of for debates to get out of hand to the point that it was needed, so we don’t have the systems in place to be able to deal with it in a consistent manner. In fact, absent those systems, there’s been times that moderation’s attempts to intervene in a manner have actually made things worse.

    I don’t know if you were able to attend the meetings that @trader held last Friday, but as he mentioned there we’re in the process of putting together those systems, and hopefully once that’s done we’ll be able to have debates about contentious issues that don’t become toxic and lead to negative feelings toward each other.

    In any case, thanks for sharing your findings with us! Although your assignment is over, I hope you'll stay with us and remain part of our community. It's been great having you in our community, and you do seem to get us...might as well stick around. ;)
    4 people like this post: taulover, Excalibur, Red Mones, Teaspoon


    I went all the way to Cassadega to commune with the dead
    They said "You'd better look alive"
    Wintermoot
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    Teaspoon
  • Former Citizen
  • I'm glad you liked it, and thanks for the clarification on conflicts. I think I may stay around, it's pretty cool here and I've never really been part of an online community before.
    Teaspoon
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