NATS 106 - The World Assembly
NATS 106 - The World Assembly1
Instructed by Wintermoot



Introduction of the Course

This course is geared toward new NationStates players, or people that have questions concerning the World Assembly. This is an exhaustive guide to the World Assembly. The first sections introduce the World Assembly, it's components, and detail what you can do as a World Assembly nation and what it means. The remaining sections address more advanced topics, such as the Delegate and the process of creating a World Assembly proposal, and players that only want a basic overview can skip those sections.

If there are any errors in the course, or it doesn't adequately address a question you have, please contact me either on here or by telegram to my main nation, Wintermoot, and I will improve the course so that others won't be left confused.



Introduction to the World Assembly

The World Assembly (WA) functions in many ways like the real-world United Nations. The World Assembly is split into two portions: the General Assembly, which focuses on general proposals that have various effects on your World Assembly nation if passed, and the Security Council, which focuses on particular regions and nations themselves. Once you join the World Assembly, you are able to vote on various proposals that come before either chamber of the World Assembly. You are also able to endorse other nations, and receive endorsements in turn.

As a note, by game rules regardless of how many nations you have, you may have only one nation in the World Assembly at a time. It's recommended that you use the same email when creating your nations, so that you will receive warning when you apply to join the World Assembly if another nation is already in it. Punishment can be anything from having your nations removed from the World Assembly to having them permanently barred from joining.



The Power of the Endorsement

As a World Assembly nation, you can endorse other nations by going to their nation page and clicking the button to endorse the nation at the bottom of the page. If you have already endorsed a nation, you will have the option in the same area to unendorse them, which removes your endorsement from their nation.

Endorsements serve several purposes in-game:


Scope of the General Assembly

Each General Assembly proposal has an impact in one of the following areas, which will impact your nation should the proposal pass: Environmental, Human Rights, Social Justice, Free Trade, Furtherance of Democracy, International Security, Gambling, Global Disarmament, Recreational Drug Use, Moral Decency, Political Stability, Gun Control, Advancement of Industry, or Education and Creativity. Note that proposals within a category may serve to either encourage or discourage. For example, proposals that both encourage and discourage drug use would both go in the Recreational Drug Use category.

Additionally, there's a special category of proposal, which is to repeal an existing resolution. If this type of proposal passes, then the resolution it served to repeal is struck out, and its effect on your World Assembly nation is nullified. Resolutions may be targeted for repeal because they are no longer needed, interfere with another resolution, or contain errors that the author would like to correct in a replacement resolution. Currently, there is no mechanic in NationStates to repeal a resolution and immediately replace it with another one. The original must be repealed and the replacement passed in two separate actions.

Some nations and regions within NationStates work to repeal all General Assembly legislation, under the belief that because any resolution impacts the stats of World Assembly nations, it's an unacceptable interference with the sovereignty of the nations. For this reason, it's not unusual for a resolution that has recently passed to become a target for repeal shortly thereafter.



Scope of the Security Council

Unlike the General Assembly, the Security Council focuses on resolutions which only impact a single region or nation, usually under the scope of international security. The potential resolutions in the Security Council are very different from each other, and are:
Additionally, like the General Assembly, the Security Council may repeal a resolution, meaning that whichever effect the targeted resolution had is nullified and the nation or region targeted by the original resolution lose any badges they had because of it.



The Delegacy

As mentioned earlier, the Delegate of a region is the nation with the most endorsements in that region, and potentially has a broad array of powers over the region. If the region has a founder, the founder may choose not to grant the Delegate executive powers, but in regions without founders the Delegate serves as the only person with access to the controls to the region. Because of this, many regions select their delegate based on some other criteria, such as through an election or appointment of the regional government, and place a cap on how many endorsements other nations may have in the region to prevent the "legitimate" Delegate from losing the Delegacy.

All Delegates have the following abilities:
Additionally, if the region's founder has allowed the Delegate access to regional controls, or the Delegate is in a region without a founder, then they will have access to these additional controls over the region.
When Good Delegates Go Bad

As you can see, Delegates can potentially have much power over a region, and for this reason they are usually chosen by some process of the regional government. In some regions the Delegate is directly elected, while in others the Delegate is appointed by the regional government. In some regions the Delegate serves as Head of State, while in others it's a subordinate position to the Executive of the government. Particularly in regions without founders, the Delegate must be well-trusted, as they alone control all the in-game mechanics of the region. There have been cases where a Delegate has staged a coup of the region, or attempted to take control of the region and abolish the legitimate government. In many cases, a couping Delegate can maintain power for weeks or months before being removed. In the case of The Pacific, the government put in place by a coup has been in power for over a decade.

The only check against this is the influence that the Delegate has. As you know, the more endorsements a nation has, the faster their influence grows. Every regional action that a Delegate takes costs influence. For example, the cost to ban and eject a nation from the region depends on the Delegate's influence vs the target's influence. If the target has low influence compared to the Delegate, the cost will be low. However, if the target has a lot of influence, the cost will be higher. The exact cost calcuations are kept secret by the NationStates administrators, but in general it's believed that nations with more influence cannot be ejected and banned, and nations with twice the influence cannot be ejected.

When the Delegate has zero influence, they cannot take anymore regional actions. This proved to be the decisive factor in the end of Milograd's coup in The South Pacific in April-May 2013. Without anymore influence to eject nations with, liberation forces were able to give more endorsements to a nation loyal to the legitimate government and restore it to them.



Drafting of World Assembly Resolutions

As mentioned earlier, any nation with two or more endorsements may submit a proposal to the World Assembly. However, there are a number of things to consider when drafting resolutions:
For these reasons, it's highly suggested that anyone seeking to submit a proposal post their draft both on their regional forums and on the NationStates World Assembly forums for review beforehand! Once posted, people can point out flaws or rule violations in the proposal, and assist in building up a case for the proposal or demonstrating that it isn't needed beforehand. While technically you can submit a proposal without posting a draft first, it's considered rude and a breach of protocol, and simply does a disservice to your proposal in that it's being submitted without any review.

Should a proposal be submitted that is considered against the rules linked to above, a moderator will remove the proposal from the floor, and the author will need to correct the issue and resubmit it. This can be a headache since it means the process to get 6% of the Delegates to approve the resolution has to start over from scratch.



Course Conclusion

This concludes our course on the World Assembly. Hopefully by this point you understand the purpose of the World Assembly, it's parts, and what you can do as a World Assembly nation. Additionally, you should have a better understanding of the importance and role of the Delegate, and have some idea of the process of drafting a proposal to the World Assembly. If any portions of this course are confusing, or you still do not understand something, please feel free to PM me on here, or telegram my main nation, Wintermoot. I will continue improving this course based on feedback provided.

Thank you for reading. :))