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The Amalyan Quarter - Fun Things We Do => The Games Basement - Other Games => Mage Wars => Topic started by: Wintermoot on August 20, 2019, 08:23:15 PM

Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 20, 2019, 08:23:15 PM
The field of magi battle opens once again!

For those who don't know, the game is pretty simple. Each player who signed up has been assigned a square on a 30x30 grid. On every turn, which lasts a day (I will try to do turns daily, at least), players will guess a square on the grid...if that's where another player's tower is, that player will be removed from the game. Actions will be taken based on the order players posted that turned, so if the first player to post their guess hit's the third player to post their guess, that third player's action will be cancelled and they will be removed from the game.

Obviously, the winner is the last person standing.

To help you, you should see an actual grid at the top of all pages of this topic! The blue spot is the location of your mage tower, and only you should be able to see it. Red squares are squares that have been hit in prior rounds. If you hover your mouse over a square, you'll see its coordinates, which should help you when guessing a square.

The only rules are that you can only make one guess per action you have a turn (some items you can find on the board will grant you multiple actions per turn temporarily), and you should post your guess as [x-coord, y-coord] (for example, [1,3]). Again, hovering over a square in the grid will give you its coordinates.

gl;hf!

Current Players: North, Beohel, taulover, Kane, BraveSirRobin, Elbbsas, Gerrick, DekuNut, Excelibur, Red Mones
Eliminated Players:
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 20, 2019, 08:26:54 PM
The game is up! @North @Beohel @taulover @Kane @BraveSirRobin @Elbbsas @Gerrick @DekuNut @Excalibur @Red Mones
Title: Mage Wars: Summersend Edition
Post by: Arenado on August 20, 2019, 08:28:07 PM
Give me 17,18.
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 20, 2019, 08:33:59 PM
How about 21,21.  42 anyone?
Title: Mage Wars: Summersend Edition
Post by: taulover on August 20, 2019, 09:03:25 PM
29,11

As RNGsus dictates.
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 20, 2019, 09:14:23 PM
22,8

Praise be to RNGsus
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 20, 2019, 09:35:40 PM
[21,5]
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 20, 2019, 10:29:04 PM
Oi, stop stealing my shtick. =P

*rolls dice
Huh. So, I got 21,5 on my first roll too.
*rolls dice again
Let's go for [17,12].
Title: Mage Wars: Summersend Edition
Post by: Red Mones on August 21, 2019, 04:01:31 AM
[19, 27]
Title: Mage Wars: Summersend Edition
Post by: taulover on August 21, 2019, 04:05:28 AM
Oi, stop stealing my shtick. =P

*rolls dice
Huh. So, I got 21,5 on my first roll too.
*rolls dice again
Let's go for [17,12].
What dice do you roll for the d30 equivalent?
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 21, 2019, 04:19:41 AM
Oi, stop stealing my shtick. =P

*rolls dice
Huh. So, I got 21,5 on my first roll too.
*rolls dice again
Let's go for [17,12].
What dice do you roll for the d30 equivalent?
Virtual ones I suppose :P

Alternatively a d3 and a d10 I'd assume?  d3s are pretty unusual though in my experience ...
... possibly a d4 and a d8 and then just don't include 31, 32? 
*continues strange guessing*
Title: Mage Wars: Summersend Edition
Post by: taulover on August 21, 2019, 04:56:27 AM
Oi, stop stealing my shtick. =P

*rolls dice
Huh. So, I got 21,5 on my first roll too.
*rolls dice again
Let's go for [17,12].
What dice do you roll for the d30 equivalent?
Virtual ones I suppose :P

Alternatively a d3 and a d10 I'd assume?  d3s are pretty unusual though in my experience ...
... possibly a d4 and a d8 and then just don't include 31, 32? 
*continues strange guessing*
I think she used real dice last game.
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 21, 2019, 07:48:07 AM
Oi, stop stealing my shtick. =P

*rolls dice
Huh. So, I got 21,5 on my first roll too.
*rolls dice again
Let's go for [17,12].
What dice do you roll for the d30 equivalent?
Virtual ones I suppose :P

Alternatively a d3 and a d10 I'd assume?  d3s are pretty unusual though in my experience ...
... possibly a d4 and a d8 and then just don't include 31, 32? 
*continues strange guessing*
I think she used real dice last game.
I did, yes, and I am. I unfortunately don't remember what I did last time. I believe it had something to do with 2d4 determining what direction I counted from, and then 2d20 with rerolls from 16-20? Something like that to get thirty.

This time I have a white d20 and d10, and a purple d20 and d10, and I'm just not going to hit anything in the 1s column/row. ...Actually I think I decided on that last game, too? I don't remember. Hm. I think, if I ever get a one on any of them, I'll roll a d4 to see if I just ignore the die or not. Sure it screws up the probability of hitting anything in the 1s or 2s, but maths is hard and I'm lazy.

Edit: I think last game I also hit myself and had to reroll it, but I may be misremembering.
Title: Mage Wars: Summersend Edition
Post by: taulover on August 21, 2019, 08:53:19 AM
Hmm you can roll a d3 (using a d6) for the tens and a d10 for the ones.
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 21, 2019, 03:12:34 PM
By my count that leaves @Beohel, @Gerrick, and @Excalibur.

I'm going to be fairly strict with this and end the day around 4PM Eastern if I can. I've been having internet trouble at home, and while it was up when I left for work this morning I'm not sure if I consider it reliably up yet...so I'm going to end the turn before I go home just in case I find it down again.
Title: Mage Wars: Summersend Edition
Post by: Gerrick on August 21, 2019, 03:48:05 PM
[7,11]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 21, 2019, 06:04:37 PM
Hmm you can roll a d3 (using a d6) for the tens and a d10 for the ones.
*grimaces at the suggestion of a sensical alternative to the absurdity of a d3*
Title: Mage Wars: Summersend Edition
Post by: Excalibur on August 21, 2019, 07:27:09 PM
[20,22]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 21, 2019, 09:12:29 PM
As it turns out, working on the Clickwar fixes took all my time. ;-; I'll update the game this evening if I can.
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 22, 2019, 07:09:32 AM
And that's the first round! Most people didn't manage to hit anything on the first turn, but Red Mones managed to to discover a Scroll of Summon Scorpion, which can be used with one action point.

