In the Aura Hyperia RP, I intentionally lowered my tech level to fit my backstory, and weakened my military.Damn straight I focused on railguns. Railguns and plasma. Armor penetration = max
People also had things like different ship designs and stuff, and their tech was designed different (i think Aragonn liked to focus on railguns or similar).
In the Aura Hyperia RP, I intentionally lowered my tech level to fit my backstory, and weakened my military.Damn straight I focused on railguns. Railguns and plasma. Armor penetration = max
People also had things like different ship designs and stuff, and their tech was designed different (i think Aragonn liked to focus on railguns or similar).
You can say I've done some extensive research on railguns and absolutely love them.In the Aura Hyperia RP, I intentionally lowered my tech level to fit my backstory, and weakened my military.Damn straight I focused on railguns. Railguns and plasma. Armor penetration = max
People also had things like different ship designs and stuff, and their tech was designed different (i think Aragonn liked to focus on railguns or similar).
Haha you can say that again! Every other word in there is railgun! :P
I might actually participate in this...
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Won't really matter with me because I'm placing a big limit on my starting numbers. :P But I did find something odd about your ship numbers. Something just didn't feel right about them....My ship numbers are still WIP since they were taken from an extremely old RP in which I absolutely nerfed myself.
May I start using element zero for my weapons, tech and ships yet? But the lower technologies that won't give me an edge over anyone else.I'm finding it hard to find with cursory Google searches how Element Zero is used in weapons, tech, etc. Using them in FTL drives would be unprofitable, of course, since they're much slower than hyperdrives (unless you want them to be slower).
May I start using element zero for my weapons, tech and ships yet? But the lower technologies that won't give me an edge over anyone else.
Looking back over it, 6,000 crew seems waaaaay too much for an 800 m ship unless it's a lot wider or taller than it is long.Won't really matter with me because I'm placing a big limit on my starting numbers. :P But I did find something odd about your ship numbers. Something just didn't feel right about them....My ship numbers are still WIP since they were taken from an extremely old RP in which I absolutely nerfed myself.
@Rasdanation: You can embed images using [img] bbcode.kk
Looking back over it, 6,000 crew seems waaaaay too much for an 800 m ship unless it's a lot wider or taller than it is long.It's the maximum capacity for crew, not the usual amount. I think you can fit that many people in a 900-meter long ship if you wanted to.
I literally asked you a question regarding your question the post before you.May I start using element zero for my weapons, tech and ships yet? But the lower technologies that won't give me an edge over anyone else.
Bump
I'm finding it hard to find with cursory Google searches how Element Zero is used in weapons, tech, etc.You have any help with explaining how eezo is used, other than for FTL drives?
Looking back over it, 6,000 crew seems waaaaay too much for an 800 m ship unless it's a lot wider or taller than it is long.It's the maximum capacity for crew, not the usual amount. I think you can fit that many people in a 900-meter long ship if you wanted to.
In any case, a Victory-class Star Destroyer (http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer), which is about the same size, has a standard crew of 5,110.
You went with turbolasers!? You're not messing around! The D'Deridex class is going to need some major refitting if the Tal Shiar finds out about those things...I might have meant laser cannon in some of those places. Not completely sure.
@taulover, am I in? I just didn't see a direct response to this so I was just wondering.Of course.
Kk just didn't know (https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Ftongue.gif&hash=6b4fd2c4dc9c5ddc0b2ad66adb7e3624)You went with turbolasers!? You're not messing around! The D'Deridex class is going to need some major refitting if the Tal Shiar finds out about those things...I might have meant laser cannon in some of those places. Not completely sure.@taulover, am I in? I just didn't see a direct response to this so I was just wondering.Of course.
I'm writing the Wintrean Remnant factbook and want to draw from Weissereich's worldbuilding, but can't seem to find it. Could anyone help?
I see that you have added an Interdictor to your fleet, Robin.
Since you are more knowledgeable about Star Trek tech, do you think warp drives can evade Interdictors?
Ah, my backup warp drives will come in handy. I must add some interdictors to my fleet.I see that you have added an Interdictor to your fleet, Robin.
Since you are more knowledgeable about Star Trek tech, do you think warp drives can evade Interdictors?
Unfortunately, warp drives can operate regardless of interdictors, but they can't instantly jump, if I remember correctly... :s
I'm going to have to have found some interdictor countermeasures by the time that I get to you as well, or we'll both just have a couple of pinned down fleets that can't actually battle each other. :PAh, my backup warp drives will come in handy. I must add some interdictors to my fleet.I see that you have added an Interdictor to your fleet, Robin.
Since you are more knowledgeable about Star Trek tech, do you think warp drives can evade Interdictors?
Unfortunately, warp drives can operate regardless of interdictors, but they can't instantly jump, if I remember correctly... :s
I'm writing the Wintrean Remnant factbook and want to draw from Weissereich's worldbuilding, but can't seem to find it. Could anyone help?Link (http://wintreath.com/forums/index.php?topic=321.0)
Thanks! I also can't seem to find his historical timeline and map.I'm writing the Wintrean Remnant factbook and want to draw from Weissereich's worldbuilding, but can't seem to find it. Could anyone help?Link (http://wintreath.com/forums/index.php?topic=321.0)
Link (http://wintreath.com/forums/index.php?topic=1057.0)Well, I now feel ashamed for missing that topic.
Well Tau, it looks like you've found an information trove even more detailed than Aragonn's factbook—I didn't even think that was possible until seeing Weissreich's stuff. Good luck translating that into our tech and such for the RP... it'll take so much time. I'm blown away by the details and consistency of the whole thing.Link (http://wintreath.com/forums/index.php?topic=1057.0)Well, I now feel ashamed for missing that topic.
Would someone please explain what an interdictor is and what it does? I'm not that knowledgeable of Star Trek tech.Interdiction cruisers are Star Wars technology that prevent travel in hyperspace through the creation and projection of artificial gravity wells. They essentially trap vessels in realspace. Hope that this quick explanation helps!
Very much so! Glad I have backup warp drives as well.Would someone please explain what an interdictor is and what it does? I'm not that knowledgeable of Star Trek tech.Interdiction cruisers are Star Wars technology that prevent travel in hyperspace through the creation and projection of artificial gravity wells. They essentially trap vessels in realspace. Hope that this quick explanation helps!
I think I'm keeping the Warp 10 as an unbreakable barrier. If you want to go faster, use eezo FTL drives or hyperdrives.Eezo being Element Zero?
I'll probably allow Thalaron generators, since they're shieldable, and personal shields can be a thing.
I need to do more research on Romulan cloaking devices to form a verdict though.
I think I'm keeping the Warp 10 as an unbreakable barrier. If you want to go faster, use eezo FTL drives or hyperdrives.Yes, there is a brief period of vulnerability between decloaking and weapons fire/main shield activation. I nerfed the Thalaron generator pretty well, too—technically they're compatible with cloaking devices, but I thought that might be a bit overpowered.
I'll probably allow Thalaron generators, since they're shieldable, and personal shields can be a thing.
I need to do more research on Romulan cloaking devices to form a verdict though.
Yeah, that part about Thalaron generators needs to be nerfed hard for it to be in this RP.I did nerf it—Scimitars can't cloak in the Romulan fleet here :)
Eezo being Element Zero?Yes. I am too lazy to type out the whole thing, and the Mass Effect wiki stated that as an abbreviation, so I went ahead with it.
I think Aragonn means the generators themselves need to be nerfed, and more than they have already.Yeah, that part about Thalaron generators needs to be nerfed hard for it to be in this RP.I did nerf it—Scimitars can't cloak in the Romulan fleet here :)
Thalaron generators could be made smaller, and you've stated that they're compatible with cloaks. You could install them on cloaked ships and completely decimate entire fleets without them knowing what the hell is going on. No, for the purpose of this RP, they cannot be compatible with cloaks.
"The Scimitar Class has not been equipped with a cloaking device, as the Thalaron residual radiation interferes with the devices."I think it's implied, but you could potentially make a cloaking device with a Thalaron generator and claim that you were able to contain the residual radiation or something.
Is what it reads. While I think that says pretty clearly that the cloaking device is incompatible, I'll make it more clear if you would like me to.
I've been pretty busy IRL, so I haven't really worked on my factbook... I hope I can get it done before the weekend so we can get this RP up and running. :PDon't worry! I'm behind schedule on mine as well! It'll be functional by the weekend though! :D
Or perhaps a different nerf would be to make such tech not yet researched, yet researchable in the future.So have the cloak be compatible but compatibility not researched? I feel like people would want a warning before their entire crew is literally broken down on the molecular level... :P
@BraveSirRobin: I also take issue with your cruiser achieving 0.6 past lightspeed. The only known ships around that speed in EU canon (Millenium Falcon at 0.5, Slave I at 0.7, and Outrider at 0.75) are all heavily modified and considerably smaller than your Valdore-class cruiser.
Dammit inconsistent statistics are so annoying.^^The struggle is real ;]
@Laurentus Is it fine if I also include Mass Effect races?Yeah, I don't mind. :)
Like does anyone else have a Star Trek race then? I think a mutual ancestry would be fun... (I could also add Nemoidians for Star Wars)@Laurentus Is it fine if I also include Mass Effect races?Yeah, I don't mind. :)
It might make sense for our two nations to have some sort of mutual ancestor then, though.
Dammit inconsistent statistics are so annoying.Also tau look what I found I thought it was relatable: :)
(I could also add Nemoidians for Star Wars)You must have this character: https://www.youtube.com/watch?v=62UzLgdb1GQ
@Laurentus Is it fine if I also include Mass Effect races?Yeah, I don't mind. :)
It might make sense for our two nations to have some sort of mutual ancestor then, though.
There's no Star Trek in there :P2nd and 3rd pics :)
Added more info to my factbook! This is hard work lol.I know! I'm really hoping we can get this started soon so the hard work starts to really pay off! :) Hopefully this weekend'll be enough time! (But realistically it might have to be next weekend when it starts...)
Make it all three, I guess. We could add flavour to our histories and say they made up the Council races for their sector of space, and in your part of the galaxy they could still be the ones in charge?
My asari, turians and salarians faced the type of extinction level event early in our history that can best be compared to the Rachni Wars, that's why they aren't the predominant races anymore, but my government structure is actually inspired by the turian one.
EDIT: Also, tau, you simply must see this. I think you might like the salarians. :)
http://youtu.be/KXApk1eqoC0
Robin: I've asked around on various Star Wars EU communities, and the consensus seems to be that the Acclamator's speed is either an oversight or a strange retcon. The Wookieepedia article states that there is a conflicting hyperdrive class for the Acclamator, at Class 0.75, so I think we'll go with that. It also seems that Acclamators were optimized as troop transports rather than general-purpose warships, which some people have proposed as the explanation, even if it makes little sense.The Valdore is a light warship/troop transport that I was basing off of an Acclimator, and I believe that the explanation for that could be massive ship=massive engine, maybe even almost as large proportionally as the engines of the Millennium Falcon.
Also, does warp speed depend on the size of the ship? For example, how fast would you say a 50-m long ship could travel? (I'm looking things up, and it seems like there's no in-between in Star Trek for 20-m long runabouts and 100-m long ships.
