Centuries ago, there lived a happy people known as the
Oratians. They were a proud people that lived in huts and enjoyed a diet of
coconuts and fish. Every afternoon like clockwork, they would get out of bed, shedding their
old skins (which they had to do daily), and would begin their daily activities around Ora
Island...which included fishing, making clothes and jewelry, and teaching the young through
sermons about the old gods that they believed watched over them. On occasion,
they would even partake in bonfires, where they would dance and sing and
have a festival of sorts while the moon was out, normally when it was full moon.
Even though life seemed peaceful, this was soon to end.
Wolves were said to have somehow made it to the island, though they were never seen before.
One night, however, a scream was heard in the distance, as villagers went to investigate.
Lilli, the chief’s daughter and one of the village’s most prominent dancers, was
found laying in a pool of her own blood, dead to the world. The wolves had begun their attack.
--------------------------------------------
Welcome to Werewolf 12, a game in a series of games centered around paranoia and deception. Much like the other 11 games, in this one it is your job to figure out who the bad guy is and stop them before they destroy the town and all of its inhabitants. If you’re the bad guy, however, then your job is to find ways to pin the blame on other players so that they’ll be killed off. The game will conclude when either A) The villagers have successfully snuffed out the bad guy, or B) the wolves have killed enough people for them to steal the win.
This game, however, has an unfortunate glitch. During each day, a small tidbit of information will appear in the form of a clue about your killer. If you can piece together the clues before it’s too late, you’ll have your killer’s identity and can tip the odds in your favor.
Now, here are the roles of the game:
The Guardian
During each night, the guardian can choose to either scan a player for their role, or protect them. If they scan a good player, they can add them to the fold...whereas with bad players, they’ll have to convince the others to vote against them. If they choose to protect someone, they can’t choose the same person twice in a row. It’s also noted that being protected by a Guardian means that a scan from the other guardian on the same person will fail. The Guardian will keep their powers for as long as the Decoy lives. There are two (2) guardians, and neither know who the other is.
The Decoy
Like the villagers, this role does nothing at night, but votes in the day time. Also, if scanned, it will be deflected as if they were protected. However, if they are lynched while the Guardians are still alive, then the Guardians lose their powers. But in an interesting twist, if the Decoy is killed they will leave behind a major clue as to the identity of the Grand Wolf.
The Werewolf
During each night, the werewolf can choose to attack and kill one of the player characters off, thinning down the playing field if successful. There are a total of two (2) werewolves.
The Grand Wolf
The Grand Wolf is a role that is unknown by the Werewolves (though they know the Werewolves). During each day that they post, they’ll attempt to put pressure on a person other than themselves to get them lynched. Being a cocky role, however, they’ll also carefully allude to their role in very subtle ways. If the Grand Wolf is eliminated, then the game is won by the villagers. Unlike their underling, the Grand Wolf does not kill each night, preferring not to get their hands dirty.
The Village Fool
This is possibly the cruelest role in the game. The Village Fool knows the identity of both the Grand Wolf as well as the Decoy, however they’re barred from doing anything with such knowledge. In fact, they’re doomed to go through the game as looking the most guilty, and will come up in scans as a “Werewolf.” If the village fool dies by the hand of the villagers, the werewolves will gain an extra kill in the night.
The Villagers
During each day, these players, along with the rest of the roles, will vote on who they believe is the bad guy. During each night, these folks will rest up and do nothing.
And here’s some good old fashioned rules:
1) Power roles cannot reveal their roles, meaning the Guardian (and obviously Werewolf, but why would they out themselves?) can’t reveal, disclose, hint, or suggest that they’re a power role or who they’ve used their powers on.
2) Adding onto that: Players who did not receive a PM are villagers. If you did/didn’t get a PM, do not discuss it in the thread.
3) Power roles each night will send PMs to me discussing their targets.
4) The game will be won if the Grand Wolf is killed, or if the number of living villagers equals the remaining wolves.
5) This is a game of guessing under pressure. It’s a game full of deceptions meant to trick you, and a game where you can only trust yourself (and the Guardians + friends if they find you). Use your wits to outwit the bad guy and win the game for the good guys.
6) Phases will last as followed: Day Phase will last 48 hours, Night Phase will last 24 hours.
7) The game will begin in the Day phase.
8 ) Majority votes cannot equal “Abstain/No Vote/No Kill.” If a majority vote isn’t met, someone will be picked and killed off.