More information on items and abilities can be found here (https://wintreath.com/forums/index.php?topic=4721.0).

@North: 1 action
@A self deprecating Kane: 1 action
@taulover: 1 action
@BraveSirRobin: 1 action
@DekuNut: 1 action
@Elbbsas: 1 action
@Red Mones: 1 action, has Scroll of Summon Scorpion
@Gerrick: 1 action
@Excalibur: 1 action
@Beohel: 1 action, 2 turns until destroyed for inactivity

Round 2! Fight!
Title: Mage Wars: Summersend Edition
Post by: Arenado on August 22, 2019, 07:12:08 AM
I'll take.....19,14.
Title: Mage Wars: Summersend Edition
Post by: Gerrick on August 22, 2019, 01:49:34 PM
[19,24]
Title: Mage Wars: Summersend Edition
Post by: Excalibur on August 22, 2019, 04:00:21 PM
[22,22]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 22, 2019, 04:38:36 PM
(5,10) praise be
Title: Mage Wars: Summersend Edition
Post by: taulover on August 22, 2019, 06:50:57 PM
5, 24
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 22, 2019, 07:53:03 PM
3,2
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 22, 2019, 09:09:13 PM
(1d20=1 (1d4 = 1/Yes) + 1d10=5) = 6
(1d20=18 + 1d10=3) = 21

Let's go for [6,21]!
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 23, 2019, 04:10:58 AM
[1,1]
*stares*
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 23, 2019, 06:03:40 AM
Nothing terribly exciting happened this round...maybe next time?

More information on items and abilities can be found here (https://wintreath.com/forums/index.php?topic=4721.0).

@North: 1 action
@A self deprecating Kane: 1 action
@taulover: 1 action
@BraveSirRobin: 1 action
@DekuNut: 1 action
@Elbbsas: 1 action
@Red Mones: 1 action, has Scroll of Summon Scorpion, 2 turns until destroyed for inactivity
@Gerrick: 1 action
@Excalibur: 1 action
@Beohel: 1 action, 1 turn until destroyed for inactivity

Round 3 starts now and will last for roughly one day!
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 23, 2019, 06:13:13 AM
13,5
Title: Mage Wars: Summersend Edition
Post by: taulover on August 23, 2019, 06:42:57 AM
29, 27

As randint() decrees so it shall be
Title: Mage Wars: Summersend Edition
Post by: Arenado on August 23, 2019, 07:28:22 AM
I'll go with 19,15.
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 23, 2019, 09:23:14 AM
[11,16]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 23, 2019, 02:03:41 PM
[12,24]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on August 23, 2019, 02:10:05 PM
[25,30]
Title: Mage Wars: Summersend Edition
Post by: Excalibur on August 23, 2019, 07:53:03 PM
[30,30]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 23, 2019, 11:17:53 PM
@BraveSirRobin @Red Mones @Beohel

A few more hours left to put in your moves. :)
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 24, 2019, 12:39:50 AM
(30,6)

RNGesus seems to be favoring 30 today...
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 24, 2019, 07:56:27 PM
BOOM! Somewhere on the field, Beohel's neglected tower overloaded and exploded, creating a great boom that everyone heard but nobody could quite locate. Perhaps at some point someone will find the ruins? Otherwise, it was an inactive day.

@North: 1 action
@A self deprecating Kane: 1 action
@taulover: 1 action
@BraveSirRobin: 1 action
@DekuNut: 1 action
@Elbbsas: 1 action
@Red Mones: 1 action, has Scroll of Summon Scorpion, 1 turns until destroyed for inactivity
@Gerrick: 1 action
@Excalibur: 1 action

Dead: Beohel (inactivity)

Round 4 starts now and will last for roughly one day!
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 24, 2019, 08:35:19 PM
[21,22]
Or the reverse, idk, whichever fills that little niche with hits on three sides
Title: Mage Wars: Summersend Edition
Post by: taulover on August 24, 2019, 09:03:53 PM
20, 4
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 25, 2019, 01:07:06 AM
Earthquake on 23,19.   


Oh dear we have a 2319 going on.  2319! 2319! 2319!
Title: Mage Wars: Summersend Edition
Post by: Gerrick on August 25, 2019, 02:13:52 AM
[10,11]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 25, 2019, 02:54:01 AM
(23,10)
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 25, 2019, 09:24:13 PM
Ah shoot, we still open?

[19,17]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 26, 2019, 03:46:57 AM
Lots of dying happened on this day, especially when DekuNut's missle struck Excalibur's tower at 21,22 and destroyed it! In the process, he gained access to Excalibur's mana pool, and can now make 2 actions each turn. Separately, Red Mones tower was also destroyed due to inactivity, leaving ruins behind in their place.

@DekuNut: 2 actions
@North: 1 action
@A self deprecating Kane: 1 action
@taulover: 1 action
@BraveSirRobin: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 5 starts now and will last for roughly one day!
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 26, 2019, 03:48:42 AM
(24,26) as RNGesus demands
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 26, 2019, 03:51:06 AM
[19, 13]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 26, 2019, 04:35:23 AM
[28,15] and [5,18]
Title: Mage Wars: Summersend Edition
Post by: Arenado on August 26, 2019, 04:46:08 AM
I'll take 19,16.
Title: Mage Wars: Summersend Edition
Post by: taulover on August 26, 2019, 07:11:50 AM
24, 7
Title: Mage Wars: Summersend Edition
Post by: Gerrick on August 26, 2019, 02:34:45 PM
[17,25]
Title: Mage Wars: Summersend Edition
Post by: Red Mones on August 26, 2019, 05:10:54 PM
Yikes! My bad, I've been busy. What an abrupt ending. :P
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 26, 2019, 07:49:46 PM
6,15
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 27, 2019, 08:23:47 PM
A thing happened this turn. Kane's missle killed off a Blue Basilisk, giving him an extra action for the next five turns!