Oh and tau: I didn't see that last part about the speed of a 50-m ship. If reckon that they could travel at about warp 4 with comfortable room to fit whatever else needs to be on the vessel. I'd say max speed for any 50 m vessel would be about warp 8, but that would basically just be a plated engine room—not much excess space.I thought that a 50-m ship would be faster, since runabouts have max speed of warp 5 and are smaller? Or are larger parts of a runabout dedicated to engine space?
Asari are naturally biotic, so in this RP, do they already have biotic powers at the beginning?In this RP, biotics will be late-game researchable tech, so I'm afraid not. Laurentus, your thoughts on this?
I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
Runabouts do generally have larger engine than most traditional shuttlecraft. I think that's why they're faster than normal shuttlecraftBut normal shuttlecraft are way smaller. Like, some of them are only 5 m long.
No amount of armor on your vehicles can repel 10 cm railgun fire. :P I shall wolf pack you to death! And Ballistae firing subsonic ballistic shells will decimate your "numbers".I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
I shall dominate the battlefield with mass numbers and great vehicles
Just updated my military/tech section of my Factbook. I should be able to take some hits from a railgun now(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fwink.gif&hash=718d39dfdf712bcda436166fceddf9af)No amount of armor on your vehicles can repel 10 cm railgun fire. :P I shall wolf pack you to death! And Ballistae firing subsonic ballistic shells will decimate your "numbers".I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
I shall dominate the battlefield with mass numbers and great vehicles
No amount of armor on your vehicles can repel 10 cm railgun fire. :P I shall wolf pack you to death! And Ballistae firing subsonic ballistic shells will decimate your "numbers".I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
I shall dominate the battlefield with mass numbers and great vehicles
All shields can be overwhelmed. And we Aesir love our big guns. :PNo amount of armor on your vehicles can repel 10 cm railgun fire. :P I shall wolf pack you to death! And Ballistae firing subsonic ballistic shells will decimate your "numbers".I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
I shall dominate the battlefield with mass numbers and great vehicles
Well time to create kinetic shields
All shields can be overwhelmed. And we Aesir love our big guns. :PNo amount of armor on your vehicles can repel 10 cm railgun fire. :P I shall wolf pack you to death! And Ballistae firing subsonic ballistic shells will decimate your "numbers".I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
I shall dominate the battlefield with mass numbers and great vehicles
Well time to create kinetic shields
Plasma shields are great against explosions because it stops the shockwave from reaching you, but unless you have actual heated plasma that can vaporize anything upon contactJust updated my military/tech section of my Factbook. I should be able to take some hits from a railgun now(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fwink.gif&hash=718d39dfdf712bcda436166fceddf9af)No amount of armor on your vehicles can repel 10 cm railgun fire. :P I shall wolf pack you to death! And Ballistae firing subsonic ballistic shells will decimate your "numbers".I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
I shall dominate the battlefield with mass numbers and great vehiclesInventionIt's a plasma shield (https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fundecided.gif&hash=808e284d905432f8aa667b419e3361e7)
Hmmm... Scientists! Get working on plasma guns!(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fevil.gif&hash=b53a4b763bef39f015272be9b267bd89)Plasma shields are great against explosions because it stops the shockwave from reaching you, but unless you have actual heated plasma that can vaporize anything upon contactJust updated my military/tech section of my Factbook. I should be able to take some hits from a railgun now(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fwink.gif&hash=718d39dfdf712bcda436166fceddf9af)No amount of armor on your vehicles can repel 10 cm railgun fire. :P I shall wolf pack you to death! And Ballistae firing subsonic ballistic shells will decimate your "numbers".I just got an idea for a future R&D for myself, and I think it'll be a huge game changer on the ground.*BraveSirRobin begins frantically researching advanced ground combat technology in the hopes of figuring out what Aragonn has planned*
I shall dominate the battlefield with mass numbers and great vehiclesInventionIt's a plasma shield (https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fundecided.gif&hash=808e284d905432f8aa667b419e3361e7)which I doubt, it's not going to stop my railguns.
Tau, am I correct?
Hmmm... Scientists! Get working on plasma guns!(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fevil.gif&hash=b53a4b763bef39f015272be9b267bd89)The railguns are the reason why I've got the plasma disruptors. >:D
Why would you target the relatively small projectiles coming at you at Mach 7 when you could be targeting the big ship that's firing those projectiles at you?Hmmm... Scientists! Get working on plasma guns!(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fevil.gif&hash=b53a4b763bef39f015272be9b267bd89)The railguns are the reason why I've got the plasma disruptors. >:D
...Perhaps because there are projectiles coming at me at Mach 7.... XDWhy would you target the relatively small projectiles coming at you at Mach 7 when you could be targeting the big ship that's firing those projectiles at you?Hmmm... Scientists! Get working on plasma guns!(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fevil.gif&hash=b53a4b763bef39f015272be9b267bd89)The railguns are the reason why I've got the plasma disruptors. >:D
Is there any information on sci-fi melee weapons? I'm finding it hard to search some up. I don't want vibroblades because they apparently explode when touching electricity.Other than a Bat'leth?
Is there any information on sci-fi melee weapons? I'm finding it hard to search some up. I don't want vibroblades because they apparently explode when touching electricity.Use power weapons (http://warhammer40k.wikia.com/wiki/Power_Weapons) like I do.
Well time to create kinetic shieldsParticle shields are implied in Star Wars, except on starfighters.
Bump @BraveSirRobinRunabouts do generally have larger engine than most traditional shuttlecraft. I think that's why they're faster than normal shuttlecraftBut normal shuttlecraft are way smaller. Like, some of them are only 5 m long.
http://www.ex-astris-scientia.org/schematics/starfleet_shuttles.htm
Yeah, the really small shuttlecraft aren't equipped with warp cores though... And to address your other question about a 50-m ish ship, if say that it'd be faster if it had an engine considerably larger than that of a runabout. In warp tech, bigger engines=faster ship, usually regardless of other mass, on ships below 2,500 m, generally. (2.5 km is a rough estimate though—I only say that because most ships larger than that are slower than the Enterprise D in the show, with the exception of a couple of Borg cubes...)Bump @BraveSirRobinRunabouts do generally have larger engine than most traditional shuttlecraft. I think that's why they're faster than normal shuttlecraftBut normal shuttlecraft are way smaller. Like, some of them are only 5 m long.
http://www.ex-astris-scientia.org/schematics/starfleet_shuttles.htm
I assumed that since runabouts are faster and larger than shuttlecraft, and normal ships are faster and larger than runabouts, that something larger than a runabout should also be faster.
I find it interesting that I had railgun designs for my ships before you, Aragonn. Also interestingly, the number of railguns I had armed myself with were much fewer.Bigger ships = more gun ports :D
I shall destroy you all with my Solar Lances! Tbh, I don't know how well they'll do. :PAgainst void shields and adamantium hull armor, not much. :P
I shall destroy you all with my Solar Lances! Tbh, I don't know how well they'll do. :PWhere did you get the idea that you could use fictional Starcraft materials such as solarite?
I shall destroy you all with my Solar Lances! Tbh, I don't know how well they'll do. :PWhere did you get the idea that you could use fictional Starcraft materials such as solarite?
Let's just say that repeatedly adding various fictional materials is rather annoying. In any case, you could come up with ways for your tech to work that don't involve some random form of unobtainium. (For example, your solar core could be explained to work in a different way.)Where did you get the idea that you could use fictional Starcraft materials such as solarite?
Is it not acceptable?
Let's just say that repeatedly adding various fictional materials is rather annoying. In any case, you could come up with ways for your tech to work that don't involve some random form of unobtainium. (For example, your solar core could be explained to work in a different way.)Where did you get the idea that you could use fictional Starcraft materials such as solarite?
Is it not acceptable?
Aren't Dyson Spheres ridiculously huge? Like star diameter plus 20000 km at least? I'd recommend some sort of hypermatter reactor—it'd probably be smaller, and hey—if it's good enough for the Death Star, it'll work for your Titan, right? (Just make sure the thermal exhaust ports are shielded and not exposed... ;)
That was certainly the weirdest theory I've ever written.Actually seems rather normal to me, aside from the "billion billion." And you might want to mention that it's a miniature Dyson sphere harnessing energy somewhat like a fusion reactor, or something like that.
Also, considering that we have already decided to nerf Aragonn's titans, you might want to tone down that 15-story tall walker.My titans weren't nerfed. I just can't have my titans right away.
Nation: The Avonite EnclaveLooks fine to me just glancing over it. I'll actually read it when I wake up.Avonite RaceThe Avonite people are an insectoid race. They are bipedal, each individual is independent (I.E not a hive mind), they have two feelers on their heads that act as their ears, which are able to pick up sound very well, making them very adept at pinpointing sounds. They have two arms with hands that have 3 fingers, fingers that have sharp talons that can rip apart its prey with ease. They tend to be blue with grey stripes along their back. Their feet are tall and thin, yet able to propel them at an average of 30 mph. They do not have limitless stamina, however. Their bodies are developed from worms and as such they are thin and long. The average height of an Avonite is 6 feet 9 inches. Their average lifespan is 70 years.Avonite HistoryAvonite history is long and bloody. Before the rise of the Avonite Enclave, the Avonite people where ruled by 2 different religious governments, the Conclave Of The People and The Shepard's Church. They each expanded their own territory, creating small yet powerful empires. It was not enough, however. Mistrust and hatred between the 2 governments grew until finally all out war was declared. That was over 300 years ago. That war only ended 20 years ago. After 300 years, neither side had accomplished anything, the war was pretty much a stalemate yet the governments still sent people to die. Most people alive could not even remember why they were fighting the war anymore. No one from the beginning of the war was even still alive. Finally, there was an uprising that took down both governments and finally, the war was over. A central government was created to try and rebuild what was left. The people are, for the first time, hopeful for a peaceful future. But war still runs in their veins. There is still much anger and resentment left. Can the Enclave truly rebuild their peoples future?Government and LeadershipThe current governments is called the Transitional Council. The capital planet is Avon, in the center of the empire, and the capital city is Industries Spirit, built by Kir Darkcloak. It has authority to rule for 30 more years before it must put in place a democratic government to replace it. The Council is made up of 5 members, who are:
Councilor Jan Lightbringer
Jan Lightbringer was one of the fortunate few who was born and raised on one of the planets the war never reached. He studied law and was about to begin practicing when he was conscripted by the Conclave 30 years ago. He fought valiantly, earning medals and becoming a war hero. Every day he grew more and more disillusioned, however. Finally, when the uprising began, he fought again, this time against the Conclave. Being one of the few known figures of the war with any knowledge of war, Lightbringer was quickly chosen to join the council and draft a constitution. He is sarcastic, distant and cold, yet thoughtful and loyal. He also cares deeply about the Avonite people.
Councilor Art Marshwalker
Art Marshwalker was a general for the Shepard's Church. What set him aside from most of his colleagues, however, was that he was sensible enough to realize that the war could not continue like this and competent enough to do something to try and stop it. He was the architect of the first uprising in the Shepard's Church, becoming a hero in the peoples eyes for bringing an end to the war. He is a military man, however, and tends to only see the solutions that involve the army. Despite this, he wants a better future for the Avonite people and is willing to let other people lead so long as he is confident in their abilities.
