So this place needs some life, and I'm gonna be the one to bring it (hopefully).
Introducing Wintropolis, a semi-futuristic RP set here on Earth. I'll reveal (read: write) the story later, but for now, you can sign up.
You will all start as trainee superheroes. No evil characters. No godmodding. Please note that you do not need to have superpowers. Batman is just as awesome as Wonder Woman.
Signup Form!
Name:
Age:
Alignment:
General appearance:
Personality:
Power:
Combat skills (and weapons):
Other skills (and tools):
History:
Major weaknesses:
Motivation for joining the party:
So what are you waiting for? Sign up!
Name: To Be Decided.
Age: Unkown. Body is relatively young. At a guess 16-20 years old.
Alignment: Chaotic Neutral
General appearance: Face
(https://scontent-b-sea.xx.fbcdn.net/hphotos-ash3/q71/s720x720/553679_403881563068492_2073492800_n.jpg)
Overall
(https://scontent-b-sea.xx.fbcdn.net/hphotos-ash4/q74/1230049_320904308054065_1654664406_n.jpg)
How she used to look, a long time ago... Tends to wear more drab clothes now.
Personality: Guarded. Suspicious of people and possibly a bit depressed. Filled with neuroses as a result of her ability.
Combat skills (and weapons): Her body has some muscle memory of fighting and when she can properly give in to instincts in a fight she can be surprisingly competent. She carries a modified rope dart which uses a strange curved blade. The rope itself also appears to be made of some form of metal, though it remains highly flexible. The weapon itself contains a large amount of combat memory with it. Both in and out of the field.
Other skills (and tools): She has the ability to willfully see, change, and effect the memory of those around her. So far the limit appears to be that she can only affect those that can directly see her. This comes at the dreadful cost of having to contain all of her personal memory inside of objects... She can contain no memories inside her head. She can implant memories inside of objects within an hour of something happening and the object can be anything from a building to a jacket. She can access the memories only while in physical contact of that item. The memory stays exact and perfectly as it happened inside the object. There is no decay. If an item gets completely destroyed or lost she has no way of accessing the memories. She can transfer memories from object to object... But the process takes about half an hour.
She has a small metal ball under her skin near her collarbone... She uses this to store most of her general memory.
History: [name] woke up one day in California on a sidewalk with nothing but her clothes, the rope dart, and a note reading
"Age gnaws at life
Without respite –
Incessantly; insidiously;
Unnerving in its non–rhythmicity:
Irregular pendulums–
Not on clocks–
Dump cold milestones:
Another wrinkle; another grey hair;
Another memory…"
her head was flooded with memories of her power and how to use it and of the metal ball and of knowledge of the world and memories of her personality. But nothing else. No name, no family, no memories of being a kid, of where she was raised. For the next few months she wandered around testing her powers and trying to figure out who she was. After some time she heard about the Winter League and decided to go and sign up, in hopes that they would know who she was.
Major weaknesses: No memory of her own... Highly dependent on her objects. Not trustful of most people..."Manipulative." Will often look into other people's memories without asking. Doesn't comply well to social norms. Has been known to change people's memories of her to make herself different. Including but not limited to her making the interaction more charming on her part or making herself look better. Vain.
Motivation for joining the party: See history.
Name: Dailou Zhang
Age: 37
Alignment: Nihilistic / Ambiguous
Appearence
(https://wintreath.com/forums/proxy.php?request=http%3A%2F%2Fi1104.photobucket.com%2Falbums%2Fh327%2FOliverJM%2Fsuit_zpsf8334467.png&hash=a04e704ca52e915d1de011bd705af143)
Personality: Cynical, hard pragmatist and quietly sombre of his plans and somewhat reserved.
Power: Super Human Reflexes, Super Agility.
Combat skills (and weapons): Weapons expert and can use anything in his hands as a weapon, and expert in Wing Chun and Jeet Kune Do.
Other skills (and tools): Slick and charming negotiator, and adept accounting and business skills.
History: Former commando of the Chinese People’s Liberation Army (PLA) and former agent of the Ministry of State Security. Since he went into the private sector he used his international military and crime connections to go into business for himself as an international arms dealer, mostly dealing with the regions of South East Asia, Central Asia and the Middle East.
He is considered public enemy number 1 to Interpol and many intelliagence agencies of that NATO nations and has also dabbled in financial manipulation of his shady book keeping and accounting methods with several of his clients in Russia and many Central Asian post-soviet republics earning him the title of China’s ‘Merchant of Death’
Morally he is rather ambigious and he doesn’t actively try to defend his actions or his dealings, merely going by the premise that he is merely supplying a demand of his guns and munitions, and that he doesn’t choose sides in a conflict. However he is not helpless, his combat skills have be known to resemble that of Bruce Lee in terms that he focuses on fast strikes and quick suppression of his enemy through pressure pint manipulation.
Major weaknesses: He may have the ability to dodge and catch bullets, but he is essentially human and has the same physical human weaknesses.
Motivation for joining the party: He has his own reasons, which he is yet to tell anyone. he is secretly on a manhunt in which he believe the party can track down an enemy of his.