@DekuNut: 2 actions
@A self deprecating Kane: 2 actions (+1 thru round 10)
@North: 1 action
@taulover: 1 action
@BraveSirRobin: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 6 starts now, and will last roughly a day!
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 27, 2019, 08:34:09 PM
[8,28]
[28,8]
Title: Mage Wars: Summersend Edition
Post by: taulover on August 27, 2019, 08:39:22 PM
20, 1
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 27, 2019, 08:40:50 PM
7,6
10,28
Title: Mage Wars: Summersend Edition
Post by: Gerrick on August 27, 2019, 10:41:13 PM
[17,3]
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 27, 2019, 11:23:59 PM
[6,3]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 28, 2019, 02:13:47 AM
(23,13)
Title: Mage Wars: Summersend Edition
Post by: Arenado on August 28, 2019, 02:45:15 AM
15,20
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 28, 2019, 04:09:43 AM
Since everyone registered a move, I'm advancing the round early. This turn taulover and Elbbsas also found Blue Basilisks, meaning that a lot of people get to make two moves for the next few turns. :)

@DekuNut: 2 actions
@A self deprecating Kane: 2 actions (+1 thru round 10)
@taulover: 2 actions (+1 thru round 11)
@Elbbsas: 2 actions (+1 thru round 11)
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 7 starts now, and will last roughly a day!
Title: Mage Wars: Summersend Edition
Post by: taulover on August 28, 2019, 04:11:47 AM
yay more n's to rg!

28, 29
13, 26
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 28, 2019, 04:30:46 AM
[19,18]
[19,12]
Title: Mage Wars: Summersend Edition
Post by: Arenado on August 28, 2019, 05:06:39 AM
27,22 please.
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 28, 2019, 09:39:48 AM
[24, 25]
[18, 15]

Ohm nom nom.
Title: Mage Wars: Summersend Edition
Post by: Gerrick on August 28, 2019, 04:43:26 PM
[4,26]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 28, 2019, 05:32:51 PM
(13,14)
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 28, 2019, 07:05:58 PM
13,12
27,30
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 31, 2019, 01:49:21 AM
so did this game go on hiatus or did people just forget about it? :P
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 31, 2019, 01:52:35 AM
I am guessing Wintermoot got busy.
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on August 31, 2019, 04:53:32 AM
There were many moves made, but nothing happened in response. Maybe next time?

@DekuNut: 2 actions
@A self deprecating Kane: 2 actions (+1 thru round 10)
@taulover: 2 actions (+1 thru round 11)
@Elbbsas: 2 actions (+1 thru round 11)
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 8 starts now, and will last roughly a day!
Title: Mage Wars: Summersend Edition
Post by: Arenado on August 31, 2019, 04:55:04 AM
Give me 4,29.
Title: Mage Wars: Summersend Edition
Post by: taulover on August 31, 2019, 05:01:05 AM
19, 10
28, 20
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on August 31, 2019, 05:06:18 AM
*RNGesus suggests 19,10*
*sees RNGesus told tau 19,10 already*
*demands another command from RNGesus*
*Sent to 2013 as punishment*

(Guess is 20,13)
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 31, 2019, 07:05:31 AM
[9, 4]
[9, 13]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on August 31, 2019, 08:56:57 PM
3,21
15,8
Title: Mage Wars: Summersend Edition
Post by: DekuNut on August 31, 2019, 09:08:02 PM
[21,23]
[1,30]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 01, 2019, 01:04:49 AM
[18,30]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 01, 2019, 04:53:32 AM
Nothing again. :P

@DekuNut: 2 actions
@A self deprecating Kane: 2 actions (+1 thru round 10)
@taulover: 2 actions (+1 thru round 11)
@Elbbsas: 2 actions (+1 thru round 11)
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 9 starts now!
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 01, 2019, 04:56:56 AM
9,24
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 01, 2019, 04:58:17 AM
[6, 10]
[16, 13]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 01, 2019, 05:20:21 AM
(8,7)
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 01, 2019, 05:29:09 AM
[26,4]
[10,9]
Title: Mage Wars: Summersend Edition
Post by: taulover on September 01, 2019, 07:14:29 PM
24, 22
30, 18
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 01, 2019, 11:28:14 PM
10,20
11,19
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 02, 2019, 12:11:21 AM
[15,23]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 02, 2019, 04:03:18 AM
Nothing again. :P

@DekuNut: 2 actions
@A self deprecating Kane: 2 actions (+1 thru round 10)
@taulover: 2 actions (+1 thru round 11)
@Elbbsas: 2 actions (+1 thru round 11)
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 10 starts now!
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 02, 2019, 04:35:19 AM
3,27
9,29
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 02, 2019, 06:08:20 AM
[24, 8]
[16, 15]
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 02, 2019, 06:15:01 AM
26, 16
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 02, 2019, 07:51:50 AM
[27,19]
[21,4]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 02, 2019, 02:17:58 PM
[26,28]
Title: Mage Wars: Summersend Edition
Post by: taulover on September 02, 2019, 06:43:46 PM
26, 25
2, 16
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 02, 2019, 08:36:18 PM
25,24
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 03, 2019, 05:30:23 PM
In this turn, DekuNut discovered a Scrying Stone at 27,19, which once activated will give a nice boost to his attacks. Separately, Kane's Blue Basilisk buff has dissipated, putting him back at one action each turn.

Quote
Scrying Stone
Even the stones in the area have absorbed a good deal of mana, meaning that finding one can buff your spells. Upon finding one, tiles to the north, south, east, and west of your targets for the next three turns will be revealed. In the event this buff reveals another player, they will not be eliminated and will need to be re-targeted during the next turn. This effect will not stack, but having two in effect for a turn will also reveal diagonal tiles.