9) It goes without saying, but if you're dead, you can say your goodbye (without giving game-breaking spoilers), and then watch and converse in the dead PM.
And that’s the workings of the game.
We will start voting now, and the phase will end on August 1st, 2017 at 8PM PST.
Living players list:
Wintermoot
Aragonn: Werewolf, killed by the crowd.
North - Villager, killed by strangulation by the werewolves.
Gerrick
xXTheHydraXx
taulover - Guardian, Killed by the Werewolves
BraveSirRobin - Villager, Killed by the sound of a child's laughter on loop for 24 hours.
La Hareng Rouge
DekuNut
Doc - Villager, Killed by unluck of the draw.
Crushita - Guardian, Killed by the Werewolves
Fayt - Villager, killed by being forgotten by most.
Mathyland - Villager, killed by the Werewolves
Barnes -Werewolf, Killed by jazz music on loop
Alright, and it looks like the Last Werewolf has chosen to attack Wintermoot, aka the Village Fool.
And with that, the number of living good guys (2) now equals that of the living bad guys (2). And here's the living roles and who they were played by:
Villager: xXTheHydra, played by xXTheHydra
The Last Werewolf: Gerrick, played by Gerrick
Decoy: La Hareng Rouge--
"But wait!" I hear you rudely interrupt, "there's only 3 players left, so who was the Grand Wolf?"
Well...surprise!
The Grand Wolf: Coco Bandicoot, played by Coco Bandicoot
If you had killed the decoy, aka La Hareng Rouge, you would have come across a game-changing clue:
This person has been mentioned in the stories.
Notice: Have you viewed them on a laptop/computer?
So let's review the first story:
Centuries ago, there lived a happy people known as the
Oratians. They were a proud people that lived in huts and enjoyed a diet of
coconuts and fish. Every afternoon like clockwork, they would get out of bed, shedding their
old skins (which they had to do daily), and would begin their daily activities around Ora
Island...which included fishing, making clothes and jewelry, and teaching the young through
sermons about the old gods that they believed watched over them. On occasion,
they would even partake in bonfires, where they would dance and sing and
have a festival of sorts while the moon was out, normally when it was full moon.
Even though life seemed peaceful, this was soon to end.
Wolves were said to have somehow made it to the island, though they were never seen before.
One night, however, a scream was heard in the distance, as villagers went to investigate.
Lilli, the chief’s daughter and one of the village’s most prominent dancers, was
found laying in a pool of her own blood, dead to the world. The wolves had begun their attack.
Nothing implicating a specific person right out, right? But if you take out the first letter on each line (keeping in mind that you're viewing it on a laptop/computer so you can see it in its native state), you get this:
COCOISTHEWOLF or "Coco is the Wolf"
2nd phase:
The night had subsided, giving itself away to the approaching daytime. The villagers
hobbled out of their beds, eager to get the day started and find the beast and slay it.
Everyone made their way to the village square, as the chief counted to make sure everyone was there.
However, he would soon discover that the village was another body short, as the beast had struck
once again, taking claim to another life. The villagers had decided to split up and
search the village for the missing person, only to find them sliced open and hung near the village’s
Tiki hut...the prominent source of where they would drink themselves silly and sing songs of
daring heroes that had once attempted to brave out of the island and into the world beyond.
It was on this day, actually, though several years earlier that one such villager known as
Dianten had left the island in search of adventure. He had barely made it onto the ocean with his raft as
It had caught itself onto one of the many razor reefs surrounding the exterior of the Island. It was
thought that the gods put them there to protect the Island...but where did the wolves come from, then?
THEHOSTDIDIT or "The Host Did it"
3rd Phase:
Very rarely had someone ever came to the island in search of anything, let alone survived the trip.
One night, many years ago a traveler named Kuni had somehow arrived alive and well,
though it was still a mystery even to him how he had avoided certain death against the reefs.
Everyone was curious about the new arrival, embracing and welcoming him to the village. The
chief even at one point had decided to make him an honorary villager, though Kuni had longed to
once again return home to his wife and daughter. He had also longed for more to eat than the
coconuts and fish that he had to endure. Eventually, he decided to build a hut away from the village
of Ora, and lived quietly until the villagers had all but forgotten that he was even there.