Councilor Kir Darkcloak
Kir Darkcloak is an industrialist, her factories provided the weapons and ammunition that the Avonites used to kill each other. Not a popular figure, she cares only for profit. However, she realizes that a rebuilt Avonite nation would be far more profitable for her corporations than a new war. She has put her considerable intellect and resources to rebuilding the nation, earning her a spot on the Council. She is also responsible for the scientific advancement of the country. For 300 years only military science was perused, she has organized a think tank to tackle the more mundane problems the nations faces, like agriculture and construction. Smooth, intelligent, quick yet also insincere and self serving, few trust her yet most know they need her.
Councilor Des Skyflyer
Des Skyflyer was a politician in the Conclave, which allowed political parties to exist but not to run for seats. She organized the People's Peace Party. Jailed for most of her life for her political views, when the time came to pick members for the council her name immediately came up. Popular and respected, shes hoping for a better future for her people. Charismatic, well meaning, warm and genuine,her only real flaw is a slight amount of naivete. Her imprisonment has also left her a bit nervous around people, she can deliver a speech to thousands perfectly but stammers one on one. The sheer force of her willpower, however, may just overcome those flaws.
Councilor Irk Flowchaser
Who is Irk Flowchaser? Very few people know the true answer to that because before the Council, he was a breadmaker. He did not fight in the war. He was not a scientist or industrialist, a lawyer or anything close. The reason he is in the Council is because the other 4 councilors decided a member of the public should join so that the people would be represented. A random lottery was held and his name was chosen. Instantly becoming a hopeful symbol for the future, the whole experience has overwhelmed Flowchaser, whos rather just stay home and make bread. However, he has resolved himself to doing the best job he can for his people. In person, he is kind and honest though a bit crass and humorless.MilitaryThe Avonite Military is experienced, well equipped and hardy. They are equipped with Darkcloak Industries model 173-je MAGguns, magnetic railguns that shoot tiny projectiles at almost (about 120 million m/s short) the speed of light, making them accurate and fearsome weapons. Their armor is made of titanium-molecular fused reinforced metals with a deflector shield that can deflect a few non direct hits and shrapnel effectively. The armor also has a jetpack that allows for short bursts that can get them about 500 meters, though more advanced versions allow sustained flight, those are only given to the Skyjumper corps . They also have top of the line tech when it comes to imaging and scopes. Their armor corps have been rendered obsolete, though they have an abundance of APC's. They also have a robot army, though they tend to use them as reserves as even though they have large numbers of the robots (DI MK3 Battle Robots, bipedal robots with smaller MAGguns and no independent thought) they are not a terrible effective fighting force, better at buying time for a regroup then at winning the battle.
The Avonite navy is also no joke, with their Pendelton-class cruisers being armed like no tomorrow. Broadside batteries on every level of the ship armed with larger versions of the MAGgun that do even more damage and twin SUPERMAGguns (basically HUGE MAGguns) at the front make them dangerous vessels. Pendelton-class cruisers also have point defense turrets all over the ship and are usually accompanied by Silent-class Aircraft carries, which are also heavily armed and have thousands of drone fighters that can take on most other fighters.
The big problem with the Enclave Military and Navy is not effectiveness, usefulness or supplies, it is quite simply that there are not that many soldiers or ships left. Even Darkcloak Industries is having a hard time building ships to replace the monumental losses, and there are not that many able bodied young Avonites left to train as soldiers. They by no means makes them less dangerous as a fighting force, it does leave them unable to effectively replenish their strength quickly, however.
Will this do?
That was certainly the weirdest theory I've ever written.Actually seems rather normal to me, aside from the "billion billion." And you might want to mention that it's a miniature Dyson sphere harnessing energy somewhat like a fusion reactor, or something like that.
And yeah, a hypermatter reactor or just some other normal reactor core is probably a better idea.
Also, considering that we have already decided to nerf Aragonn's titans, you might want to tone down that 15-story tall walker.
By "nerf," I meant not make it researchable yet. Sorry about the confusion.Oh okay.
The massive nested spoilers, plus unsureness about whose factbook you're talking about, leaves me confused.And still nothing has been said about the Trebuchet.
One of my SPGs that has a volcano cannon.The massive nested spoilers, plus unsureness about whose factbook you're talking about, leaves me confused.And still nothing has been said about the Trebuchet.
That just looks like a very strong laser to me.One of my SPGs that has a volcano cannon.The massive nested spoilers, plus unsureness about whose factbook you're talking about, leaves me confused.And still nothing has been said about the Trebuchet.
It's a laser capable of killing massive titans. Tell me if you think I should have that yet or not.That just looks like a very strong laser to me.One of my SPGs that has a volcano cannon.The massive nested spoilers, plus unsureness about whose factbook you're talking about, leaves me confused.And still nothing has been said about the Trebuchet.
It's a laser capable of killing massive titans. Tell me if you think I should have that yet or not.If titans don't exist yet, it makes no sense to have lasers that are meant to fight them.
True.....It's a laser capable of killing massive titans. Tell me if you think I should have that yet or not.If titans don't exist yet, it makes no sense to have lasers that are meant to fight them.
Is it fine to include jetpacks (Star Wars influenced) in my factbook?Totally. Star Wars and Star Trek tech are pretty much omnipresent in sci-fi future universes, I think. Especially because I don't think that they'd really give you too much of an advantage over anyone.
How large are your cruisers North? Just wondering.It's a laser capable of killing massive titans. Tell me if you think I should have that yet or not.If titans don't exist yet, it makes no sense to have lasers that are meant to fight them.
You might want to start work on your factbook @Bodobol, since we start in a week.
More backstory for the Avonites.Please edit this into your original factbook post, to keep it all in one place accessible by the table of contents.The Avonite PeopleGenerally speaking the Avonite people are stoic, hardy and humorless types. They do not view another races or nations with anything more than apathy. The war has left many Avonites with PTSD and other mental disorders, with a large number of former soldiers becoming mercs after the end of the war. These mercs tend to be sociopaths. This has led to a reputation of being heartless monsters with a taste for war in some peoples eyes, though most of the Avonite people are not that way.The peoples hopes for the EnclaveThe hope is that the Enclave will restore the Avonite people to its former glory. After being isolationist for so long and with most worlds still decimated after the war, to many this seems little more than a dream.
Don't you think 7 km is a bit excessive? My biggest warship is less than half that length.How large are your cruisers North? Just wondering.It's a laser capable of killing massive titans. Tell me if you think I should have that yet or not.If titans don't exist yet, it makes no sense to have lasers that are meant to fight them.
I was thinking about 7 km.
I actually think it might be a good idea to add all of our factbooks in spoiler tags in the OP too. If we work together, we can get it done pretty quickly too.I'd be all for that idea if I could edit that OP. Since I can't, I'll have to vote Nay on that one.
No I mean if tau and I work together.I don't think you understand my meaning. When there's something I wanna add or change, I change my factbook to match. But when there's a more convenient means for people to see a copy of my factbook that I don't have a means of directly changing, people are going to look at the outdated factbook first, or only. See where the problem is?
Don't you think 7 km is a bit excessive? My biggest warship is less than half that length.How large are your cruisers North? Just wondering.It's a laser capable of killing massive titans. Tell me if you think I should have that yet or not.If titans don't exist yet, it makes no sense to have lasers that are meant to fight them.
I was thinking about 7 km.And I could easily destroy 7 km cruisers by wolf packing my destroyers.
If they do have 10 km capital ships, they're even more susceptible to wolf packing.Don't you think 7 km is a bit excessive? My biggest warship is less than half that length.How large are your cruisers North? Just wondering.It's a laser capable of killing massive titans. Tell me if you think I should have that yet or not.If titans don't exist yet, it makes no sense to have lasers that are meant to fight them.
I was thinking about 7 km.And I could easily destroy 7 km cruisers by wolf packing my destroyers.
Didnt someone else have 10 km capital ships?And your destroyers could easily be destroyed by the escort carriers and drone armies
The Kevarian army uses railguns, and wears lightweight power suits for protection.Quit stealing my thunder! :P
Don't you think 7 km is a bit excessive? My biggest warship is less than half that length.How large are your cruisers North? Just wondering.It's a laser capable of killing massive titans. Tell me if you think I should have that yet or not.If titans don't exist yet, it makes no sense to have lasers that are meant to fight them.
I was thinking about 7 km.And I could easily destroy 7 km cruisers by wolf packing my destroyers.
Didnt someone else have 10 km capital ships?And your destroyers could easily be destroyed by the escort carriers and drone armies
The Kevarian army uses railguns, and wears lightweight power suits for protection.Quit stealing my thunder! :PYou can have railguns and armor too.
My military tech matches my style of tactics and combat. It's probably going to be ineffective for you because the odds of you being like me are very slim.The Kevarian army uses railguns, and wears lightweight power suits for protection.Quit stealing my thunder! :PYou can have railguns and armor too.
I stole your military ideas because I have no idea what I'm talking about in regards to sci-fi tech. :P
@Commander_Zemas I just looked at all of your tech, and I gotta say I think you're trying too hard to be the best. :P
@taulover @Laurentus I think we should lift the soft ban just to take out the Acarians.@Commander_Zemas I just looked at all of your tech, and I gotta say I think you're trying too hard to be the best. :P
Thats because ACARIA SHALL RULE AS THE SECOND! GALACTIC! EMPIIIIREEEE! *EVIL EMPEROR LAUGH*
@taulover @Laurentus I think we should lift the soft ban just to take out the Acarians.@Commander_Zemas I just looked at all of your tech, and I gotta say I think you're trying too hard to be the best. :P
Thats because ACARIA SHALL RULE AS THE SECOND! GALACTIC! EMPIIIIREEEE! *EVIL EMPEROR LAUGH*
I mean, if you want a bunch of giant ships, go ahead. It doesn't mean that it's better, of course.It's not his ship size, it's his tech. Weapons, shields, armor....I've never seen armor that can resist plasma. Ever. Why? Because metal conducts heat rather than resist it. And you can forget about insulating materials because plasma burns so hot that any insulation will melt or burn. I also have a problem with his solar Lance having a 20 second burst then only a 5 second recharge time! What kind of capacitor and reactor are you packing, Zemas?!
I think my ships might be the smallest ones, considering that Aragonn's are already pretty small and his destroyer is the same size as my battleship.
I mean, if you want a bunch of giant ships, go ahead. It doesn't mean that it's better, of course.It's not his ship size, it's his tech. Weapons, shields, armor....I've never seen armor that can resist plasma. Ever. Why? Because metal conducts heat rather than resist it. And you can forget about insulating materials because plasma burns so hot that any insulation will melt or burn. I also have a problem with his solar Lance having a 20 second burst then only a 5 second recharge time! What kind of capacitor and reactor are you packing, Zemas?!
I think my ships might be the smallest ones, considering that Aragonn's are already pretty small and his destroyer is the same size as my battleship.
