Wintreath Regional Community

The Amalyan Quarter - Fun Things We Do => The Lost Village - Werewolf/Mafia Games => Topic started by: Barnes on August 15, 2017, 04:22:51 AM

Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Barnes on August 15, 2017, 04:22:51 AM
I am considering hosting another round of Werewolf to commemorate our third annual Summersend festival, as it is a popular event that brings people into the region. As the festival is only 10 days long, it would be a very fast-paced round, depending on the number of players.

Any input regarding theme (no, gauging interest is not the theme for this event) or interest would be appreciated. If there is enough interest, I will create a signup thread in a few days. Feel free to spread the word! :)
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Gerrick on August 15, 2017, 04:53:20 AM
Good on you for taking the initiative. I think it's a good idea. :)
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Mathyland on August 16, 2017, 06:20:30 PM
I'd sign up for that. I don't have an idea for the theme, though.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Michi on August 16, 2017, 07:27:23 PM
When I get home, I can throw out some ideas, since you know I always have a few.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Aethelia on August 16, 2017, 07:36:31 PM
Oh, I assumed it would be based on the monthly theme. Could work well as a Mafia/Werewolf game.
Grand Maester could either provide medicine or poison every night to protect/block someone. Master of Whispers could investigate. Hand of the King could have two votes. Some other role could involve being a bastard with no powers, but can be legitimized under specific conditions to claim a power role. Then the villains could be the Lannisters, the High Septon, or someone else, and they either kill via The Mountain or imprison via sham trial before The Seven every night. And then Zoidberg is inexplicably a third party role with his own agenda.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Barnes on August 16, 2017, 07:52:44 PM
Oh, I assumed it would be based on the monthly theme. Could work well as a Mafia/Werewolf game.
Grand Maester could either provide medicine or poison every night to protect/block someone. Master of Whispers could investigate. Hand of the King could have two votes. Some other role could involve being a bastard with no powers, but can be legitimized under specific conditions to claim a power role. Then the villains could be the Lannisters, the High Septon, or someone else, and they either kill via The Mountain or imprison via sham trial before The Seven every night. And then Zoidberg is inexplicably a third party role with his own agenda.
Why yes, I was considering doing either Game of Thrones or Futurama, based on the monthly theme. Although it may work better as one or the other and not a combination of both. And I refuse to allow the Lannisters to be the villains :P
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Wintermoot on August 16, 2017, 07:58:19 PM
I might be interested, depending on the theme. It's just hard to get into a game where you don't really understand the theme behind it, but I feel I'm better able to participate in these games than I used to be.

Also, keep in mind that if we have guests from other regions, they likely won't begin arriving until Thursday or Friday, so you may want to keep this open for a few days after it starts. If you want, I can transfer it to the Summersend forum when I create it. :)
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Aethelia on August 16, 2017, 08:33:55 PM
Oh, I assumed it would be based on the monthly theme. Could work well as a Mafia/Werewolf game.
Grand Maester could either provide medicine or poison every night to protect/block someone. Master of Whispers could investigate. Hand of the King could have two votes. Some other role could involve being a bastard with no powers, but can be legitimized under specific conditions to claim a power role. Then the villains could be the Lannisters, the High Septon, or someone else, and they either kill via The Mountain or imprison via sham trial before The Seven every night. And then Zoidberg is inexplicably a third party role with his own agenda.
Why yes, I was considering doing either Game of Thrones or Futurama, based on the monthly theme. Although it may work better as one or the other and not a combination of both. And I refuse to allow the Lannisters to be the villains :P

Okay, fair enough... how about the Greyjoys? I don't see many fans of the Greyjoys, shouldn't offend many, or any. And I want to avoid the overly obvious option of having the Starks take the Werewolf roles. Ned Stark would probably just die on Day 1 anyway.
Theon Greyjoy can survive a night kill once, but becomes powerless when he does, meaning no nightly kill if he's the last one left and his vote secretly doesn't count (gameplaywise, it looks like someone was protected by the non-Greyjoy kill role).
Asha/Yara Greyjoy can raid every night, blocking someone else's power.
Meanwhile Euron Greyjoy isn't known to the other Greyjoys, but does know who they are, and wins by taking out everyone else in the game, gaining the nightly kill if all other Greyjoys are taken out.

