Post #100941
July 22, 2017, 01:17:08 PM
Restarted Skyrim on the ps4, and going between that, ESO (at least attempting to replay it), and the Crash Bandicoot N. Sane trilogy.
Loving Crash as usual, as the games are just as fun as they've always been...and they're visually beautiful now. Voice acting is a hit or a miss for me. The new voices aren't bad, but many times (especially with Coco and occasionally Cortex) I found myself missing the intensity that the original actors put into the same dialogue. Otherwise, it's a solid remake.
Skyrim I always love, and using mods for added content makes it better. Before anyone asks, I normally stick to mods that add dungeons, tweak spells to make them as effective as they should have been, add new spells, rebalance the chest/enemy loot list to things more fitting to the location/enemy types, and mods that improve the overall atmosphere (IE the weather/lighting, adding trees, or tweaking the sounds of nature to be more vibrant). Admittedly yes, I do use a free crafting mod from time to time, but mainly because I hate slogging around for building materials every new game when it comes to the Hearthfire houses.
ESO is...interesting. The Morrowind expansion is lovely, but the quests still feel tedious from time to time. I still detest the stealth sections since they still feel wonky or just terribly set up. There was one quest in Balmora where you have to sneak into a home to steal a document, and there's a person in every room that you have to sneak by. In the last room, the person paces in two directions, one of course being the direction of the desk where the document is. Normally, this isn't a problem since picking items up is normally instant. However, in the case of most quest items, your character has to go through an animation in which you're stuck there for those mere moments until it finishes and they pick up the item. Again, this would be fine except for the fact that the NPC turns around right as the action finishes, and thus you get a bounty for trespassing...and it's impossible to leave without killing them and further upping your bounty. Again, this isn't normally a problem since you can usually pay the bounty and be done with it. With me and ESO though, for some reason that never works. I'll have the gold needed and choose the option to pay the fine, and the game treats it as if I actually chose to run since the guard proceeds to try to kill me...which they normally do.