On the note of my ships, I view them as being long but not very tall and not very wide. Kinda like a massive armored dildo ready to rape any enemy ship it comes into battle with.
Damn straight it still has to get through shields! But nerf that recharge time hard. Seriously.I mean, if you want a bunch of giant ships, go ahead. It doesn't mean that it's better, of course.It's not his ship size, it's his tech. Weapons, shields, armor....I've never seen armor that can resist plasma. Ever. Why? Because metal conducts heat rather than resist it. And you can forget about insulating materials because plasma burns so hot that any insulation will melt or burn. I also have a problem with his solar Lance having a 20 second burst then only a 5 second recharge time! What kind of capacitor and reactor are you packing, Zemas?!
I think my ships might be the smallest ones, considering that Aragonn's are already pretty small and his destroyer is the same size as my battleship.
On the note of my ships, I view them as being long but not very tall and not very wide. Kinda like a massive armored dildo ready to rape any enemy ship it comes into battle with.
The Solar Lance isn't even on any vehicles yet XD. Also, it'll have to get through shields too. The only things planned to have solar lances is the AT-AW and the Aetherius.
Please don't penetrate into my ships.
Damn straight it still has to get through shields! But nerf that recharge time hard. Seriously.I mean, if you want a bunch of giant ships, go ahead. It doesn't mean that it's better, of course.It's not his ship size, it's his tech. Weapons, shields, armor....I've never seen armor that can resist plasma. Ever. Why? Because metal conducts heat rather than resist it. And you can forget about insulating materials because plasma burns so hot that any insulation will melt or burn. I also have a problem with his solar Lance having a 20 second burst then only a 5 second recharge time! What kind of capacitor and reactor are you packing, Zemas?!
I think my ships might be the smallest ones, considering that Aragonn's are already pretty small and his destroyer is the same size as my battleship.
On the note of my ships, I view them as being long but not very tall and not very wide. Kinda like a massive armored dildo ready to rape any enemy ship it comes into battle with.
The Solar Lance isn't even on any vehicles yet XD. Also, it'll have to get through shields too. The only things planned to have solar lances is the AT-AW and the Aetherius.
Please don't penetrate into my ships.
Don't worry, we don't ram unless we're critically damaged.
Oh, I was addressing the above ship length discussion with North et al.I mean, if you want a bunch of giant ships, go ahead. It doesn't mean that it's better, of course.It's not his ship size, it's his tech. Weapons, shields, armor....I've never seen armor that can resist plasma. Ever. Why? Because metal conducts heat rather than resist it. And you can forget about insulating materials because plasma burns so hot that any insulation will melt or burn. I also have a problem with his solar Lance having a 20 second burst then only a 5 second recharge time! What kind of capacitor and reactor are you packing, Zemas?!
I think my ships might be the smallest ones, considering that Aragonn's are already pretty small and his destroyer is the same size as my battleship.
On the note of my ships, I view them as being long but not very tall and not very wide. Kinda like a massive armored dildo ready to rape any enemy ship it comes into battle with.
The thing about plasma is that it has a tendency to disperse and cool into gas, so it can't really stick around and keep burning. It also melts through metal, especially really dense metals, a lot slower than it would a person. So given the dispersment, cooling time, and burn rate, personal armor is only going to be able to protect against one hit in a spot if any. That spot will then be open for attack with any kind of weapon, essentially being a huge weak spot.Oh, I was addressing the above ship length discussion with North et al.I mean, if you want a bunch of giant ships, go ahead. It doesn't mean that it's better, of course.It's not his ship size, it's his tech. Weapons, shields, armor....I've never seen armor that can resist plasma. Ever. Why? Because metal conducts heat rather than resist it. And you can forget about insulating materials because plasma burns so hot that any insulation will melt or burn. I also have a problem with his solar Lance having a 20 second burst then only a 5 second recharge time! What kind of capacitor and reactor are you packing, Zemas?!
I think my ships might be the smallest ones, considering that Aragonn's are already pretty small and his destroyer is the same size as my battleship.
On the note of my ships, I view them as being long but not very tall and not very wide. Kinda like a massive armored dildo ready to rape any enemy ship it comes into battle with.
And yeah, plasma weapons themselves aren't inherently OP (depending on who you ask, Star Wars energy weapons may be plasma-based), but in this case, they need to be nerfed.
Speaking of which, @BraveSirRobin, you can list your house as Valeria. Democracy has decided.
@xXTheHydraXx, you are welcome to join too. :)
But don't expect favourable treatment. If anything, the bridge of trust built between us will just make it easier to destroy all the other Valerians at some point. :P
I think Aragonn and tau know better than to trust me too. :))
I think Aragonn and tau know better than to trust me too. :))If you weren't plotting everyone's demise, you'd make a great addition to the team. :P
Speaking of which, @BraveSirRobin, you can list your house as Valeria. Democracy has decided.Yeah I don't know where that setting is, either... does Wintermoot have to mask you?
@xXTheHydraXx, you are welcome to join too. :)
But don't expect favourable treatment. If anything, the bridge of trust built between us will just make it easier to destroy all the other Valerians at some point. :P
I think Aragonn and tau know better than to trust me too. :))
Yeah I don't know where that setting is, either... does Wintermoot have to mask you?Old User CP -> Modify Profile -> Forum Profile
Danke Schön! I've gotten it then!Yeah I don't know where that setting is, either... does Wintermoot have to mask you?Old User CP -> Modify Profile -> Forum Profile
"Schön" didn't need a capital there, Robin. :)I haven't had the time to look at it yet. I'll look at it soon.
Also, I'm assuming the fact that no one commented on my military and tech portion means that all is in order? If so, I think I'm done for the time being. I'll add the rest as it becomes relevant.
Could someone check the numbers on my factbook to see if they make sense? I'm basing my stuff off Star Wars stats, but I still want to make sure they're fine.I think your stuff looks good, tau. Nothing out of the ordinary in the quick glance that I had at your stuff. I'm going to have to seriously modify some of my strategies in the next week to sort of counter the heavy-heavy-heavy mindset most empires. The easiest way to do that though, of course, would be to make a heavy command cruiser myself... which I might do, if I don't have much time to think of a strategy in the next week capable of using rapid speed and overwhelming shots to exploit the inevitable weaknesses of the gigantic ships of the various empires. I probably have much longer than that though, because I'm so far away from everyone right now, but you never know. :)
Let me know when you have formed an opinion. I'll be working on other parts of the factbook.I don't think that the titans seem too overpowered, especially if they're basically designed around the idea of taking out other titan-ish units. Ground armour isn't something that I'm too knowledgeable about, though. They're not researched yet anyway, so that's a plus either way. :)
I'm not that heavy! :PAnd I don't know about that--you're stuff looks like its designed to blast the hell out of an opposing main combat line.... ;)
Of course they're for blowing the hell out of enemy lines! And I do have some armor piercing weapons too for armored infantry. :PI'm not that heavy! :PAnd I don't know about that--you're stuff looks like its designed to blast the hell out of an opposing main combat line.... ;)
Huh, I wonder if the Wintrean Remnant would consider the Terrans a pretender monarchy.
Now that I think about it, there's probably a fringe group that considers all other nations in the galaxy to be "rebel organizations."Huh, I wonder if the Wintrean Remnant would consider the Terrans a pretender monarchy.
My country is actually a nation that used to be part of Frosthold. Until we did a great migration and transported all of Acaria to the sectors they were given rights too.
Now that I think about it, there's probably a fringe group that considers all other nations in the galaxy to be "rebel organizations."Huh, I wonder if the Wintrean Remnant would consider the Terrans a pretender monarchy.
My country is actually a nation that used to be part of Frosthold. Until we did a great migration and transported all of Acaria to the sectors they were given rights too.
But Chanku's backstory of the Terrans establishes that they actually married into the Royal House of Kestar, and was a key part of Wintreath until its fall. Which might lead to some considering the Terrans to be "cowardly pretenders."
Added a megaprojects section to my factbook.The "??" section'd better be a joke.
Added a megaprojects section to my factbook.The "??" section'd better be a joke.
Its future plans after the Aetherius is done. Which won't be in years. Its located in a tiny cd blueprint thatSo if you ever end up introducing it IC, the info will be in the factbook by then, right?is under the emperor's bedis hidden somewhere.
Its future plans after the Aetherius is done. Which won't be in years. Its located in a tiny cd blueprint thatSo if you ever end up introducing it IC, the info will be in the factbook by then, right?is under the emperor's bedis hidden somewhere.
I just found out that my previous knowledge of railguns firing rounds at a top speed of Mach 7 is outdated. The US Navy has been able to achieve a top speed of Mach 10, making railguns even deadlier than I previously thought.Even if Mach 7 were the top speed, you'd expect the future to do better, right?
I only saw the future railguns as being fast to load, fire, and reload. Also having batteries and capacitors small enough to have rifle and pistol versions while still having a quick firing rate.I just found out that my previous knowledge of railguns firing rounds at a top speed of Mach 7 is outdated. The US Navy has been able to achieve a top speed of Mach 10, making railguns even deadlier than I previously thought.Even if Mach 7 were the top speed, you'd expect the future to do better, right?
They don't have any explosives though onboard—most of a railgun's effectiveness stems from the cheap cost of ammunition and the high rate of fire. Round for round, missiles are more effective, but when you adjust for price railguns blast missiles out of the water.I only saw the future railguns as being fast to load, fire, and reload. Also having batteries and capacitors small enough to have rifle and pistol versions while still having a quick firing rate.I just found out that my previous knowledge of railguns firing rounds at a top speed of Mach 7 is outdated. The US Navy has been able to achieve a top speed of Mach 10, making railguns even deadlier than I previously thought.Even if Mach 7 were the top speed, you'd expect the future to do better, right?
Railguns blast through enemy armor and tear through anything in their way, making them more effective against armored targets than any missile (barring nukes). It's true that a well placed missile can capsize a ship at sea, but with the new point-defense systems we're putting in place, railguns are our best option for putting holes in enemy ships.They don't have any explosives though onboard—most of a railgun's effectiveness stems from the cheap cost of ammunition and the high rate of fire. Round for round, missiles are more effective, but when you adjust for price railguns blast missiles out of the water.I only saw the future railguns as being fast to load, fire, and reload. Also having batteries and capacitors small enough to have rifle and pistol versions while still having a quick firing rate.I just found out that my previous knowledge of railguns firing rounds at a top speed of Mach 7 is outdated. The US Navy has been able to achieve a top speed of Mach 10, making railguns even deadlier than I previously thought.Even if Mach 7 were the top speed, you'd expect the future to do better, right?
And Go Navy!
Targeting critical systems works well for disabling, but total destruction lies in putting as many holes in them as possible.
They don't die immediately if you target life support. They'll keep firing and possibly get life support somewhat functional again.Targeting critical systems works well for disabling, but total destruction lies in putting as many holes in them as possible.Or aim for life support systems >:D
They don't die immediately if you target life support. They'll keep firing and possibly get life support somewhat functional again.Targeting critical systems works well for disabling, but total destruction lies in putting as many holes in them as possible.Or aim for life support systems >:D
Does this look like Star Wars Battlefront 2 to you? :PThey don't die immediately if you target life support. They'll keep firing and possibly get life support somewhat functional again.Targeting critical systems works well for disabling, but total destruction lies in putting as many holes in them as possible.Or aim for life support systems >:D
Lol. I used to fix everything in Star Wars Battlefront 2. It took a long ass time to fix that crap.