@DekuNut: 2 actions (Scrying Stone in inventory, costs 1 action to activate)
@taulover: 2 actions (+1 thru round 11)
@Elbbsas: 2 actions (+1 thru round 11)
@A self deprecating Kane: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 11 starts now!
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 03, 2019, 05:31:53 PM
Give me..... 4,2
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 03, 2019, 06:44:16 PM
Scrying stone
[25,10]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 03, 2019, 07:34:58 PM
[2,7]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 03, 2019, 07:43:09 PM
22,15
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 03, 2019, 09:22:59 PM
[23, 21]
[20, 21]

Bye bye blue bud.
Title: Mage Wars: Summersend Edition
Post by: taulover on September 03, 2019, 10:14:15 PM
6, 1
15, 16
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 05, 2019, 07:27:47 PM
With taulover and Elbbsas losing their Blue Basilisk buff, DekuNut is once again the only player with more than one action point! Otherwise, nothing happened.

@DekuNut: 2 actions (Scrying Stone buff thru round 14)
@taulover: 1 action
@Elbbsas: 1 action
@A self deprecating Kane: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 12 starts now!
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 05, 2019, 07:29:04 PM
25,20
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 05, 2019, 07:34:14 PM
16,5
Title: Mage Wars: Summersend Edition
Post by: taulover on September 05, 2019, 07:53:17 PM
25, 2
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 05, 2019, 08:47:38 PM
[18, 10]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 06, 2019, 01:00:15 AM
[27,24]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 06, 2019, 01:26:33 AM
10,22
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 06, 2019, 01:40:18 AM
*laughs twice*
[19,7]
[2,13]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 06, 2019, 07:02:33 PM
Even with all the tiles DekuNut hit...nothing. :(

@DekuNut: 2 actions (Scrying Stone buff thru round 14)
@taulover: 1 action
@Elbbsas: 1 action
@A self deprecating Kane: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 13 starts now!
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 06, 2019, 07:03:41 PM
22,28
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 06, 2019, 07:21:34 PM
12,8
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 06, 2019, 07:29:17 PM
[30, 26]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 06, 2019, 08:18:07 PM
[15,14]
[22,20]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 06, 2019, 09:42:10 PM
28,2
Title: Mage Wars: Summersend Edition
Post by: taulover on September 06, 2019, 10:08:32 PM
30, 7
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 06, 2019, 11:58:49 PM
[14,23]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 07, 2019, 08:10:31 PM
And again, nothin. :(

@DekuNut: 2 actions (Scrying Stone buff thru round 14)
@taulover: 1 action
@Elbbsas: 1 action
@A self deprecating Kane: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 14 starts now!
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 07, 2019, 09:16:12 PM
8,15
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 07, 2019, 09:25:05 PM
8,17
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 07, 2019, 10:08:05 PM
[10, 16]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 07, 2019, 11:04:26 PM
[23,23]
[9,27]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 08, 2019, 12:02:25 AM
30,1
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 08, 2019, 12:15:00 AM
[22,6]
Title: Mage Wars: Summersend Edition
Post by: taulover on September 08, 2019, 05:39:57 AM
1, 14
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 11, 2019, 08:39:05 AM
And again, nothin, and DekuNut has lost his Scrying Stone buff.

To celebrate the 15th round, a new NPC has been placed in the game:
Puffadler: A monster seemingly composed of nothing but wind and dust, when discovered this monster will randomly roam the board, affecting nothing unless it touches a player's tower, at which point it destroys it. It takes 4 hits to destroy a puffadler, and doing so gives a 50% chance of dropping Quickening Dust to the player that got that fourth shot in, which can be applied to any creatures you control (such as scorpions) to give them an extra 1 movement speed.

@DekuNut: 2 actions
@taulover: 1 action
@Elbbsas: 1 action
@A self deprecating Kane: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 15 starts now!
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 11, 2019, 08:41:54 AM
Gimme.....27,27.
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 11, 2019, 03:12:37 PM
23, 25.... maybe the RNGesus approach is beginning to let me down :P
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 11, 2019, 04:05:27 PM
[20,24]
Title: Mage Wars: Summersend Edition
Post by: taulover on September 11, 2019, 07:19:22 PM
26, 18
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 12, 2019, 02:47:28 AM
A monster seemingly composed of nothing but wind and dust, when discovered this monster will randomly roam the board, affecting nothing unless it touches a player's tower, at which point it destroys it.
So... for confirmation, which is being destroyed? The tower or the Puffadler?

[17, 27]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 12, 2019, 04:06:51 PM
The tower is destroyed. Those monsters are dangerous.
Title: Mage Wars: Summersend Edition
Post by: taulover on September 12, 2019, 05:50:45 PM
What is the monster's movement?
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 12, 2019, 06:21:34 PM
[26,30]
[29,29]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 12, 2019, 08:03:18 PM
2,24
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 16, 2019, 01:36:52 AM
Everything okay?
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 16, 2019, 08:29:07 PM
Yikes! Sorry...not going to lie, I thought I had already advanced the turn and then it just skipped my mind. Sorry. v_v In any case, I'm afraid there's nothing to report this turn. :P

@DekuNut: 2 actions
@taulover: 1 action
@Elbbsas: 1 action
@A self deprecating Kane: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 16 starts now!

@taulover: It will roam one square north, south, east, or west every round.
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 16, 2019, 08:33:36 PM
[27,17]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 16, 2019, 09:15:45 PM
[25,23]
[11,30]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 16, 2019, 09:34:10 PM
13,18
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 17, 2019, 12:15:03 AM
13,17
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 17, 2019, 04:29:57 AM
4,6
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 17, 2019, 05:30:37 AM
[17, 18]
[25, 15]
Title: Mage Wars: Summersend Edition
Post by: taulover on September 17, 2019, 03:57:44 PM
10, 4
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 17, 2019, 08:33:04 PM
Nothing again. :(

@DekuNut: 2 actions
@taulover: 1 action
@Elbbsas: 1 action
@A self deprecating Kane: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 17 starts now!
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 17, 2019, 08:33:58 PM
6,27
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 17, 2019, 08:35:17 PM
17,11
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 17, 2019, 08:56:39 PM
[14,24]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 17, 2019, 09:43:46 PM
[24,24]
[17,15]
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 18, 2019, 07:03:03 AM
[13, 16]
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 18, 2019, 07:13:37 AM
6,9.....what?
Title: Mage Wars: Summersend Edition
Post by: taulover on September 18, 2019, 09:58:02 PM
5, 16
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 19, 2019, 09:23:47 PM
In a thorough and completely random investigation of 6,27, Kane discovered the ruins of Red Mones' tower, which self-destructed earlier in the game because of the massive buildup of unused energy (read: went inactive). He not only gets the scorpion scroll that Red Mones had, but also gets the benefit of his mana pool, giving him a permanent extra move per turn!