Adjustments to be made for balance and number of players, should work. Balon should probably be a weak role anyway, either due to indecisiveness he can't vote for the same person twice in a row, or skips every third or fourth night kill as long as he's in charge of the Greyjoys.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: taulover on August 17, 2017, 04:35:31 AM
I had an idea a while back of killing to be being sent to the Wall, with a second round of Werewolf proceeding there. Not sure that'd work for a Summersend minigame though.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Doc on August 17, 2017, 09:13:09 AM
As far as I'm concerned, the obvious ASOIAF theme is to be the Brotherhood Without Banners, being hunted by the Mountain's Men (who are, I suppose, Lannister men, but come on).
Further thematic development: villagers are Riverlands smallfolk, the two Guardians are Thoros and Beric, but the Avalon-esque key to their victory is Lady Stoneheart.
Thoros and Beric each have 3 powers; the generic scans and protects, as well as:
Thoros can revive Beric instead of doing a scan/protect...but doing so means he can't protect next round.
Beric auto-protects Lady Stoneheart by swapping roles with her if she is lynched. If Beric is dead, however, Lady Stoneheart cannot be protected.
Lady Stoneheart is powerless, unless both Beric and Thoros are dead. When that happens, there will be two lynchings per day (both at the same time; for reasons mentioned below, both lynchings can be targeted at the same person).

On the Mountain's side, there is The Mountain, the Tickler, and Raff.
The Mountain can survive two lynchings - he's a tough guy. He doesn't kill himself, though, unless both his men are dead. Tywin's orders and all.
The Tickler cannot kill, but he can scan targets, revealing them as either 'Brotherhood' or 'Villager'. A protected target shows as a Villager though, so he's not infallible.
Unlike the Tickler, Raff can, and happily will, kill someone every night.

For the Brotherhood and Riverlanders to win, the Mountain must die.
For the Mountain's Men to win, they must kill Lady Stoneheart. Obviously, killing Beric makes this much easier for them.
Disclaimer: I assumed a player count of 10; if there's more then there should be proportionally more roles.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Barnes on August 18, 2017, 11:58:24 PM
Sorry, everyone, for the delay. I've been feeling tired and sick these last few days after overworking myself. :(

I will post a signup thread either tomorrow night or Sunday night (my time, Central US), during which time I will announce the theme of the event. I assume that the Werewolf game will most likely continue until after the Summersend festival is over, depending on the number of players.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: taulover on August 19, 2017, 05:09:02 AM
Sorry, everyone, for the delay. I've been feeling tired and sick these last few days after overworking myself. :(

I will post a signup thread either tomorrow night or Sunday night (my time, Central US), during which time I will announce the theme of the event. I assume that the Werewolf game will most likely continue until after the Summersend festival is over, depending on the number of players.
Ah, so it won't be an abbreviated variant like the one Pengu hosted last year?
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Barnes on August 19, 2017, 05:33:42 AM
Ah, so it won't be an abbreviated variant like the one Pengu hosted last year?
I don't remember what happened last year, or even whether I was here in Wintreath at all during the end of August. All I know is that I'm here now and will be hosting a game of Werewolf very soon.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Michi on August 19, 2017, 05:38:03 AM
Ah, so it won't be an abbreviated variant like the one Pengu hosted last year?
I don't remember what happened last year, or even whether I was here in Wintreath at all during the end of August. All I know is that I'm here now and will be hosting a game of Werewolf very soon.

Tau is talking about this:
http://wintreath.com/forums/index.php?topic=3856.0

It was pretty much a short 3-day werewolf, to where if they didn't get the wolves by the final day, they'd automatically lose.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: taulover on August 31, 2017, 05:08:52 PM
So I guess this didn't happen? Though given all that went on in Summersend III, it's not like we were lacking in entertainment.
Title: Summersend Werewolf III / Wintreath Werewolf XIII: Gauging interest.
Post by: Michi on August 31, 2017, 11:41:27 PM
It's possible any of this could still be used for Werewolf XIII, since he had that as a side possibility in the thread title.