Does this look like Star Wars Battlefront 2 to you? :PThey don't die immediately if you target life support. They'll keep firing and possibly get life support somewhat functional again.Targeting critical systems works well for disabling, but total destruction lies in putting as many holes in them as possible.Or aim for life support systems >:D
Lol. I used to fix everything in Star Wars Battlefront 2. It took a long ass time to fix that crap.
Well, this ain't a video game. This is a RP. It could take me 15 seconds to repair something or three hours. It could be unrepairable. Who knows until it actually happens?How do we determine how long repairs take anyway, to ensure that things are fair?
Very good question. There's so many types of technology with so many possible configurations...Well, this ain't a video game. This is a RP. It could take me 15 seconds to repair something or three hours. It could be unrepairable. Who knows until it actually happens?How do we determine how long repairs take anyway, to ensure that things are fair?
In other words, we decide on a case-by-case basis OOC, most likely.How do we determine how long repairs take anyway, to ensure that things are fair?Very good question. There's so many types of technology with so many possible configurations...
Anyone still not finished with their factbooks yet?
Anyone still not finished with their factbooks yet?Mine's functional, a some details are unfinished though, but that shouldn't affect the roleplay for a while anyway... :)
No one has gotten back to me about mine, so I have no clue.I don't see anything currently wrong with your tech.
Anyone still not finished with their factbooks yet?
Your Army, Navy, Marines, and Ground Vehicles sections are completely empty. Geth Collosi are considered in the realm of titans and should therefore not be researched yet. Also, personal shields, and multiple layers of them, should not be researched yet as this gives you a huge starting advantage. Weapons and Shields needs more than just two Geth weapons. Get those worked out as soon as you can, okay?Anyone still not finished with their factbooks yet?
Mine's basically done. I just need to add a couple more ships and tech, but it is functional.
Aragonn do you have any sections of my factbook that seem a bit underworked? Or any sections that I should probably add?Your Army, Navy, Marines, and Ground Vehicles sections are completely empty. Geth Collosi are considered in the realm of titans and should therefore not be researched yet. Also, personal shields, and multiple layers of them, should not be researched yet as this gives you a huge starting advantage. Weapons and Shields needs more than just two Geth weapons. Get those worked out as soon as you can, okay?Anyone still not finished with their factbooks yet?
Mine's basically done. I just need to add a couple more ships and tech, but it is functional.
Uh, no, Geth Collosi aren't anything close to Titan-level constructs, but since they are sentient machines capable of increasing their intelligence just by having a lot of them networked, they are still a big no-no at this stage. Geth weaponry and personal shielding too, since we're talking really advanced use of Element Zero."War engines vary immensely in role and size, ranging from the massive Battle Titans to super-heavy tanks and large armoured personnel transports; the only things they share in common are a large size and high damage endurance." Straight from the WH40K wiki itself. If I'm not mistaken, either Geth Collosi are titan-like or they're a lot smaller than their description is leading on to.
Your Army, Navy, Marines, and Ground Vehicles sections are completely empty. Geth Collosi are considered in the realm of titans and should therefore not be researched yet. Also, personal shields, and multiple layers of them, should not be researched yet as this gives you a huge starting advantage. Weapons and Shields needs more than just two Geth weapons. Get those worked out as soon as you can, okay?Anyone still not finished with their factbooks yet?
Mine's basically done. I just need to add a couple more ships and tech, but it is functional.
Hahaha @xXTheHydraXx I recognise the ARC-170s :)
Your Army, Navy, Marines, and Ground Vehicles sections are completely empty. Geth Collosi are considered in the realm of titans and should therefore not be researched yet. Also, personal shields, and multiple layers of them, should not be researched yet as this gives you a huge starting advantage. Weapons and Shields needs more than just two Geth weapons. Get those worked out as soon as you can, okay?Anyone still not finished with their factbooks yet?
Mine's basically done. I just need to add a couple more ships and tech, but it is functional.
Thank you. And I trust Laurentus's judgement when it comes to Mass Effect tech. You're probably gonna have to start with some non-sentient drones and eventually research Geth.Star Wars droids are pretty sentient, though, or at least have high AI level. And networking between multiple computers to create a more powerful system is a thing that's achievable and done in real life. I don't see why this is a problem.
It's a problem because we're linking multiple androids together so they can figure out how to demolish enemy lines. This isn't codebreaking or hacking. This is fighting on the battlefield.Thank you. And I trust Laurentus's judgement when it comes to Mass Effect tech. You're probably gonna have to start with some non-sentient drones and eventually research Geth.Star Wars droids are pretty sentient, though, or at least have high AI level. And networking between multiple computers to create a more powerful system is a thing that's achievable and done in real life. I don't see why this is a problem.
It's a problem because we're linking multiple androids together so they can figure out how to demolish enemy lines. This isn't codebreaking or hacking. This is fighting on the battlefield.So what are people going to do, make AI that doesn't communicate with each other?
There's a difference between using radios for verbal communication and linking minds together for instantaneous transfer of thoughts.It's a problem because we're linking multiple androids together so they can figure out how to demolish enemy lines. This isn't codebreaking or hacking. This is fighting on the battlefield.So what are people going to do, make AI that doesn't communicate with each other?
You might as well send in gagged soldiers with no access to radio, so that they can't figure out together how to demolish enemy lines.
The geth, at this early stage in the RP, would completely decimate us, because all of them are linked together across the galaxy to form an omniscient supermind. We're not talking just any old AI, we're talking something that could wipe out organics if they wanted to.Ah, thank you for clearing this up.
I haven't looked at them yet... :-\The geth, at this early stage in the RP, would completely decimate us, because all of them are linked together across the galaxy to form an omniscient supermind. We're not talking just any old AI, we're talking something that could wipe out organics if they wanted to.Ah, thank you for clearing this up.
I'm also surprised that Aragonn never took issue with my drones and droids, considering their descriptions.
Separatist battle droids already coordinate via a central computer. If you combine that with better decentralized AI (since Separatist battle droids were designed with lower AI due to cost concerns), you end up with droids with decent AI communicating and coordinating with each other, whether that's over a central computer or not.That's every Droid taking orders from a central computer, not every Droid being a part of a much larger and massively more powerful computer.
Yeah I'm with Aragonn here... I've got battle droids, too, but battle droids aren't AI. They receive instructions from a central control computer, and that computer isn't sentient, it's just a very powerful computer.Separatist battle droids already coordinate via a central computer. If you combine that with better decentralized AI (since Separatist battle droids were designed with lower AI due to cost concerns), you end up with droids with decent AI communicating and coordinating with each other, whether that's over a central computer or not.That's every Droid taking orders from a central computer, not every Droid being a part of a much larger and massively more powerful computer.
But it's clear that the poor AI in Separatist battle droids is caused by cost concerns, since there are other droids that obviously have a higher level of intelligence.Yeah I'm with Aragonn here... I've got battle droids, too, but battle droids aren't AI. They receive instructions from a central control computer, and that computer isn't sentient, it's just a very powerful computer.Separatist battle droids already coordinate via a central computer. If you combine that with better decentralized AI (since Separatist battle droids were designed with lower AI due to cost concerns), you end up with droids with decent AI communicating and coordinating with each other, whether that's over a central computer or not.That's every Droid taking orders from a central computer, not every Droid being a part of a much larger and massively more powerful computer.
Could someone check my edited factbook and list any changes that still need to be made? Thanks! :PAside from your main battle tank having a laser cannon and two railguns, looks great. You can keep that though. You just shouldn't have a whole lot of them since they're so big and powerful, right? And I was thinking that vehicle and personal shielding would be something to research. @taulover Am I right?
The Saber-class fighter tank (http://starwars.wikia.com/wiki/TX-130_Saber-class_fighter_tank) (which is basically a mix between a fighter plane and a light tank) is armed with 4 laser cannons and 1 missile launcher.Could someone check my edited factbook and list any changes that still need to be made? Thanks! :PAside from your main battle tank having a laser cannon and two railguns, looks great. You can keep that though. You just shouldn't have a whole lot of them since they're so big and powerful, right? And I was thinking that vehicle and personal shielding would be something to research. @taulover Am I right?
Just out of curiosity, what caliber were you planning on making those railguns on your tanks?I put calibers on all of my railguns like a nerd.
Huh. That's a good question. I've never quite broken a system with a factbook as large as the ones some people come up with.I double-checked in the admin panel and there's no maximum size set.
Let's ask @Wintermoot.
Hmm.... I'll try to post it again in this post:Huh. That's a good question. I've never quite broken a system with a factbook as large as the ones some people come up with.I double-checked in the admin panel and there's no maximum size set.
Let's ask @Wintermoot.
"tem. [/spoiler]
[spoiler=Pecuniariis] The system that is the financial capital of the Empire and the headquarters of most large commercial entities in Romulan space, Pecuniariis is also the most populated imperial system, with Pecuniariis II, the second planet in the system, home to more than 1.8 trillion persons in a city that spans the entire planet. This system also contains a huge percentage of the capital in the empire, its wealth second only to that of the Subsidium Romula Ripam et Aerarium on Romulus, the"
Class .6 hyperdrives aren't that game-changing, I don't think. Plus I think they have a smaller effective range, if I remember correctly—250,000 lightyears, right? God they could have made it easier if they've just kept everything canon rather than split it into CW/E1-6 and Legends... >:(The Saber-class fighter tank (http://starwars.wikia.com/wiki/TX-130_Saber-class_fighter_tank) (which is basically a mix between a fighter plane and a light tank) is armed with 4 laser cannons and 1 missile launcher.Could someone check my edited factbook and list any changes that still need to be made? Thanks! :PAside from your main battle tank having a laser cannon and two railguns, looks great. You can keep that though. You just shouldn't have a whole lot of them since they're so big and powerful, right? And I was thinking that vehicle and personal shielding would be something to research. @taulover Am I right?
Just out of curiosity, what caliber were you planning on making those railguns on your tanks?I put calibers on all of my railguns like a nerd.
I think I was at first intending to make all of us at a lower tech level, but then people like Robin started adding ships based on the highest tech level stuff in Star Wars (Class 0.6 hyperdrives, massive cloaked ships, etc.). Everyone seemed fine with it except me, so I assumed that y'all w
It cut off the last system in that post. I appear to have reached the limit, even if there isn't a visible one. It cut this off:Code: [Select]"tem. [/spoiler]
[spoiler=Pecuniariis] The system that is the financial capital of the Empire and the headquarters of most large commercial entities in Romulan space, Pecuniariis is also the most populated imperial system, with Pecuniariis II, the second planet in the system, home to more than 1.8 trillion persons in a city that spans the entire planet. This system also contains a huge percentage of the capital in the empire, its wealth second only to that of the Subsidium Romula Ripam et Aerarium on Romulus, the"
I based that one on Coruscant, and also attempted to figure what decent populations would be based on the percentage of the galaxy I appear to control versus the number of terraformable worlds and such...It cut off the last system in that post. I appear to have reached the limit, even if there isn't a visible one. It cut this off:Code: [Select]"tem. [/spoiler]
[spoiler=Pecuniariis] The system that is the financial capital of the Empire and the headquarters of most large commercial entities in Romulan space, Pecuniariis is also the most populated imperial system, with Pecuniariis II, the second planet in the system, home to more than 1.8 trillion persons in a city that spans the entire planet. This system also contains a huge percentage of the capital in the empire, its wealth second only to that of the Subsidium Romula Ripam et Aerarium on Romulus, the"
a trillion? Time to up my population, and recalculate all that math.