Item information:
Quote
Scroll of Summon Scorpion
Summons a scorpion to a location defined by the player which lasts for ten turns. The initial cast takes up one attack, but afterwards the player can move the scorpion, which will uncover the tile it's on and destroy any towers it runs across, to any surrounding tile in addition to their normal number of attacks. Once cast, the scroll is removed from the player.

@DekuNut: 2 actions
@Imaginative Kane: 2 actions [has Scorpion Scroll in inventory]
@taulover: 1 action
@Elbbsas: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 18 starts now!
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 19, 2019, 09:25:18 PM
17,20
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 19, 2019, 09:30:17 PM
[11, 13]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 19, 2019, 09:31:32 PM
[28,30]
[12,2]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 19, 2019, 10:40:52 PM
Summon Scorpion at 5,20

12,4
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 19, 2019, 11:13:50 PM
(▔▀ ‿ ▀ )ლ ▂▂⌇ [4,20] (▔▀ ‿ ▀ )ლ ▂▂⌇
(https://media2.giphy.com/media/kJ9EUAWChKNbO/giphy.gif)
8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
Title: Mage Wars: Summersend Edition
Post by: taulover on September 20, 2019, 06:40:06 PM
26, 1
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 20, 2019, 10:25:40 PM
*small, first RNG brain*

(13,18)

*galaxy brain ultra second RNG brain*

(28,1)
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 22, 2019, 10:01:13 PM
And we're back to nothing. :P

@DekuNut: 2 actions
@Imaginative Kane: 2 actions + can move scorpion at 5,20
@taulover: 1 action
@Elbbsas: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 19 starts now!
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 22, 2019, 10:50:13 PM
[16, 12]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 22, 2019, 11:07:06 PM
7,2
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 23, 2019, 12:04:16 AM
14,10
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 23, 2019, 12:42:09 AM
[4,21]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 23, 2019, 01:03:01 AM
13,8
23,5

Scorpion to 6,20
Title: Mage Wars: Summersend Edition
Post by: taulover on September 23, 2019, 01:37:22 AM
30, 2
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 23, 2019, 02:26:03 PM
[22,24]
[3,26]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 24, 2019, 08:08:49 PM
Do the hits to the Puffadler only count if they are our shots or do Scorpions also count as hits in attempts to get rid of the Puffadler?  Also would a Rage Revenant (if there are any) protect against it?
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 28, 2019, 05:25:32 PM
Still nothing. :P Sorry for the delay there by the way...too much N-Day on my mind. :P

@DekuNut: 2 actions
@Imaginative Kane: 2 actions + can move scorpion at 6,21 (despawns on turn 28)
@taulover: 1 action
@Elbbsas: 1 action
@North: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 20 starts now!

@Imaginative Kane: Any shot or attack will count, although a NPC would not be able to move onto the tile until the Puffadler were destroyed, so it would remain in its current tile instead.
Title: Mage Wars: Summersend Edition
Post by: Arenado on September 28, 2019, 05:26:21 PM
10,6
Title: Mage Wars: Summersend Edition
Post by: taulover on September 28, 2019, 06:09:02 PM
5, 1
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on September 28, 2019, 11:54:44 PM
[16, 11]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on September 29, 2019, 12:10:13 AM
[5,21]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 29, 2019, 03:09:28 PM
5,21
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on September 29, 2019, 10:19:43 PM
@BraveSirRobin: You're targeting the same coordinates as Gerrick. Is that what you wanted?

I'm extending this round by a day since some players haven't put in their moves yet, possibly because the last round went for so much longer. @DekuNut, @Imaginative Kane: please put in your moves asap.
Title: Mage Wars: Summersend Edition
Post by: DekuNut on September 30, 2019, 01:01:04 AM
[21,24]
[26,17]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on September 30, 2019, 04:11:44 AM
Lol best make it 5,22 then @Wintermoot RNGesus did me wrong :P
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on September 30, 2019, 04:24:16 AM
20,5
28,10

Scorpion to 5,21
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on October 01, 2019, 05:50:08 PM
Since the other Summersend stuff ended awhile ago, I've moved this game to the Mage Wars forum so I could archive everything else. After the game is over I'll move it back to the archive with the other Summersend stuff.

Game-related, North stumbled upon a Blue Basilisk, giving him an extra action for the next 5 turns.

@Imaginative Kane: 2 actions + can move scorpion at 6,21 (despawns on turn 28)
@DekuNut: 2 actions
@North: 2 actions (blue basilisk buff ends after turn 25)
@taulover: 1 action
@Elbbsas: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 21 starts now!
Title: Mage Wars: Summersend Edition
Post by: Gerrick on October 01, 2019, 06:00:15 PM
[4,22]
Title: Mage Wars: Summersend Edition
Post by: taulover on October 01, 2019, 07:14:15 PM
27, 8
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on October 01, 2019, 08:18:01 PM
Scorpion to 6,22

3,25
18,28
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on October 01, 2019, 08:59:55 PM
[22, 18]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on October 02, 2019, 02:43:03 AM
14,27
Title: Mage Wars: Summersend Edition
Post by: Arenado on October 02, 2019, 02:54:15 AM
18,22
27,5
Title: Mage Wars: Summersend Edition
Post by: DekuNut on October 02, 2019, 06:09:52 AM
[24,20]
[9,25]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on October 02, 2019, 09:02:55 PM
That was certainly a lot of shots fired, but nothing hit anything regardless.