VOTECOCO or "Vote Coco" (as Tau lovingly told me not to plug my campaign in my game)
4th Phase:
Kuni was adjusting to his new life away from the village. Yet, still he longed to be back with his love
Uhani. His longing began to turn to desperation, as he began tearing through the island with the
hope that held a secret of sorts that would let him return to his beloved. He indeed found a secret
As he found his way into a mysterious cave that he wondered if any of the island’s
inhabitants even knew about in the first place. In the center of the large cavern stood a unique
stone alter, with what looked to be a diamond wolf’s head sitting on the very
center. Kuni was no man of greed, but the unique wolf-shaped diamond caught his eye,
or rather had him hypnotized as he laid his hands out to touch the rather
curious item. As his hands touched, however, something had began to stir within him. He felt his
Once human features beginning to shift into more beastly traits; he was becoming a werewolf.
KUHAISCOCO or "Kuha is Coco"
Which you're probably at this point wondering what that one means...in which case, I direct you to here (http://wintreath.com/forums/index.php?topic=4554.0), which essentially was a game-twist to reveal that La Hareng Rouge was in fact myself (that's right, I planted a decoy, which played the Decoy).
5th Phase:
It was as if the diamond wolf was speaking to him, telling him of the island’s
ancient secrets. One of the most damning being that the elders of the village wielded
magicks that allowed them to raise the razor-sharp reefs around the island in an effort
to deter any outsiders from spoiling their sacred lands. But the diamond wolf also spoke of
how the villagers themselves were once but travelers from a far away land known as
England. They had fled their home and made it to the island shores,
where they slaughtered the natives who had once lived there, and removed all traces
of their existence. The elders had then happened upon a unique, but dimly
lit grove, where they were granted the magic in exchange for a child born
from the village...who would be spirited away from the Island. That child was Kuni.
IAMTHEWOLF "I am the Wolf"
6th Phase:
Kuni was reeling from the revelation given to him by the diamond wolf.
It was now obvious why he was drawn to the island, and why he had to up and
leave the village. He could feel a fire burning inside, his fury building up
left and right. His body had grown fur, and he began to grow to a
colossal size. But that wasn’t the end. Even after the transformation, something equally
ominous was building inside of him. His body ached in pain as the thing inside
continued to grow, until it burst out of him: a human sized werewolf, and then another.
Only moments later did he regain himself and see: he had somehow spawned smaller wolves.
KILLCOCO "Kill Coco"
--------------------------
That's right! For the first time in Werewolf history, the host ACTUALLY did it. Well, in a sense since I never actually KILLED anyone at night. But as per my role stated, I left hints to my role in every day phase, and was surprised nobody even picked up on it. I was expecting at least one person on a computer to put it together pretty quickly.
But I also knew that once La Hareng Rouge was killed, someone (most likely Gerrick since he was alive throughout) would figure it out almost instantly. Since there's no barring sharing the clues, they could point out the story patterns to others, and I'd be figured out. Tau actually proved that just hinting at a pattern in the stories could give it away, as he figured it out pretty instantly in our Dead PM (called the Grand Wolf's Fireside Dinner Chat).
I will say, this was actually semi difficult for a mix of reasons:
*I had to come up with clues that would eventually implicate me, but would also implicate La Hareng Rouge (aka The Red Herring).
>>La Hareng Rouge had to essentially be his own personality. We'd share somewhat similar writing styles, but they'd also be a smidge different to diffuse speculation. The most difficult of this was making sure we didn't post at similar times, or that we didn't even pop up on the forums at the same time. In case anyone is wondering, the picture I posted as him was a random guy from Grindr. I had to make sure it wasn't one that someone could do a reverse-image search for (but LHR had to be as legit as possible).
*I also had to be always aware which person I was posting as, lest I accidentally end a phase as him, or post to vote off a person as myself.
*I also had to go into each post as La Hareng Rouge pretty much forgetting all of the roles. Meaning every post that you saw from him was pretty much me/him going into it fresh. Every argument made was an actual argument, some that I'd normally make in previous games when it comes to the trivial things. Any bandwagon made was an actual bandwagon, rather than knowingly going into it to get a certain role killed off. Barnes' lynch, for instance, was purely typical me trying to save myself from getting voted off. I was actually half expecting that it would have been more likely to get LHR lynched, since my defensive arguments tend to have a habit of doing that.
*I actually had to discard my original story for this new one, and had to make it somewhat coherent enough even though it was completely centered around making the pattern for each clue work. So if the style seems a bit odd, that's why. It was strictly clues first, and then write the story to follow each letter decently enough.
Any questions? :D