Although I might drop that population down to about 1.2 trillion...I based that one on Coruscant, and also attempted to figure what decent populations would be based on the percentage of the galaxy I appear to control versus the number of terraformable worlds and such...It cut off the last system in that post. I appear to have reached the limit, even if there isn't a visible one. It cut this off:Code: [Select]"tem. [/spoiler]
[spoiler=Pecuniariis] The system that is the financial capital of the Empire and the headquarters of most large commercial entities in Romulan space, Pecuniariis is also the most populated imperial system, with Pecuniariis II, the second planet in the system, home to more than 1.8 trillion persons in a city that spans the entire planet. This system also contains a huge percentage of the capital in the empire, its wealth second only to that of the Subsidium Romula Ripam et Aerarium on Romulus, the"
a trillion? Time to up my population, and recalculate all that math.
If the entire planet were all one city, no oceans or any bodies of water, then you could have that high population on a planet. We Aesir support our wildlife because it's tradition to hunt. We can't hunt if we overpopulate a planet and destroy all the wildlife, can we? It also helps with saving civilian lives when defending systems as no planet has too high a population to evacuate. Not too much invested into planets also means not much lost if we were to lose oneIt's much harder to conquer a highly populated world, though, too.unless it's a craft world.
@BraveSirRobin: I suppose the best choice for now would be to make a Part 2 of your factbook.And I guess that I will start going on that. Split it into the first half and the second half... :P
Actually, if it's only populated by people who don't fight back, it's quite easy. If it's scarcely populated by people who do fight back and can hide in the environment, it's much harder.If the entire planet were all one city, no oceans or any bodies of water, then you could have that high population on a planet. We Aesir support our wildlife because it's tradition to hunt. We can't hunt if we overpopulate a planet and destroy all the wildlife, can we? It also helps with saving civilian lives when defending systems as no planet has too high a population to evacuate. Not too much invested into planets also means not much lost if we were to lose oneIt's much harder to conquer a highly populated world, though, too.unless it's a craft world.
Romulans are fiercely patriotic and xenophobic so... :)Actually, if it's only populated by people who don't fight back, it's quite easy. If it's scarcely populated by people who do fight back and can hide in the environment, it's much harder.If the entire planet were all one city, no oceans or any bodies of water, then you could have that high population on a planet. We Aesir support our wildlife because it's tradition to hunt. We can't hunt if we overpopulate a planet and destroy all the wildlife, can we? It also helps with saving civilian lives when defending systems as no planet has too high a population to evacuate. Not too much invested into planets also means not much lost if we were to lose oneIt's much harder to conquer a highly populated world, though, too.unless it's a craft world.
You can resist in your political ways. But don't worry! I have bullets for all of them. :PRomulans are fiercely patriotic and xenophobic so... :)Actually, if it's only populated by people who don't fight back, it's quite easy. If it's scarcely populated by people who do fight back and can hide in the environment, it's much harder.If the entire planet were all one city, no oceans or any bodies of water, then you could have that high population on a planet. We Aesir support our wildlife because it's tradition to hunt. We can't hunt if we overpopulate a planet and destroy all the wildlife, can we? It also helps with saving civilian lives when defending systems as no planet has too high a population to evacuate. Not too much invested into planets also means not much lost if we were to lose oneIt's much harder to conquer a highly populated world, though, too.unless it's a craft world.
I'm late but I would like to join (https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fwintreath.com%2Fforums%2FSmileys%2Fnewdefault%2Fwave.gif&hash=e0263925ef636b619b1f5ae801b06a92)
Nation: New WitchmondHistoryWitchmond was a nation on the Wintreath's main planet. As the fall of the Wintrean galaxy, Witchians set out to claim their own lands. They created the capital city of Gypite[Guy-Pie-De] on the planet of Toobek.GovernmentThe New Witchian government is like the original government of Witchmond. They have some civil rights and political freedom, and a strong economy. The only difference is that for the many years, New Witchmond will have a heir family that will be ruling the Empire until have they can trust every race living in New Witchmond and once trusted, they will become a republic.MilitaryNew Witchmond focuses a lot of their budget on defense, making sure that no space pirates or other empires take over. They also have access to both nuclear and anti-matter bombs. Their military spans from:They have also invented plasma shields, the shields can block a hit from a majorly powerful weapon. Weaker weapons barely damage the shield while after 10-20 strikes from a stronger weapons will destroy it.Space ShipsFighters(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fvignette4.wikia.nocookie.net%2Fcwacharactership%2Fimages%2F8%2F81%2FFuturistic_sci_fi_Spaceship_fighter_jet_comber_frigate_jericho_inqusitor_concept_art_design_star_wars_starcaft_2_ii_movie.jpg%2Frevision%2Flatest%3Fcb%3D20121021175431&hash=02dccc1f0a83ab1ccd30d42d1277af62)Scouts(https://s-media-cache-ak0.pinimg.com/736x/c2/3e/bc/c23ebc5d58355efd0a7aadd035ec9eea.jpg)Their infantries have power suits, which can withstand explosions, and many types of bullets. They also have laser based guns.Plasma Shield Sketch(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Forbitalvector.com%2FDefenses%2FPlasma%2520Shields%2Fplasma%2520shield%2520spacecraft.jpg&hash=1d8f52d84262960043a6880336fea2d9)They have walkers, a siege unit, which has a laser turret on top and two railguns in the front.Infantry(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Forig09.deviantart.net%2Fc197%2Ff%2F2013%2F024%2Fb%2F3%2Fpower_armour_by_zerahoc-d5slwa9.jpg&hash=2b8ffa971433f7170c71d9e6c819a9a1)Lastly, they are under the works of a plasma beam.Walkers(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fdigital-art-gallery.com%2Foid%2F18%2F2500x1500_4846_Helldiver_command_walker_2d_tank_sci_fi_robot_picture_image_digital_art.jpg&hash=81a1752a1818a35f143273ca7b617bc3)Races65% Human (Elmian)
16% Native Glacian (A life form on New Witchmond's second largest planet, Glacia)
9% Poltaic (Ancient empire remains)
8% Human (Winter Nomadian)
1% OtherCurrent LeaderBen Danation, great great great great great grandson of Ras Danation, second in command is Al Ser.
@Rasdanation did you accidentally quote instead of edit?Yes, dang IPhones
Dude, Android. Your kool-aid cannot be that good anymore. :P@Rasdanation did you accidentally quote instead of edit?Yes, dang IPhones
I'm usually on my computer when I post. :PDude, Android. Your kool-aid cannot be that good anymore. :P@Rasdanation did you accidentally quote instead of edit?Yes, dang IPhones
Mac, Windows, or Linux?I'm usually on my computer when I post. :PDude, Android. Your kool-aid cannot be that good anymore. :P@Rasdanation did you accidentally quote instead of edit?Yes, dang IPhones
Windows, I'm not that fond of Macs and I never actually used Linux before :PMac, Windows, or Linux?I'm usually on my computer when I post. :PDude, Android. Your kool-aid cannot be that good anymore. :P@Rasdanation did you accidentally quote instead of edit?Yes, dang IPhones
@BraveSirRobin: Remember that transwarp drives do not exist in this RP.Yeah. I just haven't edited them out though, yet. Too busy adding relevant information.
I don't see how Warp 10 is a theoretical impossibility.It was placed as a limit by the authors of Star Trek as a handwave limit.
I wanted warp drives to be much slower than hyperdrives in this RP. Transwarp drives are in some places explained to be being everywhere at once, which seems to make it a fundamentally different technology than warp drive.
Considering Wookieepedia states that civilian starships are usually Class 5 or higher, I'd expect a top speed from warp drives to only be equivalent to around Class 7 or 8.
Warp 10 is infinite velocity, basically. Just picture a graph like (x^3)/(10-x) over the interval from 1 to 10. Adjust the scale a bit and that's basically a warp velocity graph :)I don't see how Warp 10 is a theoretical impossibility.It was placed as a limit by the authors of Star Trek as a handwave limit.
I was led to believe that Warp intervals worked just like Mach intervals. Mach 5 is the speed of sound multiplied by 5. And if Warp 10 is infinite velocity, why can't you get from one side of the galaxy to the other in a matter of months instead of decades with a Warp 9.97 engine?The slope goes up quite drastically with the Warp 9 stuff. Warp 9.999999...(insert about 50 more nines)...999999 would would take less time. Keep in mind, Voyager was 1) a Federation Starship and 2) a light scout, nothing as advanced as the Enterprise or anything. I think it's max warp was like warp 9.2 or something for 10 hours or something. It could probably only maintain warp 7 for long periods of time, I think, according to the series.
@Commander_Zemas a 10 km ship is one thing, but a 20 km ship? Come on! That thing wouldn't be capable of FTL, and it would fly at a snail's pace! 10 km was pushing it, but now you've just gone too far.
@Commander_Zemas a 10 km ship is one thing, but a 20 km ship? Come on! That thing wouldn't be capable of FTL, and it would fly at a snail's pace! 10 km was pushing it, but now you've just gone too far.
@Commander_Zemas a 10 km ship is one thing, but a 20 km ship? Come on! That thing wouldn't be capable of FTL, and it would fly at a snail's pace! 10 km was pushing it, but now you've just gone too far.The 19-km long Executor-class Star Dreadnought (Super Star Destroyer) has a Class 2.0 hyperdrive. The Death Star II is 160 km in diameter and has a Class 3.0 hyperdrive.
Sorry, I hadn't realized we already reached the height of our tech levels.@Commander_Zemas a 10 km ship is one thing, but a 20 km ship? Come on! That thing wouldn't be capable of FTL, and it would fly at a snail's pace! 10 km was pushing it, but now you've just gone too far.The 19-km long Executor-class Star Dreadnought (Super Star Destroyer) has a Class 2.0 hyperdrive. The Death Star II is 160 km in diameter and has a Class 3.0 hyperdrive.
If you're going to accept other high-tech level things in terms of FTL speed (such as a Class 0.6 hyperdrive troop transport ship, which is ridiculous when the Falcon is Class 0.5), I think you'll have to accept this too.
Sorry, I hadn't realized we already reached the height of our tech levels.@Commander_Zemas a 10 km ship is one thing, but a 20 km ship? Come on! That thing wouldn't be capable of FTL, and it would fly at a snail's pace! 10 km was pushing it, but now you've just gone too far.The 19-km long Executor-class Star Dreadnought (Super Star Destroyer) has a Class 2.0 hyperdrive. The Death Star II is 160 km in diameter and has a Class 3.0 hyperdrive.