@Imaginative Kane: 2 actions + can move scorpion at 6,22 (despawns on turn 28)
@DekuNut: 2 actions
@North: 2 actions (blue basilisk buff ends after turn 25)
@taulover: 1 action
@Elbbsas: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 22 starts now!
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on October 02, 2019, 09:21:34 PM
27,13
5,12

Scorpion to 6,23
Title: Mage Wars: Summersend Edition
Post by: Gerrick on October 02, 2019, 09:50:12 PM
[5,23]
Title: Mage Wars: Summersend Edition
Post by: taulover on October 03, 2019, 12:05:06 AM
23, 27
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on October 03, 2019, 02:08:44 AM
[11, 2]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on October 03, 2019, 03:48:43 AM
27,13
Title: Mage Wars: Summersend Edition
Post by: Arenado on October 03, 2019, 11:21:27 AM
3,10
27,14
Title: Mage Wars: Summersend Edition
Post by: DekuNut on October 05, 2019, 05:41:52 PM
[27,14]
[13,20]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on October 09, 2019, 03:40:05 PM
Nothing again, but since two of you targeted 27,14, we can really be sure there's nothing there. :P

@Imaginative Kane: 2 actions + can move scorpion at 6,23 (despawns on turn 28)
@DekuNut: 2 actions
@North: 2 actions (blue basilisk buff ends after turn 25)
@taulover: 1 action
@Elbbsas: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 23 starts now!
Title: Mage Wars: Summersend Edition
Post by: Gerrick on October 09, 2019, 04:07:50 PM
[5,25]
Title: Mage Wars: Summersend Edition
Post by: Arenado on October 09, 2019, 04:24:22 PM
4,4,
29,4
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on October 09, 2019, 06:44:43 PM
23,16
Title: Mage Wars: Summersend Edition
Post by: taulover on October 09, 2019, 08:35:51 PM
27, 15
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on October 09, 2019, 10:24:37 PM
[7, 18]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on October 09, 2019, 11:48:51 PM
19,11
17,14

Scorpion to 6,24
Title: Mage Wars: Summersend Edition
Post by: DekuNut on October 11, 2019, 11:19:25 PM
[16,12]
[8,18]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on October 15, 2019, 07:58:59 AM
Nothing. :(

@Imaginative Kane: 2 actions + can move scorpion at 6,23 (despawns on turn 28)
@DekuNut: 2 actions
@North: 2 actions (blue basilisk buff ends after turn 25)
@taulover: 1 action
@Elbbsas: 1 action
@BraveSirRobin: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 24 starts now!
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on October 15, 2019, 02:33:11 PM
29,12
Title: Mage Wars: Summersend Edition
Post by: taulover on October 15, 2019, 03:56:30 PM
14, 16
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on October 15, 2019, 09:09:17 PM
[12, 21]
Title: Mage Wars: Summersend Edition
Post by: Arenado on October 15, 2019, 09:26:19 PM
2,4
28,24
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on October 15, 2019, 11:45:38 PM
17,13
8,9

Scorpion to 6,25 (probably a good idea to point out that it should be on 6,24; not 6,23)
Title: Mage Wars: Summersend Edition
Post by: DekuNut on October 16, 2019, 08:06:31 AM
[28,13]
[18,13]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on October 17, 2019, 07:40:28 PM
[5,26]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on October 21, 2019, 09:14:46 PM
BSR's spell found a Blue Basilisk, granting him an extra action for the next five rounds!

@Imaginative Kane: 2 actions + can move scorpion at 6,25 (despawns on round 28)
@BraveSirRobin: 2 actions (blue basilisk buff ends after round 29)
@DekuNut: 2 actions
@North: 2 actions (blue basilisk buff ends after round 25)
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 25 starts now!
Title: Mage Wars: Summersend Edition
Post by: Arenado on October 21, 2019, 09:47:38 PM
10,2
29,29
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on October 21, 2019, 10:39:32 PM
24,18
7,13

Scorpion to 6,26

Not so Stealthy now Edit: Forgot it was 7,13; not 17,13 that I was targeting.
Title: Mage Wars: Summersend Edition
Post by: taulover on October 22, 2019, 06:21:13 AM
19, 3
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on October 22, 2019, 07:23:56 AM
[22, 11]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on October 22, 2019, 03:35:24 PM
(13,28)
(21, 7)
Title: Mage Wars: Summersend Edition
Post by: DekuNut on October 23, 2019, 09:02:54 AM
[2,19]
[21,10]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on October 23, 2019, 04:16:31 PM
[5,27]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 07, 2019, 05:57:09 PM
Sorry that it's been so long...to be completely honest, I just forgot about the game. v_v

But your wait wasn't in vain, because three Blue Basilisk buffs were found this round, with DekuNut finding two of them, temporarily doubling his action points per turn! BraveSirRobin found the third one.

@DekuNut: 4 actions (2 blue basilisk buffs end after round 30)
@Imaginative Kane: 2 actions + can move scorpion at 6,26 (despawns on round 28)
@BraveSirRobin: 3 actions (blue basilisk buff ends after round 29 and 30)
@North: 1 action
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 26 starts now!
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 07, 2019, 08:44:38 PM
24,13
8,11

Scorpion to 7,27
Title: Mage Wars: Summersend Edition
Post by: taulover on November 07, 2019, 08:44:46 PM
8, 20
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 07, 2019, 11:03:25 PM
[10,21]
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 08, 2019, 05:11:12 AM
[21, 13]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on November 08, 2019, 03:44:20 PM
18,11
18,12
18,14
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 08, 2019, 04:28:51 PM
A reminder for @DekuNut

Since the game was inactive for so long I'm going to give extra time for the rounds if needed.
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 10, 2019, 04:08:19 AM
THanks Moot
[4,27]
[17,16]
[9,22]
[9,23]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 10, 2019, 09:18:52 PM
After so much luck last round...sorry to say that nobody hit anything this round. :(

@DekuNut: 4 actions (2 blue basilisk buffs end after round 30)
@Imaginative Kane: 2 actions + can move scorpion at 6,26 (despawns on round 28)
@BraveSirRobin: 3 actions (blue basilisk buff ends after round 29 and 30)
@North: 1 action
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut)

Round 27 starts now!
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 11, 2019, 12:58:52 AM
[16, 9]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 11, 2019, 01:50:23 AM
[18,14]
[29,30]
[5,19]
[22,7]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 11, 2019, 02:17:01 AM
[18,20]
Title: Mage Wars: Summersend Edition
Post by: taulover on November 11, 2019, 06:25:13 AM
12, 6
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 11, 2019, 08:50:08 PM
Scorpion to 7,26

11,10
3,23
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 12, 2019, 04:28:24 PM
Looks like we're waiting on @North and @BraveSirRobin.

I'm going to hold rounds out to a maximum of three days from this point forward to give everyone a fair chance to play. Let's hope I don't fuck up and leave a turn going for a week again now that I've said that. :P
Title: Mage Wars: Summersend Edition
Post by: Arenado on November 12, 2019, 05:27:53 PM
I would like to withdraw from the game. Sorry.
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 13, 2019, 04:22:05 PM
Nothing again, though Kane no longer has a cute little scorpion to push around the board. :(

I'm going to advance the round, but I will no longer remove people from the game for inactivity. I'm hardly one to talk about this point anyways...

@DekuNut: 4 actions (2 blue basilisk buffs end after round 30)
@BraveSirRobin: 3 actions (blue basilisk buff ends after round 29 and 30)
@Imaginative Kane: 2 actions
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 28 starts now!
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 13, 2019, 04:55:29 PM
[11,27]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 13, 2019, 11:37:59 PM
4,24
22,2
Title: Mage Wars: Summersend Edition
Post by: taulover on November 14, 2019, 02:09:07 AM
30, 24
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 14, 2019, 04:02:20 AM
[15, 12]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 14, 2019, 08:59:03 AM
[4,25]
[27,10]
[13,19]
[4,13]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on November 14, 2019, 10:30:59 PM
Enough of RNGesus!!

2,1
3,1
4,1

This will be tedious... but it will work eventually
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 15, 2019, 02:53:18 PM
Nothing again. :(

@DekuNut: 4 actions (2 blue basilisk buffs end after round 30)
@BraveSirRobin: 3 actions (blue basilisk buff ends after round 29 and 30)
@Imaginative Kane: 2 actions
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 29 starts now!
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 16, 2019, 01:08:57 AM
[15, 3]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 16, 2019, 01:39:25 AM
[15,27]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 17, 2019, 01:26:51 AM
18,26
26,21
Title: Mage Wars: Summersend Edition
Post by: taulover on November 17, 2019, 06:36:03 PM
20, 10
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 18, 2019, 10:08:09 AM
[20,12]
[16,16]
[20,23]
[25,27]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on November 19, 2019, 01:40:55 AM
(7,1)
(8,1)
(9,1)
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 19, 2019, 06:27:25 PM
In this round, BraveSirRobin found another blue basilisk, which actually just replaces the one that is expiring this turn. Funny how that works, huh?

@DekuNut: 4 actions (2 blue basilisk buffs end after round 30)
@BraveSirRobin: 3 actions (blue basilisk buff ends after round 30 and 34)
@Imaginative Kane: 2 actions
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 30 starts now!
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 19, 2019, 06:30:01 PM
[3,28]
Title: Mage Wars: Summersend Edition
Post by: taulover on November 19, 2019, 07:39:21 PM
21, 30
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 19, 2019, 08:21:55 PM
11,1
26,6
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 20, 2019, 05:30:19 AM
[22,9]
[22,10]
[4,23]
[3,24]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 20, 2019, 03:20:51 PM
Looks like @Elbbsas and @BraveSirRobin haven't made a move this round yet.
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on November 20, 2019, 08:06:31 PM
10,1
11,1
12,1
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 20, 2019, 09:48:12 PM
[7, 25]

Sorry about that!
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 21, 2019, 03:41:14 PM
Before this round there were a lot of buffs. Now there's less of them. That is all.

@DekuNut: 2 actions
@BraveSirRobin: 2 actions (blue basilisk buff ends after round 34)
@Imaginative Kane: 2 actions
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 31 starts now!
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on November 21, 2019, 04:16:16 PM
13,1
14,1
Title: Mage Wars: Summersend Edition
Post by: taulover on November 21, 2019, 08:01:43 PM
26, 22
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 21, 2019, 08:02:03 PM
25,19
18,27
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 21, 2019, 11:26:27 PM
[21, 26]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 22, 2019, 03:28:39 AM
[4,19]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 22, 2019, 02:58:49 PM
Looks like @DekuNut hasn't played yet.
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 22, 2019, 09:53:43 PM
Yeah, I was out of the house for most of yesterday.
[18,16]
[20,6]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 23, 2019, 06:25:49 PM
This round, Kane found a scorpion scroll at 18,27. Interestingly enough, I believe he's the only person to have found any of them so far. :P

@DekuNut: 2 actions
@BraveSirRobin: 2 actions (blue basilisk buff ends after round 34)
@Imaginative Kane: 2 actions (scorpion scroll in inventory)
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 32 starts now!
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 23, 2019, 09:50:12 PM
[6, 6]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 24, 2019, 04:00:55 AM
[12,3]
Title: Mage Wars: Summersend Edition
Post by: taulover on November 24, 2019, 08:08:17 AM
13, 13
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 25, 2019, 02:28:35 AM
24,21
Summon Scorpion at 30,8

Oh and technically Red Mones found that first scorpion, I just got it because I hit his already destroyed tower.
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on November 25, 2019, 03:42:04 PM
15,1
16,1
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 25, 2019, 06:13:37 PM
[21,6]
[16,27]
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 25, 2019, 07:49:26 PM
Correction, Kane is the only person to have used a scorpion scroll so far. :P

@Imaginative Kane: 2 actions (plus scorpion at 30,8)
@DekuNut: 2 actions
@BraveSirRobin: 2 actions (blue basilisk buff ends after round 34)
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 33 starts now!
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 25, 2019, 08:10:29 PM
[16,19]
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 25, 2019, 09:50:19 PM
Scorpion to 30,9

9,9
24,19
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 25, 2019, 11:10:59 PM
[15,29]
[16,29]
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 26, 2019, 12:08:36 AM
[20, 16]
Title: Mage Wars: Summersend Edition
Post by: taulover on November 26, 2019, 08:07:59 AM
14, 9
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 26, 2019, 05:05:40 PM
Looks like it's just @BraveSirRobin left :)
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on November 27, 2019, 03:08:15 PM
oops sorry!
17,1
18,1
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 27, 2019, 06:01:29 PM
Not much happened this term, I'm afraid. v_v