If you're going to accept other high-tech level things in terms of FTL speed (such as a Class 0.6 hyperdrive troop transport ship, which is ridiculous when the Falcon is Class 0.5), I think you'll have to accept this too.
Don't expect those Aesir accounts to be accurate. :DI am now wondering what version Science will receive...
The honorable one. Ulfír will not lie to you.Don't expect those Aesir accounts to be accurate. :DI am now wondering what version Science will receive...
There's not really any backstory for me to tell, so whatever.There is ALWAYS a backstory to tell, especially explaining why events actually happened.
I didn't say there wouldn't be any I would write. I just won't write many.There's not really any backstory for me to tell, so whatever.There is ALWAYS a backstory to tell, especially explaining why events actually happened.
I have a quick question of @Wintermoot: What is your monarchical name? How the names Inric Nodrim I and Wintermoot I related?Bumping @Wintermoot.
Well, Wintermoot I is a regnal name, and Inric Nodrim Kestar is a personal one.Thanks!
Just a quick question: am I the only one with people who aren't human or humanoid?Wintreath has some, considering its past history. Science also has some, but they are in the minority.
Just a quick question: am I the only one with people who aren't human or humanoid?
I forgot to mention your people. :-[Just a quick question: am I the only one with people who aren't human or humanoid?
Avonites are insectoids.
Just a quick question: am I the only one with people who aren't human or humanoid?Romulans would consider humans Romuloid, actually. "Don't compare us to those filthy hue-mons!!" :P
Your Romulans are inferior to my legions of hyperintelligent raptors! :PJust a quick question: am I the only one with people who aren't human or humanoid?Romulans would consider humans Romuloid, actually. "Don't compare us to those filthy hue-mons!!" :P
Of course the basic non-genetically enhanced Romulans are... but not to the genetically enhanced ones!! :)Your Romulans are inferior to my legions of hyperintelligent raptors! :PJust a quick question: am I the only one with people who aren't human or humanoid?Romulans would consider humans Romuloid, actually. "Don't compare us to those filthy hue-mons!!" :P
Aesir have more experience in open warfare than anyone else. You Romulans are too xenophobic to trump us in combat, even your genetically enhanced ones.Of course the basic non-genetically enhanced Romulans are... but not to the genetically enhanced ones!! :)Your Romulans are inferior to my legions of hyperintelligent raptors! :PJust a quick question: am I the only one with people who aren't human or humanoid?Romulans would consider humans Romuloid, actually. "Don't compare us to those filthy hue-mons!!" :P
(In all honesty though, I think that hyperintelligent raptors would still win in one on one combat without tech... you can't really make humanoids stronger... :/ )
Added Drones to Tech.Sheiße
Starting to think that Aesir is just a bit to OP....We are on the ground, but our navy is lacking in firepower. The only weapons we can use to do any serious damage to ships >7km are torpedoes, lancer batteries, plasma lancers, and the MAC that only gets installed in the extremely rare Longboat class warship.
Unless we are dropping boats into planet, I don't think there a need for a navy :PStarting to think that Aesir is just a bit to OP....We are on the ground, but our navy is lacking in firepower. The only weapons we can use to do any serious damage to ships >7km are torpedoes, lancer batteries, plasma lancers, and the MAC that only gets installed in the extremely rare Longboat class warship.
The Navy fights in outer space, not in atmosphere. :P But my Drekrekkr do get deployed on planets to wreck the shit out of enemy lines.Unless we are dropping boats into planet, I don't think there a need for a navy :PStarting to think that Aesir is just a bit to OP....We are on the ground, but our navy is lacking in firepower. The only weapons we can use to do any serious damage to ships >7km are torpedoes, lancer batteries, plasma lancers, and the MAC that only gets installed in the extremely rare Longboat class warship.
Ok then :PThe Navy fights in outer space, not in atmosphere. :P But my Drekrekkr do get deployed on planets to wreck the shit out of enemy lines.Unless we are dropping boats into planet, I don't think there a need for a navy :PStarting to think that Aesir is just a bit to OP....We are on the ground, but our navy is lacking in firepower. The only weapons we can use to do any serious damage to ships >7km are torpedoes, lancer batteries, plasma lancers, and the MAC that only gets installed in the extremely rare Longboat class warship.
Ooh Ooh @Rasdanation I think that you missed the Romulans IC. Do you mind adding to your post to include us? Thanks!! :)Ok then :PThe Navy fights in outer space, not in atmosphere. :P But my Drekrekkr do get deployed on planets to wreck the shit out of enemy lines.Unless we are dropping boats into planet, I don't think there a need for a navy :PStarting to think that Aesir is just a bit to OP....We are on the ground, but our navy is lacking in firepower. The only weapons we can use to do any serious damage to ships >7km are torpedoes, lancer batteries, plasma lancers, and the MAC that only gets installed in the extremely rare Longboat class warship.
The last post I found was Zentren being curious about the Wintrean convoy. I don't really see an immediate response to this as of the Wintreans' actions are the next move in this section of the story. If you were looking for a certain response, just clarify it for me and I'll work on it.Ahh... we have to wait for Wintreath yeah I forgot about the darn Remnant... >:( (You'd think that I wouldn't, as we've got an invasion force heading for them and all...) :P
The last post I found was Zentren being curious about the Wintrean convoy. I don't really see an immediate response to this as of the Wintreans' actions are the next move in this section of the story. If you were looking for a certain response, just clarify it for me and I'll work on it.Ahh... we have to wait for Wintreath yeah I forgot about the darn Remnant... >:( (You'd think that I wouldn't, as we've got an invasion force heading for them and all...) :P
Of course!! We need aThe last post I found was Zentren being curious about the Wintrean convoy. I don't really see an immediate response to this as of the Wintreans' actions are the next move in this section of the story. If you were looking for a certain response, just clarify it for me and I'll work on it.Ahh... we have to wait for Wintreath yeah I forgot about the darn Remnant... >:( (You'd think that I wouldn't, as we've got an invasion force heading for them and all...) :P
before we declare war though, I have to speak with the diplomat. :3
Over 100,000,000 mph under the speed of light is not slightly under the speed of light.It actually is. Realistically you can't accelerate anything to any considerable fraction of the speed of light. The speed you just mentioned is about 0.85c, which unless you're using FTL engines, is pretty impossible.
I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
Yay! In particular, I have no idea how to conduct that incoming war using the NPC.@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
Oh, that's easy.Yay! In particular, I have no idea how to conduct that incoming war using the NPC.@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
The last Remant of the Oppression of Frosthold shall be crushed into dust by the combined hosts of Romulus, Acaria, and New Witchmind!! :POh, that's easy.Yay! In particular, I have no idea how to conduct that incoming war using the NPC.@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
Awww, that's so cute! You three actually think you stand a chance against the combined forces of the Remnant, the Aesir, and Science. :PThe last Remant of the Oppression of Frosthold shall be crushed into dust by the combined hosts of Romulus, Acaria, and New Witchmind!! :POh, that's easy.Yay! In particular, I have no idea how to conduct that incoming war using the NPC.@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
Awww, that's so cute! You three actually think you stand a chance against the combined forces of the Remnant, the Aesir, and Science. :PThe last Remant of the Oppression of Frosthold shall be crushed into dust by the combined hosts of Romulus, Acaria, and New Witchmind!! :POh, that's easy.Yay! In particular, I have no idea how to conduct that incoming war using the NPC.@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
I didn't count the Avonite because they're currently a wildcard.Awww, that's so cute! You three actually think you stand a chance against the combined forces of the Remnant, the Aesir, and Science. :PThe last Remant of the Oppression of Frosthold shall be crushed into dust by the combined hosts of Romulus, Acaria, and New Witchmind!! :POh, that's easy.Yay! In particular, I have no idea how to conduct that incoming war using the NPC.@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
And perhaps the Avonite Enclave as well....
Oh puh-lease. By the time you've mobilised your forces we'll be entrenched so deeply that you will pay dearly for every inch of Remnant space. Haven't you read your Russian history? :PI didn't count the Avonite because they're currently a wildcard.Awww, that's so cute! You three actually think you stand a chance against the combined forces of the Remnant, the Aesir, and Science. :PThe last Remant of the Oppression of Frosthold shall be crushed into dust by the combined hosts of Romulus, Acaria, and New Witchmind!! :POh, that's easy.Yay! In particular, I have no idea how to conduct that incoming war using the NPC.@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
And perhaps the Avonite Enclave as well....
Trust me when I say this: you do not want to fight the Aesir on the ground.Oh puh-lease. By the time you've mobilised your forces we'll be entrenched so deeply that you will pay dearly for every inch of Remnant space. Haven't you read your Russian history? :PI didn't count the Avonite because they're currently a wildcard.Awww, that's so cute! You three actually think you stand a chance against the combined forces of the Remnant, the Aesir, and Science. :PThe last Remant of the Oppression of Frosthold shall be crushed into dust by the combined hosts of Romulus, Acaria, and New Witchmind!! :POh, that's easy.Yay! In particular, I have no idea how to conduct that incoming war using the NPC.@taulover Me! Me! Pick me!I need a military consultant. :(I need some sort of a scratchpad to write down my brilliant military ideas before I get distracted by... SQUIRREL!!I look forward to meeting you one the battlefield....if you ever get your thoughts back together. :P
And perhaps the Avonite Enclave as well....
The Romulans don't intend to. We'll just use land mines instead :P Base Delta Zero operations are a Romulan Navy speciality, too! ;)Base what huh?
Clearly you need to be more of a Star Wars nerd! :P I bet @taulover could tell you what that is! :DThe Romulans don't intend to. We'll just use land mines instead :P Base Delta Zero operations are a Romulan Navy speciality, too! ;)Base what huh?
I assume you're more familiar with WH40K terminology, Aragonn? Think Exterminatus.Clearly you need to be more of a Star Wars nerd! :P I bet @taulover could tell you what that is! :DThe Romulans don't intend to. We'll just use land mines instead :P Base Delta Zero operations are a Romulan Navy speciality, too! ;)Base what huh?
Oh. Shit. We'll then.....I assume you're more familiar with WH40K terminology, Aragonn? Think Exterminatus.Clearly you need to be more of a Star Wars nerd! :P I bet @taulover could tell you what that is! :DThe Romulans don't intend to. We'll just use land mines instead :P Base Delta Zero operations are a Romulan Navy speciality, too! ;)Base what huh?
@BraveSirRobin Would the Romulans seriously destroy an entire biosphere? That's incredibly harsh...Why would Romulans be concerned with a planet that they're going to lose? Better to destroy the planet's crust and the Aesir invasion force. Unless it's a Romulan planet, of course... (I'm not kidding when I say they're Xenophobes. That part of the Romulans I've decided to keep in. It makes so many episodes of Trek awesome... :D )
@BraveSirRobin You have nothing for your superiority fighter, strike bomber, and shuttle craft.I'm still working on some stuff. It'll be in there eventually. Just compare it to similar Star Wars stuff in the event that I don't get it done efficiently. I basically just port over and tweak Wookieepedia and Memory Alpha stats. :P
What is a quantum ballista?Long-range energy projectile weapon. Just picture a real ballista, but techified, in space, and on a giant warship. :)
But how big would it be?What is a quantum ballista?Long-range energy projectile weapon. Just picture a real ballista, but techified, in space, and on a giant warship. :)
So the guy who called OP on my MAGguns openly admits he's OP.Aragonn hasn't said how OP they are. Your SuperMAGs, while maybe not that OP, has unrealistic capabilities, which is the problem. You could probably tone it down many orders of magnitude in terms of speed and still achieve a similar effect, while not harnessing ridiculously high amounts of energy.
The weapon? About 100 meters long...But how big would it be?What is a quantum ballista?Long-range energy projectile weapon. Just picture a real ballista, but techified, in space, and on a giant warship. :)
So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
Only on the ground vehicles. And it'll be non-energetic reactive armor to be more precise. The personal armor will just have defective angles.Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
Well obviously not reactive armour on the infantry armour. That'd weigh SO MUCH!! :DOnly on the ground vehicles. And it'll be non-energetic reactive armor to be more precise. The personal armor will just have defective angles.Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
The reactive armor is an addition to the armor that makes up the tank, so even if you make it through the reactive armor, you still need to get through the tank armor. Have fun with that.Well obviously not reactive armour on the infantry armour. That'd weigh SO MUCH!! :DOnly on the ground vehicles. And it'll be non-energetic reactive armor to be more precise. The personal armor will just have defective angles.Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
But that's pretty nice tank armour though..... I'll have to look up a countermeasure for it... >:D
Metal doesn't worry me... >:DThe reactive armor is an addition to the armor that makes up the tank, so even if you make it through the reactive armor, you still need to get through the tank armor. Have fun with that.Well obviously not reactive armour on the infantry armour. That'd weigh SO MUCH!! :DOnly on the ground vehicles. And it'll be non-energetic reactive armor to be more precise. The personal armor will just have defective angles.Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
But that's pretty nice tank armour though..... I'll have to look up a countermeasure for it... >:D
Make sense if you're just going to DBZ everything in your way.Metal doesn't worry me... >:DThe reactive armor is an addition to the armor that makes up the tank, so even if you make it through the reactive armor, you still need to get through the tank armor. Have fun with that.Well obviously not reactive armour on the infantry armour. That'd weigh SO MUCH!! :DOnly on the ground vehicles. And it'll be non-energetic reactive armor to be more precise. The personal armor will just have defective angles.Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
But that's pretty nice tank armour though..... I'll have to look up a countermeasure for it... >:D
Make sense if you're just going to DBZ everything in your way.Metal doesn't worry me... >:DThe reactive armor is an addition to the armor that makes up the tank, so even if you make it through the reactive armor, you still need to get through the tank armor. Have fun with that.Well obviously not reactive armour on the infantry armour. That'd weigh SO MUCH!! :DOnly on the ground vehicles. And it'll be non-energetic reactive armor to be more precise. The personal armor will just have defective angles.Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
But that's pretty nice tank armour though..... I'll have to look up a countermeasure for it... >:D
Make sense if you're just going to DBZ everything in your way.Metal doesn't worry me... >:DThe reactive armor is an addition to the armor that makes up the tank, so even if you make it through the reactive armor, you still need to get through the tank armor. Have fun with that.Well obviously not reactive armour on the infantry armour. That'd weigh SO MUCH!! :DOnly on the ground vehicles. And it'll be non-energetic reactive armor to be more precise. The personal armor will just have defective angles.Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
But that's pretty nice tank armour though..... I'll have to look up a countermeasure for it... >:D
Can we stop with the quoting of the quote of the quote? This quoteception is driving me crazy
Unless you plan on having massive plasma cannons, you'll need to make multiple hits on the same spot to penetrate.Make sense if you're just going to DBZ everything in your way.Metal doesn't worry me... >:DThe reactive armor is an addition to the armor that makes up the tank, so even if you make it through the reactive armor, you still need to get through the tank armor. Have fun with that.Well obviously not reactive armour on the infantry armour. That'd weigh SO MUCH!! :DOnly on the ground vehicles. And it'll be non-energetic reactive armor to be more precise. The personal armor will just have defective angles.Ooh @Aragonn are you going to use reactive armour?So the guy who called OP on my MAGguns openly admits he's OP.You were achieving unrealistic projectile speeds. I'm harnessing real world technology for my main weapons and implementing commonly used tank concepts with the armor. You'll see what I mean once it's drawn.
But that's pretty nice tank armour though..... I'll have to look up a countermeasure for it... >:D
@Tau What do you mean by "DBZ everything"?I believe that @taulover meant BDZ.... ;)
Unless you plan on having massive plasma cannons, you'll need to make multiple hits on the same spot to penetrate.And Aragonn, that's exactly what the Romulans like. Did you expect us to use your primitive projectile weapons? :P
I actually expected you to use weapons similar to those used by Starfleet.Unless you plan on having massive plasma cannons, you'll need to make multiple hits on the same spot to penetrate.And Aragonn, that's exactly what the Romulans like. Did you expect us to use your primitive projectile weapons? :P
(Helpful hint: Plasmas have as many disadvantages as they have advantages, though... just get creative with the tactics ;) )
Did you expect us to use your primitive projectile weapons? :PMy "primitive projectile weapons" can fire KEP rounds at Mach 10. :P
I just saw the Tau KX-139 Ta'unar supremacy armor. I thought my Hrímþurs Titan was OP, but now...Ehh titans are overrated in real warfare. Nuclear carpet bombing FTW ;)
I'm having a hell of a time writing my navy. Perhaps my imagination is too small, but I always envisioned combat spaceships as being rater... different from naval vessels. Maybe instead of trying to play from Aragonn's book, I should try writing something unique, an entirely different type of space navy. Then I could get into it more. Thoughts?Look up gun boats on Google or Bing (whichever you prefer) and tell me if that style of combat vessel appeals to you more than cruisers and battleships.
I was thinking something along those lines.I'm having a hell of a time writing my navy. Perhaps my imagination is too small, but I always envisioned combat spaceships as being rater... different from naval vessels. Maybe instead of trying to play from Aragonn's book, I should try writing something unique, an entirely different type of space navy. Then I could get into it more. Thoughts?Look up gun boats on Google or Bing (whichever you prefer) and tell me if that style of combat vessel appeals to you more than cruisers and battleships.
You can have different variations of gun boats which you design if you want. Nobody said anything about having to use cruisers and battleships.I was thinking something along those lines.I'm having a hell of a time writing my navy. Perhaps my imagination is too small, but I always envisioned combat spaceships as being rater... different from naval vessels. Maybe instead of trying to play from Aragonn's book, I should try writing something unique, an entirely different type of space navy. Then I could get into it more. Thoughts?Look up gun boats on Google or Bing (whichever you prefer) and tell me if that style of combat vessel appeals to you more than cruisers and battleships.
Right.You can have different variations of gun boats which you design if you want. Nobody said anything about having to use cruisers and battleships.I was thinking something along those lines.I'm having a hell of a time writing my navy. Perhaps my imagination is too small, but I always envisioned combat spaceships as being rater... different from naval vessels. Maybe instead of trying to play from Aragonn's book, I should try writing something unique, an entirely different type of space navy. Then I could get into it more. Thoughts?Look up gun boats on Google or Bing (whichever you prefer) and tell me if that style of combat vessel appeals to you more than cruisers and battleships.
That's because my ships are designed for that type of combat. If I were to get swarmed by a ton of gunboat-type vessels, I would be hard pressed to defend myself. Your vessels would be weak in armor but make up for it in speed, maneuverability, and firepower. I could easily destroy one, but you'll never come at me with just one.Right.You can have different variations of gun boats which you design if you want. Nobody said anything about having to use cruisers and battleships.I was thinking something along those lines.I'm having a hell of a time writing my navy. Perhaps my imagination is too small, but I always envisioned combat spaceships as being rater... different from naval vessels. Maybe instead of trying to play from Aragonn's book, I should try writing something unique, an entirely different type of space navy. Then I could get into it more. Thoughts?Look up gun boats on Google or Bing (whichever you prefer) and tell me if that style of combat vessel appeals to you more than cruisers and battleships.
I suppose when I was reading your ships with their thirty guns and battery armaments, it sort of reminded me of the Age of Sail, and for space combat my mind was somewhere different entirely.
Gunboats would be more the Damli's style, but then I have to retcon some things about the Wanderer class...That's because my ships are designed for that type of combat. If I were to get swarmed by a ton of gunboat-type vessels, I would be hard pressed to defend myself. Your vessels would be weak in armor but make up for it in speed, maneuverability, and firepower. I could easily destroy one, but you'll never come at me with just one.Right.You can have different variations of gun boats which you design if you want. Nobody said anything about having to use cruisers and battleships.I was thinking something along those lines.I'm having a hell of a time writing my navy. Perhaps my imagination is too small, but I always envisioned combat spaceships as being rater... different from naval vessels. Maybe instead of trying to play from Aragonn's book, I should try writing something unique, an entirely different type of space navy. Then I could get into it more. Thoughts?Look up gun boats on Google or Bing (whichever you prefer) and tell me if that style of combat vessel appeals to you more than cruisers and battleships.
I suppose when I was reading your ships with their thirty guns and battery armaments, it sort of reminded me of the Age of Sail, and for space combat my mind was somewhere different entirely.
I should note that gunboats were used in many sea battles during WWII to turn the tides of battle. They're just that effective against the heavier ship classes.
Not necessarily. The Wanderer is a dropship. It's made for transportation, not combat. You can leave it as it is.Gunboats would be more the Damli's style, but then I have to retcon some things about the Wanderer class...That's because my ships are designed for that type of combat. If I were to get swarmed by a ton of gunboat-type vessels, I would be hard pressed to defend myself. Your vessels would be weak in armor but make up for it in speed, maneuverability, and firepower. I could easily destroy one, but you'll never come at me with just one.Right.You can have different variations of gun boats which you design if you want. Nobody said anything about having to use cruisers and battleships.I was thinking something along those lines.I'm having a hell of a time writing my navy. Perhaps my imagination is too small, but I always envisioned combat spaceships as being rater... different from naval vessels. Maybe instead of trying to play from Aragonn's book, I should try writing something unique, an entirely different type of space navy. Then I could get into it more. Thoughts?Look up gun boats on Google or Bing (whichever you prefer) and tell me if that style of combat vessel appeals to you more than cruisers and battleships.
I suppose when I was reading your ships with their thirty guns and battery armaments, it sort of reminded me of the Age of Sail, and for space combat my mind was somewhere different entirely.
I should note that gunboats were used in many sea battles during WWII to turn the tides of battle. They're just that effective against the heavier ship classes.
@taulover I may have ran out of room a second time...Updated table of contents in the OP.
Romulan Factbook Part II: Click Here (http://url=http://wintreath.com/forums/index.php?topic=3004.msg52440#msg52440)FYI this link appears to be broken.
Thanks!! Fixed it!@taulover I may have ran out of room a second time...Updated table of contents in the OP.Romulan Factbook Part II: Click Here (http://url=http://wintreath.com/forums/index.php?topic=3004.msg52440#msg52440)FYI this link appears to be broken.