@Imaginative Kane: 2 actions (plus scorpion at 30,9)
@DekuNut: 2 actions
@BraveSirRobin: 2 actions (blue basilisk buff ends after round 34)
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 34 starts now!
Title: Mage Wars: Summersend Edition
Post by: Gerrick on November 27, 2019, 06:33:47 PM
[11,2]
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on November 27, 2019, 09:52:25 PM
[14, 22]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on November 28, 2019, 05:16:10 PM
19,1
21,1
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 28, 2019, 07:25:24 PM
Just a reminder for @Imaginative Kane, @DekuNut, and @taulover. :)

I have decided to slightly change how the Puffadler (introduced in round 15 (https://wintreath.com/forums/index.php?topic=6064.msg140962#msg140962)) works. It will now take five shots to destroy, and will gain one movement pointing/round for each shot it has taken before then (meaning it can have a maximum of 4), but will essentially work for the player that last shot at it. As it randomly roams the board, if it runs into any items, they will go to the player that last shot at it, and if it destroys a tower, the player that last shot at it will get the benefits of that as well. This will make the Puffadler both more meaningful and a bigger target that should motivate players to spend their movement points on it.

There are several Puffadlers on the map, but none have been found yet.
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on November 28, 2019, 10:24:39 PM
20,11
29,10

Scorpion to 30,10
Title: Mage Wars: Summersend Edition
Post by: DekuNut on November 29, 2019, 08:16:28 AM
[6,18]
[12,5]
Title: Mage Wars: Summersend Edition
Post by: taulover on November 30, 2019, 03:06:29 AM
13, 8
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on November 30, 2019, 07:43:15 PM
Nothing. With the last of the blue basilisk buffs running out, one might say the game is in a bit of a lull right now. :(

@Imaginative Kane: 2 actions (plus scorpion at 30,10)
@DekuNut: 2 actions
@BraveSirRobin: 1 actions
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 35 starts now!
Title: Mage Wars: Summersend Edition
Post by: Gerrick on December 01, 2019, 12:30:06 AM
[23,17]
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on December 01, 2019, 02:48:35 AM
[11, 23]
Title: Mage Wars: Summersend Edition
Post by: DekuNut on December 01, 2019, 07:35:37 AM
14,11
4,8
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on December 01, 2019, 11:11:16 PM
11,7
24,19

Scorpion to 30,11
Title: Mage Wars: Summersend Edition
Post by: taulover on December 02, 2019, 07:51:01 PM
20, 26
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on December 04, 2019, 07:06:48 AM
Looks like @BraveSirRobin hasn't made a move yet this round.
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on December 04, 2019, 06:57:05 PM
22,1

Sorry!  :P
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on December 12, 2019, 06:10:25 AM
Nothing. :(

@Imaginative Kane: 2 actions (plus scorpion at 30,11 [lasts until turn 43])
@DekuNut: 2 actions
@BraveSirRobin: 1 actions
@taulover: 1 action
@Elbbsas: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 36 starts now!
Title: Mage Wars: Summersend Edition
Post by: taulover on December 12, 2019, 07:12:35 AM
15, 8
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on December 12, 2019, 11:06:39 PM
16,3
23,18

Scorpion to 30,12
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on December 13, 2019, 12:43:46 AM
[12,17]
Title: Mage Wars: Summersend Edition
Post by: Gerrick on December 13, 2019, 03:58:54 AM
[23,12]
Title: Mage Wars: Summersend Edition
Post by: BraveSirRobin on December 13, 2019, 02:46:20 PM
23,1
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on December 13, 2019, 04:01:48 PM
Looks like we're missing @DekuNut.

These posts aren't meant to be nags, btw, just reminders, in case anyone thought that. We're not in any hurry. :)
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on December 16, 2019, 03:54:40 PM
I'm going to give one more day, then continue the game.
Title: Mage Wars: Summersend Edition
Post by: DekuNut on April 21, 2020, 11:28:55 PM
Thanks for waiting guys
(1,4)
Title: Mage Wars: Summersend Edition
Post by: Wintermoot on April 25, 2020, 07:25:59 AM
Haha...oh, fuck. I guess everybody managed to completely forget about this game.

I hereby rename this Mage Wars: The Lost Game. :))

In any case...at least something happened for Elbbsas, she found a blue basilisk!

@Imaginative Kane: 2 actions (plus scorpion at 30,12 [lasts until turn 43])
@DekuNut: 2 actions
@Elbbsas: 2 action (Blue basilisk buff until after turn 41)
@BraveSirRobin: 1 actions
@taulover: 1 action
@Gerrick: 1 action

Dead: Beohel (inactivity), Red Mones (inactivity), Excalibur (struck by DekuNut), North (quit)

Round 37 starts now!
Title: Mage Wars: Summersend Edition
Post by: Imaginative Kane on April 25, 2020, 07:37:54 AM
12,15
22,12

The Scorpion was at 30,11 on the previous round, shouldn't it be on 30,12 since that was my previous move with it?

If it is on 30,11 then move to 30,12; if it is on 30,12 then move to 30,13
Title: Mage Wars: Summersend Edition
Post by: Gerrick on April 25, 2020, 09:44:54 AM
[11,25]
Title: Mage Wars: Summersend Edition
Post by: taulover on April 26, 2020, 02:07:19 AM
13, 11

dice rolls done on #spam
Title: Mage Wars: Summersend Edition
Post by: DekuNut on April 29, 2020, 07:51:05 PM
30,23 and 23,30
Title: Mage Wars: Summersend Edition
Post by: Elbbsas on August 13, 2020, 05:13:46 AM
[14,17]
[29,16]

Nothing to see here. This was totally posted in April.

(This is rubbish, this is rubbish, I stop looking at Wintreath and pretty much instantly get a bufff? Rubbish. Utter tosh).
Title: Mage Wars: Summersend Edition
Post by: taulover on August 15, 2020, 03:21:47 AM
Damn, Summersend Edition really gonna reach two Summersends innit